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ScaWeedania

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Everything posted by ScaWeedania

  1. I am terrible at reading a crash log. Can somebody point out the problem, please? Thank you in advance! crash.txt
  2. Got an issue with some models that have rotating lightbars. Here is the issue: https://imgur.com/a/Ly8IEq0 Instead of the rotating lights, I get a black/grey thing that replaces the actual rotating light. I have seen this issue before but I do not know exactly how to fix it. The pack from where I got the Tahoe included a carcols.ymt file that was suppose to fix that, but after following the exact location and replacing the file, the lightbar still has this bug. Is there another carcols.ymt file that I need to replace or is there any other way to fix this sort of bug? Thank you for your time!
  3. Awesome pack you got in here. I apologize if there has been already somebody who asked this but I did not check all the comments, (I have to be the noob that asks) if there is any chance in the future, maybe, that the cars would be each with its specific files? I don't know if I remember correctly, but I think this pack had separate files for each vehicle. I may be wrong. I totally put my eyes on the Los Santos Metro Police pack vehicles and this add-on option is messing with me a bit. Would definitely appreciate if such thing would be possible. If not, it's alright. Great packs and keep up the good work! I have been using pretty much all your models since the first Grand Cherokee. I am sorry if this would upset anybody, totally not my intention.
  4. Thank you a lot for all your help! Happy New Year!
  5. Thank you for your response! The problem with the crash on going on duty is now over. I managed to reinstall the 2 mods and now I can go on duty without having LSPDFR crash. I would request your help with another problem that occured after the first one: after everything is loaded up, I can start playing normally but after a period of the LSPDFR crashes again. Can you, please, take a look into this log and see if there is anything wrong? Thank you for all your help! RagePluginHook.log
  6. Since the last update, the LSPDFR started to crash when I was going on duty. I posted the log below. Quick explain: I was using the last version of LSPDFR with some plugins and call-outs, everything working without any problems. Decided to reinstall my game in order to join online, deleted all the mods, got bored of online and downloaded 0.4.6 and installed it. I put all my mods that I have been using before and now LSPDFR crashes when I try to go on duty. I tried to not load the plugins automatically when the game launches, but to load them separately when I am in game. Every plugin loads up just fine, LSPDFR just fine, but then when I go on duty the plugin crashes. I also tried to set the WorldEvents.MaxNumberOfEvents = 0 but that did not work as well, as I saw that this would be a solution on other topics. I did get some warnings on the left side of the screen as the call-outs were loading up, saying that there is a compatibility issue, which I guess is the main cause of the crash, with mods like Arrest Manager, Traffic Policer, things which I also recieved when I was using the old version of LSPDFR, but the pluging did not crash back then. Maybe EUP is the issue, maybe the SmartRadio, maybe the Arrest Manager, Traffic Policer? I really ran out of ideas. Maybe somebody can see what is wrong in the log file. The lines that stand out for me (and I have no knowledge about what is in the log file)[can be found almost at the end of the log] are: [1/1/2020 3:16:58 AM.051] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [1/1/2020 3:16:58 AM.051] at \*QejSp\[ISvMgT"q-PL3xsPy_!.I_8wXFL^Q\>*W*sZ$ZCTAb$p'(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [1/1/2020 3:16:58 AM.052] at \*QejSp\[ISvMgT"q-PL3xsPy_!.Q<12}-y{+Un:9WNHZ[nKuaN;%(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [1/1/2020 3:16:58 AM.052] at \*QejSp\[ISvMgT"q-PL3xsPy_!._Ha8l(T>BtNkqm<B 1ZworM?!(Boolean , Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 291 [1/1/2020 3:16:58 AM.052] at D -)<R(!:o$\]$<k"B(bhz w\\(.#r28`9n2hn&J!G7-84h`#hZw(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 224 RagePluingHook.log.txt
  7. The problem that I have and many other have is just that when I go on duty on with the Sheriff Department (BCSO), the shift key is not working in order to pull over vehicles and the Y is not working for accepting callouts. Every other department works just fine, except of BCSO.
  8. This seems like a way of fixing it if you want to play on duty with the BCSO, but sure it is a bit too complicated and it really isn't worth it. I still don't understand the reasons. Why does it have to be like that? Just curious why nobody from the developers has approached this bug yet.
  9. Unfortunately there is no fix at the moment. Just go on duty with another department and everything will work just fine.
  10. Can you please explain how to fix the crashes related to the memory? I am looking everywhere but I can't find any answers.
  11. In order to solve this problem you must go on duty with anything else but not the Sheriff Department. No idea why, but it works perfectly with other departments.
  12. The problem seems to be gone in my game as well. The problem now is when I select the Sheriff vehicle and use it, other vehicles are working just fine. That is very strange. It would be a real pain in the ass for me to reinstall everything now so I will just keep it like this.
  13. I have the same problem. It is not happening every time, but let's say that I use the Computer 5 times when I try to give somebody a ticket or to check the details of a vehicle. 4 times it would work without any problems but on the 5th attempt it would crash. Not sure if it has to do with the areas that I am when I open the Computer but I really think it is a mod conflict. It looks like a lot of people still have this problem, so it isn't only on me. Hopefully the author will have a response to this.
  14. Honestly, I have no idea how to fix this. Now If I get into the game and select for instance to use police2, police3 or any other vehicle in Los Santos area, the game works just fine with all the keys doing their job. If I select the sheriff slot and start driving into the county area, the shift is not working at all. Now I noticed that if the shift isn't working for pulling over, not even the Y is working for accepting calls. So everything is pretty random. Can't seem to find the problem in this.
  15. Just discovered this issue that really appeared out of nowhere. I was playing the game with everything working just fine, closed the game and reopened it again then the shift key was not working. I am using the sprint on shift, which is working fine, but I am not able to pull over any car. The blip on the map is not appearing anymore. I tried to change the keys from the .ini files as well as from the key bindings from in game but nothing worked. I tried to reinstall LSPDFR which solved the problem for just like 30 mins. After closing the game and opening it again, the shift was not working again. Everytime I open the game I recieve this message: I selected 1 and shift key was not working anymore. I reinstalled LSPDFR, I selected 2 and then changed the .ini files and the shift was not working again for pulling over. The thing is that the lines that I had to edit on the .ini files had nothing to do with the traffic stop feature. I am not sure if this is causing the shift to not work for traffic stops, but I think it is a start. I did some researches on old topics and it seems that people had this problem a while ago, but nobody has a clear answer about what is causing it or how to fix it. Somebody said to close the game and reopen it several times in order to fix it, but everything that I tried just doesn't work on me. Is there anybody who can help me with this problem? Everything works just fine. Every callout works, all the ELS settings and everything, I just can't pull over vehicles because I can't get the blip on the map. Thank you in advance and I apologize for the long topic!
  16. I have the same problem. I also have the texture problem: I can't put any color on it. Screenshots: https://imgur.com/a/ocvrKmA
  17. I still have the same problem: the wail and the airhorn are stock in game, the yelp and the 2 tone are working just fine. On the file that I downloaded I have the following files: "SIREN_2.wav", "POLICE_WARNING.wav", "0x0EA58C7C.wav" and "0x0D329446.wav". Can you explain to me which file do I have to edit as well in order to make the siren work with all the tones?

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