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CmdrSharp

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    CmdrSharp got a reaction from DogPatch1992 in [WIP] OpenHelper V   
    OpenHelper V
    OpenHelper is a project with the goal of contributing as much as possible to the police simulation community. By taking inspiration from the best mods that were made available for GTA IV, and combining that with the new possibilites granted with the updated RAGE engine and RagePluginHook, it intends to expand LSPD:FR to the fullest.

    One main difference between OpenV and most other modifications made, is that it will be open source. We invite others to join in and help develop it - as well as learn from what we've made. The belief is that this will contribute to a more active modding community, and help new developers learn how to create modifications.
    OpenHelper V is made using C#.
    Current roadmap
    Indicators (COMPLETE) Thread Hypervisor (COMPLETE) Breathalyzer (COMPLETE) Dispatch System, fully voiced by a professional voice actor. (COMPLETED INITIAL VERSION) Impounding (COMPLETE) ALPR System (IN PROGRESS) Once the above is done, we will release the repository and go fully open source, as we'll then have a stable base to work from.
     
    Police Car Searchlight Police Flashlight Additional callouts, as well as a simple scripting engine for creating new callouts. These will include non-emergency callouts (domestic disputes, etcetera), as well as a way to handle said callouts. Coroners Vehicle Repairs K9 Police Dogs (?) Patrol Districts, allowing you to immerse yourself in one district instead of patrolling the entirety of the map. This will of course be entirely up to the player.  
    Breathalyzer
    Each PED in the game has a chance of being intoxicated. Out of the peds that are intoxicated, some have a chance of being intoxicated to the point above legal limits for driving (0.08% BAC). You are able to run the breathalyzer several times on each PED, and it will still return the same values.
    Dispatch
    A voice actor has recorded several different lines of standard communication from a dispatch, which will be outspoken when a dispatch calls you. You can set your unit in the INI, and the dispatch will call your specific untit.
    This functionality will continue to improve, and more lines will likely be added as the need arises.
    Impounding
    When calling for impounders, a towtruck will arrive at your location, pick up the vehicle that is to be impounded, and then drive off to despawn it.
    Thread Hypervisor
    OpenV uses separate threads for many different tasks, in order to maximize stability, and to separate non-relevant processes from one another. The thread hypervisors job is to kill idle threads.
    ALPR System
    The ALPR system will consist of four cameras attached to police cruisers, and is fully toggleable. The cameras will not render any checkpoints of any kind, but instead continously scan vehicles in your vincinity. When detecting a vehicle, it will scan the plate of said vehicle, and return whether or not that vehicle has any flags. All vehicles have a random chance of having a flag. This is generated in the actual vehicles, and not by the ALPR system - so scanning each vehicle several times will render the same results.
    The vehicles will not be marked by a checkpoint - however, the ALPR system will tell you which camera a vehicle was detected on, which plate it has, and which model the vehicle is. This may or may not be voiced (still undecided).

    Repository Maintainers:
    CmdrSharp
    Mindez
    Link to repository
    Will be announced once the base functionality is complete.

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