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CoupleSlugz

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Everything posted by CoupleSlugz

  1. these are the only plugins that i have and also could this have anything to do with my LSPD first response.dll crashing everytime i go into the loading screen
  2. well i just downloaded the LSPDFR troubleshooter today and everytime i reload it it says that Microsoft Visual C++ 2010 Redistributable Package (x64) is not installed so i install it multiple times and it says that it is still not installed so i dont know
  3. everytime i do LSPDFR troubleshooter it says that i do not have Microsoft visual C++ 2010 and i go to the download link and download but it keeps saying that it is not installed can anyone help? [10/31/2016 12:40:53 PM.658] Started new log on 10/31/2016 12:40:53 PM.658 [10/31/2016 12:40:53 PM.676] ==================================================================================================== [10/31/2016 12:40:53 PM.565] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [10/31/2016 12:40:53 PM.682] Log verbosity: Trivial [10/31/2016 12:40:53 PM.684] Initializing input system [10/31/2016 12:40:53 PM.690] Initializing game console [10/31/2016 12:40:53 PM.719] Console key has been set to F4 (key code: 115) [10/31/2016 12:40:53 PM.989] Initializing console variable "ConsoleScrollAmount". [10/31/2016 12:40:53 PM.990] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/31/2016 12:40:53 PM.995] Read value: <null> [10/31/2016 12:40:53 PM.995] Initializing console variable "DisableRenderVersionText". [10/31/2016 12:40:53 PM.996] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [10/31/2016 12:40:54 PM.004] Read value: False [10/31/2016 12:40:54 PM.004] Setting value of console variable "DisableRenderVersionText" to stored value. [10/31/2016 12:40:54 PM.004] Initializing console variable "ConsoleKey". [10/31/2016 12:40:54 PM.005] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/31/2016 12:40:54 PM.006] Read value: RShiftKey [10/31/2016 12:40:54 PM.006] Setting value of console variable "ConsoleKey" to stored value. [10/31/2016 12:40:54 PM.006] Console key has been set to RShiftKey (key code: 161) [10/31/2016 12:40:54 PM.006] Initializing console variable "PluginTimeoutThreshold". [10/31/2016 12:40:54 PM.007] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/31/2016 12:40:54 PM.008] Read value: 10000 [10/31/2016 12:40:54 PM.008] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/31/2016 12:40:54 PM.009] Initializing console variable "AlwaysShowConsoleOutput". [10/31/2016 12:40:54 PM.009] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/31/2016 12:40:54 PM.010] Read value: <null> [10/31/2016 12:40:54 PM.011] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/31/2016 12:40:54 PM.011] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/31/2016 12:40:54 PM.012] Read value: <null> [10/31/2016 12:40:54 PM.013] Initializing console variable "ShowOnScreenWarnings". [10/31/2016 12:40:54 PM.014] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/31/2016 12:40:54 PM.015] Read value: <null> [10/31/2016 12:40:54 PM.015] Console initialized [10/31/2016 12:40:54 PM.015] Initializing forms manager [10/31/2016 12:40:54 PM.057] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V [10/31/2016 12:40:54 PM.079] ================ RAGE Plugin Hook ================ [10/31/2016 12:40:54 PM.128] Detected Windows 8 Home (64-bit) (6.2.9200.0)! [10/31/2016 12:40:54 PM.181] Checking game support [10/31/2016 12:40:55 PM.957] Product name: Grand Theft Auto V [10/31/2016 12:40:59 PM.381] Product version: 1.0.877.1 [10/31/2016 12:40:59 PM.382] Is steam version: False [10/31/2016 12:41:05 PM.172] Initializing DirectX [10/31/2016 12:41:08 PM.911] Initializing Direct3D [10/31/2016 12:41:08 PM.946] Loading C:\WINDOWS\system32\d3d11.dll [10/31/2016 12:41:09 PM.204] Loaded at 0x7FFCBC670000 [10/31/2016 12:41:09 PM.205] D3D11CreateDeviceAndSwapChain at 0x7FFCBC6D5170 [10/31/2016 12:41:09 PM.206] Creating Direct3D 11 device and swap chain [10/31/2016 12:41:09 PM.212] Attempting feature level 10_1 [10/31/2016 12:41:09 PM.399] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [10/31/2016 12:41:09 PM.732] Swap Chain created: 0x2678C943B50 [10/31/2016 12:41:09 PM.748] Swap Chain VTable: 0x2678C943B50 [10/31/2016 12:41:09 PM.749] Swap Chain VTable_2: 0x7FFCBE95D058 [10/31/2016 12:41:09 PM.750] 0x57565510245C8948;0x5741564155415441;0xEC8148D9246C8D48 [10/31/2016 12:41:09 PM.750] D3D11Present: 0x7FFCBE903440 [10/31/2016 12:41:09 PM.751] D3D11ResizeBuffers: 0x7FFCBE9148D0 [10/31/2016 12:41:09 PM.752] D3D11ResizeTarget: 0x7FFCBE955340 [10/31/2016 12:41:09 PM.752] D3D11SetFullscreenState: 0x7FFCBE91B870 [10/31/2016 12:41:09 PM.780] Getting device [10/31/2016 12:41:09 PM.885] Retrieved device [10/31/2016 12:41:09 PM.886] Creating wrapper [10/31/2016 12:41:10 PM.029] Direct3D initialized [10/31/2016 12:41:10 PM.246] Wrapper created [10/31/2016 12:41:10 PM.311] Initialized DirectX [10/31/2016 12:41:10 PM.483] Effect created [10/31/2016 12:41:10 PM.485] Creating buffer [10/31/2016 12:41:10 PM.485] Created buffer [10/31/2016 12:41:10 PM.486] Creating blend state [10/31/2016 12:41:10 PM.487] Created blend state [10/31/2016 12:41:10 PM.487] Done with creation [10/31/2016 12:41:11 PM.026] Direct3D watcher thread spawned [10/31/2016 12:41:11 PM.501] Initializing texture system. [10/31/2016 12:41:11 PM.538] Initializing texture system; phase 1 [10/31/2016 12:41:11 PM.538] Initializing texture system; phase 2 [10/31/2016 12:41:11 PM.556] Initializing texture system; phase 3 [10/31/2016 12:41:11 PM.617] Initializing texture system; phase 4 [10/31/2016 12:41:11 PM.669] Initializing texture system; phase 5 [10/31/2016 12:41:11 PM.744] Initializing texture system; phase 6 [10/31/2016 12:41:11 PM.780] Initializing texture system; phase 7 [10/31/2016 12:41:11 PM.866] Initializing texture system; phase 8 [10/31/2016 12:41:12 PM.020] Initializing texture system; phase 9 [10/31/2016 12:41:12 PM.152] Initializing texture system; phase 10 [10/31/2016 12:41:12 PM.276] Pixel Shader 5.0 not supported. Falling back to 4.0. [10/31/2016 12:41:12 PM.482] Initializing texture system; phase 11 [10/31/2016 12:41:12 PM.534] Initializing texture system; phase 12 [10/31/2016 12:41:12 PM.538] Initializing texture system; phase 13 [10/31/2016 12:41:12 PM.540] Initializing texture system; phase 14 [10/31/2016 12:41:16 PM.135] Direct3D watcher thread ended [10/31/2016 12:45:34 PM.682] LoadingScreenMsg: Initializing game support [10/31/2016 12:45:35 PM.018] Initializing game support [10/31/2016 12:45:36 PM.752] LoadingScreenMsg: Velocity limit removed [10/31/2016 12:45:37 PM.193] Compatibility level: 0 [10/31/2016 12:45:37 PM.195] Supported version detected [10/31/2016 12:45:37 PM.195] ================================================== [10/31/2016 12:45:37 PM.197] LoadingScreenMsg: Patching code [10/31/2016 12:45:37 PM.449] LoadingScreenMsg: Waiting for game initialization [10/31/2016 12:45:37 PM.701] Waiting for game initialization [10/31/2016 12:45:37 PM.803] LoadingScreenMsg: Initializing core [10/31/2016 12:45:38 PM.055] Initializing hook [10/31/2016 12:45:38 PM.638] LoadingScreenMsg: Completing interoperability [10/31/2016 12:45:38 PM.936] Completing interoperability [10/31/2016 12:45:38 PM.977] Initialization code 1. [10/31/2016 12:45:39 PM.003] Initialization code 2. [10/31/2016 12:45:39 PM.004] Initialization code 3. [10/31/2016 12:45:39 PM.024] 1 Address: 0x00007FF7C6D3ADA4 [10/31/2016 12:45:39 PM.031] Calling func 1 [10/31/2016 12:45:39 PM.076] 2 Address: 0x00007FF7C780B4E2 [10/31/2016 12:45:39 PM.127] 3 Address: 0x00007FF7C6355CCA [10/31/2016 12:45:39 PM.228] Address: 0x00007FF7C780B480 [10/31/2016 12:45:39 PM.231] Unknown var: 0x00007FF7C87531B0 [10/31/2016 12:45:39 PM.232] Initialization code 4. [10/31/2016 12:45:39 PM.240] Initialization code 5. [10/31/2016 12:45:39 PM.241] Completing interoperability, phase 1 [10/31/2016 12:45:39 PM.241] Completing interoperability, phase 2 [10/31/2016 12:45:39 PM.242] Completing interoperability, phase 3 [10/31/2016 12:45:39 PM.243] Completing interoperability, phase 4 [10/31/2016 12:45:39 PM.244] Completing interoperability, phase 5 [10/31/2016 12:45:39 PM.247] Completing interoperability, phase 6 [10/31/2016 12:45:39 PM.248] Completing interoperability, phase 7 [10/31/2016 12:45:39 PM.255] LoadingScreenMsg: [10/31/2016 12:45:39 PM.507] LoadingScreenMsg: Loading Story Mode [10/31/2016 12:46:30 PM.489] LoadingScreenMsg: Loading and Populating Game World [10/31/2016 12:46:30 PM.791] LoadingScreenMsg: [10/31/2016 12:46:54 PM.884] Initializing console variable "IsDeveloperModeEnabled". [10/31/2016 12:46:54 PM.887] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/31/2016 12:46:54 PM.890] Read value: False [10/31/2016 12:46:54 PM.891] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [10/31/2016 12:46:54 PM.960] Initializing console variable "TimeScale". [10/31/2016 12:46:54 PM.962] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/31/2016 12:46:54 PM.964] Read value: <null> [10/31/2016 12:46:55 PM.937] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [10/31/2016 12:47:03 PM.701] <UNLOADED PLUGIN>: Initializing input system [10/31/2016 12:47:03 PM.711] <UNLOADED PLUGIN>: Initializing game console [10/31/2016 12:47:03 PM.720] <UNLOADED PLUGIN>: Initializing forms manager [10/31/2016 12:47:04 PM.535] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10/31/2016 12:47:06 PM.834] --------------------------------------------------------------------- [10/31/2016 12:47:06 PM.834] LSPD FIRST RESPONSE [10/31/2016 12:47:06 PM.834] Version 0.3.1 [10/31/2016 12:47:06 PM.834] A G17 Media Modification [10/31/2016 12:47:06 PM.834] - Developed by LMS & Sam [10/31/2016 12:47:06 PM.835] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [10/31/2016 12:47:06 PM.842] © Copyright 2015-2016, G17 Media, www.lspdfr.com [10/31/2016 12:47:06 PM.842] --------------------------------------------------------------------- [10/31/2016 12:47:06 PM.842] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [10/31/2016 12:47:06 PM.842] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [10/31/2016 12:47:07 PM.180] [10/31/2016 12:47:07 PM.614] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [10/31/2016 12:47:07 PM.615] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [10/31/2016 12:47:07 PM.674] Callouts: 250 [10/31/2016 12:47:08 PM.477] [TRACE] Thread CopManager #1 initialized [10/31/2016 12:47:30 PM.966] LSPD First Response: [10/31/2016 12:47:31 PM.685] LSPD First Response: ============================== [10/31/2016 12:47:31 PM.689] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [10/31/2016 12:47:31 PM.699] LSPD First Response: ------------------------------ [10/31/2016 12:47:31 PM.717] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [10/31/2016 12:47:31 PM.732] LSPD First Response: ------------------------------ [10/31/2016 12:47:31 PM.740] LSPD First Response: Exception type: System.InvalidOperationException [10/31/2016 12:47:31 PM.756] LSPD First Response: Exception message: Model with hash 0x563b8570 could not be loaded within a reasonable time. It may be invalid. [10/31/2016 12:47:31 PM.803] LSPD First Response: ------------------------------ [10/31/2016 12:47:31 PM.809] LSPD First Response: Inner exceptions: [10/31/2016 12:47:31 PM.816] LSPD First Response: ------------------------------ [10/31/2016 12:47:31 PM.825] LSPD First Response: Stack trace: [10/31/2016 12:47:31 PM.840] LSPD First Response: at Rage.Model.LoadAndWait() [10/31/2016 12:47:31 PM.871] at Rage.Ped..ctor(Model model, Vector3 position, Single heading) [10/31/2016 12:47:31 PM.885] at ?????????????????????????????????????????.?????????????????????????????????????????() [10/31/2016 12:47:32 PM.036] at ?????????????????????????????????????????.?????????????????????????????????????????() [10/31/2016 12:47:32 PM.037] at Rage.GameFiber.Main() [10/31/2016 12:47:32 PM.038] LSPD First Response: ============================== [10/31/2016 12:47:32 PM.038] LSPD First Response:
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