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Echooo

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Reputation Activity

  1. Love
    Echooo got a reaction from Julian Tillman for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  2. Like
    Echooo got a reaction from BradSoEazy for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  3. Like
    Echooo got a reaction from ZackP for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  4. Love
    Echooo got a reaction from Benjamin Compton for a file, Improved Pursuit AI   
    This mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
     
    What this mod does:
    AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
    AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
    AI units no longer crash into each other constantly during pursuits to fight for a position
    AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
    The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
    AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
     
    NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
     
    KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled. 
     
    To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
     
    Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
     
     
     
  5. Like
    Echooo got a reaction from FlippinHeimer for a file, Improved Ai Accuracy   
    This mod changes the accuracy of all Ai peds in the game and makes their accuracy more realistic. They no longer hit every single shot at almost every range. Since this is a .meta file change and not a plugin, this has ZERO impact on the games performance. Based on my testing, this SHOULD also affect LSPDFR backup Ai too, however I am still not 100% sure as it's hard to tell sometimes.
     
    How this mod will change Ai's accuracy (compared to the default GTA values):
      Ai across the board will be 25% less accurate when shooting 
      Ai will be less accurate when shooting at someone who is driving in a car (Prepare to get your tires popped more often in armed suspect pursuits since they are less likely to hit you)
      LSPDFR/Police Ai accuracy was also lowered to make them more likely to miss shots, however they still have better aim than suspects and other types of Ai.
      There also seems to be an "accuracy boost" system in the game, which I have messed with, so the farther you are from a ped, the less likely they are to hit you. 
     
    Feel free to leave feedback/opinions about the changes, based on the feedback, I may update this in the future to further change Ai's accuracy. Just don't be that guy that takes only one shots fired call, get hit multiple times up because you're really close to the suspect, and then say their aim is still too strong, ty. 
     
  6. Love
    Echooo got a reaction from Gaming 4 Life for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  7. Like
    Echooo got a reaction from HasiqTR for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  8. Like
    Echooo got a reaction from Lachy612 for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  9. Like
    Echooo got a reaction from pcsimguy for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  10. Like
    Echooo got a reaction from HyperBlueSmart for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  11. Like
    Echooo got a reaction from BlueLine Vibes for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  12. Love
    Echooo got a reaction from 10 40 Hedda for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  13. Like
    Echooo got a reaction from BigSkySeabee for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  14. Like
    Echooo got a reaction from ToddWazowski for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  15. Like
    Echooo got a reaction from DabbinPanda for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  16. Like
    Echooo got a reaction from ArriveAlive for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  17. Like
    Echooo got a reaction from Monticulo for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  18. Like
    Echooo got a reaction from Tetrimen for a file, Improved Pursuit AI   
    This mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
     
    What this mod does:
    AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
    AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
    AI units no longer crash into each other constantly during pursuits to fight for a position
    AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
    The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
    AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
     
    NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
     
    KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled. 
     
    To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
     
    Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
     
     
     
  19. Like
    Echooo got a reaction from Wikd for a file, Clipboard! (and notepad)   
    Ever wanted to start a clipboard or notepad animation for more immersion without having to go through menus? Now you can!

    Features:
     
    - Pull out a clipboard or notepad with the push of a button!
     
    - Two options for what prop you want to use (which is changed via the ini file) a clipboard, or a notepad.
     
    - If you press and hold the same keybind after the prop is pulled out and the animation starts, you put it away using the same animation, however, if you press the same keybind instead of holding it, it drops the props on the ground and instantly stops the animation. This is perfect for when suspects decide they want to pull out a weapon or start running, because you can quickly react.
     
    - If you drop the props by quickly cancelling the animation, you can pick the prop back up by starting the animation again.
     
    - Vehicle friendly keybinds! If you are inside any vehicle, the keybinds are temporarily disabled until you exit the vehicle. So you can overlap the keybinds with ones used for vehicles without issues.  
     
     
    Known issues: 
     
    - During testing, there were times where I noticed the props would not spawn when I try to pull out a clipboard. To fix this, I made the plugin check to make sure the prop is spawned whenever you start an animation, so if you ever notice that the prop does not appear, simply stop and restart the animation, that should fix it. 
     
    - I advise that if you need to use the quick cancellation feature, to make sure your character is stopped, if your character is running/walking when you use the feature, it makes your character stop running/walking for a second, as of right now I do not have a fix for this. 
     
    I now have a Discord server! Join it if you need support, want to see future projects I am working on, and more!
    https://discord.gg/VZuCC3f83W
  20. Like
    Echooo got a reaction from TankXking21 for a file, Improved Pursuit AI   
    This mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
     
    What this mod does:
    AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
    AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
    AI units no longer crash into each other constantly during pursuits to fight for a position
    AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
    The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
    AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
     
    NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
     
    KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled. 
     
    To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
     
    Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
     
     
     
  21. Like
    Echooo got a reaction from orange.12 for a file, Improved Pursuit AI   
    This mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
     
    What this mod does:
    AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
    AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
    AI units no longer crash into each other constantly during pursuits to fight for a position
    AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
    The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
    AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
     
    NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
     
    KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled. 
     
    To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
     
    Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
     
     
     
  22. Like
    Echooo reacted to jacobbbb for a file, Semi-Auto Patrol Rifle   
    Semi-Auto
    Patrol Rifle
     
    Changes the Carbine Rifle to Semi-Auto.
     
    Replaces weapons.meta
     
    Install is simple as it's an oiv file.
     
     
    https://youtu.be/R4YMkEiZoyQ
     
     
     
     
  23. Love
    Echooo reacted to debuggyt for a file, Debugg Tackle   
    This script has two different styles of tackling, configurable with a true or false config in the ini file. Drag and drop both files inside your plugins folder.
    advTackleEnb=true enables "advanced mode" which looks like this:
    advTackleEnb=false enables "simple mode" which looks like this:
     
    As you can see, in "simple mode" the 6 second cooldown between tackles is more prominent than in "advanced mode". Also looks a lot worse in my opinion.
    By default use Shift + G to tackle, the key can be changed using the ini file/config to Shift + whatever.

    I don't plan on making any other changes to this resource as it is as simple as it can get but source code will be available later 🙂
     
    note: after tackle peds do not die, even though it might seem so looking. At the video (badly recorded) they stay down for 5-10 seconds.
     
    Source code: https://github.com/Debugg-RPH/Debugg-Tackle
     
    Discord: https://discord.gg/zUB4nytNkm
  24. Like
    Echooo got a reaction from sozales for a file, Improved Pursuit AI   
    This mod improves the behavior AI backup in pursuits. Tired of seeing AI constantly and randomly go for pits on suspects? Tired of seeing AI drive out in front of a suspect for no reason and cause a major accident? Well I was, the default LSPDFR pursuit menu (keybind is N by default) seemed to be very inconsistent with its ability to stop backup units from utilizing tactics such as pits on AI, so I decided to fix that. With this mod installed, you now have complete control over when backup units go in for a pit on the suspect vehicle (by utilizing the pursuit menu and enabling/disabling tactics, which actually works properly now!). AI is also a bit more tame, when tactics are disabled, AI will just follow the suspect in a proper line. backup AI units will even slow down for you if you attempt to take primary, and they do not fight you for primary position in a pursuit. This mod does not change suspect AI, or any AI that is not labeled as police.
     
    What this mod does:
    AI units no longer drive out in front of suspects when joining pursuits to try and "block" the suspect (weirdly enough this was an intentional feature)
    AI units are more tame and will follow the suspect in a line (especially when tactics are disabled)
    AI units no longer crash into each other constantly during pursuits to fight for a position
    AI units do their best to stay behind the suspect vehicle, they do not try and drive out in front of the suspect to block them
    The default LSPDFR pursuit menu works properly now, if tactics are disabled, AI units do not try and pit the suspects, they will only move in for pits when tactics are enabled.
    AI units slow down for you if you try and pass them to take primary, and if you want the AI to take primary you pull over and let them pass (you need to make a complete stop on your car or else it may look a bit buggy)
     
    NOTE: Tactics in the pursuit menu are usually enabled by default when the pursuit starts, so make sure to disable it if you do not want AI to go for pits.
     
    KNOWN ISSUES: Sometimes, even though you disable tactics in the pursuit menu, the AI will still try and pit the suspect, this can be fixed by simply cycling the tactics between enabled and disabled. 
     
    To get the best result from this mod, I recommend you install AI Traffic Fluidity and Discipline (link to the mod below). if you do not install it, you may not get the same results that I did. But it is not required, this mod will work just fine without it.
     
    Wanna see WIPs of future mods and plugins? Join the discord!: https://discord.gg/xerjdGeTA7
     
     
     
  25. Like
    Echooo got a reaction from Floppy P3nguin for a file, Improved Ai Accuracy   
    This mod changes the accuracy of all Ai peds in the game and makes their accuracy more realistic. They no longer hit every single shot at almost every range. Since this is a .meta file change and not a plugin, this has ZERO impact on the games performance. Based on my testing, this SHOULD also affect LSPDFR backup Ai too, however I am still not 100% sure as it's hard to tell sometimes.
     
    How this mod will change Ai's accuracy (compared to the default GTA values):
      Ai across the board will be 25% less accurate when shooting 
      Ai will be less accurate when shooting at someone who is driving in a car (Prepare to get your tires popped more often in armed suspect pursuits since they are less likely to hit you)
      LSPDFR/Police Ai accuracy was also lowered to make them more likely to miss shots, however they still have better aim than suspects and other types of Ai.
      There also seems to be an "accuracy boost" system in the game, which I have messed with, so the farther you are from a ped, the less likely they are to hit you. 
     
    Feel free to leave feedback/opinions about the changes, based on the feedback, I may update this in the future to further change Ai's accuracy. Just don't be that guy that takes only one shots fired call, get hit multiple times up because you're really close to the suspect, and then say their aim is still too strong, ty. 
     

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