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ZeFloppydopda

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Everything posted by ZeFloppydopda

  1. I used a 'mods' folder which keeps my default game installation files safe while I install the mods. Here is a guide: http://openiv.com/?p=1132 This kept my vehicle mods from being reset. Probably not too helpful for your situation right now.
    Great added feature to LSPDFR which stops you from needing to spam for backup, causing framerape and sometimes crashing LSPDFR mod. This allows for one press of a button to dispatch additional units. Especially useful when in the Grove Street area. I would like to be able to change which types of cars respond, but I realise backup is handled by LSPDFR itself.
    Really great callouts, I used an old version of this plugin, but that was lacking in the variety department. Now, more callouts have been added and many have been improved to a standard which makes it and essential callout pack for LSPDFR and adds more purpose to the SAPR department.
  2. The error is saying it cannot find the audio file to play. I don't really know why that's happening to you.
  3. Whenever I select the Mustang from the LSPDFR menu, the game instantly crashes. I only installed the Unmarked Mustang and added the flags to the vehicles.meta, but it crashes the game.
    Adds another dimension to the game (if your PC can run it). The lights now look much better than default. However, there are a few issues like the taxi light being extremely bright, so bright it blinds you. I have tried adjusting the values for the taxi lights, but it doesn't work.
    This mod is essential for playing LSPDFR and it saves time by adding more jail points and a PT vehicle. You can even send 2 suspects away at once and I really like the feature "Hold 8 to speed up PT" which helps if it spawns in a weird place. Just a slight issue, the prisoner transport likes to crash into my ped, but not sure if that is from this mod.
    Really great model, good detail and it is modeled well for crashing into things. First nice Ford Police Interceptor I've seen on the forums, (Rambar will fall off if you do not edit vehicles.meta properly, make sure to edit only the slot it is installed. @F5544 please make the readme more detailed on how to install rambar tags so it won't fall off. It might help others, because it made me confused :)
  4. Figured out the problem, I was editing the wrong slot in the vehicles.meta. Edited POLICE3 slot which fixed it. (Edit the slot you have installed it in).
  5. Actually, it's still broken, I will probably have to replace the texture with a darkened one.
    Really nice HD exterior textures and nice lighting scheme. However interior is very disappointing, very low quality like a 'fuzz' of the inside of the car. Please work on interior then I may consider using it again. For now, it's uninstalled. Thanks @AHighHamster
  6. The flags are on one line already. Still falling off which is unusual, other vehicle mods don't do that.
  7. My flags line looks the same as yours but it still falls off after a small impact :/ If I change the name of the vehicle to police 3 (current slot), the game crashes.
    This is an essential part of LSPDFR and adds to the experience of being a police officer. Just a small complaint, the ANPR callouts are a little bit over the top, usually the suspect(s) pull a weapon out, it's getting a bit repetitive. However I really enjoy the drug runners callout, it's very unique to this mod.
  8. Changing the following values to these fixed it for me. car.defaultlight.day.emissive.on 50.00 car.defaultlight.night.emissive.on 50.00
  9. Having the same problem. I put the vehicles.meta tags into the file (readme says so) but the rambar still falls.
  10. After installing the mod correctly, the taxi cab roof advertising is insanely bright for some reason. In the visualsettings file I turned indicators off in the daytime. Not sure what is going on.

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