Reputation Activity
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ebenholz got a reaction from NeulandInternet for a file, Bürgerfahrzeug Odyssey - German Customs | [ELS + NON-ELS]Hi,
this is a lore-friendly german customs/douane patrol car. I've used the Bürgerfahrzeug Odyssey, to make a patrol car based on the current fleet of the german Zoll.
installation:
drop the odysseydezoll folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/odysseydezoll/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
or ELS version: drop the odysseydezoll.xml into your ELS/pack_default folder
thanks to @Norweg it has 4 liveries (new gen + old gen, variants with "WIR BILDEN AUS" (employment sticker) and Finanzkontrolle Schwarzarbeit (illegal labour enforcement))
it is recommended to use the non-els version for singleplayer
ELS version:
the matrix (+ rear warning flasher) can be activated by enabling SEC-lighting
takedown and scene lights are also bound to their respective keys
if you want to disable the rear warner, disable it in the ELS file.
NON-ELS version:
the rear warning flasher can be activated using extra 9
the front matrix can be activated using extra 7
the rear matrix can be activated using extra 8
(takedown and scene lights are unavailable)
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
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ebenholz got a reaction from xVeKk for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
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ebenholz got a reaction from NUV3X for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
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ebenholz got a reaction from ThatOneHick for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
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ebenholz got a reaction from Violet Velocity for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
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ebenholz got a reaction from Kare Suzuka for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
-
ebenholz got a reaction from Police Driver for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
-
ebenholz got a reaction from NeulandInternet for a file, Benefactor Imperial - German Police | [ELS + NON-ELS]Hi,
this is a lore-friendly german police car. I've used the Benefactor Imperial, to make a patrol car based on North Rhine-Westphalia
installation:
drop the imperialdepol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/imperialdepol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
however, you have to extract the va_imperialdepol.ycd and vehicles_imperial_interior.ytd out of the dlc.rpf, to make it able to spawn!
for ELS version: drop the imperialdepol.xml into your ELS/pack_default folder
it is recommended to use the non-els version for singleplayer
ELS version:
the rear matrix can be activated by enabling WRN-lighting
the front matrix can be activated by a long press on "H" AND enabling SEC-lighting, or whatever you control cabrio roofs with
NON-ELS version:
the rear matrix can be activated by enabling extra 10
the front matrix can be activated by a long press on "H", or whatever you control cabrio roofs with
DONT UNLOCK, MODIFY OR TAKE ASSETS FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
Feel free to join my discord (german): https://discord.gg/Ae75gRenGY
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ebenholz reacted to Maramat for a file, [FIVEM] [Lore] Czech Police FugitiveThis model is just a joke, it's meant to look bad, if you seriously want to use this in your game I have no words lol. No support provided, must create your own singleplayer addon.
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ebenholz got a reaction from Kare Suzuka for a file, Übermacht Rhinehart - German Police | NON-ELSHi,
this is a lore-friendly german police car. I've used the Ubermacht Rhinehart to make a bavarian-spec patrol car.
installation:
drop the rhinehartpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/rhinehartpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XX*XXXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
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ebenholz got a reaction from Kare Suzuka for a file, Obey Tailgater - Czech Police | NON-ELSHi,
this is a lore-friendly czech police car. I've used the Obey Tailgater to make a czech patrol car.
Big thanks to @Norweg for the skin!
installation:
drop the tailgaterczpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/tailgaterczpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
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ebenholz got a reaction from NotKornel for a file, Obey Tailgater - Czech Police | NON-ELSHi,
this is a lore-friendly czech police car. I've used the Obey Tailgater to make a czech patrol car.
Big thanks to @Norweg for the skin!
installation:
drop the tailgaterczpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/tailgaterczpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
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ebenholz got a reaction from Fabianstudios for a file, Obey Tailgater - Czech Police | NON-ELSHi,
this is a lore-friendly czech police car. I've used the Obey Tailgater to make a czech patrol car.
Big thanks to @Norweg for the skin!
installation:
drop the tailgaterczpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/tailgaterczpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
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ebenholz got a reaction from Violet Velocity for a file, Obey Tailgater - Czech Police | NON-ELSHi,
this is a lore-friendly czech police car. I've used the Obey Tailgater to make a czech patrol car.
Big thanks to @Norweg for the skin!
installation:
drop the tailgaterczpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/tailgaterczpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
-
ebenholz got a reaction from Norweg for a file, Obey Tailgater - Czech Police | NON-ELSHi,
this is a lore-friendly czech police car. I've used the Obey Tailgater to make a czech patrol car.
Big thanks to @Norweg for the skin!
installation:
drop the tailgaterczpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/tailgaterczpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
-
ebenholz got a reaction from GTA 5 Jedi Master for a file, Obey Tailgater - Czech Police | NON-ELSHi,
this is a lore-friendly czech police car. I've used the Obey Tailgater to make a czech patrol car.
Big thanks to @Norweg for the skin!
installation:
drop the tailgaterczpol folder into your mods/update/x64/dlcpacks folder and add the entry
<Item>dlcpacks:/tailgaterczpol/</Item>
in the dlclist.xml file in the mods/update/update.rpf/common/data folder.
for fivem or anything else the files are in the metas and model folders
DONT UNLOCK, MODIFY OR TAKE ASSET FROM THE MODEL.
the plate is "XXX*XXXX" while `*` needs to be spaced out ingame, to work. with the provided template you could move the sticker to another space.
a reflective layer option is also available, it is only visible in the _high (L0) file.
If you want to use assets or have any other further questions, feel free to ask me on discord: ebenholz69
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ebenholz got a reaction from NeulandInternet for a file, Volkswagen Passat Variant - Schleswig-Holstein Police | ELSMoin,
das ist ein Funkstreifenwagen der Landespolizei Schleswig-Holstein auf Basis eines Volkswagen Passat Variant.
Nutzungsbedingungen
Es ist verboten,
•das Fahrzeug zu rippen,
•das Fahrzeug kostenpflichtig anzubieten,
•und das Fahrzeug auf einer anderen Website als LCPDFR.com hochzuladen.
Um das Fahrzeug auf einer Mehrspieler-Plattform zu verwenden, bedarf es einer Erwähnung des Erstellers (ebengeilefahrzeuge) und eine Listung in den "Credits" mit einem Link zu dem Discord des Erstellers (ebengeilefahrzeuge).
Das Team behält sich jedoch vor, die Nutzungserlaubnis einzelnen Personen und Servern zu entziehen.
ebengeilefahrzeuge Discord (& Support)
https://discord.gg/6KsqZPzW2Q
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ebenholz got a reaction from East German Modding for a file, Volkswagen Passat Variant - Schleswig-Holstein Police | ELSMoin,
das ist ein Funkstreifenwagen der Landespolizei Schleswig-Holstein auf Basis eines Volkswagen Passat Variant.
Nutzungsbedingungen
Es ist verboten,
•das Fahrzeug zu rippen,
•das Fahrzeug kostenpflichtig anzubieten,
•und das Fahrzeug auf einer anderen Website als LCPDFR.com hochzuladen.
Um das Fahrzeug auf einer Mehrspieler-Plattform zu verwenden, bedarf es einer Erwähnung des Erstellers (ebengeilefahrzeuge) und eine Listung in den "Credits" mit einem Link zu dem Discord des Erstellers (ebengeilefahrzeuge).
Das Team behält sich jedoch vor, die Nutzungserlaubnis einzelnen Personen und Servern zu entziehen.
ebengeilefahrzeuge Discord (& Support)
https://discord.gg/6KsqZPzW2Q
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ebenholz got a reaction from MSFBOB for a file, Volkswagen Passat Variant - German Police ZPKW | ELSMoin,
das ist ein fiktiver ZPKW des Kriminal- & Ermittlungsdienst auf Basis eines Volkswagen Passat Variant.
Das Fahrzeug besitzt folgende Funktionen:
•einen Heckausbau,
•abnehmbare Kennleuchte,
•mehrere Kennzeichen (durch Livery-System),
•Standard GTA-V Features (Dials, Blinker)
Nutzungsbedingungen
Es ist verboten,
•das Fahrzeug zu rippen,
•das Fahrzeug kostenpflichtig anzubieten,
•und das Fahrzeug auf einer anderen Website als LCPDFR.com hochzuladen.
Um das Fahrzeug auf einer Mehrspieler-Plattform zu verwenden, bedarf es einer Erwähnung des Erstellers (ebengeilefahrzeuge) und eine Listung in den "Credits" mit einem Link zu dem Discord des Erstellers (ebengeilefahrzeuge).
Das Team behält sich jedoch vor, die Nutzungserlaubnis einzelnen Personen und Servern zu entziehen.
ebengeilefahrzeuge Discord (& Support)
https://discord.gg/6KsqZPzW2Q
-
ebenholz got a reaction from What A Big Man for a file, Volkswagen Passat Variant - German Police ZPKW | ELSMoin,
das ist ein fiktiver ZPKW des Kriminal- & Ermittlungsdienst auf Basis eines Volkswagen Passat Variant.
Das Fahrzeug besitzt folgende Funktionen:
•einen Heckausbau,
•abnehmbare Kennleuchte,
•mehrere Kennzeichen (durch Livery-System),
•Standard GTA-V Features (Dials, Blinker)
Nutzungsbedingungen
Es ist verboten,
•das Fahrzeug zu rippen,
•das Fahrzeug kostenpflichtig anzubieten,
•und das Fahrzeug auf einer anderen Website als LCPDFR.com hochzuladen.
Um das Fahrzeug auf einer Mehrspieler-Plattform zu verwenden, bedarf es einer Erwähnung des Erstellers (ebengeilefahrzeuge) und eine Listung in den "Credits" mit einem Link zu dem Discord des Erstellers (ebengeilefahrzeuge).
Das Team behält sich jedoch vor, die Nutzungserlaubnis einzelnen Personen und Servern zu entziehen.
ebengeilefahrzeuge Discord (& Support)
https://discord.gg/6KsqZPzW2Q