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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crashes while loading with RageHook

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Can someone look at this for me cause my game when it gets to the loading screen Rage starts to load the map, etc.. then it crashes and generates the report here it is.

 

Spoiler

[2/4/2020 10:25:24 AM.557] Started new log on 2/4/2020 10:25:24 AM.557
[2/4/2020 10:25:24 AM.560] ====================================================================================================
[2/4/2020 10:25:24 AM.552] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/4/2020 10:25:24 AM.560] Log verbosity: Trivial
[2/4/2020 10:25:24 AM.561] Initializing input system
[2/4/2020 10:25:24 AM.564] Initializing game console
[2/4/2020 10:25:24 AM.572] Console key has been set to F4 (key code: 115)
[2/4/2020 10:25:24 AM.639] Initializing console variable "ConsoleScrollAmount".
[2/4/2020 10:25:24 AM.639] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/4/2020 10:25:24 AM.643] Read value: <null>
[2/4/2020 10:25:24 AM.643] Initializing console variable "ConsoleKey".
[2/4/2020 10:25:24 AM.643] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/4/2020 10:25:24 AM.643] Read value: <null>
[2/4/2020 10:25:24 AM.643] Initializing console variable "PluginTimeoutThreshold".
[2/4/2020 10:25:24 AM.643] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/4/2020 10:25:24 AM.647] Read value: 60000
[2/4/2020 10:25:24 AM.647] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/4/2020 10:25:24 AM.647] Initializing console variable "AlwaysShowConsoleOutput".
[2/4/2020 10:25:24 AM.647] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/4/2020 10:25:24 AM.648] Read value: <null>
[2/4/2020 10:25:24 AM.648] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/4/2020 10:25:24 AM.648] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/4/2020 10:25:24 AM.648] Read value: <null>
[2/4/2020 10:25:24 AM.648] Initializing console variable "ShowOnScreenWarnings".
[2/4/2020 10:25:24 AM.648] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/4/2020 10:25:24 AM.648] Read value: <null>
[2/4/2020 10:25:24 AM.648] Console initialized
[2/4/2020 10:25:24 AM.649] Initializing forms manager
[2/4/2020 10:25:24 AM.650] Cleaning temp folder
[2/4/2020 10:25:24 AM.651] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[2/4/2020 10:25:24 AM.659] ================ RAGE Plugin Hook ================
[2/4/2020 10:25:24 AM.664] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[2/4/2020 10:25:24 AM.669] Detected Windows 10 Home (64-bit) (10.0.18362.0)!
[2/4/2020 10:25:24 AM.670] Checking game support
[2/4/2020 10:25:25 AM.127] Product name: Grand Theft Auto V
[2/4/2020 10:25:25 AM.127] Product version: 1.0.1868.0
[2/4/2020 10:25:25 AM.127] Is steam version: True
[2/4/2020 10:25:25 AM.128] Initializing DirectX
[2/4/2020 10:25:25 AM.131] Initializing Direct3D
[2/4/2020 10:25:25 AM.131] Getting game swap chain
[2/4/2020 10:25:25 AM.187] Swap Chain created: 0x7FF6D6CF24F8
[2/4/2020 10:25:25 AM.187] Swap Chain VTable: 0x23EFC175E60
[2/4/2020 10:25:25 AM.187] 0x748948FBDDC285E9;0x8D48564157552024;0x170EC814890246C
[2/4/2020 10:25:25 AM.187] D3D11Present: 0x7FF9B7494300
[2/4/2020 10:25:25 AM.187] D3D11ResizeBuffers: 0x7FF9B74A9A50
[2/4/2020 10:25:25 AM.187] D3D11ResizeTarget: 0x7FF9B74F7C20
[2/4/2020 10:25:25 AM.187] D3D11SetFullscreenState: 0x7FF9B74B1580
[2/4/2020 10:25:25 AM.188] Getting device
[2/4/2020 10:25:25 AM.188] Retrieved device
[2/4/2020 10:25:25 AM.188] Creating wrapper
[2/4/2020 10:25:25 AM.190] Direct3D initialized
[2/4/2020 10:25:25 AM.190] Initialized DirectX
[2/4/2020 10:25:25 AM.191] Direct3D watcher thread spawned
[2/4/2020 10:25:25 AM.302] Wrapper created
[2/4/2020 10:25:25 AM.312] Effect created
[2/4/2020 10:25:25 AM.312] Creating buffer
[2/4/2020 10:25:25 AM.312] Created buffer
[2/4/2020 10:25:25 AM.312] Creating blend state
[2/4/2020 10:25:25 AM.312] Created blend state
[2/4/2020 10:25:25 AM.312] Done with creation
[2/4/2020 10:25:25 AM.389] Initializing texture system.
[2/4/2020 10:25:25 AM.389] Initializing texture system; phase 1
[2/4/2020 10:25:25 AM.389] Initializing texture system; phase 2
[2/4/2020 10:25:25 AM.402] Initializing texture system; phase 3
[2/4/2020 10:25:25 AM.402] Initializing texture system; phase 4
[2/4/2020 10:25:25 AM.423] Initializing texture system; phase 5
[2/4/2020 10:25:25 AM.425] Initializing texture system; phase 6
[2/4/2020 10:25:25 AM.428] Initializing texture system; phase 7
[2/4/2020 10:25:25 AM.431] Initializing texture system; phase 8
[2/4/2020 10:25:25 AM.434] Initializing texture system; phase 9
[2/4/2020 10:25:25 AM.435] Initializing texture system; phase 10
[2/4/2020 10:25:25 AM.446] Pixel Shader 5.0 not supported. Falling back to 4.0.
[2/4/2020 10:25:25 AM.451] Initializing texture system; phase 11
[2/4/2020 10:25:25 AM.451] Initializing texture system; phase 12
[2/4/2020 10:25:25 AM.455] Initializing texture system; phase 13
[2/4/2020 10:25:25 AM.456] Initializing texture system; phase 14
[2/4/2020 10:25:30 AM.192] Direct3D watcher thread ended
[2/4/2020 10:25:55 AM.665] LoadingScreenMsg: Initializing game support
[2/4/2020 10:25:55 AM.916] Initializing game support
[2/4/2020 10:26:01 AM.821] LoadingScreenMsg: Velocity limit removed
[2/4/2020 10:26:02 AM.169] Compatibility level: 0
[2/4/2020 10:26:02 AM.169] Supported version detected
[2/4/2020 10:26:02 AM.169] ==================================================
[2/4/2020 10:26:02 AM.169] LoadingScreenMsg: Patching code
[2/4/2020 10:26:02 AM.420] LoadingScreenMsg: Waiting for game initialization
[2/4/2020 10:26:02 AM.670] Waiting for game initialization
[2/4/2020 10:26:02 AM.772] LoadingScreenMsg: Initializing core
[2/4/2020 10:26:03 AM.022] Initializing hook

 

Augustine M,

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  • Replies 28
  • Views 578
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  • UnknownBastion
    UnknownBastion

    If you have a mods folder, rename it to _mods and let me know  what happens. Thanks! 🙂

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  • Community Team
Just now, AugustineM said:

No it doesnt.

Nevermind it just crashed

If you have a mods folder, rename it to _mods and let me know  what happens. Thanks! 🙂

Help us to help you! 

 

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  • Community Team
11 minutes ago, AugustineM said:

I had some but when I loaded in and went on duty they were gone..

@UnknownBastion Should I name it back to mods?

Hmm okay. And are you using the gameconfig by F7YO? And if you rename it, it will cause it to crash cause something in your mods folder is causing the issue.

Help us to help you! 

 

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  • Community Team
Just now, AugustineM said:

No Im not using the gameconfig.

Try this:
https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
https://www.gta5-mods.com/tools/heap-limit-adjuster-600-mb-of-heap
https://www.gta5-mods.com/tools/packfile-limit-adjuster

For the last two, you just need to drop them in your Main Directory. For the first one, just follow the install location in the readme. 

After that, rename _mods to mods and then launch the game normally to test it.

 

Thanks! 🙂

Help us to help you! 

 

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  • Community Team
1 minute ago, AugustineM said:

One more thing when I try and use my files in scripts they dont work im unsure why.

Can you screenshot what files you have in Scripts?

Help us to help you! 

 

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