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Officer Anthony T

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  1. Love
    Officer Anthony T reacted to Officerporci for a file, Radio Realism FR   
    More Realism To The Game
     
    Discord for support: https://discord.gg/M8FwNY6JuD
     
     
     
     
     
     
    READ THE "IMPORTANT.txt" file BEFORE INSTALLING
     
    This plugin adds small but detailed enhancements to LSPDFR to improve your gameplay experience.
     
    PUBLIC FEATURES:
     
     
     
     
    If you encounter a missing audio file while playing
    E.g. => file not found: MODEL_ELEGY2 => you can made a copy from MODEL_ELEGY_01 an rename it to MODEL_ELEGY2_01, creating a new audio file named like the missing one.
     
     
     
     
     
    To report any bug, write on DISCORD. I'll be glad to help you as soon as possible.
     
     
    REQUIRED and suggested contents:
     
     
    MINOR PUBLIC FEATURES SHOWCASE
     
    A special big thanks to Vincentsgm, Rich and others to help me in the making of.
    Don't forget to subscrive his discord server:   https://discord.gg/g82638j
     
    "Please do NOT use REVIEWS to ask for support or suggest ideas, use comments or my discord https://discord.gg/M8FwNY6JuD"
     
    DON' T STEAL AND/OR REUPLOAD THIS CONTENT WITHOUT PERMISSIONS.
     
     
     
     
     
    ------------------------------------------------------------------------------------------------------------
    ⚠️ NOTICE! ⚠️
     
     "If you're updating to the new version named RadioRealism FR, remember to remove the old version named OfficerporciPlugin (all files). "
    -----------------------------------------------------------------------------------------------------------
     
     
     
  2. Love
    Officer Anthony T reacted to K7BSamuel for a file, RocketMods UB Configs Set   
    These Ultimate Backup config files will allow you to utilize multiple packs by the authors Scorpionfam and Preston to their fullest potential by allowing backup AI to respond driving them, and with proper uniforms.
    Credit to AstroTriesModding for his EUP conversion tools which makes making these configs a breeze.
     
    Notable features in these configs:
    - Local and SAHP supervisor units can be called whenever a Karen demands it.
    - HEAT units to keep up with faster vehicles in pursuits. 
    - SAHP CVE can be called to assist with large commercial vehicles
    - San Andreas Park Rangers can be called to deal with wildlife-related issues
    - Call a SAHP Motor Unit to keep up with suspects on motorbikes
    - A massively overhauled EMS system featuring a large handful of vehicles collected from around 5-mods. Requirements linked below. 
    - Dynamic patrol zones via customregions.xml allowing different patrol vehicles to respond in that specific region, sometimes alongside another department.
     
    Configs Install:
    BACK UP ORIGINAL FILES!
    I am not responsible if you did not back up your original files before installing.
    - BACK UP ORIGINAL FILES!
    I am not responsible if you did not back up your original files before installing. 
    - Ultimate Backup:
       - Drag n drop the three Ultimate Backup .xml files into
           GTA V Directory -> Plugins -> LSPDFR -> Ultimate Backup
     - Policing Redefined:
        - Drag n drop the three Policing Redefined .xml files into
            GTA V Directory -> Plugins -> LSPDFR -> PolicingRedefined -> Backup
      - Replace when asked. 
     
    Wardrobe.ini instructions:
    Merge method: Recommended to not erase your custom outfits Open my wardrobe.ini file, right click, select all, copy Open your wardrobe.ini, scroll to bottom, hit Enter twice if needed, right click, paste Make sure all the outfit entries are evenly spaced when pasting! Replace method: Clean wardrobe.ini install, will erase custom outfits Back up your original wardrobe.ini! I am not responsible if you did not back up your files. Copy my wardrobe.ini to GTA Directory -> Plugins -> EUP Replace when asked.  
    Requirements:
      *Install ALL of these, or the configs will fail to work as intended!
     - EUP 9.7 or newer, from the EUP Patreon. 
    The following packs by Scorpionfam
         - Either light color option should behave the same   
       - Either light color option should work as long as it is the ADDON VERSION    
    The following packs by Preston
    The following vehicle by Allen Development
    EMS addons
      *Take your time downloading these! 5-mods will rate limit you!
    Medical Response San Andreas EMS Pack
    The Death Investigator Pack
    Brute Ambulance Remastered
       DO NOT install the replace version!! Install the AMBUIMP ADDON version!
    Vapid Sandstorm D205 Ambulance
    Vapid Steed Ambulance
    LSCoFD Lifeguard Pack
    Fire addons
    MTL 6x6 Pumper
    Vapid Scout SanFire
    MTL Improved Firetruck
    LSFD Vehicle Pack

    Tow truck addons
    Animal Control
     - Vapid Kennel Animal Control
    Optional:
    Install unmarked vanilla replace vehicles, as none of the vehicles in the packs listed above replace vanilla police vehicles. Otherwise, you will see either vanilla models or the models you last installed spawning ambiently via LSPDFR or callouts. 
    If this happens and it bothers you, I suggest finding and using unmarked vehicles of your choice as replacers for vanilla vehicles. @Steve6645's unmarked vehicles are a very good option as he has enough to cover every vanilla vehicle slot and then some, and not all of them are natively addon.
     
    Final Notes and Known issues:
     - These configs were intended for use with EUP versions 9.7 or newer.
       Older versions of EUP (9.6, 9.3, 8.3, 7.2, etc.) will NOT work.
     
    If there are any issues, bugs, glitches, suggestions, questions, comments, concerns, etc. about these UB configs, please join my Discord server. Report all issues to the #game-support channel.
  3. Love
    Dedicated to my beloved Teddy Bear 
     

    TalkativePlayer (Standalone Plugin)

    A plugin that expands Player dynamic speech beyond game native code (i.e. taunting, pursuing, warcries, etc.) in response to game events achieving NPC-like situational awareness and only triggering if appropriate when certain conditions are met. Also includes various Player/Cop/Ped interactions to make the game world more lively and dynamic contextual animations with full-control of Player character.
     
    Please note, even if conditions are met, behaviour triggers are not guaranteed. This is a design decision.

    ‘Radio Realism FR’ by Officerporci recommended to be used alongside

    Features 
     
    Combat; Announce (Player/Cops)
    Combat; General (Player)
    Combat; General (Suspect)
    Combat; General (Cops)
    Combat; Barks/Warcries (Player/Cops)
    Combat; Coordination (Player w/ cop responses— Cops w/ Player responses)
    Combat; Officer Down (Player)
    Combat; Perp Down (Player)
    Combat; Under Fire (Player/Cops)
    Combat; Stress (Player/Cops)
    Combat; Pinned in Cover (Player)
    Combat; Weapon Spotted (Player)
    | Preview builds | Misc; Ped Shocked
    Combat, Animation; Strafing (Player)
    Combat, System; Incapacitated State (Player)
    CONTROLS
    When downed (health critical)
    Exit/Attempt recovery: Hold 'Sprint' while inputting movement (left analog stick/WSAD) OR wait for recovery
    Return fire: 'Attack/Fire'
    Combat, Animation; Gunfire Flinching (Player) *Inspired by RDR2*
    Combat, Animation; Hand-signalling (Player) *If coordinating nearby cops*
    Pursuit; Foot-Chase (Player)
    Pursuit; Reports (Player) *Suspect heading, etc.*
    Pursuit; Foot-Chase (Suspect)
    Pursuit; Foot-Chase Losing Suspect (Player)
    Pursuit; Foot-Chase (Cops)
    Pursuit; Foot-Chase Group (Player/Cop)
    Pursuit; General (Player)
    Misc; Firing Weapon (Player)
    Misc, Animation; Weapon Drawn (Player)
    Misc; Targeting Ped (Player) 
    Pursuit, Animation; Apprehend (Player) *Animation used by ai cops when targeting Player character if wanted* 
    Pursuit; Caught (Suspect)
    Pursuit; Megaphone Announce (Player/Cops)
    Misc; Megaphone Public Warning (Player) *If perp armed*
    Pursuit; Megaphone Chase (Player)
    Pursuit; Megaphone Chase (Cop)
    Pursuit; Megaphone Chase Group (Player/Cop)
    Misc; Idle Gossip in Vehicle (Player/Partner)
    Misc; Stuck in Traffic (Player) *Hold down horn*
    | Preview builds | Misc, Player Attention *Observe surroundings and peds/vehicles in game world — inspired by RDR2*
    Agitation; Ped Staring (Player)
    Agitation, Ped Following (Player)
    | Preview builds | Agitation, Bumped Into (Player)
    Agitation; Shove (Player)
    Misc; Dynamic Text/On-screen Greetings (Peds)
    Misc; Dynamic Observations (Player)
    Misc; Ambient Cop Walkstyle/ On-Foot Patrol (Player) *Cops do this when out on the beat*
    Trigger Conditions: Walking for a period of about 20 secs (no active callout/in combat or on traffics-stop, ideally busy status). Must enter a vehicle once if loading-in with LSPDFR
    Misc; Various World Interactions/Events (Peds/Player, Peds/Cop, Peds/Peds, Gang/Cop, Player/Cop, Cop/Player)
    *Greetings, idle chatter, spats, physical altercations ,etc.*
    Misc; Intimidation (Player/Cop) *Like in GTA IV*

    Voice Change/Lock Keybinding Commands:
    White Male Voice Group: Alt+NumPad4
    Black Male Voice Group: Alt+NumPad7
    Sheriff Voice Group: Alt+NumPad1
    White Female Voice Group: Alt+NumPad5
    Black Female Voice Group: Alt+NumPad8

    Cancel/disable voice lock: Alt+NumPad0
     
    Note, voice locking will only engage upon initial command 
     
    - - - - -
    Installation

    Drop provided files at following locations

    TalkativePlayer (dll/pdb): plugins/LSPDFR
     
    - - - - -
     

    Some may find Player/Cops overly aggressive/mouthy (this was a design decision to be in keeping with lore— Extensive/Default presets).
     
    __________________________________________

    AmbientDispatch (Standalone Plugin)

    A plugin replicating scanner herd in police vehicles while expanding upon original scope of chatter. Essentially Player’s radio in the background with dispatch managing/communicating with officers in the field beyond just Player callouts/plugins.
     
    ‘AmbientAICallouts’ by ziipzaaapM16A4 recommended to be used alongside
     
    *Make sure to disable police vehicle scanner audio; most trainers and XScanner can do this*
     
    Features
     
    . Vanilla Dispatcher (out-of-the-box)
    . Procedurally generated calls/reports/bolos/comms
    . Playback on-foot (and within vehicles)
    . Increased complexity of chatter (from native scanner) 
    . Simulates radio activity outside of Player/callouts 
     .Utilises game’s suite of crimes and other misc
    . Personally edited new vanilla dispatcher lines included
    . Non-intrusive and blends into background 
    . Fully customisable/expandable  (Add, remove or replace any WAV file regardless of file name in staging folders/subfolders for AmbientDispatch to use— creating your own personalised dispatch) 
     
    Default version uses LSPDFR api for standard audio (like callouts) or indirect XScanner playback, if installed. Recommended NAudio version that runs in the background which can still be used alongside XScanner/LSPDFR (with volume scaling which works with older versions of LSPDFR) also included— 'Recommended’ in download package.

    - - - - -
    Installation

    Drop provided files at following locations

    AmbientDispatch (dll/pdb): plugins/LSPDFR
    NAudio dependencies (dll): GTAV root
    AmbientDispatchStaging folder: lspdfr/audio/scanner *Please ensure exact pathing here matches (case-sensitive)*
     
    WARNING: Incorrect installation or renaming/deletion of folders might unfortunately result in errors or crash!
    - - - - -
     
    Please note 
     
    Tied to game-time like with native scanner (design-decision). Custom timescales/frozen time  supported (unlike native scanner).

    If using ‘XScanner version’, remove ‘INTRO/OUTRO’ WAV files located in ‘RESIDENT’  within AmbientDispatchStaging to prevent duplicated audio.
     
    Switch to NAudio version if experiencing hitches/performance issues with XScanner. 
     
    __________________________________________

    PursuitMusic/CalloutMusic/TrafficStopMusic/CombatMusic/InteractionMusic
    (Standalone Plugins)
     
    Plugins that play wanted themes (last gen/next gen; city) during pursuits/callouts/traffic-stops/interactions/combat while dynamically adjusting based on conditions (e.g. suspect visual). 
     
    Fully customisable/expandable  (Add, remove or replace any WAV/MP3 file regardless of file name in PursuitScore/CalloutScore/TrafficStopScore/CombatScore/InteractionScore subfolders)
     
    Features personally mixed strands sourced from xXSilentAgent47Xx’s series of YouTube in-game captures.
     
    - - - - -
    Installation

    Drop provided files at following locations

    PursuitMusic/CalloutMusic/TrafficStopMusic/CombatMusic/InteractionMusic (dll/pdb): plugins/LSPDFR
    NAudio dependencies (dll): GTAV root
    PursuitScore/CalloutScore/TrafficStopScore/CombatScore/InteractionScore folder: lspdfr/audio/scanner*Please ensure exact pathing here matches (case-sensitive)*
    - - - - -

    WARNING (PursuitMusic): Incorrect installation or renaming/deletion of folders might unfortunately result in errors or crash!
    __________________________________________

    Patrol Assignments (Standalone Plugin)
     
    A plugin that randomly generates shift duties periodically throughout Los Santos/Blaine County.
     
     
    - - - - -
    Installation

    Drop provided files at following location

    Patrol Assignments (dll/pdb): plugins/LSPDFR
     
    - - - -
     
    Please note
     
    Assignments vary in duration.
     
    Grace-period of 7-8 mins; accounting for travel time

    Reminders of assignments can be viewed in pause menu— ‘brief’ section
     

    Potential Issues
     
     
    Assignments currently unaffected by paused-state/callouts/pursuits (will continue to run in background). Somewhat intentional design choice.  

     
    *Work in progress*
     
     
    BONUS 
     
    Personal Vanilla-Cop Spawning Configs (LSPDFR&UB), both Mixed & Male Only with randomized props/patches/hair
     
    Also includes:
    Revised 's_m_y_cop_01' (vanilla toolbelt w/nightstick, colourized badge and no hat)
    Revised 'Beta Cop' by Yard1 (vanilla toolbelt w/nightstick, colourized badge and no hat)
    Revised 'Improved Female LSPD' by Olanov (with male animationset *enter vehicles faster like male peds, but please note—peds will have male pain/exertion vocalisations* and no hat) 
    CopHolster Supported

    And Alternate Walkstyle
     
    'Agitation Fix' for LSPDFR
    Personally curated meta enabling NPC agitation triggers for Player beyond Story Characters *values have been altered for a more realistic experience--- only gang members will be aggroed by Player's proximity when stationary* 
     
    Great for emergent gameplay/interactions when out on patrol.


    My other work:
     
     
    The Peelian Way  
    Interactions Sim with Role-Play Elements
     
    Be Advised: Steep Learning Curve (Intended as a gameified training/quasi-academic resource for aspiring officers and first-contact social workers)
    *Very in-depth, unconventional, greatly involved and methodical-- will slow down all interactions significantly and add tangible weight to every micro-decision*
     
     
     
    Dedicated to my beloved Miss Bell
     
    “The police are the public and the public are the police; the police being only members of the public who are paid to give full-time attention to duties which are incumbent on every citizen in the interests of community welfare and existence.”
    - Sir Robert Peel;
    founder of the Metropolitan Police Service
     
     
    LSPD-focused 'CustomQuestions' and 'TrafficStopQuestions' XMLs with an emphasis on public engagement— informed by real world neighbourhood/problem-orientated policing knowledge and experience with an evidence-based approach.
     
    Key Features
     
     
     
    . Complex interconnected meta systems with conduct feedback loops
    . Reputational standing/community relations
    . Emergent gameplay opportunities (STP/PR scenarios)
    . Many bespoke categories (Domestics, searches, and so on) *On-foot and traffic context specific*
    . Ped demands, requests, questions, engagement blockers, intel and conditionals 
    . Ped personas (with complete backgrounds, housing situation, occupation, love life/marital status, activity *i.e going to work, etc.* , hobbies/ventures, societal participation, outlooks on things, perception of/history with police, quirks... so forth, and dynamic states of emotion, varying levels of awareness and potential vulnerabilities)
    . Suspect misbehaviour (Detained, arrested, while secured in vehicle) 
    . Mental state/intoxication/perception response/behaviour modifiers 
    . Player consequence (with lots of checks)
    . De-escalation tactics, mutual cooperation, and non-contact conflict management *up to two persons*
    . Informal chatter and Player comments/insults
    . Ped anti-social behaviour 
    . Public engagement 
    . Vulnerable person safeguarding measures, rapport building avenues and referrals 
    . Robust open-ended investigation/inquiry
    . Basic medical/intoxication assessments
    . A suite of verbal commands *On-foot and traffic context specific*
    . Approach procedurals with impact on interactions (micromanagement of Player character factoring addressing/tone of voice/vocal level/positioning/intimidation)
    . Ped agitation/concern/wariness (e.g. Player standing too close, etc.)
    . Partner/buddy dialogue and support options 
    . Advanced observation system (contextual/general/eye contact/body language/proximity/behaviour/movements)
    . Extensive Player actions and hands-on tactics/suspect management  *on-foot and traffic context specific*
     
    Thousands upon thousands of lines, descriptors, observations, etc. (just squint while scrolling XMLs if you're curious-- don't spoil things for yourself!)-- largest, and most ambitious STP/PR project undertaking.

    Conceptualised and authored strictly by myself (excluding legacy stuff). 
     
    A must-have; very proud of this (2 years of hard work). Handsome one/top dog on site, straight up. 
     
    The Peelian standard.
     
    Please note that certain responses are meta given limitation, and interchangeable (i.e. '*___ language*')-- should circumstance dictate. 
     
    CONTENT WARNING: Some users may find certain dialogue options/responses upsetting and/or distasteful as this XML aims for realism, and explores sensitive topics.
     
    FULL CHANGELOG and User Guidance (my comments) on Dedicated page:
     
     
     
    Commendation:
     
    Insanely talented musician 
    @Colin Stetson 
    https://m.youtube.com/@ColinStetsonMusic

    GTAV/RDR/RDR2 OST Mixes @SteppedUpStation
    https://youtube.com/c/steppedupstation?cbrd=1

    Policing Insight/Commentary (Opinionated) @Thoughts of a Patrol Officer 
    https://m.youtube.com/c/thoughtsofapatrolofficer?cbrd=1
     
    Get into Policing
    Police Recruitment/Professional Development Advice/Guidance
    (UK-based *Teachings universally applicable* )
    @Bluelight Consultancy Ltd
    https://m.youtube.com/channel/UCTlIM5qpMHlcb4iR9zW7cVw

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