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Croucher's Modding

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  1. Like
    Croucher's Modding got a reaction from Luca8120 for a file, Gang Realism Overhaul   
    Gang Realism Overhaul is a dynamic world enhancement mod for Grand Theft Auto V designed to make Los Santos feel more alive, dangerous, and immersive during patrol gameplay.
    This mod introduces realistic gang activity across the city including active gang territories, roaming gang vehicles, ambient gang behavior, and hostile reactions toward police presence. Families, Ballas, and Vagos members can now be seen naturally occupying their neighborhoods, driving through their territory, gathering on streets, and reacting dynamically to nearby law enforcement.


    Gang members may watch officers closely, yell insults, act aggressively, or escalate situations depending on the encounter. Roaming gang vehicles cruise through neighborhoods with customized styling that matches their faction, helping create a more believable street atmosphere while patrolling with LSPDFR.
    Gang Realism Overhaul was built to improve immersion without overcomplicating gameplay, staying lightweight and performance friendly while dramatically increasing street activity throughout Los Santos and Blaine County.
    FEATURES


    Dynamic gang territory system
    Families, Ballas, and Vagos support
    Roaming gang vehicles
    Ambient gang behavior and reactions
    Police tension system
    Realistic street presence
    Lightweight SHVDN3 script
    Designed for LSPDFR patrol gameplay

  2. Like
    Croucher's Modding got a reaction from GTA 5 Jedi Master for a file, Gang Realism Overhaul   
    Gang Realism Overhaul is a dynamic world enhancement mod for Grand Theft Auto V designed to make Los Santos feel more alive, dangerous, and immersive during patrol gameplay.
    This mod introduces realistic gang activity across the city including active gang territories, roaming gang vehicles, ambient gang behavior, and hostile reactions toward police presence. Families, Ballas, and Vagos members can now be seen naturally occupying their neighborhoods, driving through their territory, gathering on streets, and reacting dynamically to nearby law enforcement.


    Gang members may watch officers closely, yell insults, act aggressively, or escalate situations depending on the encounter. Roaming gang vehicles cruise through neighborhoods with customized styling that matches their faction, helping create a more believable street atmosphere while patrolling with LSPDFR.
    Gang Realism Overhaul was built to improve immersion without overcomplicating gameplay, staying lightweight and performance friendly while dramatically increasing street activity throughout Los Santos and Blaine County.
    FEATURES


    Dynamic gang territory system
    Families, Ballas, and Vagos support
    Roaming gang vehicles
    Ambient gang behavior and reactions
    Police tension system
    Realistic street presence
    Lightweight SHVDN3 script
    Designed for LSPDFR patrol gameplay

  3. Like
    Croucher's Modding reacted to Yasd for a file, Federal Callouts Remastered   
    Federal Callouts was created to give more purpose to the FIB, DOA and IAA models.



    In it's current state it is stable but does not have all of the planned callouts. There are currently 6 callouts included in Federal Callouts, at least 9 more are planned.

    Current Callouts
    Potential drug deal - Pretty self explanatory. You're sent out to watch if a guy sells drugs, and if he does, arrest him. Watching isn't the hard part... (currently 4 different paths the callout can go when you move in to arrest the suspect). Around 20% of the time the intel is bad (if this ends up being too frequent I may lower it).
    Prevent assassination - This requires more investigation. You are given a gender of the killer and an area to look for him. The assassin will strike after 1-5 minutes so your response time can be crucial. Look for the odd man out - someone who is following another person.
    Armored car robbery - Robbers are moving in on an armored car. You must help the guards protect the armored vehicle. If you arrive before the robber stay with the truck and wait for them to arrive.
    Wanted person - (previously execute arrest warrant) There is a suspect who has a warrant out for his arrest. Arrest him. Responding code 3 may make your job harder. (This is the first few variations of the callout - eventually there will be many more. If you are looking for a callout where the suspect is in a vehicle, check out Traffic Policer).
    Escaped prisoner - You're given a name, description, prior and general area. You need to find the escaped fugitive.
    Kidnapping - Disabled in 560 by default. I'm overhauling this callout and it'll be out in a new update soon (you can enable it manually if you want cancer)

    Current Features
    Agency detection - There are two name settings. Based on which model you pick when you go on duty, Federal Callouts will pick the more appropriate name.
    Suspect danger level - when looking for a fugitive or someone with an arrest warrant, dispatch will tell you that person's crimes and that will tell you roughly how dangerous they will be (armed crimes = armed suspect)
    Customizable callout spawnpoints - As of writing this only the drug deal callout will utilize this feature. This feature lets users specify their own spawnpoints (and remove existing one) for callouts. You can find the spawnpoints in /Plugins/LSPDFR/FederalCallouts. Each folder is for a different group of spawnpoints. For example, "Drug" contains the drug deal spawnpoints. You can use this tool or Yasds PositionTracker to created spawnpoints. File name does not matter. Tags are currently not utilized. Heading (which way you are facing in the world) is used so when creating spawnpoints for callouts that spawn a single ped like Potential drug deal make sure your character is facing the way you want the dealer to be facing. When finished, simply place the XML file in the correct folder mentioned earlier and Federal Callouts will load it the next time the game starts!
    Dispatch audio - All callouts support dispatch audio for when the callout pops up and many support it during the callout itself.
    Vehicle Repair - Just pull up to your department's garage and the mechanics will repair your car for you, good as new. I added this feature when I heard @FirstThirtyMinutes would find it useful for streams and I figured I would like it as well. More repair locations will be added as necessary. The icon will be near police stations. Of course, it will be white in-game.

    Links
    Open source: https://github.com/yasd2/FederalCalloutsRemastered
    Yasds Discord: https://discord.gg/utNranQJSr

    Videos
    Overview Video (Thanks Jeff Favignano)
    Potential Drug Deal & Assassination (Thanks FirstThirtyminutes)
    Here is forum thread.

    Installation
    REQUIREMENTS:
    LSPDFR 0.4.9
    RagePluginHook 1.130
    For an easy installation, open the FederalCallouts zip file and drag the two folders (LSPDFR and Plugins) into your GTA V root directory. The folders have been created in the download so that they correctly match the folders inside your GTA V directory.
    YOU DO NOT NEED TO LOAD THIS PLUGIN VIA THE CONSOLE OR STARTUP.RPHS. LSPDFR WILL DO IT AUTOMATICALLY

    Before asking for help
    Make sure you are running RPH 1.130 and LSPDFR 0.4.9
    Make sure to include RagePluginHook.log and your RPH Version

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