CodingDev
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CodingDev reacted to F5544 in Carmodders, importance of Lods.Hi,
I made an topic for every gta v car modder and hoping they will learn or use this.
This is very important against bugs.
You have some lods.
you have a normal.yft and a high.yft.
When you are sitting in the car the game uses high.yft. that's the one with the most details.
then you have normal.yft with and L0, L1,L2,L3.
How further you stand from the car how less detailed it is. that is for the efficiency for the game engine. then it doesn't load the whole model. and giving the vid mem more space for other things.
what some people do, (let say the cvpi what is current.) they use one detailed version for all L0,L1,L2.
eventually the game will crash or you get texture popins because of the use of that vid mem in the distant.
That's why i am making a version that meets the game standards.
I hope that car modders will use this for his own convert. That will make the game more stable.
Regards,
F5544
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CodingDev reacted to Cyan in Getting processing error?Should be resolved.
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CodingDev reacted to Cyan in Getting processing error?I can confirm this is a server-side issue that we hope to resolve shortly.
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CodingDev got a reaction from Albo1125 in Getting processing error?I'm trying to upload a new version of my files, and i'm getting, "There was a problem processing the uploaded file. -200," anyway to solve this issue?