Quiggsleyy
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Quiggsleyy got a reaction from Darkmyre in LSPDFR Australia Discussion Thread 2.0So this is what i am working on, just thought i would share,
highly detailed, reflective effects on the stickers, nearly exact replica, on Macgregors NSW VF,
Will probably release it soon if anyone is interested,
WAPOL TEG car.
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Quiggsleyy got a reaction from OblongGaming in LSPDFR Australia Discussion Thread 2.0So this is what i am working on, just thought i would share,
highly detailed, reflective effects on the stickers, nearly exact replica, on Macgregors NSW VF,
Will probably release it soon if anyone is interested,
WAPOL TEG car.
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Quiggsleyy reacted to Natho's Designs in LSPDFR Australia Discussion Thread 2.0yeah mate, wont be long til its out. got interior done today! will share in game pics when i can get it fixed
thats an OpenIV issue, ive had that issue too. you'll need to either try just putting it on mooses vf as it uses the same templaate or just try in game. cant remember if mooses that issue too
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Quiggsleyy reacted to Down Under Mods in LSPDFR Australia Discussion Thread 2.0The complex answer is that some sections of the model such as the boot have flipped vertices so that the other side can be textured too, in game it works fine but in openiv it’s looking as both sides of the vertices at once.
the simple answer is go in game and it’ll be fine
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Quiggsleyy got a reaction from OblongGaming in LSPDFR Australia Discussion Thread 2.0Gday all, quick question for Macgregors model, im currently viewing the model in OpenIV so i can see how the positioning of my textures is looking, however the boot is grey and the bonnet is constantly white, why is this? Cant see my textures at all with it there
Cheers