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RolandHUE

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  1. Like
    RolandHUE got a reaction from 11john11 for a file, All White LSSD Buffalo   
    Files needed:

    This mod makes the Buffalo on the same standards of the LSSD Stanier.
    Features: 
    *Proper LSSD decals on back.
    *4 Liveries
    ---------------------------------------------------------------
    Credits to Yard1, for templating and UV Mapping the model.
    Instructions on the file. Enjoy!
  2. Like
    RolandHUE reacted to Yard1 for a file, Police Maverick Mapped   
    This is a Police Maverick (polmav) UV-mapped to support liveries. No other changes have been made to the model.
    Included in the archive are 3 High Quality (4096x4096) and 4 Standard Quality (2048x2048) skins - LSPD, LSSD, SAHP and default Air Ambulance (only Standard Quality).
    The glass works perfectly.
    --------------------------------------
    Installation:
    IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!
    Install with OpenIV:
    Files from "Models and textures" folder to update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\levels\gta5\vehicles.rpf
    If you use my LSSD Maverick Mod or Realism Dispatch Enhanced, you can use the files from "Additional presets" folder to replace the relevant files from those mods.
    --------------------------------------
    This download is exclusive to LCPDFR.com and GTA5-mods.
    Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything. 
    Model by Rockstar Games, UV-Map, template and skins by Yard1
  3. Like
    RolandHUE reacted to SrRedHawk for a file, Brazil Police charger "Fast and Furious"   
    Use this car :
    http://www.lcpdfr.com/files/file/8466-2015-dodge-charger-rt-police/
  4. Like
    RolandHUE reacted to Deactivated Member for a file, 2015 Dodge Charger RT Police   
    2015 Dodge Charger RT Police
    The original model from Forza Horizon 2 
    Converted to GTA 5 By KAMELKFB 

    Open readme.txt for installation 
    Feel free to make custom skin

    Bugs: Windows won't break ,No engine on it 

    Attention DO NOT REUPLOAD THE FILE IN ANOTHER SITE or EDIT THE CAR
  5. Like
    This mod replaces original F.I.B. Granger by a F.I.B. Rancher (Like in Vice City). Police radio isn't included in car interior.
    INSTALLATION:
    INSTRUCTION ARE IN THE .zip FILE.
    This mod replaces F.I.B. Granger. Or it could be use like a standalone, standalone files are included (in this case, car's name is fbisuv).
    CREDITS:
    F.I.B. Rancher (Like Vice City) by Guncharted78 for Grand Theft Auto V.
    Original Rancher model by Rockstar Games. Original Standalone data files by footballmatt.
    Current version is 1.0
     
    VIDEO TRAILER:
     
  6. Like
    RolandHUE reacted to Lt.Caine for a file, Granger Default-Type   
    This is the default Granger, remapped to accept custom decals and with some slight adjustments.
    DESCRIPTION
    − A modified version of the default Sheriff Granger (sheriff2) vehicle model.
    − Features a completely mapped body with template for custom decal textures.
    − Vehicle dirt mapping is intact.
    − Features 4 custom liveries and some slight adjustments.
    CHANGELOG
    − Vehicle glass collision issues fixed by Yard1.
    NOTES
    − N/A
    INSTALLATION
    − Always make sure to create backups before overwriting any original game files.
    − To avoid the need to overwrite original game files, use the “mod” folder method provided by OpenIV.
    − 1. Using OpenIV, open the file “update/x64/dlcpacks/patchday4ng/dlc.rpf/x64/levels/gta5/vehicles.rpf”.
    − 2. Once inside, find and replace the vehicle files with the corresponding ones provided in the download.
    − 3. Close OpenIV.
    CREDITS
    − Base GTAV vehicle model made by Rockstar Games and modified by Lt.Caine.
    − Vehicle body remapped by Lt.Caine.
    − Vehicle glass collision issues fixed by Yard1.
     
     
  7. Like
    RolandHUE reacted to Yard1 for a file, HVY Insurgent Mapped Default-Style   
    This is a HVY Insurgent (insurgent2) model, UV-mapped to support liveries and outfitted with similar light setup found on Brute Riot (riot).
    This is an added vehicle, not a replacement. Text files compatible with Realism Dispatch Enhanced 1.2 are included. All changes made by me are marked by "ADDED BY HVY INSURGENT MAPPED DEFAULT-STYLE MOD BY YARD1" comment.
    If you wish for it to spawn during wanted levels, set it in dispatch.meta to either roadblocks or POLICE_CAR. SWAT_JEEP will spawn empty cars.
    Included in the archive are 3 skins - NOOSE TRU, LSPD SWAT and LSSD BEAT. By default, High Quality (4096x4096) liveries are placed in policeinsurgent+hi.ytd (spawning only when player is close) and Standard Quality (2048x2048) in policeinsurgent.ytd - this allows for optimal performance and minimal quality loss. If using High Quality (4096x4096) liveries causes performance problems (it really shouldn't), consider using Standard Quality (2048x2048) versions in policeinsurgent+hi.ytd.
    Multiple liveries are supported, up to 8. If you wish to add more, edit carvariations.meta.
    --------------------------------------
    Installation:
    IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS!
    Install with OpenIV:
    Files from "Models and textures" folder to update\x64\dlcpacks\mpheist\dlc.rpf\x64\levels\gta5\vehicles\mpheistvehicles.rpf
    Files from "Text files" folder:
    carvariations.meta to update\x64\dlcpacks\mpheist\dlc.rpf\common\data
    vehicles.meta to update\update.rpf\dlc_patch\mpheist\common\data\levels\gta5
    --------------------------------------
    This download is exclusive to LCPDFR.com and GTA5-mods.
    Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything. 
    Model by Rockstar Games, UV-Map, template and skins by Yard1
  8. Like
    RolandHUE reacted to Pumpk1in for a file, Sheriff Tactical Vest HD   
    I worked on this modification because I vomited through my eyes when I saw the original texture ingame. 
    Its not perfect, it may needs some work to clean that a bit but I hope its a lot better now. I used a molle tactical vest and pouches in theses textures.
    Let me know what do you think 
    Video
    https://www.youtube.com/watch?v=8SaSd6Rbk2Y
     
    INSTALL NOTE :
    You'll have to edit the .ytd and replace the PNGs inside. I provide my modification like that to avoid overwriting other modifications.
    Open the Readme for more informations.
  9. Like
    RolandHUE reacted to Yorpie for a file, LSPD Granger   
    LSPD Skin for Granger - Skin by Yorpie
    This is a skin for the Granger, based on the real LAPD Chevrolet Tahoe/Suburban. All police markings 
    are from the game itself to retain the LSPD feeling.
    This is a skin for Lt. Caines Granger, so you have to download that first.
    http://www.lcpdfr.com/files/file/8365-granger-default-type/
    INSTALLATION
    Use OpenIV to open the file “update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/levels/gta5/vehicles.rpf”.
    In the RPF file, find and replace the sheriff2.ytd with the one provided in the download.
    I highly recommend using the 'mods' folder so you don't overwrite the original game stuff. 
    I hope the skin looks good to you, if you notice any bugs or have any suggestions about it, feel free to post.
    Enjoy!
  10. Like
    RolandHUE reacted to Yard1 for a file, Brute Riot Mapped Default-Style   
    This is a Brute Riot (riot) model, UV-mapped to support liveries. No other changes have been made to the vehicle. 

    Included in the archive are 3 skins - NOOSE TRU, LSPD SWAT and LSSD BEAT. If using High Quality (4096x4096) liveries causes perfofmance problems (it really shouldn't), consider using Standard Quality (2048x2048) versions. 

    Multiple liveries are not supported without editing vehicles.meta and carvariations.meta. 

    -------------------------------------- 

    Installation: 

    IT'S VERY IMPORTANT THAT YOU FOLLOW THE INSTRUCTIONS CAREFULLY. MAKE BACKUPS! 

    Install with OpenIV: 
    Files from "Vehicles" folder to update\x64\dlcpacks\patchday4ng\dlc.rpf\x64\levels\gta5\vehicles.rpf 

    -------------------------------------- 

    This download is exclusive to LCPDFR.com and GTA5-mods. 

    Feel free to edit the file, just make sure to credit me. However, don't re-upload if you have not changed anything. 

    Model by Rockstar Games, UV-Map, template and skins by Yard1 
    Screenshots by Prophet
  11. Like
    RolandHUE reacted to DeadFlagBlues for a file, SAHP SHiPs Bike Retexture (Lundy's retro bike)   
    Hello!
    This is a simple retexture of Lundy's SHiPs retro style bike remodel. This texture includes the SAHP textures from my other files. I thought this bike was sweet and wanted to retexture it to fit in with my other vehicles.

    INSTALLATION:
    First, you must download Lundy's retro bike model, found here:
    http://www.lcpdfr.com/files/file/8312-ships-highway-patrol-motorcycle/

    Then, replace the policeb.ytd file for the new textures in the following directory:
    \Grand Theft Auto V\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
    Hope you enjoy!
  12. Like
    RolandHUE reacted to Yorpie for a file, LSSD Stanier   
    LSSD Skin for Stanier - Skin by Yorpie
    This is a skin for the Stanier, based on the real LASD CVPI. All police markings 
    are from the game itself to retain the LSSD feeling.
    This is a skin for the templated Stanier uploaded by LtMattJeter, so you have to download that first.
    http://www.lcpdfr.com/files/file/8341-dev-templated-stanier/
    INSTALLATION
    First of all, if you want it to replace the sheriff stanier, when you download the templated version,
    make sure to change the file names from police to sheriff.
    After that, use OpenIV to open the file “update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/levels/gta5/vehicles.rpf”.
    In the RPF file, find and replace the sheriff.ytd with the one provided in the download.
    I highly recommend using the 'mods' folder so you don't overwrite the original game stuff. 
    Thats it, I hope you will enjoy the skin and don't forget to give a big thanks to LtMattJeter and Lt. Caine for their awesome work on this templated vehicle.
  13. Like
    RolandHUE reacted to Lt.Caine for a file, V Interceptor Default-Type   
    This is the default V Interceptor, remapped to accept custom decals and with some slight adjustments.
    DESCRIPTION
    − A modified version of the default Police Interceptor (police3) vehicle model.
    − Features a completely mapped body with template for custom decal textures.
    − Features 4 custom CHP/LAPD inspired SAHP and LSPD textures.
    − A texture template is provided in the download.
    CHANGELOG
    − Vehicle glass collision issues fixed by Yard1.
    NOTES
    − N/A
    INSTALLATION
    − Always make sure to create backups before overwriting any original game files.
    − To avoid the need to overwrite original game files, use the “mod” folder method provided by OpenIV.
    − 1. Using OpenIV, open the file “update/x64/dlcpacks/patchday4ng/dlc.rpf/x64/levels/gta5/vehicles.rpf”.
    − 2. Once inside, find and replace the vehicle files with the corresponding ones provided in the download.
    − 3. Close OpenIV.
    CREDITS
    − Base GTAV vehicle model made by Rockstar Games and modified by Lt.Caine.
    − Vehicle body remapped by Lt.Caine.
    − Vehicle glass collision issues fixed by Yard1.
  14. Like
    No content update here; just an announcement. With the z modeler 3 import/export plugin released vehicle modding can truly begin. I am still trying to wrap my head around what is possible and is not possible with the plugin but if vehicle model improvements become available or especially limitless mapping I intend on reworking this mod from scratch with uncompromising CHP style liveries. I have ran my course with the current vehicle mapping limitations and there's not much else I can do to improve these vehicles or make them more accurate to the CHP look. It's my intention to rework this mod completely and release entirely new vehicles with vastly improved liveries. I'll attach a picture of what I have in mind so you can see what the future holds for the SAHP! I am changing my focus to attempt and integrate new liveries entirely and will not be updating the old style models.

    I plan on sticking to the "in universe" theme and will release vehicles such as the buffalo and stanier with improved models, mapping and textures. In other words improved vanilla vehicles. I don't see myself releasing a crown victoria mod or anything (I'm sure there will be plenty of those anyways).

    In addition, I would like to say thank you once again to AlexVonShep who is working on a second SAHP station conversion mod. This one, which was a suggestion in the comments, will be for the La Mesa LSPD station which we learned is based on a real CHP station. Seems appropriate!

    Thanks to everyone for enjoying this mod!  Attached is a sneak peak at what I have in mind for the future vehicles. Keep in mind this is just an edited screenshot and some progress will need to be made in the vehicle mapping department before it is possible. But I am hopeful it will become a reality in the near future.



    Hello! Thank you for looking at the current version of my San Andreas Highway Patrol 'immersion' pack. I have worked hard to make sure these vehicles fit in with the other vanilla agencies and used their art style as guidelines so the SAHP does not look out of place when next to them.

    Here is what's included in this file:
    - Add-on SAHP Stanier, white Stanier and Buffalo (you do not need to replace another vehicle to get these cars into the game)
    - Replacement textures for the Bike and Maverick (both optional)
    - Sweet ass black and white Maverick texture that matches Stanier
    - ALL NEW (Update 1.0.6.1) SAHP Trooper uniform overhaul - which changes the trooper uniforms to tan in the style of the CHP: Also included in this update is a brand new made from scratch SAHP uniform patch that is high fidelity and looks a lot better than the previous one: which was pulled from the GTAV wikipedia. Not anymore! (I include files for both uniform overhaul and vanilla uniforms with new patch only, if you like the vanilla uniforms and just want the patch)
    - Alternate version of the Stanier file that has the much requested amber head lamps (with easy installation instructions)
    - New version includes a third headlight option that is for amber turn signals only (parking lights remain clear). To me this fits in the best with vanilla cars.

    You will need a trainer that has a vehicle spawner that allows you to type in the vehicle name manually. You can also spawn them using the RageHook console by typing "spawn hwaycar", "spawn hwaycar2" or "spawn hwaycar3". I use the enhanced native trainer and have the vehicles saved so they can be easily spawned. 

    Installation instructions included in ReadMe.

    Please check out AlexVonShep's SAHP Paleto Bay conversion mod. We worked together on this mod and he did an awesome job. You may remember Alex from his GTAIV station mods and he is continuing with this tradition into GTAV. For those of you who are big SAHP fans I highly recommend it.
    See the SAHP Paleto Bay mod here:
    http://www.lcpdfr.com/files/file/8193-sahp-office-paleto-bay-mod/

    Also a special thanks to JFavignano for featuring this mod in 2 of his videos! Check his channel out and subscribe if you like. Here are the videos featuring this mod:
    https://www.youtube.com/watch?v=ulfPx8eTShU
    https://www.youtube.com/watch?v=lPv_NLWlVME

    I look at comments and welcome requests and suggestions. If you have any please feel free to message me or leave a comment. And remember to rate the file!
     
  15. Like
    RolandHUE got a reaction from Deactivated Member for a file, All White LSSD Buffalo S   
    Files needed:
    [DEV] Templated Buffalo S 1.5:

    This mod makes the Buffalo S on the same standards of the LSSD Stanier.
    Features: 
    *Proper LSSD decals on back.
    ---------------------------------------------------------------
    Credits to LtMattJeter for his Hardwork mapping the car, without his job none of this work could be done.
    Instructions on the file. Enjoy!
     
  16. Like
    RolandHUE got a reaction from Deactivated Member for a file, All White LSSD Buffalo S   
    Files needed:
    [DEV] Templated Buffalo S 1.5:

    This mod makes the Buffalo S on the same standards of the LSSD Stanier.
    Features: 
    *Proper LSSD decals on back.
    ---------------------------------------------------------------
    Credits to LtMattJeter for his Hardwork mapping the car, without his job none of this work could be done.
    Instructions on the file. Enjoy!
     
  17. Like
    RolandHUE got a reaction from Murphy for a file, All White LSSD Buffalo S   
    Files needed:
    [DEV] Templated Buffalo S 1.5:

    This mod makes the Buffalo S on the same standards of the LSSD Stanier.
    Features: 
    *Proper LSSD decals on back.
    ---------------------------------------------------------------
    Credits to LtMattJeter for his Hardwork mapping the car, without his job none of this work could be done.
    Instructions on the file. Enjoy!
     
  18. Like
    RolandHUE reacted to Yorpie for a file, LSSD Buffalo Skin   
    This is a simple texture mod for Century his templated Buffalo mod.
    It will add an LSSD texture to the car, which is based on the real
    LASD livery, but then with LSSD markings.
    As mentioned, this is a skin for an existing car mod, so the download features only the skin.
    If you haven't downloaded Century his car mod, you can find it here:
    http://www.lcpdfr.com/files/file/8243-gta-v-sahp-buffalo-s/
    I hope this skin is good enough, I made it with the original sheriff textures and used a couple of pictures of an LASD Dodge Charger SRT-8 to make it.
    I decided to replace the LASD their 'A Tradition Of Service' with the 'Obey And Survive' slogan since I've seen it painted on the walls inside the LSSD buildings.

    I wish those who download this skin a lot of joy with it.
  19. Like
    RolandHUE reacted to AlexVonShep for a file, SAHP Office: Paleto Bay Mod   
    Description
    This mod is made by the request of @DeadFlagBlues and with his help (he gave me wonderful HD SAHP textures).
    He wanted me to release this as a standalone "police station mod", but you have to know that it is the part of DeadFlagBlues's SAHP Immersion Pack and you just can't install this mod if you don't have any stuff from there!   
    Of course, you can. I'm not telling you what to do, I'm recommending an excellent work made by my colleague.
    Hundreds of people are aware of the modding theme I've chosen a year ago. Script modding, yes, you're right. Oh, stop! NO, POLICE STATION MODDING!
    And I continue making these people happy by presenting the bra
    nd...new...SAHP Office in Paleto Bay, Blaine County, SA! *fireworks sound*
    Now there is a building that explains us why we may sometimes see that guys on the white motorcycles ordering us to stop our fast-going vehicle.
     
    Features:
    CHP Offices-based building with lots of SAHP stuff:
    *Weathered SAHP logos on doors and billboard.
    *San Andreas Republic flag instead of LSSD one.
    *White cleaned lamps (I mean without any signs, not the dust).
    *American flag on the wall (yes, I know how it looks like, but R* see it different).
    *Nice marble block with metal signs, which have specular and normal mapping.
    *Interior signs (one made in style of CHP font; the other shows SAHP motto) that "look legit" (c) DeadFlagBlues
    Note that .ymap editing isn't available so I can't prevent LSSD and LSPD cars spawning on the parking.
    Installation
    Warning: this mod is not made for using it in GTA Online!
    Warning: no x64*.rpf archives used! The installation can't be complicated!
    Use OpenIV to replace the vanilla files
    1. Make sure you have ASI Loader and OpenIV.asi (optional) installed
    2. Go to:
    YOUR_GTAV_FOLDER\mods (optional - see this: http://openiv.com/?p=1132 )\update\x64\dlcpacks\patchday2ng\dlc.rpf
       Paste there the files you found in the corresponding folder (SAHP Paleto Bay 1.0a.rar\GTA V\update\x64\dlcpacks\patchday2ng\dlc.rpf) 
    3. Rebuild the dlc.rpf archive (Edit Mode - File - Rebuild OR click F6 - Shift+Ctrl+R)
    4. ???
    5. PROFIT!!!
    6. Close everything and start the game to check if my mod works
    Known bug(s)
    Nothing here :)
    If anything goes wrong: use backup to restore the original files | reply to my work at its page on lcpdfr.com or gta5-mods.com | have a cup of tea with biscuits in order to settle down
    Thank you for your attention!
    My last "police station mod" may be found here:
    http://www.lcpdfr.com/files/file/7997-davis-police-station-mod/

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