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KittyDotX

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  1. is ur plugin compatible with watch your death? seems like i got problems using both at the same time.
  2. i've meant ingame with the rockstar games recording thing. if somebody has the same problem: i've installed the newest version of RAGENativeUI.dll then it worked.
  3. KittyDotX changed their profile photo
  4. Sadie Adler     Responded to a CarTrade in Vespucci Canals, San Andreas Ave
  5. Sadie Adler     Finished responding to a AAIC-OfficerUnderFire in Del Perro, South Rockford Dr
  6. Sadie Adler     Responded to a AAIC-OfficerUnderFire in Backlot City, Marathon Ave
  7. Sadie Adler     Finished responding to a AAIC-OfficerDown in Rockford Hills, Morningwood Blvd
  8. Sadie Adler     Responded to a AAIC-OfficerDown in Del Perro, North Rockford Dr
  9. Sadie Adler     Finished responding to a SkinnyDipping in Del Perro, North Rockford Dr
  10. Sadie Adler     Responded to a SkinnyDipping in Vespucci Canals, San Andreas Ave
  11. Sadie Adler     Went on-duty at Vespucci Police Station in Mission Row, Atlee St
  12. Sadie Adler     Performed a traffic stop on a Orange FCR 1000 with registration 60IAC143 in North Chumash, Great Ocean Hwy
  13. Sadie Adler     Responded to a VehicleIntercept in North Chumash, Great Ocean Hwy
  14. Sadie Adler     Finished responding to a VehicleIntercept in Gd. Senora Desert, Route 68
  15. Sadie Adler     Performed a traffic stop on a Race Yellow Airport Bus with registration 63GDN222 in Gd. Senora Desert, Route 68
  16. Sadie Adler     Responded to a VehicleIntercept in Gd. Senora Desert, Route 68
  17. Sadie Adler     Finished responding to a Domestic Disturbance in Gd. Senora Desert, Route 68
  18. Sadie Adler     Finished responding to a Snowball Fight in Gd. Senora Desert, Route 68
  19. Sadie Adler     Finished responding to a Aliens in Gd. Senora Desert, Route 68
  20. Sadie Adler     Finished responding to a Domestic Disturbance in Gd. Senora Desert, Route 68
  21. Sadie Adler     Finished responding to a AAIC-OfficerDown in Gd. Senora Desert, Route 68
  22. Sadie Adler     Finished responding to a CC Meth Lab Explosion in The Redwood Lights Track, Route 68
  23. Sadie Adler     Responded to a CC Meth Lab Explosion in Sandy Shores, Panorama Dr
  24.    KittyDotX reacted to a story: A sneak peak at EUP 9.0
  25.    10 40 Hedda reacted to a comment on a file: PolizeiFunk Deutsche Synchro Scanner
  26. Bin zwar der ultimative US Polizei Typ aber finde das ist ein interessantes Projekt um den Funk sinnvoll ins Deutsche zu übersetzen. Ist Top. Man hört zwar raus, dass das eine Computersprache ist aber joa... ...das ist großes Gemecker von mir. Immerhin setzt sich einer dahin und konvertiert die .wav Dateien in das und das und in das und weiß der Geier wohin alles noch. Mach weiter so, find ich toll. 👍 Würde zwar eine echte Stimme besser finden nur muss man erstmal jemanden finden der dies macht wenn man es selber nich machen will und die ganzen Funkcodes dann aufnehmen tut
  27. there should be an option located in the 2nd options menu called "Keybindings". you need to disable this and then save the settings to trainerv.ini so you don't need to disable this everytime.
  28.    jakie g coakley reacted to a gallery image: FPIS at the Casino Parking lot
  29. You have to expect some problems when using this callout cause the last update is 1 year old.
  30. Images added to a gallery album owned by KittyDotX in GTA V Galleries
    Photos of me in callouts.
  31. Hello. I really like your pack but i got some minor problems with the lights. I've installed the all blue textures and the vcf's and i have working blue lights. If i walk away and get some distance a blue and a red light popps up ( see in picture). I'm currently using the FPIS and the 14 Charger. I guess it has something to do with those vcf's cause the lights on walls are still red and blue and u need to also change this in the vcf. Edit: I've actually found how to fix the problem with those red and blue lights on the wall. But still the problem with the lights popping up out of nowhere when walking away.
  32. this sounds kinda funny for someone who speaks german xd but it's actually nice that u do these megaphone voices with other languages. however i rather prefer the english one.
  33.    A Stranger reacted to a post in a topic: Crash when near Franklin's house
  34. alright. i guess i found my problem. i had that citylights mod installed. i saw those lights near franklin's house and thought maybe it has to do something with this mod and vóila it should now be fixed cause now nothing crashes. i've also verified my game files and renamed the mods folder to _mods it helped but then i can't use my mods i use. but now i guess i'll unfortunately need to play without the amazing citylights mod. anyway thanks for trying to help.
  35. Hello. I got a annoying problem. My game crashes whenever i'm near Franklin's house in Vinewood Hills. It happens in LSPDFR and in Singleplayer and it's annoying cause when i get a callout and the call is near Franklin's house the game crashes.
  36. sry for not answering you. i'm currently not playing lspdfr so much and i wanted to see if this bug still occurs and yes it does. i've played lspdfr 10 minutes ago and again got shot 2 or 3 times. i took normal damage and after 10-20 seconds i die but this time i didn't even die and still was alive with no health. sometimes your plugin works like it should do and sometimes not. i could do a short video about that so u could see what is really happening. here's btw the log. RagePluginHook.log
  37. The mod is a little bit buggy. I take normal damage and don't get killed after one or two bullets. And then after 10-20 seconds i just die without any reasons.
  38. Hello. I got a problem. I'm not able to change my lspdfr settings. For example the random pursuits. If i'm right then i need to add "Ambient.DisableEscapedSuspectEncounter = true" into a new line in the lspdfr.ini file. I did this, started my game and saw on the radar a red blip. I drove to the red blip and then a pursuit started. The random pursuits are really annoying cause they often crash into everything and i just don't want to chase them for no reason. I've also tried to deactivate "Chase.CopsCanCommandeerVehicles" but they still try to commandeer vehicles if a pursuit starts. In the LSPDFR tab the settings i've added and/or changed in the .ini file are not there.

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