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not working right :/


epopp1203

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i just installed the game and the mod that's all. When i run the game and press Ctrl+P it gives my a baseball bat dosent let me go into any station or even show it on the map/marker. It lets me cite people and arrest people but nothing else. :/

BEGIN *SIGNED* LCPD First Response Issue Report

Diagnostics Tool Version: 0.4.3

Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1

System RAM (GB): 16

CPU cores: 4

NET Framework 4.0 installed: True

Visual C++ 2010 Redistributable installed: True

GTA IV - Installed: True

GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV\

GTA IV - Version: 1, 0, 7, 0

GTA IV - Asi loader installed: True

GTA IV - Asi loader: DSOUND

GTA IV - Asi loader valid: True

GTA IV - C++ ScriptHook installed: True

GTA IV - C++ ScriptHook valid: True

GTA IV - C++ ScriptHook version: 0, 5, 1, 0

GTA IV - ScriptHookDotNet installed: True

GTA IV - ScriptHookDotNet valid: True

===============BEGIN .NET SCRIPTHOOK LOG===============

2012-09-05 17:11:57 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)

2012-09-05 17:12:53 - Direct3D device created!

2012-09-05 17:12:53 - SEARCHING FOR SCRIPTS...

2012-09-05 17:12:53 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ...

2012-09-05 17:12:53 - ...found script 'FirstResponse.Main.EmergencyLights'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.Main.Start'!

2012-09-05 17:12:53 - ...found script 'CSharp.Engine.Core'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.Debugging'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.DeletionList'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.Hardcore'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.TextDraw'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCMD.Main'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCMD.Functions'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Carboot'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Disarm'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Frisk'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.PullOver'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Actions'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Debug'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Flashlight'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Functions'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Partner'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.inputSimulator'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Start'!

2012-09-05 17:12:53 - ...found script 'FirstResponse.LCPD.Various'!

2012-09-05 17:12:53 - DONE! 21 valid scripts found!

2012-09-05 17:12:53 - STARTING SCRIPTS...

2012-09-05 17:12:53 - Error during GetPhoneNumber (Phone checks will be disabled):

System.Exception: Accessing Globals failed! Invalid Memory Address!

at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)

at unmanaged.MemoryAccess.GetPhoneNumber()

at GTA.NetHook.CheckPhone()

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Various'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Start'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Partner'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Functions'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Debug'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Actions'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.PullOver'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Frisk'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Disarm'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCPD.Carboot'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCMD.Functions'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.LCMD.Main'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.TextDraw'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.Hardcore'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.DeletionList'!

2012-09-05 17:12:53 - ...successfully started script 'FirstResponse.Debugging'!

2012-09-05 17:12:53 - ...successfully started script 'CSharp.Engine.Core'!

2012-09-05 17:12:54 - ...successfully started script 'FirstResponse.Main.Start'!

2012-09-05 17:12:54 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!

2012-09-05 17:15:48 - Direct3D device lost!

2012-09-05 17:15:48 - SCRIPTS TERMINATED!

===============END .NET SCRIPTHOOK LOG===============

End of *SIGNED* LCPD First Response Issue Report

Digital signature: C+VlcfaCBH6VVuEL8gz3QA==

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We use ALT+P to initiate LCPD:FR and then CTRL+P to "Force Duty." We will then use Simple Native Trainer to change our PED and spawn our cruisers. It is faster then having to go through the "Having to go into the station to go on duty." All of the markers work for the stations, arrests and call-outs as well. No issues with this method that we have seen thus far and we play daily in Multiplayer.

Edited by avsg1rl
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