Officer Saline
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Officer Saline reacted to Blu's Designs for a file, [2K 4K] Georgia Camaro TextureATTENTION: DUE TO ALLEN REMOVING HIS VEHICLES OFF OF LSPDFR'S SITE, YOU MUST DOWNLOAD HIS CARS HERE: https://discord.com/invite/qP9JFPm2vm
This is my Georgia texture for the 2021 Camaro! Had fun making it and I hope you enjoy it!
Will say though that the vehicle is not at all accurate to the real Camaro that GSP uses, but it's good enough for me.
NOTE: You will need a trainer to change the color to silver. I use simple trainer.
Primary color: Metallic: silver
Secondary color: Classic: black
Recommended vehicle:
Discord: https://discord.gg/BPfznfJaGG
Hope you enjoy 🙂
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Officer Saline reacted to Midlife for a file, SAN ANDREAS DEPARTMENT OF PUBLIC SAFETY "GEORGIA THEMED"This pack is based off the Georgia State Patrol and Georgia Motor Carrier Compliance Division. It is not an exact replica or representation. Some of the liveries are not accurate or are not used. This pack is a work in progress.
THIS PACK INCLUDES:
(State Patrol)
2018 Charger | Patrol | Orange | Ghosted
2018 Durango | Patrol | Orange | Ghosted
2022 Tahoe | Patrol | Orange | Ghosted | K9
Challenger |Patrol | Orange | Ghosted
(MCCD)
2018 Charger | Patrol
2019-20 Tahoe | Patrol | K9
2020 Explorer | Patrol
2021 Durango | Patrol
22 Tahoe | Patrol | K9
Suggested EUP:
Vehicle Packs Used:
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Officer Saline reacted to ThatPat for a file, California Highway Patrol [CHP] - 2015 Peterbilt 579 Mobile Command CenterCalifornia Highway Patrol [CHP] - 2015 Peterbilt 579 Mobile Command Center [FIKTIV]
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[Original Car]
https://www.gta5-mods.com/vehicles/2015-peterbilt-579-mobile-incident-command
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Ps. Works with these too : https://de.gta5-mods.com/vehicles/non-els-peterbilt-mobile-command-center
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Installation: Replace the file in the ytd
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Officer Saline reacted to bzisniper for a file, [ELS] Federal Signal 2018 Dodge ChargerHello, I am bzisniper for those of you who don't know me I mainly do NON-ELS but I have recently gotten into playing LSPDFR so I decided to try and make a ELS car, this is the product.
This car is optimized for police2 replacement, there is only currently a Red/Blue version currently, may add a all blue version later on. Installation guide in included in the readme.txt.
Make sure to join my discord! https://discord.gg/qJXtY9C
Thanks to Lobsterninjas for screenshots, and Thanks to Torz for skin
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Officer Saline reacted to BiscuitHead Modifications for a file, [ELS] 2014 Dodge Charger UnmarkedWhat’s up everyone! So lately I haven’t had Zmodeler3, so I have been going through some old files, and I find a BUNCH of these old cars I made. It’s pretty good, takedowns are backwards though. Again, screenshots by Dom he is a god confirmed.
Discord: https://discord.gg/XjDeJvf
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Officer Saline reacted to Midlife for a file, LOS SANTOS POLICE LIVERY / ATLANTA POLICE BASEDThis pack is based off the new Atlanta Police Department liveries. It is not an exact replica or representation. Some of the liveries are not accurate or are not used by APD. This pack is complete for now, may add on to it in the future.
THIS PACK INCLUDES:
2013 Tahoe | Patrol | K9
2014 Charger | Patrol
2016 Explorer | Patrol
2018 Charger |Patrol | Ghosted | H.E.A.T.
2018 Tahoe | Patrol | K9
2018 Taurus | Patrol | K9
2020 Explorer | Patrol | H.E.A.T.
2021 Explorer | Patrol
2021 Tahoe | Patrol | K9
Expedition | Patrol | K9
SUGGESTED EUP:
Liveries were made primarily for these packs:
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Officer Saline reacted to Midwest Mods for a file, 4K Georgia inspired SASP Mini PackWhat's included -
2018 Charger -
Unit 128 - Patrol
Unit 355 - Patrol
Unit 739 - Patrol
Unit 671 - Black and White
These were not intended to be 1 to 1's of Georgia's State Patrol cars, hence the "inspired" title.
These liveries are intended for Master Cheefs pack but will fit any pack using Matt's 18 Charger base.
DO NOT REUPLOAD, CLAIM AS YOUR OWN OR TEAR IT APART AND USE IT FOR OTHER PURPOSES.
Discord - https://discord.gg/VfEsXF5Qfe
Pack I use -
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Officer Saline reacted to CroDesign for a file, 4k San Andreas State Police Texture Pack4k San Andreas State Police Pack
19 Tahoe 18 Charger 16-20 FPIU Textures will fit most vehicles listed above (vehicles linked in credits if you want exact ones)
Textures are transparent so you can change the base color of the vehicle to whatever you want in game
>Installation instructions in the READ ME file<
DO NOT REDISTRIBUTE
Comment below if you want any more vehicles added to this mini pack.
ENJOY
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Officer Saline reacted to Master Cheef for a file, [ELS HYBRID] [ADD-ON] 2017-2022 Georgia State Patrol PackATTENTION!
YOU WILL NEED THE SIRENSETTING LIMIT ADJUSTER FOR THIS VEHICLE TO WORK PROPERLY!
LINK:
This is a pack of Georgia State Patrol Chargers from the year 2017 to 2022. This includes the older slicktop, new ghost slicktop, new Legacy, and Defender Charger's from this era. Enjoy
- DO NOT RIP/UNLOCK THIS MOD
- DO NOT RE-UPLOAD
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Officer Saline reacted to xDZYx for a file, 2016 Explorer Legend V2Hello Everybody
Today i decided to release a newer Version of my 2016 Explorer Legend.It now features a more realisitc Legend.Got some Outer Edgers.Thanks to @infidelplz.You know why 😄❤️
Massive thanks to @Pacific Pigfor the skin 😄
Wraparound is Extra_12
Enjoy!!!
INSTALLATION:
Models:Mods - Update - x64 - DlcPacks - Patchday (Most recent in your game) - dlc.rpf - x64 - levels - gta5 - vehicles.rpf (Replace/Drag and drop)
VCFs:Grand Theft Auto V Directory - ELS - pack_default (Replace/Drag and drop
FREQUENTLY ASKED QUESTIONS:
Q: Why r ur lights so shiny pls help
A: I use RadianceV to make my lights bright, you will need something like this or another mod like it to make your lights as bright as mine.
Q: Can you please make an ELS pack for my own personal town?
A: Not even a little sorry bb
Q: X isn't working why?
A: You may be doing something wrong, or I may have fucked something up. If you do find a bug or have a question please comment with a screenshot or video to give me a better idea of what is wrong and I will get back to you.
Q: My lightbar and windows are tinted
I try to fix those but sometimes it still happens. Go into vehicles.metafind the line that says diffusetint for the model and find the diffusetint value and replace the value with this<diffuseTint value="0x00FFFFFF" />
Please do not redistribute this pack, or any part of it including the liveries, or models, or screenshots, or use them in clans or public/private servers. Please do not upload this file or a part of it to any other site unless given explicit credit. Thanks for downloading Please report the bugs in the comments before posting a review about them, it may be a misunderstanding or just an easy fix. Enjoy!
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Officer Saline reacted to Candice for a file, Mobile Command Center [ELS]Mobile Command Center [ELS]
By Candice Mods Updated
This is an upgrade of my MOC Trailer, works better this way as one unit, and looks alot better. hope you guys enjoy.
Vehicle Chassis - International 4700 Delivery Truck Chassis
Two Versions: V3 with and without holding cell in back!!!
Scene Lighting, exterior floods lights and rear loading lights
3 stage ELS lighting.
Green Mobile Command Beacon in SCL lights
Alt + ] to activate scene lighting
Use trainer to open the trunk / ramp.
*new* new sat dish and roof equipment
This vehicle can replace any vehicle in game, if you want police slot id suggest riot or policet slots with Benson Handling ID. You can rename the files and the xml as well. use benson handling.
known bugs: interior col is default bension, no col on walls and desk, hopefully in the next update. textures on some items should not be black in game not sure why is this, in zmod and openiv its there.
To install: To install, use open IV in edit mode and place in latest patchday or in
\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf
Also copy the vcf xml to you ELS Folder >> \Grand Theft Auto V\ELS\pack_default"
When in game use Trainer to access vehicle component menu to toggle extras on/off or to change the livery.
Credits
Converted Vapid Benson by Candice
Sat dish from game, tv, and ramp retextures by candice
Interior from my previous mod Command Trailer by candice
Converted ambulance lightbar to mod mounted light by candice
Side flood/scene lamps by JamesR textures by candice.
Federal Signal Quadraflare lighting by tomcat
Whelen Dominator 8 Module by tomcat
Code 3 SD-24 LED / LL273 SERIES surface mount LED By OfficerFive0
UV Mapping by Thero
Liverys by HDBadger, Lewis, and Candice
Screenshots by Canadian Operator and HDBadger
Special Thanks to the Beta Testers:
SAPS Role Play
HDBadger
Lewis
Canadian Operator
Template included in download
Known bugs: interior env lighting is buggy at times especially if you have a visual mod installed you may see some ENV lighting seeping from the back in other places. No worries this is unavoidable with your visual mods installed.
Handling in Riot slot is terrible, benson handling is the best, stand by for updated handling metas
Atm you can change the lights colors from red/blue to all blue, or all red.
No interior collisions in the back of the trailer, it would not work as i intended it to. Made everything a projectile then a steady object in a moving vehicle.
For faster response please report bugs on Discord so i can push out updates, especially if you happen to notice something i missed or the beta testers missed. Id had for ppl to download something that is easily fix.
Join the Discord Server for GTA Modding, Dev resources, dev supports, and feedback https://discord.gg/YkPN2BN
please report bugs in discord, review, and rate this download if you like it.
Support Chat & Bug Reports
https://discord.gg/YkPN2BN
Disclaimer and terms of use
I hold all rights to my designs and reserve the right to revoke its use if you fail to follow the terms of use guidelines.
you are permitted to use the template included and to upload you livery's to LSPDFR just link to this download please. you are also permitted to use this vehicle on your FiveM server provided you give proper credits on your site website and information section.
You are NOT permitted to reupload, rip parts, repackage, or redistribute this modification.
Meta>> C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5
<Item> <modelName>riot</modelName> <txdName>riot</txdName> <handlingId>BENSON</handlingId> <gameName>RIOT</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_RIOT_VAN</layout> <coverBoundOffsets>RIOT_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.130000" y="0.003000" z="-0.045000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="-0.108000" y="-0.053000" z="-0.075000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.555000" /> <FirstPersonPassengerMobilePhoneOffset x="0.169000" y="0.306000" z="0.423000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.281000" y="0.491000" z="0.506000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.156000" y="0.533000" z="0.506000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.080000" z="0.680000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.324000" /> <wheelScaleRear value="0.324000" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.100000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 20.000000 35.000000 90.000000 180.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="1.185" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="10" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_LAW_ENFORCEMENT FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_BULLETPROOF_GLASS</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_NONE</plateType> <dashboardType>VDT_TRUCK</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_SWAT_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards> <Item>REWARD_ARMOUR</Item> </rewards> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Truck</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>VAN_BOXVILLE_FRONT_LEFT</Item> <Item>VAN_BOXVILLE_FRONT_RIGHT</Item> </firstPersonDrivebyData> </Item>