Game.DisplayNotification("Press F8 For Backup");
if (Game.IsKeyDown(System.Windows.Forms.Keys.F8))
{
Functions.RequestBackup(Game.LocalPlayer.Character.AbovePosition, LSPD_First_Response.EBackupResponseType.Code3, LSPD_First_Response.EBackupUnitType.StateUnit);
}
Why does this not work?