Everything posted by Zeb
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LSPDFR Crashing on start up
hey its all fixed I just reinstalled my mods folder 🙂
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LSPDFR Crashing on start up
disregard that comment on waiting for game window to load it worked all of a sudden after 10 restarts haha, the game however is still crashing on loading screen even tho I added the folder to exceptions list update: I removed my mods folder from my directory and that seemed to be the trick, what can be my next steps to keep my mods? all I had was EUP and one car
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LSPDFR Crashing on start up
Okay so I added it as an exception, and now ragepluginhook logo is on my desktop reading "waiting for game window" and it is stuck on that
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LSPDFR Crashing on start up
How do i do that sorry haha
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LSPDFR Crashing on start up
Hey guys, I was having a good smooth run yesterday. When I went to play today LSPDFR crashes on startup again. log below.
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LSPDFR Crashing on start up
can you send the link please! it wont let me update to 4.7.2 on windows 10! can you please send that link that helped you
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LSPDFR Crashing on start up
Hopefully this issue can be resolved 😞 It just keeps on crashing before I load in. I hear that beep sound and get the message that LSPDFR has crashed, I am then in free mode where I try to press F4 and I manually load and it just instantly crashes. My game doesn't though
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LSPDFR Crashing on start up
is there anything else I can do or that you can suggest for me pleaseeee, I have been trying every single day for a fix and still nothing I just want to play again
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LSPDFR Crashing on start up
any suggestions on what I could do 😞
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LSPDFR Crashing on start up
correct, the only .NET that I was able to install that was an update was 4.6.2 sadly.
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LSPDFR Crashing on start up
there you go, hopefully you can help 😞
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LSPDFR Crashing on start up
says "The .NET Framework 4.8 is not supported on this operting system" i am using windows 10
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LSPDFR Crashing on start up
first step i did haha, ive done it about 15 times no joke 😞 idk what else I can do
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LSPDFR Crashing on start up
wont let me do 4.7.2. says not avaliable for my operting system (windows 10)
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LSPDFR Crashing on start up
didnt work 😞
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LSPDFR Crashing on start up
Hey guys! I ahvent played in a while so I decided to do a fresh download of GTA V and LSPDFR! I am running no mods/plugins at the moment! Just LSDPFR Which keeps crashing on startup. Below is the Log someone please help 😞 been itching to play [2/2/2020 10:27:07 AM.997] Started new log on 2/2/2020 10:27:07 AM.997 [2/2/2020 10:27:08 AM.001] ==================================================================================================== [2/2/2020 10:27:07 AM.984] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2/2/2020 10:27:08 AM.001] Log verbosity: Trivial [2/2/2020 10:27:08 AM.003] Initializing input system [2/2/2020 10:27:08 AM.008] Initializing game console [2/2/2020 10:27:08 AM.021] Console key has been set to F4 (key code: 115) [2/2/2020 10:27:08 AM.148] Initializing console variable "ConsoleScrollAmount". [2/2/2020 10:27:08 AM.148] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2/2/2020 10:27:08 AM.153] Read value: <null> [2/2/2020 10:27:08 AM.153] Initializing console variable "ConsoleKey". [2/2/2020 10:27:08 AM.153] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2/2/2020 10:27:08 AM.153] Read value: <null> [2/2/2020 10:27:08 AM.153] Initializing console variable "PluginTimeoutThreshold". [2/2/2020 10:27:08 AM.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2/2/2020 10:27:08 AM.162] Read value: 60000 [2/2/2020 10:27:08 AM.162] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2/2/2020 10:27:08 AM.162] Initializing console variable "AlwaysShowConsoleOutput". [2/2/2020 10:27:08 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2/2/2020 10:27:08 AM.162] Read value: <null> [2/2/2020 10:27:08 AM.162] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2/2/2020 10:27:08 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2/2/2020 10:27:08 AM.163] Read value: <null> [2/2/2020 10:27:08 AM.163] Initializing console variable "ShowOnScreenWarnings". [2/2/2020 10:27:08 AM.163] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2/2/2020 10:27:08 AM.163] Read value: <null> [2/2/2020 10:27:08 AM.163] Console initialized [2/2/2020 10:27:08 AM.163] Initializing forms manager [2/2/2020 10:27:08 AM.182] Cleaning temp folder [2/2/2020 10:27:08 AM.185] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V [2/2/2020 10:27:08 AM.197] ================ RAGE Plugin Hook ================ [2/2/2020 10:27:08 AM.204] Command line option "ScOnlineOnly" is specified twice. Please remove one. [2/2/2020 10:27:08 AM.212] Detected Windows 10 Home (64-bit) (10.0.10586.0)! [2/2/2020 10:27:08 AM.213] Checking game support [2/2/2020 10:27:08 AM.656] Product name: Grand Theft Auto V [2/2/2020 10:27:08 AM.656] Product version: 1.0.1868.0 [2/2/2020 10:27:08 AM.656] Is steam version: True [2/2/2020 10:27:08 AM.657] Initializing DirectX [2/2/2020 10:27:08 AM.660] Initializing Direct3D [2/2/2020 10:27:08 AM.661] Getting game swap chain [2/2/2020 10:27:08 AM.748] Swap Chain created: 0x7FF61F9124F8 [2/2/2020 10:27:08 AM.748] Swap Chain VTable: 0x257CA23EFC0 [2/2/2020 10:27:08 AM.748] 0x575655DA07F325E9;0x5741564155415441;0xEC8148D9246C8D48 [2/2/2020 10:27:08 AM.748] D3D11Present: 0x7FFC5AEE11A0 [2/2/2020 10:27:08 AM.748] D3D11ResizeBuffers: 0x7FFC5AEF9880 [2/2/2020 10:27:08 AM.748] D3D11ResizeTarget: 0x7FFC5AF31CA0 [2/2/2020 10:27:08 AM.748] D3D11SetFullscreenState: 0x7FFC5AEF94F0 [2/2/2020 10:27:08 AM.748] Getting device [2/2/2020 10:27:08 AM.749] Retrieved device [2/2/2020 10:27:08 AM.749] Creating wrapper [2/2/2020 10:27:08 AM.750] Direct3D initialized [2/2/2020 10:27:08 AM.750] Initialized DirectX [2/2/2020 10:27:08 AM.750] Direct3D watcher thread spawned [2/2/2020 10:27:08 AM.888] Wrapper created [2/2/2020 10:27:08 AM.906] Effect created [2/2/2020 10:27:08 AM.907] Creating buffer [2/2/2020 10:27:08 AM.907] Created buffer [2/2/2020 10:27:08 AM.907] Creating blend state [2/2/2020 10:27:08 AM.907] Created blend state [2/2/2020 10:27:08 AM.907] Done with creation [2/2/2020 10:27:09 AM.025] Initializing texture system. [2/2/2020 10:27:09 AM.025] Initializing texture system; phase 1 [2/2/2020 10:27:09 AM.025] Initializing texture system; phase 2 [2/2/2020 10:27:09 AM.041] Initializing texture system; phase 3 [2/2/2020 10:27:09 AM.041] Initializing texture system; phase 4 [2/2/2020 10:27:09 AM.064] Initializing texture system; phase 5 [2/2/2020 10:27:09 AM.066] Initializing texture system; phase 6 [2/2/2020 10:27:09 AM.070] Initializing texture system; phase 7 [2/2/2020 10:27:09 AM.073] Initializing texture system; phase 8 [2/2/2020 10:27:09 AM.075] Initializing texture system; phase 9 [2/2/2020 10:27:09 AM.076] Initializing texture system; phase 10 [2/2/2020 10:27:09 AM.082] Initializing texture system; phase 11 [2/2/2020 10:27:09 AM.083] Initializing texture system; phase 12 [2/2/2020 10:27:09 AM.085] Initializing texture system; phase 13 [2/2/2020 10:27:09 AM.085] Initializing texture system; phase 14 [2/2/2020 10:27:13 AM.751] Direct3D watcher thread ended [2/2/2020 10:27:20 AM.585] LoadingScreenMsg: Initializing game support [2/2/2020 10:27:20 AM.837] Initializing game support [2/2/2020 10:27:26 AM.545] LoadingScreenMsg: Velocity limit removed [2/2/2020 10:27:26 AM.887] Compatibility level: 0 [2/2/2020 10:27:26 AM.887] Supported version detected [2/2/2020 10:27:26 AM.887] ================================================== [2/2/2020 10:27:26 AM.887] LoadingScreenMsg: Patching code [2/2/2020 10:27:27 AM.137] LoadingScreenMsg: Waiting for game initialization [2/2/2020 10:27:27 AM.388] Waiting for game initialization [2/2/2020 10:27:27 AM.488] LoadingScreenMsg: Initializing core [2/2/2020 10:27:27 AM.738] Initializing hook [2/2/2020 10:27:32 AM.767] LoadingScreenMsg: Completing interoperability [2/2/2020 10:27:33 AM.017] Completing interoperability [2/2/2020 10:27:33 AM.017] Initialization code 1. [2/2/2020 10:27:33 AM.017] Initialization code 2. [2/2/2020 10:27:33 AM.017] Initialization code 3. [2/2/2020 10:27:33 AM.027] 1 Address: 0x00007FF61D81C654 [2/2/2020 10:27:33 AM.027] Calling func 1 [2/2/2020 10:27:33 AM.048] 2 Address: 0x00007FF61E39029A [2/2/2020 10:27:33 AM.048] 3 Address: 0x00007FF61CE0631A [2/2/2020 10:27:33 AM.095] Address: 0x00007FF61E390244 [2/2/2020 10:27:33 AM.095] Unknown var: 0x00007FF61F3B1CA0 [2/2/2020 10:27:33 AM.095] Initialization code 4. [2/2/2020 10:27:33 AM.095] Initialization code 5. [2/2/2020 10:27:33 AM.095] Completing interoperability, phase 1 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 2 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 3 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 4 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 5 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 6 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 7 [2/2/2020 10:27:33 AM.096] LoadingScreenMsg: [2/2/2020 10:27:33 AM.346] LoadingScreenMsg: Loading Story Mode [2/2/2020 10:27:46 AM.877] LoadingScreenMsg: Loading and Populating Game World [2/2/2020 10:27:47 AM.127] LoadingScreenMsg: [2/2/2020 10:28:12 AM.368] Initializing console variable "IsDeveloperModeEnabled". [2/2/2020 10:28:12 AM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [2/2/2020 10:28:12 AM.368] Read value: <null> [2/2/2020 10:28:12 AM.368] Initializing console variable "TimeScale". [2/2/2020 10:28:12 AM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [2/2/2020 10:28:12 AM.368] Read value: <null> [2/2/2020 10:28:56 AM.511] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified. [2/2/2020 10:29:00 AM.009] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [2/2/2020 10:29:04 AM.098] <UNLOADED PLUGIN>: Initializing input system [2/2/2020 10:29:04 AM.101] <UNLOADED PLUGIN>: Initializing game console [2/2/2020 10:29:04 AM.105] <UNLOADED PLUGIN>: Initializing forms manager [2/2/2020 10:29:04 AM.347] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [2/2/2020 10:29:04 AM.560] LSPD First Response: [TRACE] Started loading LSPDFR [2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062) [2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC [2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com [2/2/2020 10:29:04 AM.838] LSPD First Response: [2/2/2020 10:29:04 AM.838] LSPD First Response: ============================== [2/2/2020 10:29:04 AM.838] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2/2/2020 10:29:04 AM.838] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.838] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [2/2/2020 10:29:04 AM.838] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.838] LSPD First Response: Exception type: System.TypeInitializationException [2/2/2020 10:29:04 AM.839] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception. [2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.839] LSPD First Response: Inner exceptions: [2/2/2020 10:29:04 AM.839] LSPD First Response: Exception type: System.TypeLoadException [2/2/2020 10:29:04 AM.839] LSPD First Response: Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. [2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.839] LSPD First Response: Stack trace: [2/2/2020 10:29:04 AM.839] LSPD First Response: at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#() [2/2/2020 10:29:04 AM.839] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75 [2/2/2020 10:29:04 AM.839] LSPD First Response: ============================== [2/2/2020 10:29:04 AM.839] LSPD First Response: [2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.839] LSPD First Response: Stack trace: [2/2/2020 10:29:04 AM.839] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429 [2/2/2020 10:29:04 AM.839] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163 [2/2/2020 10:29:04 AM.839] at Rage.GameFiber.Main() [2/2/2020 10:29:04 AM.839] LSPD First Response: ============================== [2/2/2020 10:29:04 AM.839] LSPD First Response: [2/2/2020 10:29:04 AM.843] LSPD First Response: [FATAL] Forced termination [2/2/2020 10:29:04 AM.849] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [2/2/2020 10:29:04 AM.899] LSPD First Response: [INFO] LSPDFR has shut down
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LSPDFR Crashing on start up
Hey guys! I ahvent played in a while so I decided to do a fresh download of GTA V and LSPDFR! I am running no mods/plugins at the moment! Just LSDPFR Which keeps crashing on startup. Below is the Log someone please help :( been itching to play [2/2/2020 10:27:07 AM.997] Started new log on 2/2/2020 10:27:07 AM.997 [2/2/2020 10:27:08 AM.001] ==================================================================================================== [2/2/2020 10:27:07 AM.984] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2/2/2020 10:27:08 AM.001] Log verbosity: Trivial [2/2/2020 10:27:08 AM.003] Initializing input system [2/2/2020 10:27:08 AM.008] Initializing game console [2/2/2020 10:27:08 AM.021] Console key has been set to F4 (key code: 115) [2/2/2020 10:27:08 AM.148] Initializing console variable "ConsoleScrollAmount". [2/2/2020 10:27:08 AM.148] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2/2/2020 10:27:08 AM.153] Read value: <null> [2/2/2020 10:27:08 AM.153] Initializing console variable "ConsoleKey". [2/2/2020 10:27:08 AM.153] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2/2/2020 10:27:08 AM.153] Read value: <null> [2/2/2020 10:27:08 AM.153] Initializing console variable "PluginTimeoutThreshold". [2/2/2020 10:27:08 AM.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2/2/2020 10:27:08 AM.162] Read value: 60000 [2/2/2020 10:27:08 AM.162] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2/2/2020 10:27:08 AM.162] Initializing console variable "AlwaysShowConsoleOutput". [2/2/2020 10:27:08 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2/2/2020 10:27:08 AM.162] Read value: <null> [2/2/2020 10:27:08 AM.162] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2/2/2020 10:27:08 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2/2/2020 10:27:08 AM.163] Read value: <null> [2/2/2020 10:27:08 AM.163] Initializing console variable "ShowOnScreenWarnings". [2/2/2020 10:27:08 AM.163] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2/2/2020 10:27:08 AM.163] Read value: <null> [2/2/2020 10:27:08 AM.163] Console initialized [2/2/2020 10:27:08 AM.163] Initializing forms manager [2/2/2020 10:27:08 AM.182] Cleaning temp folder [2/2/2020 10:27:08 AM.185] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V [2/2/2020 10:27:08 AM.197] ================ RAGE Plugin Hook ================ [2/2/2020 10:27:08 AM.204] Command line option "ScOnlineOnly" is specified twice. Please remove one. [2/2/2020 10:27:08 AM.212] Detected Windows 10 Home (64-bit) (10.0.10586.0)! [2/2/2020 10:27:08 AM.213] Checking game support [2/2/2020 10:27:08 AM.656] Product name: Grand Theft Auto V [2/2/2020 10:27:08 AM.656] Product version: 1.0.1868.0 [2/2/2020 10:27:08 AM.656] Is steam version: True [2/2/2020 10:27:08 AM.657] Initializing DirectX [2/2/2020 10:27:08 AM.660] Initializing Direct3D [2/2/2020 10:27:08 AM.661] Getting game swap chain [2/2/2020 10:27:08 AM.748] Swap Chain created: 0x7FF61F9124F8 [2/2/2020 10:27:08 AM.748] Swap Chain VTable: 0x257CA23EFC0 [2/2/2020 10:27:08 AM.748] 0x575655DA07F325E9;0x5741564155415441;0xEC8148D9246C8D48 [2/2/2020 10:27:08 AM.748] D3D11Present: 0x7FFC5AEE11A0 [2/2/2020 10:27:08 AM.748] D3D11ResizeBuffers: 0x7FFC5AEF9880 [2/2/2020 10:27:08 AM.748] D3D11ResizeTarget: 0x7FFC5AF31CA0 [2/2/2020 10:27:08 AM.748] D3D11SetFullscreenState: 0x7FFC5AEF94F0 [2/2/2020 10:27:08 AM.748] Getting device [2/2/2020 10:27:08 AM.749] Retrieved device [2/2/2020 10:27:08 AM.749] Creating wrapper [2/2/2020 10:27:08 AM.750] Direct3D initialized [2/2/2020 10:27:08 AM.750] Initialized DirectX [2/2/2020 10:27:08 AM.750] Direct3D watcher thread spawned [2/2/2020 10:27:08 AM.888] Wrapper created [2/2/2020 10:27:08 AM.906] Effect created [2/2/2020 10:27:08 AM.907] Creating buffer [2/2/2020 10:27:08 AM.907] Created buffer [2/2/2020 10:27:08 AM.907] Creating blend state [2/2/2020 10:27:08 AM.907] Created blend state [2/2/2020 10:27:08 AM.907] Done with creation [2/2/2020 10:27:09 AM.025] Initializing texture system. [2/2/2020 10:27:09 AM.025] Initializing texture system; phase 1 [2/2/2020 10:27:09 AM.025] Initializing texture system; phase 2 [2/2/2020 10:27:09 AM.041] Initializing texture system; phase 3 [2/2/2020 10:27:09 AM.041] Initializing texture system; phase 4 [2/2/2020 10:27:09 AM.064] Initializing texture system; phase 5 [2/2/2020 10:27:09 AM.066] Initializing texture system; phase 6 [2/2/2020 10:27:09 AM.070] Initializing texture system; phase 7 [2/2/2020 10:27:09 AM.073] Initializing texture system; phase 8 [2/2/2020 10:27:09 AM.075] Initializing texture system; phase 9 [2/2/2020 10:27:09 AM.076] Initializing texture system; phase 10 [2/2/2020 10:27:09 AM.082] Initializing texture system; phase 11 [2/2/2020 10:27:09 AM.083] Initializing texture system; phase 12 [2/2/2020 10:27:09 AM.085] Initializing texture system; phase 13 [2/2/2020 10:27:09 AM.085] Initializing texture system; phase 14 [2/2/2020 10:27:13 AM.751] Direct3D watcher thread ended [2/2/2020 10:27:20 AM.585] LoadingScreenMsg: Initializing game support [2/2/2020 10:27:20 AM.837] Initializing game support [2/2/2020 10:27:26 AM.545] LoadingScreenMsg: Velocity limit removed [2/2/2020 10:27:26 AM.887] Compatibility level: 0 [2/2/2020 10:27:26 AM.887] Supported version detected [2/2/2020 10:27:26 AM.887] ================================================== [2/2/2020 10:27:26 AM.887] LoadingScreenMsg: Patching code [2/2/2020 10:27:27 AM.137] LoadingScreenMsg: Waiting for game initialization [2/2/2020 10:27:27 AM.388] Waiting for game initialization [2/2/2020 10:27:27 AM.488] LoadingScreenMsg: Initializing core [2/2/2020 10:27:27 AM.738] Initializing hook [2/2/2020 10:27:32 AM.767] LoadingScreenMsg: Completing interoperability [2/2/2020 10:27:33 AM.017] Completing interoperability [2/2/2020 10:27:33 AM.017] Initialization code 1. [2/2/2020 10:27:33 AM.017] Initialization code 2. [2/2/2020 10:27:33 AM.017] Initialization code 3. [2/2/2020 10:27:33 AM.027] 1 Address: 0x00007FF61D81C654 [2/2/2020 10:27:33 AM.027] Calling func 1 [2/2/2020 10:27:33 AM.048] 2 Address: 0x00007FF61E39029A [2/2/2020 10:27:33 AM.048] 3 Address: 0x00007FF61CE0631A [2/2/2020 10:27:33 AM.095] Address: 0x00007FF61E390244 [2/2/2020 10:27:33 AM.095] Unknown var: 0x00007FF61F3B1CA0 [2/2/2020 10:27:33 AM.095] Initialization code 4. [2/2/2020 10:27:33 AM.095] Initialization code 5. [2/2/2020 10:27:33 AM.095] Completing interoperability, phase 1 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 2 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 3 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 4 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 5 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 6 [2/2/2020 10:27:33 AM.096] Completing interoperability, phase 7 [2/2/2020 10:27:33 AM.096] LoadingScreenMsg: [2/2/2020 10:27:33 AM.346] LoadingScreenMsg: Loading Story Mode [2/2/2020 10:27:46 AM.877] LoadingScreenMsg: Loading and Populating Game World [2/2/2020 10:27:47 AM.127] LoadingScreenMsg: [2/2/2020 10:28:12 AM.368] Initializing console variable "IsDeveloperModeEnabled". [2/2/2020 10:28:12 AM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [2/2/2020 10:28:12 AM.368] Read value: <null> [2/2/2020 10:28:12 AM.368] Initializing console variable "TimeScale". [2/2/2020 10:28:12 AM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [2/2/2020 10:28:12 AM.368] Read value: <null> [2/2/2020 10:28:56 AM.511] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified. [2/2/2020 10:29:00 AM.009] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [2/2/2020 10:29:04 AM.098] <UNLOADED PLUGIN>: Initializing input system [2/2/2020 10:29:04 AM.101] <UNLOADED PLUGIN>: Initializing game console [2/2/2020 10:29:04 AM.105] <UNLOADED PLUGIN>: Initializing forms manager [2/2/2020 10:29:04 AM.347] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [2/2/2020 10:29:04 AM.560] LSPD First Response: [TRACE] Started loading LSPDFR [2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062) [2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC [2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com [2/2/2020 10:29:04 AM.838] LSPD First Response: [2/2/2020 10:29:04 AM.838] LSPD First Response: ============================== [2/2/2020 10:29:04 AM.838] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2/2/2020 10:29:04 AM.838] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.838] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [2/2/2020 10:29:04 AM.838] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.838] LSPD First Response: Exception type: System.TypeInitializationException [2/2/2020 10:29:04 AM.839] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception. [2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.839] LSPD First Response: Inner exceptions: [2/2/2020 10:29:04 AM.839] LSPD First Response: Exception type: System.TypeLoadException [2/2/2020 10:29:04 AM.839] LSPD First Response: Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. [2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.839] LSPD First Response: Stack trace: [2/2/2020 10:29:04 AM.839] LSPD First Response: at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#() [2/2/2020 10:29:04 AM.839] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75 [2/2/2020 10:29:04 AM.839] LSPD First Response: ============================== [2/2/2020 10:29:04 AM.839] LSPD First Response: [2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------ [2/2/2020 10:29:04 AM.839] LSPD First Response: Stack trace: [2/2/2020 10:29:04 AM.839] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429 [2/2/2020 10:29:04 AM.839] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163 [2/2/2020 10:29:04 AM.839] at Rage.GameFiber.Main() [2/2/2020 10:29:04 AM.839] LSPD First Response: ============================== [2/2/2020 10:29:04 AM.839] LSPD First Response: [2/2/2020 10:29:04 AM.843] LSPD First Response: [FATAL] Forced termination [2/2/2020 10:29:04 AM.849] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [2/2/2020 10:29:04 AM.899] LSPD First Response: [INFO] LSPDFR has shut down
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Emergency uniforms pack - Law & Order
- 2,341 comments
- 236 reviews
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AI Peds custom uniform?
Hey guys! how do i change the AI peds uniform?
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RPH Detected crash...please help!
Hey guys! So i recently added a handling line to a vehicle and after i changed it, the game will crash at the begining of the loading screen. and i will recieve a long message from RPH.
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New South Wales Police Ford Territory
- 19 comments
- 8 reviews
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GTA Crashing! :(
okay nvm haha that has also stopped...... hahah thank you for responding! very strange..
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GTA Crashing! :(
its not crashing anymore, although during the game officers get out of their car and leave it and walk around
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GTA Crashing! :(
hey guys! My game keeps crashing during the loading screen, i have reinstalled GTA and deleted all my plugins and what not.
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POLICE DIRT BIKE?
Hey guys! I am not too sure on how to modify vehicles and what not! but could somebody make a police dirt bike? with sirens and textures? that would be pretty cool i reckon