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rp0123

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  1. Confused
    rp0123 got a reaction from Cyan in LSPDFR & RAGE Plugin Hook Enhanced and Upcoming Site Upgrades   
    Hopefully, the block on AI pit maneuvering burrito vans will be removed for the enhanced version. 
    Also the anti pit maneuver traction that lspdfr applies to pursuit suspect's vehicle. 
     
    Clarification edit: LSPDFR backup AI seems to be blocked from being able to use tactics on vehicle with big in strModelFlags.  They can't do pit maneuvers on burrito van, but if the flag is removed, then AI can pit them. 
     
    Also it takes abnormal amount of force to pit pursuit suspect's vehicle, that only AI backup with cheat force could do it or have to use the plugin.
     
  2. Like
    rp0123 got a reaction from Epic Gaming in LSPDFR causing low amount to no traffic spawning   
    Even setting Chase.DisableTrafficDensityAdjustments to true, traffic spawn is still diminished with LSPDFR.
    Especially affected if added DLC cars into popgroups. 
     
  3. Like
    There are critical bugs with automatic roadblock plugin and development seems to have ceased. 
  4. Like
    rp0123 reacted to LMS in Forcing suspect to stay in vehicle   
    What do you mean SET_PED_COMBAT_ATTRIBUTES does not have a leave vehicle flag available? Set flag 3 to 0 and it should prevent them from leaving.
  5. Like
    rp0123 reacted to Mytical49 in Disable ped knock down ragdoll when shot   
    Maybe try suspect.IsCollisionEnabled;
  6. Like
    rp0123 reacted to LMS in Disable ped knock down ragdoll when shot   
    Try config flag 107 (CPED_CONFIG_FLAG_DontActivateRagdollFromBulletImpact).
  7. Like
    rp0123 reacted to RicyVasco in Disable ped knock down ragdoll when shot   
    I've looked into the decompiled code for the Paleto heist and this is everything I found regarding ragdoll:
     
    SET_RAGDOLL_BLOCKING_FLAGS(ped, 32768)
     
    SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(ped, false)
     
    Ped.CanRagdoll was also used but you already tried that

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