Officerbrian221
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Officerbrian221 reacted to SheriffBiggs for a file, Blaine County Sheriff's Office EUP Mega Pack | EUP 8.1+This is the EUP follow up pack to my BCSO car skins I released a while back. I will to that pack here.
This pack is provided as-is, and I will not be responsible if you do not know how to install it and break your game because of it.
This pack includes textures only. You will have to know how to replace the items yourself.
Please DO NOT use this pack for anything other than LSPDFR.
That means no FiveM, RageMP, or anything else without my permission. Notices will be sent out to anyone I find who does not follow this rule.
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Officerbrian221 reacted to Sheriff Woody for a file, (4K) Blaine County Sheriff's Office MEGA PackHere's something I've been working on for a while, it was initially just a mini personal project but I decided to release these textures to get your guys' feedback. I'm new to modding and I have limited experience with textures but I thought these came out pretty well. I took inspiration from multiple other modders and a couple sheriff departments to try and put together a professional looking livery set for my BCSO. These work best with OfficerFive0's (ELS) Blaine County 2015 K-9 Tahoe. I loved that vehicle and I've always liked the Twiggs County, GA look so I decided to make a unique fleet around that.
Vehicles Used
2010 Silverado LT (Candice) (correct me if I'm wrong)
2011 CVPI (Bugs/F5544/Hurk-Forza)
2012 Silverado 2500 (TrentMu/Him1250)
2013 BMW 1200RT (Hurk CHP model)
2013 Harley-Davidson Electraglide (Hurk CHP model)
2013 Impala (UNDERWOOD model)
2014 Charger (BxBugs)
2015-2016 Charger (Hurk, POLICESCO, Gump)
2013 Tahoe (Gump)
2015 Tahoe (OfficerFive0 & Gump model) (correct me if I'm wrong)
2016 FPIU (Hurk)
County Service Aides (t0y)
2018 Chevy Silverado
More to come...
SOME LINKS (You can find MOST of the vehicles here. Feel free to message me for any vehicles you can't find, as some are NOT on this site)
http://www.lcpdfr.com/files/file/17573-els-blaine-county-sheriff-impala-valor/
http://www.lcpdfr.com/files/file/17845-chevy-silverado-lt-ext-cab-addonreplace/
http://www.lcpdfr.com/files/file/17060-els-blaine-county-2015-k9-tahoe-twiggs-county-ga/
http://www.lcpdfr.com/files/file/15385-els-cobra-tahoe-packpatrol-and-k-9/
http://www.lcpdfr.com/files/file/16863-2011-forza-cvpi-pack/
County Service Aides
http://www.lcpdfr.com/files/file/17911-los-santos-police-department-mega-pack-els/
https://www.lcpdfr.com/files/file/21606-els-blaine-county-silverado/
Note
This is a personal project and I designed them how I saw fit, so don't tell me what YOU don't like. However I would much appreciate constructive criticism. Please point out errors so they can be fixed. And any advice from experienced modders is also appreciated if this so happens to be seen by any.
It is a work in progress and I didn't have all of the templates so their may be some errors. If you find any, please let me know in the comments section and I will fix them ASAP.
If you have requests for any other vehicles I may take some so just leave any requests in the comments.
If anybody likes my work and would like to request another project I'm open to doing textures for people so leave those requests in the comments or feel free to send me a message!
IMPORTANT!
Please do not redistribute or re-upload these textures to any other website, they CAN be used on FiveM servers. You may edit them for personal use only.
P.S. These aren't meant to be directly based off of Twiggs County, GA to make myself clear. Just loosely inspired by.
Known Issues
Currently none at the moment. Please let me know if you find any.
HOPE YOU ENJOY!
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Officerbrian221 reacted to XTREMEHEAT for a file, Realistic Strobe PatternsHello GTA V community,
We are all aware of the famous mod called Emergency Strobes - Now with Wig-Wag Lights! 4.6.0 by alexguirre linked below (NOT MY MOD, CREDIT TO ORIGINAL AUTHOR):
http://www.lcpdfr.com/files/file/9909-emergency-strobes-now-with-wig-wag-lights/
https://www.gta5-mods.com/scripts/emergency-strobes
The function of this mod is to mimic the strobing effect of real life emergency vehicles regarding their headlights and taillights. The original mod by alexguirre already comes with patterns; I am simply modifying these patterns to give it a more realistic look. Therefore, his mod must be installed first. Again, all credit goes to him for the original script, I only edited the pattern that comes in the “Emergency Strobes Patterns” XML file for personal preference and am sharing it with the community.
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WHAT DOES MY PATTERN DO?
Police taillights and headlights remain ON all the time at night and do not flash as that would be a hazard. There is a strobe light which flashes from within the brake light fixture of the car while the actual taillights remain on. Furthermore, the headlights remain ON at night ALWAYS and it is the high beams that wig-wag. If the actual headlights were to flash on and off, that would be a hazard to the driver and surrounding vehicles as well.
In this regard, I have modified the patterns that came with the stock mod to give a more realistic feeling to the taillight strobing effect. I replaced the stock patterns with two patterns; one is called "DAY" and one is called "NIGHT". You can switch between them when it is day or night using the button set in the original mod INI file.
NIGHT PATTERN
It keeps the taillights and headlights on but strobes ONLY the brake lights very rapidly to mimic a more realistic flash pattern. To get wig-wag effect for headlights, you must use the ELS mod with the proper corona patterns. The ELS corona pattern for headlight can be set for best results from patterns 1 to 10 in each ELS XML file located usually in: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS\pack_default. Edit the following lines and set to any pattern from 1-10:
<ACORONAS>
<Headlights DfltPattern="1" ColorL="white" ColorR="white" />
DAY PATTERN
Strobes all the lights, meaning the brake lights, taillights, and headlights very rapidly to mimic a more realistic flash pattern.
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SHOWCASE VIDEO
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VISUALSETTINGS.DAT
For this mod to be properly and distinctively visible for cars which both the brake lights and taillights share a single lighting fixture, such as the famous Ford Crown Victoria and Ford Police Interceptor Sedan, the taillight and brake light emissive values must be edited. This is so because when the taillight is on already, if the brake light is not much brighter, then you will not be able to see the strobing effect. Thus, there has to be a significant difference between the emissive values of the taillights and brake lights. I have included my visualsettings.dat which is compatible with VisualV and will give similar results as the one in the showcase video.
But if you have modded visualsettings.dat file, then I would recommend there to be a gap of at least 60-70 in emissive value meaning the taillight emissive value has to be lower and the brake light emissive value must be 75 higher. If I set my taillight value to 75, then I would have my brake light value to 150. If your taillight value is initially too high and then you set your brake light 75 higher, then it may be too bright, so you will have to lower your taillight settings first. I cannot provide a good recommendation for everyone because some people may be using VisualV, NVR, or other modifications which change the overall lighting in the game. So, play around with it, but make sure that there is enough of a different between the taillight value and brake light value (60-70 difference). THE TAILLIGHT VALUE HAS TO BE THE LOWER VALUE. I use VisualV and have my game set to:
car.taillight.day.emissive.on 75.0
car.taillight.night.emissive.on 75.0
car.brakelight.day.emissive.on 150.00
car.brakelight.night.emissive.on 150.00
Be sure to keep the taillight values for night and day same and likewise for the night and day values for the brake lights for best results.
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TROUBLE?
Sometimes the game engine still manages to override the strobe patterns from the emergency strobes mod. If you see that your headlights or taillights are still flashing fully on and off in the night pattern and not in accordance to how my pattern looks, this means you also have the issue. All you must do to is install the provided carcols in the "TROUBLE" folder in the mod download at: mods\update.rpf\x64\data.
If you have a modded carcols already, simply search for "1431655765" and "2863311530" without the quotes and replace all of them with "0" without the quotes. Only follow these above steps if you see ANY of your emergency vehicles' headlights or taillights flashing on and off when using NIGHT pattern.
Please also bear in mind that my modification is ONLY a pattern modification. If there is any actual problem which is not resolved with these steps, please bear in mind that it can be your game has conflict with the actual EMERGENCY STROBE script by alexguirre, my modification is not the actual script but simply a mere pattern which runs through his script.
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WANT MORE REALISM? USE BOTH THE FOLLOWING OPTIONS FOR BEST RESULTS.
OPTION 1: Remove all vehicle coronas. There are many mods out there removing vehicle coronas but mine is different. The other mods permanently remove the coronas so that even when they are needed for ELS patterns, they do not show. Mine however removes them only when the emergency lights are OFF, but they still show when active for ELS CORONA patterns. This means if you have ELS CORONA patterns, the coronas will turn on when you activate your emergency lighting but once you turn off your emergency lights, they will not show. I have provided a carcols file that disables the vehicle coronas and addresses the issue mentioned in the "TROUBLE?" section. If you have a modded carcols, then to disable the coronas, you must search for all the lines in that carcols file which says:
<headLightCorona>
<size value="0.00000000"/>
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<tailLightCorona>
<size value="0.00000000"/>
and change the size value to 0 as I did above here.
OPTION 2: Disable taillight ELS CORONA patterns for emergency vehicles so only my strobe patterns shows. This means you are deactivating the taillight pattern in favor of my strobe pattern instead of using BOTH. Simply go into the ELS XML file for each emergency vehicle and set the taillight corona pattern to 0. The files are located usually at C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\ELS\pack_default. Go to each XML file and change the taillight corona pattern as follows to 0:
<ACORONAS>
<TailLights DfltPattern="0" ColorL="red" ColorR="red" />
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FEEDBACK
Please give constructive feedback as this is my first upload. I tried to give as much as detail as possible for best results but I could have missed somethings, please do not hesitate to ask for help in the comment section for help; Review section is to be used only as per LSPDFR policy.
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CREDITS:
ALL CREDIT TO "ALEXGUIRRE", creator of the original script. I am uploading only my version of the XML file for more realistic patterns with personal preference.
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Officerbrian221 reacted to Roulge for a file, [ELS] [LF] OSCEOLA S.O. THEMED BCSO PACK BY ROULGEMY DISCORD LINK (CUSTOM ORDERS AVAILABLE) https://discord.gg/AA4cCpV
DONATE TO ROULGE MODIFICATIONS: https://streamlabs.com/roulgeyt/tip
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Officerbrian221 reacted to FRGamer for a file, [ELS] 2016 Ford Police Interceptor Utility Pack UnmarkedExclusive releases will be on my Discord server: https://discord.gg/cgc85cX
I have returned.. with a 2016 FPIU. There are two variants to this model as shown in the screenshots. You can choose whether you want to have it with the Westin bar which adds lights to the rambar as well, or the no rambar variant which to replace the rambar lighting adds a light stick in the grille. The ALPRS can be toggled with extra_12. All blue and red and blue versions are included.
Credit to @Mr.DudeMan for the ELS VCF!
If you find any bugs, please let me know in the comments.