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0eark0

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    0eark0 reacted to Braveheart in FDLC Script explained   
    I note a number of people are confused at how to properly use the FDLC script, in this thread I'd like to provide a better overview and its intended use.
     
    Like I mentioned on the download page, the script was originally created for the FD portion of the LC Police clan (www.lc-police.com).  I decided to release it here for two reasons, firstly there aren't really any other FDLC scripts out there at the moment and I fear someone would have leaked the script at one time or another, so I might as well provide a proper download.
     
    The script isn't really meant to be used on its own, you need a degree of roleplay to go along with it.  It will only provide you with limited information and, like the Policing script, you are to decide on the best course of action.  At the moment there are only a few EMT features available, mostly the most useful ones for a multiplayer game.  
     
    So, how do you use it you ask? Most encounters should go something like this:

    -Check the person's vital signs first to determine their current status - default ALT+V
    -If they are not conscious and breathing, obtain a defibrillator from an Ambulance or RRV (police3) - default ALT+D
    -Proceed to attempt reviving them - ALT+V with a defib
    -If you can revive them, it will spawn a new ped close to them (they may look different. Unfortunately when GTAIV marks a ped as dead or injured, you can't seem to reverse it.) you should proceed to treat their injuries 
     
    -SHIFT+H by default with treat minor injuries and effectively keep someone alive until you can treat them in an ambulance or transport them to hospital
     
    -To treat seriously injured persons, stand close to the person and press ALT+Y with an Ambulance OR Air Ambulance (police maverick) close-by, this will have them board the ambulance provided they are conscious and breathing, otherwise it will remove the body
     
    -Once they are in the Ambulance, either stand close to the ambulance or sit in the ambulance and press Shift+H to attempt treatment of serious injuries (this will not work in an Air Ambulance)
     
    -Should they require transport to ER (or you just want to roleplay their condition requires hospital treatment), park close to a drop-off point (only Alderney Hospital and both Algonquin Hospitals at the minute) and press ALT+N, they will exit and they'll be healed. 
     
     
    If they are conscious and breathing, the above still applies the only difference being there's no need to use a defib.  You can use ALT+C to check a person's health, ideally your goal is to get a patient's health to 100+.  -100 = dead, -99 through -1 = injured.
     
    Call in the sea? Ignore it or use a heli to rescue the person.  Fire calls may not work properly yet, the one added was just a test.  You have to be close to the call when it spawns for the fire to work which is a problem.  Also note the "Medical Emergency" calls are not always the same.  Also remember you must turn ELS off for the open rear doors command to work, if standing at the rear doors isn't working try standing close to the driver seat or sitting in the ambulance itself. I know things are a little buggy at present, I noted this on the downloads page too, the script was put together fairly quickly simply to enhance multiplayer roleplay.  
     
    More will be added to this script over time for the LC Police's FD, I will look at releasing further updates on LCPDFR too.

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