Everything posted by jacalapar
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Automatic Roadblocks
I asked politely and addressed the issue with a screenshot saying as soon as you can, please fix this issue as the plugin won't work on the newest version. I've seen much much worse comments than mine and I don't see you replying to any of them which is quite comical. Listen man I don't know who you are, never heard of you in this community as I'm friends with a lot of the devs, If you have an issue with the way I comment on posts please DM me and we'll talk it out like adults. Thank you!
- 248 comments
- 17 reviews
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Automatic Roadblocks
- 248 comments
- 17 reviews
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Clipboard! (and notepad)
@Echooo do you have the version before 1.1.1 clipboard mod? my gta v version doesnt work with that newest version but it did with the last one. Messaged you on discord as well.
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Lore-Friendly Charges and Citations for CompuLite
- 29 comments
- 3 reviews
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Lore Callouts
Whats hardcore mode in the ini file? Nowhere in the readme or the ini does it say anything about that lol
- 201 comments
- 18 reviews
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- rph
- lspdfr callout
- legacy
- rph
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Tagged with:
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MyCallouts
Also to my knowledge you have multiple grammatical and spelling errors on this post and even in game.. Please suggest fixing all of these errors and i'll consider downloading
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MyCallouts
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Realistic UK Callouts
You should make an .ini file so we can disable calls including that call that's bugged with the blip disappearing.....
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CalloutsT
You might want to advise all of us which version EUP is required for your eup call so that way we're prepared.
- 117 comments
- 6 reviews
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Dangerous Callouts
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Dangerous Callouts
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Vehicle Keys
- 55 comments
- 10 reviews
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Seatbelt
- 44 comments
- 68 reviews
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Radio Realism FR
- 401 comments
- 24 reviews
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Radio Realism FR
- 401 comments
- 24 reviews
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Seatbelt
you should be able to if you rename the downloaded wav file to the exact name of whatever 4 audio files were included
- 44 comments
- 68 reviews
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Realistic Handcuffs Sound Effect
I like it other than the fact the officer finishes the cuff animation well before the cuff sound finishes lmao
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Callout Interface
but the issue here is when you get results from using Stop the Ped and find drugs or breathalyze and get the results, or maybe get ID's from anyone, you wont be seeing any of that. I DO NOT recommend turning those notifications off on the left hand side of the screen because of this matter.
- 446 comments
- 46 reviews
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Callout Interface
If that's not what you want, I can offer a "InitialToggledOn" flag that you could enable such that you start the game with it toggled on and as long as you don't manually toggle it off, it will show whenever you get in a car. But I need clarification on which option you're looking for. THIS IS BINGO!! SPOT ON!! Please add it that way i never have to press that terminal key anymore and it will be on in the first place when starting my game lmao
- 446 comments
- 46 reviews
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Callout Interface
OK so when I go on duty, and get into my first car. I already have the terminal set to on automatically when I get into a car. When I get into my car though, I have to press the terminal key (first off) to bring up the terminal for the first time went on duty. I don't wanna have to press the terminal key initially. I want to have it on in the first place. When in a car.
- 446 comments
- 46 reviews
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Callout Interface
no, even when i have that option on, when i initially go on duty and get into a car, i have to initially press the terminal key. I dont want to have to press the terminal key at all and just have it automatically turn on when i get into my FIRST vehicle. Hopefully that helps. And when does our callsign pop up on all of our callout packs installed?
- 446 comments
- 46 reviews
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Callout Interface
Love the new update! Just 1 thing, is there any way you could make it so that I don't have to press the keybind to bring up the terminal when in my car when i first get on patrol and just have it automatically turned on whenever i get in my vehicle? I like the feature where after i press the terminal key it comes up then whenever im in a car it will only show, but id love to not have to press that terminal key when getting on duty initially and have it pop up automatically whenever im in a vehicle. Hopefully this makes sense!
- 446 comments
- 46 reviews
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Callout Interface
Thanks for the reply boss, yeah it was just a suggestion but i doubt we can get rid of the callout notifications on the left that come with lspdfr to only leave with your terminal showing it im assuming? And when I get a call and not accept it, the status changes to N/A instead of on patrol or available. I think it says Available not On Patrol but yeah thought id point that out there.
- 446 comments
- 46 reviews
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Callout Interface
I would also LOVE the ability to have the Terminal always showing ONLY when I'm in my cruiser. An option for that in the ini file would make this super immersive! I would love to have the callouts displaying on the left abolished and the terminal taking over completely showing all the callouts. the only problem is that some callouts have long names in them and the words will cut out on the terminal. A fix for this could be to have the text of the callout and any other text that is cut off due to too many characters be scrolling back and forth just like long names in call of duty do.
- 446 comments
- 46 reviews
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Callout Interface
you can turn the MDT on but theres no option in the ini for both of these. These 2 options "PlaySoundOnDisplay" and "PlaySoundOnAccept" are not in the ini file to give me the option to automaticaly set both of these options to true. I have to enable both of them from false to true every time i boot my gta v.
- 446 comments
- 46 reviews