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Disgarnish

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  1. Like
    Disgarnish reacted to Sam in LSPDFR 0.4.2 - Coming Soon!   
    Hot off the release of LSPDFR 0.4 a couple of months ago, we're upping the ante with another update which brings not only sweeping improvements to the LSPDFR 0.4 API, but also some unique features which have long been requested.
     
    Originally, the plan was merely to release 0.4.2 as a quick follow-up to 0.4 and 0.4.1 - just simple fixes and changes, plus the API improvements to help developers make the most of 0.4.  Necessary changes, but not really cool enough, right?  So, with that in mind we took a little time to dig back into the archives of LSPDFR and revisit some of our old concepts and ideas.  Now, while some of these are actually in the mod - they're most likely either tucked away as 'easter eggs' or just disabled because they weren't quite right.
     
    If you're a connoisseur of traffic stops, for example, you might've noticed that occasionally the unexpected and oh so demoralizing experience of pulling over a federal agent hits you right in the feels as they arrogantly flash their shiny badge, tell you where to stick your comparatively less shiny badge, and drive off.  (If you haven't seen this before, here's a video: https://www.youtube.com/watch?v=HNOxZR2ak0M)
     
    Originally the plan was to add this as a feature for players to use, but it just didn't quite fit in with 0.3, and we had some trouble with the animation not being quite as fluid as we'd like.  That was then, though, and given that you now play as your own character both on and off duty, we thought it'd be a bit of a must-have now, so we've tidied it up and are introducing it as a player action in 0.4.2.
     

     
    With one quick glance at the shimmering shield, her problems are suddenly your problems.  (Note, a custom badge model is shown instead of the default FIB one - you will be able to define custom models to use on a per-agency basis)
     
    Now, not only does this look exceedingly awesome, but it serves a practical purpose too.  Available both on and off-duty, showing your badge will clear any wanted level and may also instill the fear of the law in nearby citizens, potentially de-escalating the otherwise unavoidable confrontations that flare when you walk around Mirror Park without the latest iFruit phone, for example!
     
    Of course, that's not all.  Continuing with the idea of adding things that are just generally cool, we know that people have wanted a ballistic shield feature in LSPDFR for quite some time.  Sure, you can spawn one with a trainer or download another mod, but it's just not quite the same is it? 
     
    We thought it'd be particularly sweet to have it at your fingertips instead, fully integrated with LSPDFR, ready to kick some butt.
     

     
    As if being Frank Tenpenny isn't cool enough...
     
    Our ballistic shield, accessed from the Interaction Menu, uses our new animation system in 0.4.2 which we think looks absolutely gorgeous.  There's also the freedom to switch between Stealth and Action mode which will vary your pose accordingly, compatibility with most weapons and the potential for future AI support.
     
    Oh yeah, did we mention you can actually arrest people at gunpoint while holding a freaking shield?!
     
    Keep your eyes open for LSPDFR 0.4.2, coming soon.
     
  2. Like
    I am constantly updating this thread with more mods so keep an eye on it. My computer is pretty low spec so if your PC is a beast then add more on top of this list, just remember add one thing at a time and test for as long as possible then add more. Add what suits you and fits your PCs capabilities. That has been my key to getting this far with near perfect stability with play times of up to 2 hours... most of the time. Be warned LSPDFR will break eventually! The .ini files have been tweaked to my preferences which is basically maximum difficulty. Cars that are designed to be fast will get away in pursuits if you're not quick and same goes with the super sprint being tuned down to be a more of a realistic burst of energy so foot pursuits will last longer! I don't play this game to win I play for immersive roleplaying so tweak the settings how you want them if these do not suit you!
     
    Plugins & mods list that I am running at the moment with the most stability:
     
    Gameplay & Meta:
    With just these running and nothing else the game should work almost flawless. It's when you start adding callouts and immersive mods is when LSPDFR becomes very delicate.
    LSPDFR 0.4.1; lspdfr.ini config;
    keys.ini config;
    RagePluginHook; Make sure to have these settings;
    EUP Menu; LOA, SAR, Jurisdictions by @PieRGud & @TreadRed
    Interaction+ by @Phaxol
    Interaction+ Charges & Citations Update by @lucianboi
    Traffic Policer by @Albo1125
    Ultimate Backup by @BejoIjo; UltimateBackup.ini config;
    Albocommon by @Albo1125
    PoliceSmartRadio by @Albo1125; Keyboardconfig.ini config (to help with key conflicts);
    StopThePed by @BejoIjo; StopThePed.ini config;
    StopThePed Elite by @Ghnty5 + Additional Items by @Starsickle
    RageNativeUI
    ScriptHookV; Don't use the NativeTrainer, using TrainerV instead.
    TrainerV; trainerV.ini config;
    Spotlight by @alexguirre; General.ini config
    Emergency Lighting System by @Lt.Caine; ELS.ini config;
    Thanks to @dymedef for recommending these to me! These are essential for stability:
    Heap Limiter
    Packfile Limiter
    CWeaponInfoBlob Limiter
     
    Immersion:
    I installed these five in this order!
    Vehicle Handling V; I install the optional backfire sfx & offroad traction as well.
    AI TRAFFIC Fluidity & Discipline by @RCrw notik; Don't touch the vehicles.meta stuff, just change the AI configs.
    Better Advanced Meta by @Darkmyre
    LSPDFR Comes Alive by @Darkmyre; LSPDFRComesAlive.ini config;
    DarkAPI by @Darkmyre
     
    MoreRadioChatter by @AkASlow
    PlayerLocationDisplay by @Lt.Caine; PLD.ini config;
    Ambient FX by @dilapidated
    ClearTheWayV by @timnboys
    No Crosshair
    Sirens + Gun Sounds by @bakerxgooty Don't use the sirens if you don't like em!
    Radio Realism by @BuddaRocks
    Body Bags for Coroner by @majorpaine2015
    Spike Strips V by @alexguirre; Spike Strips V Configuration.ini config (to help with key conflicts);
    "Kifflom" replace by @Officer Wade
    K9 replacement by @martinct
    Road Map by DLK
    Traffic+ by @RED.ITA
     
    Map Addons:
    How to install:
    CityLights
    Forests Of Chiliad
    Route 68 Remastered by @THE YOUTUBE GUY
    Interstate 1 Remastered by @THE YOUTUBE GUY
     
    Visual:
    Install these in this order!
    VisualV
    NaturalV; I installed optional remove all trash as well!
    RealisticLightingV
    RadianceV by @Bxbugs123; I recommend editing these lines to make ELS lighting juicy af;
     
    Vehicles:
    police: CVPI by @Bxbugs123
    police2: Dodge Charger Pursuit by @Bxbugs123
    police3: HWP Charger by @POLICESCO
    police4:  CVPI Unmarked by @Bxbugs123
    sheriff: CVPI by @Bxbugs123
    sheriff2: Ford Police Interceptor by @Thehurk; edit the handling.meta ID to "gresley" if it tips over a lot
    policeb: BMW by @kinksta
    speedo(Coroner Van): Chevy Express by @Candice
    policet(Police Transport): Chevy Express by @Candice
    ambulance: Vapid Ambo by @Patrol 31
    towtruck: Ford F250 Wrecker by @DeezNutties123
     
    Callouts:
    These may or may not have calls that will crash your game, be warned!
    United Callouts by @sEbi3
    Code 3 Callouts by @Stealth22
    Wilderness Callouts by @alexguirre
    OTB Callouts by @Syedogg
    PeterU Callouts by @PeterU
    Code Red Callouts by @ScottyTooHotty
    Assorted Callouts by @Albo1125
    Attempted Crime Callouts by @BejoIjo
    Agency Callouts by @Darkmyre
    Airport Callouts by @Jesyx
    Security Callouts by @SneakySteve
    Station 19 Callouts by @Jogoyo
    Tacco Highway Callouts by @Tacco
     
    Testing:
    More Robberies by @xIconikkx
     
    Working Extras: (I only recommend these to the beefy PC users!)
    LSPersistance by @x otikoruk x
     
     
    Guides & Help:
    Use CleanWorld in console ingame (F4) to clear 99% of things in the world.
    To reset everything (for example: StopThePed blips and/or backup/ems blips) pause the game and go to select character, select your character and game should reset. Going to Police Station/Apartment should also do the same thing, I think.
    It's best not to alt tab during the game load up.
    Albos GTA V Modding Tutorials
    @ZLFC Plugin List
    Stickied Forum Guide
     
     
    Video Settings:
    First three are essential for ELS lighting to work! The rest is optional/subjective!
    Shader Quality: High
    Partical Effects: Very High
    PostFX: Ultra
    Density, Variety, Distance Scaling: 0% (Huge performance increase and stability with these super low, however ruins immersion)
    HUD: Off
     
     
    PC Specs:
    3770k@4.2ghz, GTX970, 32GBDDR3, SSD
     
     
    FPS averages:
    County: 60
    City: 40
     

    Video Demos:
     
    Credits:
    I wouldn't even have known or been able to play this amazing mod without these people
    Albo
    The creators of LSPDFR
    SheriffEli & @FinKone
  3. Like
    LSPDFR+ - Enhanced Traffic Stops - Court System - Pursuit Improvements
    Download: 
     
    LSPDFR+ is currently a work in progress. It is a script modification designed to give LSPDFR a slightly richer experience. This is done by overhauling certain LSPDFR features, like the Traffic Stop system, while retaining LSPDFR's basic controls (minimal extra keys required) and smoothness. LSPDFR+ is basically a collection of features that tie in closely with the original LSPDFR and don't fit into my other modifications' theme. It is similar to British Policing Script, but without the 'British' part, I guess 
    Currently Planned Features for Initial Release:  
    Overhaul LSPDFR's Traffic Stop system to make the interaction more indepth (again, similar to British Policing Script). [Done] Add a highly compatible Court System for details of your suspects' sentencing. [Done] It will include an improved, less lethal Pursuit AI project I've been working on. [Done] Pursuit Tactics menu for the new pursuit AI [Done]. API for other developers to create court cases & more. [Done] Integration with British Policing Script, automatically disabling features British Policing Script already offers, while retaining others. [Done] Statistics Counter. [Done] Prevent UTurns during pursuits. [Done] More indepth Traffic Stop Questioning [Done] Any suggestions I find appealing - please let me know what you'd like to see in the Traffic Stop overhaul in particular.  
    Early version access is now open! All Loyalty participants currently have access -  check out the Loyalty Rewards Programme.

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