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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing on start up

Featured Replies

Hey guys,

I was having a good smooth run yesterday. When I went to play today LSPDFR crashes on startup again.

 

log below.

Spoiler
Spoiler

[3/1/2020 2:08:01 PM.864] Started new log on 3/1/2020 2:08:01 PM.864
[3/1/2020 2:08:01 PM.871] ====================================================================================================
[3/1/2020 2:08:01 PM.845] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/1/2020 2:08:01 PM.871] Log verbosity: Trivial
[3/1/2020 2:08:01 PM.875] Initializing input system
[3/1/2020 2:08:01 PM.885] Initializing game console
[3/1/2020 2:08:01 PM.903] Console key has been set to F4 (key code: 115)
[3/1/2020 2:08:02 PM.253] Initializing console variable "ConsoleScrollAmount".
[3/1/2020 2:08:02 PM.288] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/1/2020 2:08:02 PM.297] Read value: <null>
[3/1/2020 2:08:02 PM.297] Initializing console variable "ConsoleKey".
[3/1/2020 2:08:02 PM.297] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/1/2020 2:08:02 PM.297] Read value: <null>
[3/1/2020 2:08:02 PM.297] Initializing console variable "PluginTimeoutThreshold".
[3/1/2020 2:08:02 PM.297] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/1/2020 2:08:02 PM.305] Read value: 60000
[3/1/2020 2:08:02 PM.305] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/1/2020 2:08:02 PM.305] Initializing console variable "AlwaysShowConsoleOutput".
[3/1/2020 2:08:02 PM.305] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/1/2020 2:08:02 PM.332] Read value: <null>
[3/1/2020 2:08:02 PM.332] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/1/2020 2:08:02 PM.332] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/1/2020 2:08:02 PM.333] Read value: <null>
[3/1/2020 2:08:02 PM.333] Initializing console variable "ShowOnScreenWarnings".
[3/1/2020 2:08:02 PM.333] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/1/2020 2:08:02 PM.334] Read value: <null>
[3/1/2020 2:08:02 PM.334] Console initialized
[3/1/2020 2:08:02 PM.334] Initializing forms manager
[3/1/2020 2:08:02 PM.381] Cleaning temp folder
[3/1/2020 2:08:02 PM.392] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[3/1/2020 2:08:02 PM.538] ================ RAGE Plugin Hook ================
[3/1/2020 2:08:02 PM.558] Command line option "ScOnlineOnly" is specified twice. Please remove one.
[3/1/2020 2:08:02 PM.567] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[3/1/2020 2:08:02 PM.567] Checking game support
[3/1/2020 2:08:04 PM.087] Product name: Grand Theft Auto V
[3/1/2020 2:08:04 PM.087] Product version: 1.0.1868.0
[3/1/2020 2:08:04 PM.087] Is steam version: True
[3/1/2020 2:08:04 PM.088] Initializing DirectX
[3/1/2020 2:08:04 PM.143] Initializing Direct3D
[3/1/2020 2:08:04 PM.153] Getting game swap chain
[3/1/2020 2:08:04 PM.432] Swap Chain created: 0x7FF62A3B24F8
[3/1/2020 2:08:04 PM.432] Swap Chain VTable: 0x161756F6230
[3/1/2020 2:08:04 PM.432] 0x748948FFF9C085E9;0x8D48564157552024;0x170EC814890246C
[3/1/2020 2:08:04 PM.432] D3D11Present: 0x7FFF76CE4300
[3/1/2020 2:08:04 PM.432] D3D11ResizeBuffers: 0x7FFF76CF9A50
[3/1/2020 2:08:04 PM.432] D3D11ResizeTarget: 0x7FFF76D47C20
[3/1/2020 2:08:04 PM.432] D3D11SetFullscreenState: 0x7FFF76D01580
[3/1/2020 2:08:04 PM.432] Getting device
[3/1/2020 2:08:04 PM.432] Retrieved device
[3/1/2020 2:08:04 PM.432] Creating wrapper
[3/1/2020 2:08:04 PM.433] Direct3D initialized
[3/1/2020 2:08:04 PM.433] Initialized DirectX
[3/1/2020 2:08:04 PM.469] Direct3D watcher thread spawned
[3/1/2020 2:08:04 PM.587] Wrapper created
[3/1/2020 2:08:04 PM.604] Effect created
[3/1/2020 2:08:04 PM.604] Creating buffer
[3/1/2020 2:08:04 PM.604] Created buffer
[3/1/2020 2:08:04 PM.604] Creating blend state
[3/1/2020 2:08:04 PM.604] Created blend state
[3/1/2020 2:08:04 PM.604] Done with creation
[3/1/2020 2:08:04 PM.755] Initializing texture system.
[3/1/2020 2:08:04 PM.755] Initializing texture system; phase 1
[3/1/2020 2:08:04 PM.755] Initializing texture system; phase 2
[3/1/2020 2:08:04 PM.772] Initializing texture system; phase 3
[3/1/2020 2:08:04 PM.775] Initializing texture system; phase 4
[3/1/2020 2:08:04 PM.800] Initializing texture system; phase 5
[3/1/2020 2:08:04 PM.802] Initializing texture system; phase 6
[3/1/2020 2:08:04 PM.805] Initializing texture system; phase 7
[3/1/2020 2:08:04 PM.812] Initializing texture system; phase 8
[3/1/2020 2:08:04 PM.814] Initializing texture system; phase 9
[3/1/2020 2:08:04 PM.816] Initializing texture system; phase 10
[3/1/2020 2:08:04 PM.825] Initializing texture system; phase 11
[3/1/2020 2:08:04 PM.826] Initializing texture system; phase 12
[3/1/2020 2:08:04 PM.829] Initializing texture system; phase 13
[3/1/2020 2:08:04 PM.829] Initializing texture system; phase 14
[3/1/2020 2:08:09 PM.512] Direct3D watcher thread ended
[3/1/2020 2:08:14 PM.734] LoadingScreenMsg: Initializing game support
[3/1/2020 2:08:14 PM.985] Initializing game support
[3/1/2020 2:08:20 PM.809] LoadingScreenMsg: Velocity limit removed
[3/1/2020 2:08:21 PM.231] Compatibility level: 0
[3/1/2020 2:08:21 PM.232] Supported version detected
[3/1/2020 2:08:21 PM.232] ==================================================
[3/1/2020 2:08:21 PM.232] LoadingScreenMsg: Patching code
[3/1/2020 2:08:21 PM.483] LoadingScreenMsg: Waiting for game initialization
[3/1/2020 2:08:21 PM.734] Waiting for game initialization
[3/1/2020 2:08:21 PM.835] LoadingScreenMsg: Initializing core
[3/1/2020 2:08:22 PM.085] Initializing hook
[3/1/2020 2:08:27 PM.138] LoadingScreenMsg: Completing interoperability
[3/1/2020 2:08:27 PM.390] Completing interoperability
[3/1/2020 2:08:27 PM.390] Initialization code 1.
[3/1/2020 2:08:27 PM.391] Initialization code 2.
[3/1/2020 2:08:27 PM.391] Initialization code 3.
[3/1/2020 2:08:27 PM.404] 1 Address: 0x00007FF6282BC654
[3/1/2020 2:08:27 PM.404] Calling func 1
[3/1/2020 2:08:27 PM.442] 2 Address: 0x00007FF628E3029A
[3/1/2020 2:08:27 PM.442] 3 Address: 0x00007FF6278A631A
[3/1/2020 2:08:27 PM.509] Address: 0x00007FF628E30244
[3/1/2020 2:08:27 PM.509] Unknown var: 0x00007FF629E51CA0
[3/1/2020 2:08:27 PM.509] Initialization code 4.
[3/1/2020 2:08:27 PM.509] Initialization code 5.
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 1
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 2
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 3
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 4
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 5
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 6
[3/1/2020 2:08:27 PM.509] Completing interoperability, phase 7
[3/1/2020 2:08:27 PM.509] LoadingScreenMsg: 
[3/1/2020 2:08:27 PM.760] LoadingScreenMsg: Loading Story Mode
[3/1/2020 2:08:56 PM.829] LoadingScreenMsg: Loading and Populating Game World
[3/1/2020 2:08:57 PM.089] LoadingScreenMsg: 
[3/1/2020 2:09:35 PM.076] Initializing console variable "IsDeveloperModeEnabled".
[3/1/2020 2:09:35 PM.076] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[3/1/2020 2:09:35 PM.077] Read value: <null>
[3/1/2020 2:09:35 PM.077] Initializing console variable "TimeScale".
[3/1/2020 2:09:35 PM.077] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[3/1/2020 2:09:35 PM.077] Read value: <null>
[3/1/2020 2:09:39 PM.155] <UNLOADED PLUGIN>: Initializing input system
[3/1/2020 2:09:39 PM.158] <UNLOADED PLUGIN>: Initializing game console
[3/1/2020 2:09:39 PM.163] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2020 2:09:43 PM.781] <UNLOADED PLUGIN>: Initializing input system
[3/1/2020 2:09:43 PM.784] <UNLOADED PLUGIN>: Initializing game console
[3/1/2020 2:09:43 PM.788] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2020 2:09:48 PM.787] <UNLOADED PLUGIN>: Initializing input system
[3/1/2020 2:09:48 PM.789] <UNLOADED PLUGIN>: Initializing game console
[3/1/2020 2:09:48 PM.794] <UNLOADED PLUGIN>: Initializing forms manager
[3/1/2020 2:09:50 PM.578] LSPD First Response: [TRACE] Started loading LSPDFR
[3/1/2020 2:09:50 PM.580] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[3/1/2020 2:09:50 PM.580] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[3/1/2020 2:09:50 PM.580] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[3/1/2020 2:09:57 PM.926] LSPD First Response: 
[3/1/2020 2:09:57 PM.926] LSPD First Response: ==============================
[3/1/2020 2:09:57 PM.926] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[3/1/2020 2:09:57 PM.926] LSPD First Response: ------------------------------
[3/1/2020 2:09:57 PM.926] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[3/1/2020 2:09:57 PM.926] LSPD First Response: ------------------------------
[3/1/2020 2:09:57 PM.926] LSPD First Response: Exception type: System.AccessViolationException
[3/1/2020 2:09:57 PM.926] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[3/1/2020 2:09:57 PM.926] LSPD First Response: ------------------------------
[3/1/2020 2:09:57 PM.926] LSPD First Response: Inner exceptions:
[3/1/2020 2:09:57 PM.926] LSPD First Response: ------------------------------
[3/1/2020 2:09:57 PM.926] LSPD First Response: Stack trace:
[3/1/2020 2:09:57 PM.926] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[3/1/2020 2:09:57 PM.926] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[3/1/2020 2:09:57 PM.926] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[3/1/2020 2:09:57 PM.926] at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[3/1/2020 2:09:57 PM.926] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[3/1/2020 2:09:57 PM.926] at Rage.GameFiber.Main()
[3/1/2020 2:09:57 PM.927] LSPD First Response: ==============================
[3/1/2020 2:09:57 PM.927] LSPD First Response: 
[3/1/2020 2:09:57 PM.930] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[3/1/2020 2:09:57 PM.937] LSPD First Response: [FATAL] Forced termination
[3/1/2020 2:09:57 PM.944] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[3/1/2020 2:09:57 PM.978] LSPD First Response: [INFO] LSPDFR has shut down

 

 

  • Author
3 hours ago, UnknownBastion said:

Hello,

 

Make sure your GTA 5 folder is added to the exceptions list for your anti-virus.

 

Thanks! 🙂

How do i do that sorry haha

  • Author
15 hours ago, UnknownBastion said:

Hello,

 

Make sure your GTA 5 folder is added to the exceptions list for your anti-virus.

 

Thanks! 🙂

Okay so I added it as an exception, and now ragepluginhook logo is on my desktop reading "waiting for game window" and it is stuck on that

  • Author

disregard that comment on waiting for game window to load it worked all of a sudden after 10 restarts haha, the game however is still crashing on loading screen even tho I added the folder to exceptions list

18 hours ago, UnknownBastion said:

Hello,

 

Make sure your GTA 5 folder is added to the exceptions list for your anti-virus.

 

Thanks! 🙂

update: I removed my mods folder from my directory and that seemed to be the trick, what can be my next steps to keep my mods? all I had was EUP and one car

  • Community Team
5 hours ago, Zeb said:

disregard that comment on waiting for game window to load it worked all of a sudden after 10 restarts haha, the game however is still crashing on loading screen even tho I added the folder to exceptions list

update: I removed my mods folder from my directory and that seemed to be the trick, what can be my next steps to keep my mods? all I had was EUP and one car

You said you had a car in there? Is it a pack or just one? And is it replace or addon?

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Author
4 hours ago, UnknownBastion said:

You said you had a car in there? Is it a pack or just one? And is it replace or addon?

hey its all fixed I just reinstalled my mods folder 🙂

  • Community Team
15 hours ago, Zeb said:

hey its all fixed I just reinstalled my mods folder 🙂

Glad you got it resolved! Feel free to come back here if you have any further issues. 🙂

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

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