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Files posted by BLacKHaLLoW
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ECED: Extended Corona Expansion Distance
By BLacKHaLLoW in Visuals & Data FIle Modifications
ECED
ECED is a visual mod for emergency lighting coronas that allows them to be viewed at extreme distances.
It only works on coronas, and will not work with LED lights.
ECED is now compatible with LED textures.
If some coronas are hidden behind components but present, they will not be as bright at a distance as the exposed ones.
There are options for amber indicators on or off/default.
There is a new option for those who feel their cars get dirty too fast.
Linked below is a video demonstration, as screenshots don't accurately represent the distant lights.
TIPS
I recommend you turn on DOF. This setting requires a restart to take effect.
I recommend combining this mod with either Fenix2525WOT's Emergency Lighting Revolution or thegreathah's Enhanced Emergency Lighting.
With ECED stacked on top of a modified carcols file, less powerful PC's will have an FPS drop. Lower your shadow quality to combat this.
You can also lower your reflection quality during night patrols for an FPS boost when combined with a carcols.ymt file.
ELS
ELS is disabled at a certain radius around the player.
When conditions are met, LED textures will vanish as intended.
However, the coronas will stay visible because of ECED, just as they always have been.
This is why you will see your LEDs on a non-ELS towtruck at a distance, but not on your LEO ELS Vehicles.
THIS MOD WILL OVERWRITE VISUALV TIMECYCLE FILES
THANK YOU
Jeff, Zach, & all the Code Zero guys.
My YouTube - https://www.youtube.com/channel/UCxuYnQmCq_9FTZSq_fgKDCA
DISCLAIMER
READ THE "README" FILE FOR INSTALL INSTRUCTIONS
MAKE BACKUPS OF YOUR FILES.
I, BLacKHaLLoW, AM NOT LIABLE FOR LOST INFORMATION/GAME FILES.
DO NOT REDISTRIBUTE WITHOUT GIVING PROPER CREDIT. 50+ HOURS WENT INTO THIS.
NO OTHER VISUAL MODS DO WHAT THIS ONE DOES. THIS IS UNIQUE AND I WILL KNOW IF YOU RIP IT OFF.
DO NOT REUPLOAD TO ANOTHER SITE AS A STANDALONE FILE.
ASK FOR MY PERMISSION TO INCLUDE IN A PACK.
11,507 downloads
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Flashlight 3.0
By BLacKHaLLoW in Misc Modifications
THIS MODIFICATION IMPROVES THE FUNCTIONALITY & REALISM OF THE EXISTING GTA V FLASHLIGHT.
I like using my flashlight on patrol - I hate the default flashlight.
It is on par with the flashlight in Luigi's Haunted Mansion.
For whatever the reason, the beam is restricted to just 10 feet in front of you.
I'm no rocket scientist, but I'm fairly certain that this isn't an accurate representation of the physical properties of light.
Another small gripe I have is directed at the trace effects leaving the flashlight.
They make it seem like it is foggy/smoggy out when in actuality it isn't.
Even on a Maglight, this beam is minimal and it depends on current weather conditions.
This mod doesn't have variety like my past ones do - one size fits all.
I have spent about 20 hours perfecting this modification, and I am very happy with the results.
RECOMMENDATIONS
I recommend that you install ECED, as that what this mod was designed around.
(However, I see no reason that this wont work with other visualsettings.dat files. I simply haven't tried it.)
I recommend lowering your shadow quality if you experience an FPS drop.
I recommend you try shining the light in tall grass and in the middle of the city to ensure stability.
Understand that this light casts shadows. If you have a lower end GPU or CPU, you may experience an FPS drop.
My YouTube Channel - https://www.youtube.com/channel/UCxuYnQmCq_9FTZSq_fgKDCA
UPDATED DEMO VIDEO
BACK UP YOUR ORIGINAL FILES. I AM NOT RESPONSIBLE FOR LOST META FILES.
DO NOT REDISTRIBUTE WITHOUT GIVING PROPER CREDIT. 20+ HOURS WENT INTO THIS.
NO OTHER MODS DO WHAT THIS ONE DOES. THIS IS UNIQUE AND I WILL KNOW IF YOU RIP IT OFF.
ASK FOR MY PERMISSION TO INCLUDE IN A PACK.
IF YOU INCLUDE MY MODIFICATIONS WITH A PACK, YOU MUST PRESERVE THE ORIGINAL, UNALTERED, ENTIRE FOLDER INCLUDING MY README FILE.
DO NOT REUPLOAD TO ANOTHER SITE AS A STANDALONE FILE. I ONLY UPLOAD TO LSPDFR.COM
28,501 downloads
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Road Flare!
By BLacKHaLLoW in Misc Modifications
ROAD FLARE!
This simple modification will improve the reflections and reduce or eliminate the smoke that emits from a road flare in GTA V.
This also increases the carrying capacity of flares in your inventory to a more appropriate amount.
I love using road flares in my patrols, but there have always been a few problems that kept me from including them in a video.
Emergency flares are very bright.
GTA flares are NOT.
Strontium nitrate burns a deep red, and illuminates everything in the vacinity.
GTA flares are about as bright as a BIC lighter's last breath.
Only specific flares emit huge plumes of smoke, mainly maritime flares.
This is so the light will reflect off the smoke for better visibility when out on the ocean.
GTA flares emit a comically large, colored plume - realistic for a smoke bomb, but not a road flare.
It makes my MVA scenes look like the Gates of Hell are opening up from below the streets of Los Santos.
This modification sets out to fix these issues, and also give a little flexibility so you can personalize it to your tastes.
I'm working on an update to this mod which will be released soon, allowing for a more realistic burn from the flares.
Also, it will increase the burn duration. I find myself replacing extinguished flares more often than I want to be.
THERE ARE THREE BRIGHTNESS LEVELS
WITHIN EACH LEVEL, THERE ARE TWO VARIATIONS OF RED
THERE ARE FOUR SMOKE LEVELS IF YOU WANT SMOKE
THERE IS A FILE WITH NO SMOKE IF YOU WANT IT REMOVED COMPLETELY
- RECOMMENDATIONS -
I recommend USING road flares. It adds another layer to certain situations like MVAs and street shootouts.
To quickly deploy a road flare, just aim with any weapon and hit G on the keyboard!
This keybinding is configurable in the game settings.
I recommend that you try installing ECED, as that what this mod was designed around.
(I see no reason that this wont work with other visual settings. I simply haven't tried it.)
I recommend BRIGHT settings when combined with Prophet's MemeEnhancer.
I recommend testing your chosen brightness level with multiple flares in a populated or heavily forested area to ensure stability.
I recommend lowering your shadow quality if you have an FPS drop when 7+ flares are deployed.
I recommend you try both variations of red. The screenshots included are with the MORE RED option on BRIGHTEST settings.
Understand that each flare's reflections will vary slightly. The corona is at ground level once the flare lands.
This can result in a portion of the emissive light clipping slightly under the ground.
My Youtube - https://www.youtube.com/channel/UCxuYnQmCq_9FTZSq_fgKDCA
DISCLAIMER
DO NOT REDISTRIBUTE WITHOUT GIVING PROPER CREDIT. 10+ HOURS WENT INTO THIS.
NO OTHER MODS DO WHAT THIS ONE DOES. THIS IS UNIQUE AND I WILL KNOW IF YOU RIP IT OFF.
IF YOU INCLUDE MY MODIFICATIONS WITH A PACKAGE OF MODS, YOU MUST PRESERVE THE ORIGINAL, UNALTERED, ENTIRE FOLDER INCLUDING MY README FILE.
DO NOT REUPLOAD TO ANOTHER SITE AS A STANDALONE FILE. I ONLY UPLOAD TO LSPDFR.COM
ASK FOR MY PERMISSION TO INCLUDE IN A PACK.
1,826 downloads

