Files posted by drsnyder86
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# ERS integration script for QB-core created to be used with 'Emergency Response Simulator' by [nightssoftware](https://store.nights-software.com/) Features
QBCore & QBox Integration
Fully compatible with QBCore and QBox frameworks. Qbx-radialmenu and Qb-radialmenu Support
Includes radial menu functions for quick access to commands and actions. Players can easily trigger key functions without memorizing chat commands. Players can request or cancel services while inside of a vehicle. Radial menu functions used to trigger dispatch response events. ERS Submenu (qb/qbx-radialmenu)
Duty Menu - Toggle police, ambulance, fire amd tow jobs specifically. Utility Menu - Request callouts, toggle callouts, wraith radar remote, open mdt, speedzone menu. Cancel Request Menu - Cancel service requests. ERS Services Menu - Request ambulance, tow, coroner etc. Pursuit Backup Menu - Request pursuit backup PS-Dispatch Integration
Ps-dispatch simulates a dispatcher on service requests and certain events notifying of arrivals and calls giving a bit more immersion for players. Persistent dispatch notifications for all players. Traffic stops, accepted callouts, callout arrivals and pursuits all trigger dispatch events with player location and data. Callouts appear in dispatch as 911 Calls with caller and call details Uses Player details Character Name, Callsign and Job in dispatch events Added Tow and Fire jobs to receive dispatch events (callouts and request events) QB-target/Ox-target Support
Go on/off duty for services at configurable points using ox-target or qb-target. Request Tow or Mechanic when targeting a vehicle while on duty. Request Ambulance and Coroner when targeting a downed ped while on duty. Add or remove duty locations in the config.lua. Dispatch Chat Display (only happens on first interaction - enable/disable in config)
Automatic notifications in chat for peds and ped vehicles Display vehicle plate info when you interact Display ped ID info when you interact Callout offers displayed as Incoming 911 calls Inventory Item Support (qb_inventory and ox_inventory items)
Use your ERS tools as items. Currently supports the Stretcher, Fire Hose, Broom, MDT, and Wraith Radar Remote. Stretcher - uses same as stretcher command Fire Hose - uses same as hose command Broom - uses same as broom command MDT - opens any MDT that uses mdt command Wraith Radar - use your radar remote as item Player Rewards
Awards players with automatic bank payment bonus on completion of scene cleanup. Giving player incentive to clean-up their scenes. Adjust reward amount in config.lua. Traffic Stops
When used with Wk_wars2x radar the front plate will lock automatically. (enable/disable in config) Sends dispatch alert when a stop is initiated. Postal
Nearest postal is now displayed in dispatch request and arrival events. Installation
MANUAL-INSTALL
Make a backup of your current resourses for security. Open the INSTALL ME Folder. Inside are your new ps-dispatch alerts and radial menu items. Script will not work without these. These are not drag & drop. You must add them manually! Ps-dispatch
Go into your ps-dispatch resourse. Open the config.lua file in the shared folder. ps-dispatch/shared/config.lua Add the new Alert blips from add.config.lua under the Config.Blips section. Radialmenu
Open your qbx-radialmenu resourse. Go into the config folder and open the client.lua. Copy the items from config.client and paste them under menuitems or jobitems.
qbx-radialmenu/config/client.lua OR Open your qb-radialmenu resourse. Open the config.lua. Copy the items from config.client and paste them under Config.MenuItems or Config.JobInteractions.
qb-radialmenu/config.lua Drag and drop the ers_integration script in your resourse folder.
REPLACE-INSTALL
Make a backup as usual Ps-dispatch
Replace the following in ps-dispatch with the files provoded in the REPLACE-INSTALL Folder. ps-dispatch/shared/config.lua Radialmenu
Next replace the following in qbx-radialmenu.
qbx-radialmenu/config/client.lua OR
Replace in qb-radialmenu.
qb-radialmenu/config.lua Drag and drop the ers_integration script in your resourse folder.
Configuration config.lua
Change and add target duty locations for jobs in config file Dispatch response and delay times (ps-dispatch events) Bonus bank money reward amount Enable/Disable specific dispatch notification options Inventory Items (optional)
Item tables and images located in INSTALL ME/Optional Items/items.lua. Supports qb and ox inventories. UPDATE
Removed ox_lib as dependency Known Bugs
Dispatch will display arrival event when the player requests a service even if the request is denied Download - Use this link for the latest release and features
https://github.com/DrSnyder86/ERS-Integration/tree/main
Dependencies
Qb-core or Qbox framework Emergency Response Simulator https://store.nights-software.com/category/ersgamemode Ps-dispatch https://github.com/Project-Sloth/ps-dispatch qb-radialmenu https://github.com/qbcore-framework/qb-radialmenu OR qbx-radialmenu https://github.com/Qbox-project/qbx_radialmenu Recommended
nearest-postal https://github.com/DevBlocky/nearest-postal Wk-wars2x Radar https://github.com/WolfKnight98/wk_wars2x ps-mdt https://github.com/Project-Sloth/ps-mdt
- 530 Downloads
- 9 Comments
drsnyder86 in FiveMUpdated -
Here it is! The long awaited for UNIFIED SHERIFF'S DEPT liveries. Man, do these babies look good. There will be
additional liveries uploaded. Try 'em out! All my liveries are produced at 4k.
Liveries Included: DDS & PNG formats
11 CVPI- Underwood
14 Charger
16 FPIU - Kane 104
18 Charger - Matt's
18 Taurus
20 FPIU - Kane 104
20 Silverado-SoCal Thero
21 Durango-
Please do not rip apart these liveries and use the textures as your own. Everything is custom made. I will know!
If you would like a texture, just ask. I'll be more than happy to provide you with the original.
Note: Not all of these car packs are necessary, but reccommended. They are all only used to show how they look on
different vehicles.
Vehicles used:
Thanks to The General Lee, Scorpionfam, Jcookgrime, Officer Underwood for the templates.
- 60 Downloads
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Here is a set of Iredell County Sheriff based BCSO livery Pack. This pack is currently a WIP. I will add vehicles as I have time.
I am having issues with my cvpi templates not lining up so when I have time to fix it I will add it.
Liveries Included: DDS & PNG formats
11 CVPI- Underwood
14 Charger-GM
14 Tahoe-Underwood
16 Caprice-elf
16 FPIU - Kane 104
18 Charger - Matt's
18 Tahoe-GM
18 Taurus
20 FPIU - Kane 104
20 Silverado-SoCal Thero
21 Durango-
Vehicles used:
Thanks to The General Lee, Scorpionfam, Jcookgrime, Officer Underwood for the templates and FightingGold8823 for the shield
Coming Soon:
- Los Santos County
- Chevrons
- CallSigns
- 104 Downloads
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- 22 Downloads
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Open your pld.ini in your gta5 game directory.
Insert these values in place of yours. (Inside Readme)
Your all done. Try it out.
Get PLD by Lt Caine here:
https://www.lcpdfr.com/downloads/gta5mods/scripts/7706-player-location-display/
- 875 Downloads
- 1 Comments
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LUCIDITY for VisualV
This is a visualsettings.dat replacement file for GTA V and specifically for the visual
mod "VisualV".
This edited visualsettings.dat file was created purposefully for use with LSPDFR for GTA 5
for improved vehicle lighting and detail while still trying to produce on average of 60 to 75 fps.
Keeping in mind the 20 or so assorted addon plugins and scripts the game must run and function
to operate oppriately.
That being said this is a moderate visual increase and is intended to be used by the average eveyday joe
So if you like your lights to look authentic then try this out.
Off you go!!!
Works with all emergency vehicle lighting mods.
Features
-Greater detailed lighting at short range, mid range and long range on all vehicles as well as other lighting.
-Better brightness and clarity on all vehicle lighting at increased distances.
-Brighter and realistic turn signals, brake lights and emergency lights.
INSTALLATION
Using OpenIV, replace the file in /mods/update/update.rpf/common/data/
Get VisualV here:
https://www.gta5-mods.com/misc/visualv
Replace the visualsettings.dat file after you have installed VisualV
I recommend making a backup of this file as a cautionary measure before replacing and verify the
game functions after installing VisualV and before installing the shader
Get shader here
https://reshade.me/
This mod was created for use on a RTX 2060 graphics card with all graphics settings to
the max except for extended shadows.
All credit for mods visible in the generated screenshots go to their respectful owners.
Thanks guys and hope you enjoy!!!
- 2,216 Downloads
- 5 Comments
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Hey Guys:
Thanks for checking out my liveries. This is my second pack release. I want you guys to give me all
the criticism you want. Any suggestions would be greatly appreciated.
Liveries Included: JPG and DDS
16 FPIU - Kane 104
18 Charger - Matt's
18 Tahoe
20 FPIU - Kane 104
Thanks to BritishIndieKid for the shields
- 42 Downloads
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Hey Guys:
Thanks for checking out my liveries. This is my first livery pack. I want you guys to give me all
the criticism you want. Any suggestions would be greatly appreciated.
Liveries Included:
16 FPIU - Kane 104
18 Charger - Matt's
18 Tahoe
20 FPIU - Kane 104
Thanks to BritishIndieKid for the shields
- 92 Downloads
- 1 Comments
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This is a livery I created for the 2016 Ford Explorer FPIU. This is a BCSO livery.
- 121 Downloads
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- 54 Downloads
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- 66 Downloads
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Replacement MDC for RicyVasco Police Menu
REPLACE vehicle_spawn_I5 FILE IN police_menu.ytd at the following location using open iv
update -> update.rpf -> x64 -> data -> cdimages -> scaleform_generic.rpf
- 61 Downloads
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Retexture for RicyVasco Police Menu.
2k and 4k versions
Drag and Drop Instructions Included in ReadMe
- 107 Downloads
- 2 Comments
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BCSO Replacement texture for RicyVasco Police Menu Computer
Instructions included
- 173 Downloads
- 1 Comments
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lspd texture for ricyvasco police menu.
I will make a bcso, lssd and a lscso when i have more time
I'm bored and just playing around on the computer.
If anyone has any requests, I am open to suggestions
- 205 Downloads
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- 167 Downloads
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just a quick and simple background for police menu. thought you guys might like it
- 119 Downloads
- 4 Comments
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LucidityHD for Visual V
This visualsettings.dat file is a slightly modified version of my previous release. Which you can get here btw.
https://www.lcpdfr.com/downloads/gta5mods/datafile/39393-lucidity-for-visualv/
Added Features
-Increase of detail on peds and vehicles
-Higher range of visibility of vehicle lights and emergency lights
-Better clarity and higher detail at farther ranges on all lighting
-Less flickering and better water reflections
-Better detail on peds in vehicles
-Earlier lights on and later lights off time
I apologize on the absolute shit quality of the screenshots on the attempt to give you
guys at least one decent shot at police lights. Everytime i take the shot no matter
how many police vehicles are around its always in between light bursts
Now I MUST say that I am producing this content with a RTX2600 graphics card.
Not everyone is going to have the same results.
If anyone has any issues with the operation or functionality of the game after installing this
let me know and I can advise you on settings to change for better performance.
Works with all emergency vehicle lighting mods.
Extended distance scaling should be set to at least half way for best results
INSTALLATION
Using OpenIV, replace the file in /mods/update/update.rpf/common/data/
I also have these shaders enabled in reshade
curves
hdr
levels
Get VisualV here:
https://www.gta5-mods.com/misc/visualv
Replace the visualsettings.dat file after you have installed VisualV
I recommend making a backup of this file as a cautionary measure before replacing and verify the
game functions after installing VisualV and before installing the shader
Get shader here
https://reshade.me/
All credit for this mod goes to everyone that has submitted a visualsettings file but mainly visualv.
Thanks guys and hope you enjoy!!!
- 556 Downloads
Updated