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Viper212

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Reputation Activity

  1. Like
    Viper212 got a reaction from maxuser8991 for a file, Transit Callouts Pack   
    hi guys,
     
    This is my first ever attempt at making a callout pack for LSPDFR, a, so I would appreciate every bit of feedback you guys give me!
     
    This pack as of version 1.0.0 (you can always check the readme of the downloaded file to check the version number) contains 2 callouts. 1 is a suspect fleeing officers after failing to pay for their fare (fare evasion), and the second is a suspect hijacking a transit bus and posing a serious threat to the safety of the citizens of San Andreas.
     
    PLEASE LET ME KNOW OF ANY BUGS IN THE COMMENTS SECTION (NOT THE REVIEW SECTION)
    PLEASE KEEP IN MIND THIS IS A VERY EARLY STAGE IN THIS CALLOUT'S DEVELOPMENT, AND IT IS FAR FROM WHAT I WANT THE END PRODUCT TO BE
     
    DO NOT REUPLOAD, DISTRIBUTE, OR SELL MY CONTENT UNDER ANY CIRCUMSTANCES. IF YOU WANT TO USE MY CONTENT IN A CLAN, PLS CONTACT ME FIRST.
    I AM NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME.
     
    Planned development:
    V1.0.1: will add a new scenario driven callout which will involve a nearly fatal assault in the subway station, and will require the player to talk to witnesses, investigate the area, and apprehend the correct suspect
    V1.02: will add a new potential terrorism callout, but I am still working on the details. 
     
    Thank you so much to @Sebofor helping me create this callout pack. Also, want to thank  @AlexBraun, @RoyceTheFox, @NoNameSet  ,and Rey (sorry couldn't find his name on LSPDFR) for helping to test the callouts for bugs, and for helping me with learning to use the RPH API.
  2. Like
    Viper212 got a reaction from redoper for a file, Transit Callouts Pack   
    hi guys,
     
    This is my first ever attempt at making a callout pack for LSPDFR, a, so I would appreciate every bit of feedback you guys give me!
     
    This pack as of version 1.0.0 (you can always check the readme of the downloaded file to check the version number) contains 2 callouts. 1 is a suspect fleeing officers after failing to pay for their fare (fare evasion), and the second is a suspect hijacking a transit bus and posing a serious threat to the safety of the citizens of San Andreas.
     
    PLEASE LET ME KNOW OF ANY BUGS IN THE COMMENTS SECTION (NOT THE REVIEW SECTION)
    PLEASE KEEP IN MIND THIS IS A VERY EARLY STAGE IN THIS CALLOUT'S DEVELOPMENT, AND IT IS FAR FROM WHAT I WANT THE END PRODUCT TO BE
     
    DO NOT REUPLOAD, DISTRIBUTE, OR SELL MY CONTENT UNDER ANY CIRCUMSTANCES. IF YOU WANT TO USE MY CONTENT IN A CLAN, PLS CONTACT ME FIRST.
    I AM NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME.
     
    Planned development:
    V1.0.1: will add a new scenario driven callout which will involve a nearly fatal assault in the subway station, and will require the player to talk to witnesses, investigate the area, and apprehend the correct suspect
    V1.02: will add a new potential terrorism callout, but I am still working on the details. 
     
    Thank you so much to @Sebofor helping me create this callout pack. Also, want to thank  @AlexBraun, @RoyceTheFox, @NoNameSet  ,and Rey (sorry couldn't find his name on LSPDFR) for helping to test the callouts for bugs, and for helping me with learning to use the RPH API.
  3. Like
    Viper212 got a reaction from Ragnrok for a file, Transit Callouts Pack   
    hi guys,
     
    This is my first ever attempt at making a callout pack for LSPDFR, a, so I would appreciate every bit of feedback you guys give me!
     
    This pack as of version 1.0.0 (you can always check the readme of the downloaded file to check the version number) contains 2 callouts. 1 is a suspect fleeing officers after failing to pay for their fare (fare evasion), and the second is a suspect hijacking a transit bus and posing a serious threat to the safety of the citizens of San Andreas.
     
    PLEASE LET ME KNOW OF ANY BUGS IN THE COMMENTS SECTION (NOT THE REVIEW SECTION)
    PLEASE KEEP IN MIND THIS IS A VERY EARLY STAGE IN THIS CALLOUT'S DEVELOPMENT, AND IT IS FAR FROM WHAT I WANT THE END PRODUCT TO BE
     
    DO NOT REUPLOAD, DISTRIBUTE, OR SELL MY CONTENT UNDER ANY CIRCUMSTANCES. IF YOU WANT TO USE MY CONTENT IN A CLAN, PLS CONTACT ME FIRST.
    I AM NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME.
     
    Planned development:
    V1.0.1: will add a new scenario driven callout which will involve a nearly fatal assault in the subway station, and will require the player to talk to witnesses, investigate the area, and apprehend the correct suspect
    V1.02: will add a new potential terrorism callout, but I am still working on the details. 
     
    Thank you so much to @Sebofor helping me create this callout pack. Also, want to thank  @AlexBraun, @RoyceTheFox, @NoNameSet  ,and Rey (sorry couldn't find his name on LSPDFR) for helping to test the callouts for bugs, and for helping me with learning to use the RPH API.
  4. Like
    Viper212 got a reaction from DivineHustle for a file, Transit Callouts Pack   
    hi guys,
     
    This is my first ever attempt at making a callout pack for LSPDFR, a, so I would appreciate every bit of feedback you guys give me!
     
    This pack as of version 1.0.0 (you can always check the readme of the downloaded file to check the version number) contains 2 callouts. 1 is a suspect fleeing officers after failing to pay for their fare (fare evasion), and the second is a suspect hijacking a transit bus and posing a serious threat to the safety of the citizens of San Andreas.
     
    PLEASE LET ME KNOW OF ANY BUGS IN THE COMMENTS SECTION (NOT THE REVIEW SECTION)
    PLEASE KEEP IN MIND THIS IS A VERY EARLY STAGE IN THIS CALLOUT'S DEVELOPMENT, AND IT IS FAR FROM WHAT I WANT THE END PRODUCT TO BE
     
    DO NOT REUPLOAD, DISTRIBUTE, OR SELL MY CONTENT UNDER ANY CIRCUMSTANCES. IF YOU WANT TO USE MY CONTENT IN A CLAN, PLS CONTACT ME FIRST.
    I AM NOT RESPONSIBLE FOR ANY DAMAGE DONE TO YOUR GAME.
     
    Planned development:
    V1.0.1: will add a new scenario driven callout which will involve a nearly fatal assault in the subway station, and will require the player to talk to witnesses, investigate the area, and apprehend the correct suspect
    V1.02: will add a new potential terrorism callout, but I am still working on the details. 
     
    Thank you so much to @Sebofor helping me create this callout pack. Also, want to thank  @AlexBraun, @RoyceTheFox, @NoNameSet  ,and Rey (sorry couldn't find his name on LSPDFR) for helping to test the callouts for bugs, and for helping me with learning to use the RPH API.

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