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Burnsie

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Files posted by Burnsie

  1. Stop squinting at your Log
    This free tool reads your log for you and tells you, in plain English, why your GTA V / LSPDFR setup is crashing or erroring, and exactly what to do about it.
    Simply pick your log, or drag it straight onto the app, and you’ll get:
    A clear verdict at the top
    A prioritised What to fix list
    Full technical details underneath when you want to dig deeper
    No more guessing. No more pasting walls of text into forum threads.
    Requirements
    Windows 10 or later, 64-bit
    Microsoft WebView2 Runtime
    Already installed on almost every Windows 10/11 PC
    If it is missing, the app offers to grab it for you
    No .NET install needed
    The build is fully self-contained
    Features
    Shareable links
    Turn any report into a private link you can send to a friend, support team, or developer. No more copy-pasting walls of text.
    You can choose what to include:
    Just the analysis
    The analysis plus your full RagePluginHook.log for deeper debugging
    Mod install check [BETA]
    Checks where your installed mods actually live in your GTA V folder and flags one of the most common causes of “my mod won’t load”: files being in the wrong place.
    It checks common mod types, including:
    Callouts
    Plugins
    Lighting mods
    ASI mods
    The Mod install check:
    Knows where each supported mod belongs
    Tells you when a mod is in the wrong folder
    Flags missing files a mod needs to work properly
    Works straight from your GTA V folder
    Does not require a log
    For example, it can detect when a file is in Plugins instead of Plugins\LSPDFR.
    System check [BETA]
    Looks at your PC for the things LSPDFR needs and includes anything missing in your report as a possible cause.
    It checks for:
    .NET Framework
    Visual C++ runtimes
    Windows Media Player
    Core LSPDFR files in your GTA V folder
    The System check is read-only. It only looks. It never changes anything.
    Engine crash-forensics
    Fiber attribution
    Exception Catalog
    Expandable rows
    Run a check without a log
    You can run checks straight from the start screen without opening a log first.
    Available checks include:
    System check
    Mod install check
    No RagePluginHook.log required.
    Privacy and optional features
    System check is optional
    Mod install check is optional
    Sharing is optional
    These features can be switched on or off in Settings
    Join our Discord for more information, beta testing, and updates: https://discord.gg/9xETbK6227

    • 413 Downloads
    • 1 Comments
    Updated
  2. Press the panic button. Dispatch calls it in over the scanner with your real location and the cavalry comes in waves: patrol first, SWAT if things stay bad, air support if they get worse. Go down, and the system calls it in for you. When the threat clears: "we are Code 4, no further units required," blips fade, and the city goes back to work.

    Features
    One chord: (default Ctrl+B, controller supported, optional hold-to-confirm with a "disregard last" chirp for accidental taps) triggers the full choreography: radio squelch, radio animation, panic tone, zone-aware scanner broadcast at your actual position.
    Staged escalation: patrol immediately; SWAT/NOOSE and helicopters only join while you're still in danger. Threat stays clear → automatic Code 4. Prefer the classic everything-at-once blast? One config switch.
    Honest unit tracking: every unit that actually spawns is blipped, tracked and arrival-detected — the status bar shows units genuinely on scene (helicopters count while overhead), not wishful requests.
    OFFICER DOWN: drop below critical health (or get dropped) and the distress call goes out automatically — officer-down audio, EMS forced into the response, screen effects, visible wounds. You don't press anything; that's the point.
    Second Chance (experimental, on by default): instead of instant respawn, bleed out on a timer — if EMS reaches you in time, you're stabilized and keep playing.
    Situation-aware dispatch: in a pursuit, backup joins the chase; on a rooftop or in the water, an air unit leads; on Cayo Perico / North Yankton the response adapts to what can actually spawn there.
    Plays nice with your setup: agency left to your backup.xml/region packs (or force one), callouts held during panic and restored after, and a clear warning if another panic-capable plugin is installed instead of double dispatch.

    Optional Extras
    AI officers who go down near you get called in by name; smart shots-fired auto-panic (only when hostiles actually engage, less-lethal excluded); incident report files after every panic.

    For developers: a public API (PanicButton.API.PanicProvider) to trigger, cancel, or listen to panic events.

    Controls (all configurable): Ctrl+B panic · End cancel/Code 4 · console: PanicButtonTrigger, PanicButtonCancel, PanicButtonReloadConfig

    Join our Discord for more information, beta testing, and updates: https://discord.gg/9xETbK6227

    • 432 Downloads
    • 2 Comments
    Updated
  3. Burnsie.Common is the shared framework library used by Burnsie's LSPDFR plugins — starting with PanicButton V1, with more on the way.

    It does nothing on its own. Install it when one of those plugins lists it as a requirement. One copy serves every Burnsie plugin, so you never download the same machinery twice.

    What's inside (for the curious): two assemblies that handle the unglamorous parts of a well-behaved plugin - correct on/off-duty lifecycle, crash-proof police scanner audio (validated against the audio files actually on your install), backup dispatching with real unit tracking and arrival detection, config files that document themselves, keybinds that stay quiet while you're typing or paused, and audio/visual helpers that fail gracefully instead of taking the plugin down.

    Installation: extract — the plugins folder merges into your Grand Theft Auto V root directory (the folder with GTA5.exe). No configuration, no keybind. Upgrading from the old BurnsCommon (v1): delete BurnsCommon.dll.

    Requirements: RAGE Plugin Hook 1.124+, LSPDFR 0.4.9+.

    For plugin developers: documented public API, IntelliSense XML included, full developer guide in the repository. Semantic versioning — plugins built against 2.x keep working across 2.x updates. You can access fully documentation via https://www.burnsieshideout.com/docs/burnsie-common/developer-guide

    Join our Discord for more information, beta testing, and updates: https://discord.gg/9xETbK6227

    • 26 Downloads
    Updated

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