Everything posted by tacobell432
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game keeps crashing
i tried to redownload lcpdfr and i got this error. Do u know what it means. Installation component 'LCPDFirstResponse' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at System.IO.File.WriteAllBytes(String path, Byte[] bytes) at 1.LCPDFR-Obfuscated-0.0(String A_0, String A_1, Boolean A_2) at 1.0.LCPDFR-Obfuscated-1.6() at G17MediaSetupEngine.UI.Interface.7(Object A_0, EventArgs A_1) at G17MediaSetupEngine.UI.Interface.7(Object A_0, EventArgs A_1)
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game keeps crashing
no i dont even get to choose my police car now
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game keeps crashing
I have tried updating all of the stuff you said and then i started the game but it still didn't work and i do not have any other mods installed other then lcpdfr and els
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game keeps crashing
can anyone help i want to get back to playing the game
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Investigation
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game keeps crashing
My game keeps saying that it has stopped working after i go and chose my cop and uniform or well im in the loading screen to get into the police station. If anyone can help that would be great. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack: System RAM (GB): 3.6 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-05-31 17:58:40 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-05-31 18:01:33 - Direct3D device created! 2012-05-31 18:01:34 - SEARCHING FOR SCRIPTS... 2012-05-31 18:01:34 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-05-31 18:01:35 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.Main.Start'! 2012-05-31 18:01:35 - ...found script 'CSharp.Engine.Core'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.Debugging'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.DeletionList'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.Hardcore'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.TextDraw'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCMD.Main'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCMD.Functions'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Actions'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Debug'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Functions'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Partner'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Start'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Various'! 2012-05-31 18:01:35 - DONE! 21 valid scripts found! 2012-05-31 18:01:35 - STARTING SCRIPTS... 2012-05-31 18:01:35 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.TextDraw'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.Hardcore'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.DeletionList'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.Debugging'! 2012-05-31 18:01:38 - ...successfully started script 'CSharp.Engine.Core'! 2012-05-31 18:01:38 - ...successfully started script 'FirstResponse.Main.Start'! 2012-05-31 18:01:38 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [3/23/2012 5:32:12 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:13 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:14 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:15 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/24/2012 10:44:35 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/24/2012 8:57:24 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/25/2012 8:27:48 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/30/2012 9:04:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:10 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:11 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:12 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/23/2012 4:04:49 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:24:59 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:01 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:02 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:03 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:04 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:33 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:34 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:36 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:37 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:38 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:41 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [5/12/2012 9:41:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [5/12/2012 9:41:40 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [5/12/2012 9:41:41 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: WU7KhxFACU286onxQviQbg==
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Game keeps crashing after going on duty or even sooner.
My game keeps saying that it has stopped working after i go and chose my cop and uniform or well im in the loading screen to get into the police station. If anyone can help that would be great. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack: System RAM (GB): 3.6 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-05-31 17:58:40 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-05-31 18:01:33 - Direct3D device created! 2012-05-31 18:01:34 - SEARCHING FOR SCRIPTS... 2012-05-31 18:01:34 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-05-31 18:01:35 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.Main.Start'! 2012-05-31 18:01:35 - ...found script 'CSharp.Engine.Core'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.Debugging'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.DeletionList'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.Hardcore'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.TextDraw'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCMD.Main'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCMD.Functions'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Actions'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Debug'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Functions'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Partner'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Start'! 2012-05-31 18:01:35 - ...found script 'FirstResponse.LCPD.Various'! 2012-05-31 18:01:35 - DONE! 21 valid scripts found! 2012-05-31 18:01:35 - STARTING SCRIPTS... 2012-05-31 18:01:35 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.TextDraw'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.Hardcore'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.DeletionList'! 2012-05-31 18:01:36 - ...successfully started script 'FirstResponse.Debugging'! 2012-05-31 18:01:38 - ...successfully started script 'CSharp.Engine.Core'! 2012-05-31 18:01:38 - ...successfully started script 'FirstResponse.Main.Start'! 2012-05-31 18:01:38 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [3/23/2012 5:32:12 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:13 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:14 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:15 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/24/2012 10:44:35 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/24/2012 8:57:24 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/25/2012 8:27:48 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/30/2012 9:04:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:10 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:11 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:12 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/23/2012 4:04:49 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:24:59 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:01 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:02 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:03 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/24/2012 4:25:04 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:33 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:34 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:36 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:37 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:38 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/29/2012 12:08:41 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [5/12/2012 9:41:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [5/12/2012 9:41:40 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [5/12/2012 9:41:41 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: WU7KhxFACU286onxQviQbg==
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Building Fire
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My game keeps on crashing evrytime i go on.
I got the folders back but even when i do apply changes it keeps going back to read me
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My game keeps on crashing evrytime i go on.
Installation component 'CppScriptHook' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at System.IO.File.WriteAllBytes(String path, Byte[] bytes) at G17MediaSetupEngine.Stuff.ExtractResourceToPath(String resourceName, String destName, Boolean pureres) at G17MediaSetupEngine.Stuff.ExtractResourceToPath(String resourceName, String destName) at G17MediaSetupEngine.Installation_Components.CScriptHook.beginComponent() at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) Im now getting this error because by accident i clicked hide and idk how to get my files back
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My game keeps on crashing evrytime i go on.
i unchecked the read only but it just keeps appearing and i did click apply then ok
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My game keeps on crashing evrytime i go on.
sorry but is the gta 4 direstory located in my root folder
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My game keeps on crashing evrytime i go on.
how yes i run the game as admin but how do i tell if they are read only what is the dsound asi loader . Ik im a newbie at this stuff. MODERATOR NOTICE Posts merged. Don't double post, in future please make use of the "Edit" Button - Harper
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My game keeps on crashing evrytime i go on.
BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.0.0 Build: 7600) Service Pack: System RAM (GB): 3.6 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)Rockstar GamesGrand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: XLiveLess GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-04-18 20:50:20 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-04-18 20:51:57 - Direct3D device created! 2012-04-18 20:51:58 - SEARCHING FOR SCRIPTS... 2012-04-18 20:51:58 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-04-18 20:51:58 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.Main.Start'! 2012-04-18 20:51:58 - ...found script 'CSharp.Engine.Core'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.Debugging'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.DeletionList'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.Hardcore'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.TextDraw'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCMD.Main'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCMD.Functions'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Actions'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Debug'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Functions'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Partner'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Start'! 2012-04-18 20:51:58 - ...found script 'FirstResponse.LCPD.Various'! 2012-04-18 20:51:58 - DONE! 21 valid scripts found! 2012-04-18 20:51:58 - STARTING SCRIPTS... 2012-04-18 20:51:58 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.TextDraw'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.Hardcore'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.DeletionList'! 2012-04-18 20:51:58 - ...successfully started script 'FirstResponse.Debugging'! 2012-04-18 20:51:58 - ...successfully started script 'CSharp.Engine.Core'! 2012-04-18 20:51:59 - ...successfully started script 'FirstResponse.Main.Start'! 2012-04-18 20:51:59 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [3/23/2012 5:32:12 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:13 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:14 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/23/2012 5:32:15 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/24/2012 10:44:35 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/24/2012 8:57:24 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/25/2012 8:27:48 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/30/2012 9:04:39 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:10 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:11 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [4/16/2012 4:47:12 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: sbF65i1lH6H6vRMWs0P22A==
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My game keeps on crashing evrytime i go on.
Idk y but just today my game started to just say tht when i went to a police station tht there was a fatal error and then tells me to restart . Ik someone will tell me to put my specs up but tht crashes too. Can someone help?
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Can't see anything well in game
I just found out one of the reasons why my game is slow is because the CPU isnt good enough but does that effect the buildings and road to.
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Can't see anything well in game
I have like 6 GB of RAM and i dont know if that is enough.
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Can't see anything well in game
Ok
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Can't see anything well in game
When I first start the game everything starts loading in but as soon as i go into the police station and come back out there is nothing but a gray fog and no roads or buildings. If anyone knows what is going on please help me.
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Ambulance and Fire Truck models
I was wondering if anyone knows some good firetruck and ambulance models not textures. If u can please leave a link. :biggrin:
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Can't go on duty when i am in game
the mod works but i was also wondering about els because i have the two files in my gta 4 root folder but whenever i go in game it doesnt work
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Can't go on duty when i am in game
ok and i need to have that right
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Can't go on duty when i am in game
also since my game wasnt running with dsound i deleted it but i have been reading around and people say u have to download with xlives sumthin can u give me link if u know to that download
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Can't go on duty when i am in game
i have it on disc and i installed and reinstalled those links you gave me above but does the gta 4 asi matter because that is what was had an x when i did the diagnostics check
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Can't go on duty when i am in game
ya i deleted dsound.dll but that just allowed me to start the game i still cant go on duty