Welcome to my second callout pack! This is a Highway Patrol Based callout pack. You can obviously be other police when using this, just be aware that the police that spawn in this mod are highway patrol officers. You can change cars in the ini file including add-on. Default is policeb and Police2 so the game will run without you changing the ini file.
How to install: Place the files that are not located in the open-source folder into the plugins/lspdfr folder. The open-source folder is for open source reference.
V 1.3
-INI file updated. Now has the ability to turn callouts on or off. Will still show up in callout manager but callout will not launch if false in ini file.
-contains two more new callouts: Racers reported and Pedestrian struck by vehicle. Each have at least two scenarios
-slight adjustment to all callouts ensuring pursuits properly register in LSPDFR if a pursuit scenario is started
V1.2 contains two new callouts. Suspicious vehicle and a large animal struck by vehicle. Each callout has multiple scenarios.
V 1.1 contains one new callout, a speed trap callout. The other three callouts remain unchanged.
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Current / Future Callout Plans:(Blue Underline indicates in newest version)
Racers reported, get ready to call backup once you spot them
Suspicious/Passed out driver
Speed Trap
Traffic Stop Backup
MVA Accident
Highway Pursuit
Large Animal Struck by vehicle on highway
Pedestrian Struck by Vehicle
Highway Patrol is recieving calls about a commercial load spilling on highway
More accidents/MVA's and scenarios
Traffic Control: Tow truck, road workers, powerlines, construction,
Spike Strips
Speed trap showcase: (Skip to 3:40 to see multiple cars get clocked and one pulled over if you wish)
How the speed trap works:
Once callout is accepted, driver needs to be close to AI Cop that is blipped for them to activate radar for the first time. There is also a ten second wait the first time to allow you to get in a good position. Once radar is activated, AI cop will clock drivers and blip any drivers over speed defined in .ini file (70 MPH default). The cop should be able to radar about three lanes. AI cop will only clock traffic in the right of way lanes of traffic. If its on the left side on the highway, it will radar the right lanes and ignore opposite lane traffic. Same goes for if sitting on right side, it will radar the left lanes and ignore the opposite lanes of traffic. You can press Y on the keyboard to deactivate/reactivate the AI cops radar. A max of two blips per 20 seconds can be blipped by the AI cop. Blips automatically disappear after about 20 seconds if player did not pull over a blipped car. Player needs to manually end the callout, this allows callout to last as long as player wants.
V 1.0 Showcase:
Version 1.0 contains three callouts.
Highway Patrol requesting Traffic Stop Backup:
Spawns 1 of 4 scenarios: Tow Truck assistance
officer requests for you to take over traffic stop
Pursuit starts when player arrives
First officer writes ticket and then callout ends
Serious MVA: 2-4 cars can spawn in a crash. When you arrive, control the scene, Call EMS and/or coroners. Call Tow trucks.
Note: Not seen in video, added a clipboard for police to write on. Its not perfect but its about as good as its going to get for V1.0
Third callout is a sports car pursuit on the highway
All 3 callouts use a location helper I created so they should spawn on highway within 2 miles of player but not too close.
.ini file allows you to choose which highway patrol cars you would like to spawn with this mod.
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Edited by 1803 Creations
What's New in Version 1.3
Released
V 1.3
-INI file updated. Now has the ability to turn callouts on or off. Will still show up in callout manager but callout will not launch if false in ini file.
-contains two more new callouts: Racers reported and Pedestrian struck by vehicle. Each have at least two scenarios
-slight adjustment to all callouts ensuring pursuits properly register in LSPDFR if a pursuit scenario is started
V 1.2 Contains 2 new callouts. Animal Struck by Vehicle and Suspicious Vehicle
V 1.1 contains an added speed trap callout.
See main description of callouts for video and detailed description.
Short Description
AI disclosure
The author has disclosed that AI tools were used in creating the following aspects of this file:
- Mod and Mod Content (Substantial)
AI helped me code this project.
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