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Matt Royals

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  1. Like
    Matt Royals reacted to Kilyin in Traffic Stop Issues   
  2. Like
    Matt Royals reacted to Sam in LSPDFR 0.3 Announcement + First Preview   
    After a short break from the non-stop development of the first couple of versions of LSPDFR, we're really excited to officially announce the next installment in the series - LSPDFR 0.3.  As you might have come to expect, LSPDFR 0.3 takes strongly after its predecessors, introducing a big bunch of groundbreaking new features and gameplay.
    With actually only a few weeks of development, it is amazing how far this next version of LSPDFR has come, and the extent of fresh, new content and possibilities that it offers.

    You asked, we listened.  Arresting suspects has been drastically improved, especially with the brand new addition of interactive cuffing - no guns required! 
    With 0.3, we've taken the time to rebuild some of the core mechanics of the modification, particularly as it comes to arresting suspects.  With a brand new interactive system, you can now easily and seamlessly place stopped suspects in handcuffs.  The animations for this are incredibly fluid, as is the way in which the process works, with interactivity being a key component.  In 0.3, when you arrest someone, there's a very tangible feeling of control - a massive improvement from earlier versions where, due to a reliance on normal playback, it could often feel as though you had been taken out of the game as you waited for an animation to finish.

    The Vapid Police Interceptor makes its LSPDFR debut in 0.3.  Well, with our entirely new and seriously powerful XML based backup unit customization, so does every other vehicle (and ped) in your game too!
    We'll be sharing more about the features and changes in LSPDFR 0.3 over the next week or so, as we take a more in-depth look at what 0.3 brings to the table, including the full Downtown Police Station interior, amazingly improved interaction with suspects, and much more!
  3. Like
    Matt Royals reacted to Deactivated Member in LSPDFR 0.3 Announcement + First Preview   
  4. Like
    Matt Royals reacted to Obi636 in LSPDFR 0.2 Update - 12 July   
    Just a quick question.  I know nothing about modding, but how come I am able to play 0.1e and use all my other mods with an updated Rage Plugin Hook and I see very little performance drop?  Is there something new in 0.2 that causes it?  Just curious.  Looking forward to release guys, keep us posted!
  5. Like
    Matt Royals reacted to lilmisschloe in LSPDFR 0.2 Update - 12 July   
    Im getting "excited 0.2" now :) haha
  6. Like
    Matt Royals reacted to FtDLulz in LSPDFR 0.2 - Stun Guns & More   
    It will be, as the new Ragehook update that came out today fixed that, and 0.2 of LSPDFR is going to be using that.
  7. Like
    Matt Royals got a reaction from Deactivated Member in LSPDFR 0.2 - Stun Guns & More   
    I hope its able to run with the new update Rockstar did. I cant even play LSPDFRe anymore ragehook crashes everytime I try to load. :(
    So excited for the new release *_* Thank you all who help mod and the founder of this amazing LSPDFR mod.

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