epopp1203 0 Posted September 5, 2012 Share Posted September 5, 2012 i just installed the game and the mod that's all. When i run the game and press Ctrl+P it gives my a baseball bat dosent let me go into any station or even show it on the map/marker. It lets me cite people and arrest people but nothing else. :/ BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 16 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\ GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-09-05 17:11:57 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-09-05 17:12:53 - Direct3D device created! 2012-09-05 17:12:53 - SEARCHING FOR SCRIPTS... 2012-09-05 17:12:53 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-09-05 17:12:53 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.Main.Start'! 2012-09-05 17:12:53 - ...found script 'CSharp.Engine.Core'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.Debugging'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.DeletionList'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.Hardcore'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.TextDraw'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCMD.Main'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCMD.Functions'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Actions'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Debug'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Functions'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Partner'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Start'! 2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Various'! 2012-09-05 17:12:53 - DONE! 21 valid scripts found! 2012-09-05 17:12:53 - STARTING SCRIPTS... 2012-09-05 17:12:53 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.TextDraw'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.Hardcore'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.DeletionList'! 2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.Debugging'! 2012-09-05 17:12:53 - ...successfully started script 'CSharp.Engine.Core'! 2012-09-05 17:12:54 - ...successfully started script 'FirstResponse.Main.Start'! 2012-09-05 17:12:54 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-09-05 17:15:48 - Direct3D device lost! 2012-09-05 17:15:48 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: C+VlcfaCBH6VVuEL8gz3QA== Quote Link to comment Share on other sites More sharing options...
Abraxas 290 Posted September 5, 2012 Share Posted September 5, 2012 Try Left ALT + P ;) CTRL+P is force duty, not go on duty and is not working that well. You are still treated by cops like normal citizen, not cop and markers of police stations don't show up. Quote Link to comment Share on other sites More sharing options...
avsg1rl 17 Posted September 5, 2012 Share Posted September 5, 2012 (edited) We use ALT+P to initiate LCPD:FR and then CTRL+P to "Force Duty." We will then use Simple Native Trainer to change our PED and spawn our cruisers. It is faster then having to go through the "Having to go into the station to go on duty." All of the markers work for the stations, arrests and call-outs as well. No issues with this method that we have seen thus far and we play daily in Multiplayer. Edited September 5, 2012 by avsg1rl Quote Link to comment Share on other sites More sharing options...
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