Reputation Activity
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BradM got a reaction from manevro for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
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BradM got a reaction from LimYH for a file, [ELS] BCSO Vehicle PackTook a shot at modelling and this is the initial result. My first vehicle pack for GTAV. Includes 6 vehicles.
I want to give a big thanks to @Maurice97 for helping me get started, answering my questions and helping me with some bug fixes. Also have to thank @t0y for also answering my nooby questions. Couldn't have got this far without you guys. And thank you to BlackJesus, thegreathah and Him1250 for the great tutorials videos you have put out as well.
FILE INFO:
This vehicle pack contains 6 vehicles, which include:
2011 CVPI
2013 Tahoe
2013 FPIU
2014 Charger
2016 FPIS
2016 Impala
- All vehicles have working takedowns.
- If you find the Whelen Justice lights too dim during the day, try this edited emissive texture by Black Jesus: emergelights_justice.rar
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! Don't complain to me about it. ELS is extremely customizable. Check out the ELS user documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.
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BradM got a reaction from matcin113 for a file, [4K] LSPD Vehicle Texture Pack (Boston Based)A wicked good livery for your LSPD cahs.
COMPATIBLE MODELS (May also fit others)
2011 CVPI - Bxbugs123
2011 CVPI - t0y / OfficerFive0
2013-15 FPIU - Thegreathah
2016 FPIU- Thegreathah
2016 FPIU - Thehurk
2013 Tahoe - t0y / Maurice97 / OfficerFive0
2015 Tahoe - Thegreathah / Policesco / t0y
2016 Taurus - Gump / Thegreathah / t0y
2013 Impala - Zach Plays / t0y
Chevy Express - Doitmyself
2013 Caprice - Kane104 and Policesco templates
*Note the Caprice models are both posted offsite, they can be found at GTA5 mods and Accurate Studios.
Get some all blue lighting for a more authentic Bostonian police experience:
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BradM got a reaction from Hadvezer for a file, [4K] San Andreas State Police Texture PackSan Andreas State Police texture pack inspired by Arizona DPS.
Thanks to @Problematic for a few of these amazing screenshots
SOME COMPATIBLE MODELS (Will also fit others)
2013-15 FPIU - TwistedScopes / Thegreathah / Thehurk
2016 FPIU - Thehurk
2016 FPIU - thegreathah / t0y / Maurice97
2009 Charger - Thehurk
2013 Expedition - Thehurk
2014 Charger - Windows446
2014 Charger - Maruice97 / Bxbugs123
2015 Charger - Policesco / Thehurk
2015 Charger - Kafloopy88 / thegreathah / Black Jesus
2013 Tahoe - t0y / Maurice97
2015 Tahoe - Thegreathah / Policesco / Thehurk
2016 Taurus - Thegreathah / Jumperman09 / Gump
2013 Impala - ZachPlays
2011 CVPI - BxBugs123
2011 CVPI - Windows446 / Thehurk
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BradM reacted to Skin Works for a file, LSPD Pack (Sunset)Los Santos Police Department
(Sunset)
This is one of my first 100% made up skins I ever made, with some real life influences. However, now with a breath of fresh air comes a updated version. The core concept and colours remain but has a much better look and feel I think. Please enjoy all! This is as always the simple install of finding the .ytd folder of the vehicle you want to use then importing all the skins then save. Notice any issues or have suggestions please share in the comments section.
Please respect the amount of time taken and do not re-upload or rip off.
Please, feel free to make a donation if you like, any amount is more than appreciated! Thanks Everyone.
Vehicles used (but not limited to):
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BradM reacted to Thehurk for a file, 2011 Forza CVPI PackMODEL OVERVIEW
=================================
- NAME: 2011 Forza CVPI Pack
- VERSION: V1.0
- EXTRA PARTS: Lots
- OPTIMIZED FOR: Anything
IMPORTANT NOTES
===============================
I am always accepting small donations! It is in no way shape or form a requirement, but donations always show me how much you guys
enjoy the models, and it encourages me to keep modding to the best of my abilities!
DO NOT USE THE REVIEW SECTION TO REPORT BUGS, POST IN THE COMMENTS SECTION FOR THAT!!!!!
IF YOU HAVE NOT READ THE READ ME AND ASK ONE OF THE FAQs I WILL NOT ANSWER!!!
A huge thank you to Problematic for the flawless screenshots!
INSTILLATION INSTRUCTIONS
================================
To install the vehicle models themselves, simply place them in your latest patch day in your mods folder.
I have installed the vehicles in my game to patchday10 where I have found the most success.
To install the VCF file, navigate to:
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS\pack_default
and place it in there.
If you wish to install this vehicle to another slot, simply change the name of the vehicle, and change in the vehicle meta,
the handling line the slot uses to police.
PACK NOTES
=================================
- These vehicles feature the brand new Ford Crown Victoria from Forza Horizon 3. As such, the base model it uses is significantly better quality,
features proper textures, a full 3d engine, proper scaling and many other features. When myself and Lundy created this model, our goal was that if
it wasnt on the actual real life car, then we wouldnt feature it on our car and vise versa.
- The vehicles are rather large in size because of the 3d engine. Without the 3d engine the base model is around 98k. But quality.
- The models should be fully working, besides the front windshield breaking. It should handle exactly like you expect from the DSF vic, or any
other crown victoria you have driven in game, but with significantly higher quality in the model.
- The template for this base model is highly similar to the DSF one, but there are some slight differences which make it easier for skinners to
do their thing. It requires minimal ammount of work to make it fit my template!
-memes
COMMON QUESTIONS
=================================
Q: Why aren't my lights bright?
A: You do not have light-enhancing mods installed. Download RadianceV and/or other mods that increase emergency lighting brightness.
Q: Will you please help me ins--
A: Did you read the readme?
Q: I dont have Patchday10/anything else?
A: Then put the car in your latest pactch day, or copy patchday10/anything else over.
Q: Why does my game crash after I install the car/meta/carcol?
A: I don't know, it works in my game. Make sure you have no spaces when you coppied the line.
Q: Will you send me ______?
A: No.
Q: Can I make skins for this vehicle?
A: By all means, go ahead, just dont re-upload the vehicle model itself.
Q: Will all other CVPI skins work with this model?
A: Unfortunately no, but they only require minimal edits to make them work!
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BradM got a reaction from East German Modding for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from TankXking21 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from zombie13 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Gallu04 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from TheSpiffyOne for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Scorpi09 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Olliephaunt for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from JoeOvercome for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from RedLegs13B for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Mass Unit Development for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from JurassicTwizzler for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from rods for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Jason Designs for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from BoysListenUp for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from tonythenain for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Hadvezer for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from Sgt. Divine Liberty for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from TheLynxster for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix. -
BradM got a reaction from thatguy970 for a file, [ELS] LSPD Vehicle PackFILE INFO:
This vehicle pack contains 10 vehicles; 6 patrol, 2 traffic enforcement and 2 unmarked cars. The following cars are included:
2011 CVPI
2013 Tahoe
2014 Charger
2015 FPIU
2016 Charger
2016 FPIS
2016 FPIS - Unmarked
2014 Charger - Unmarked
2011 CVPI - Traffic Enforcement
2016 Impala Traffic Enforcement
Patrol and Traffic Enforcement vehicles have working takedowns and alley lights.
PLEASE NOTE - The unmarked vehicles have been separated from the main folder and are their own download due to upload size limits.
- If you do not have extra police slots setup POLICE5 and POLICE6 will not work in game. You can rename these to whatever you want. Just make sure your vehicles.meta, mainly the handling lines, are correct (so you don't have SUV handling for a sedan or something).
PREVIEW VIDEO:
(The aux coronas don't show up in the editor, so this isn't a completely accurate representation of in game lighting with included VCFs, but you get the idea).
CREDITS:
OTHER INFO:
TINT BUG? Go into the vehicle.meta and find the 'diffusetint' line for the particular model (SHERIFF2, SHERIFF, POLICE, etc). Replace that value with <diffuseTint value="0x00FFFFFF" /> ... Or simply change the tint in game with a native trainer If your Impala is flipping try a different handling line. I have had luck with POLICE3 and FUGITIVE If you are changing the liveries YOU MUST change the textures in both the normal .ytd and the +hi.ytd ... if you just change it in one or the other the liveries will be different at different distances. If you don't like something about the lighting patterns, speeds, light stages or anything related to ELS chances are you can change it! ELS is extremely customizable. Check out the ELS documentation, please don't ask me. All the info you need is in there. If you notice a bug or mistake (which I most likely have made a few) please let me know, and I'll try to fix it in the next update. It could be an easy or quick fix.