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apocalypse

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  1. Like
    apocalypse reacted to FinKone in Callout "Traffic Backup"   
    Backup 0.95 released!  Grab it before everyone burns me alive for making their games crash and I pull it back down!  ;)
     
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  2. Like
    apocalypse reacted to FinKone in Callout "Traffic Backup"   
    Just a SIDE NOTE to anyone using ELS - Make sure the RANGE (in the ELS.ini file) is put up to at least 500.  (Talking about Els_Range_Pl, and Els_Range_Ai).  If the AI one is under 300, and I attempt to spawn a Police Vehicle, ELS will force a clean up and delete that vehicle... :(

     
    0.97 uploaded!  Aim'd at crashes and disregards (no spawns).
    Backup Callout is a plugin for LCPDFR 1.0d, which uses LCPDFR API calls to plug in fluidly into your game.  
    Its currently all about assisting a primary officer, which has called dispatch for a additional unit (YOU), to assist him in a high risk traffic stop.
    Be careful.  These felons don't want to go back to jail.
     
    1.18[hotfix] addresses the issues of the callout ending without crashing LCPDFR if it fails to create on your computer.
     
    I'm going to start working on my first callout.  One thing I would love to do is back up a Officer.  Most callouts so far seem linear - in the point that if you get a possible drug call, you know what to expect...
    So I'm working on a assist call as the secondary for a traffic stop (for starters, its going to be in a serious degree IE stolen, felony stop, wanted, so forth).
     
    1,17 PREVIEW

     

     

     
    >DOWNLOAD
    IF YOU ARE EXPERIENCING CRASHING TO DESKTOP ON CALLOUT ACCEPTED,
    YOU NEED TO BE SURE THAT THE VEHICLES YOU ARE RUNNING, ARE NOT THE CAUSE!
    Spawn Locations for 1.18[hotfix] (Uploaded 2051 hours, 02MAR2015!)
     

     
    Completed Features:
    Normal Traffic stops added. Low chance of normal out comes going "sour" ;) Traffic requests happen map wide, city and highway. 4 out comes to the traffic stop - all of which can change based on the random statistics given to the felon on creation Assign State or County Police Officers to Highway Traffic stops and assist. Idea pool + planned features
     Suspect flees on foot Add to the INI file the ability to set callout ratio types (no normal traffic stops, all, or some) Dialog between primary and secondary officer before and after incident.  Suspect stays in vehicle - non-comply, locks doors (debating about adding)  Suspect throws drugs on ground (player must collect) Improve spawning of city related felon traffic stops (rarely grabs a bad spot)  Add carspawn options (letting players pick which vehicle in a INI spawn as the primary, and officer uniforms.), add stock spawning variety.  Add spawn points for highway traffic stops (current method needs to grow to handle this)  Add non-felon stops, traffic assists for normal infractions, suspected drugs.     To add, have suspect with drugs chance to flee vehicle and drop drugs. Add ability to search vehicle in more detail. Dabble in seeing if I can make a scripted event to assist as a sobriety administering unit for a possible DUI/DWI call  
     
     
     
  3. Like
    apocalypse reacted to amenbrother in LCPDFR LOL Momments   
    Anyone know that glitch with the vdHPHelper cones? That one where cops fall from the sky? Yeah,  I got crushed by one. And died...
  4. Like
    Nice find. Seems like the partner instance didn't delete itself properly when your partner died. Shouldn't happen again in the next release. Thanks!
  5. Like
    apocalypse reacted to LMS in 1.0d and change in release cycle   
    Hello,
     
    with 1.0d we decided to change the release cycle for LCPDFR a little. Since V is approaching, there won't be any new "bigger" releases anytime soon, such as 1.1. Instead, I plan to frequently patch the existing 1.0d installer to address issues reported and add one or two very small things (one being a better description for the QAM menu once you bring it up for the first time) to improve your experience. This saves us from all the hassle that comes with shipping an entirely new release and allows us to roll out small patches faster. My goal is simply that I want 1.0d to be as stable as possible once V is out, because we won't have any time for GTA IV then. I hope you understand the change and can live without properly named releases, release threads and guides in exchange for quick response time. I will update this thread every time I roll out a new release and also drop a brief change log though. The first patch should go live soon.
     
    Since V will be most likely 64-bit (exclusive?), we at LCPDFR also have to make changes to our existing reverse engineering toolchain to adapt to the new architecture. Software in this business, normally bought by large enterprises and three letter agencies, is expensive and can easily hit 3k USD per license. Now this is a lot of money for us, so in case you haven't preordered V yet, we'd appreciate if you do so using our Amazon ref-links provided below. Using the link for your next usual shopping there counts as well, just in case you wish to support us even more. It's doesn't cost you anything, but we'd really appreciate it.
     
    Amazon US
    Amazon UK
    Amazon DE
     
    Hoping the next announcement will be about San Andreas,
     
    LMS
     
     
     
    1.0d #2
     
    Short description of what has been changed:
        Improved QAM for partners a little by adding help boxes and a text telling you when your partner is too far away for an action (when aiming at someone)     Fixed bugs with partner arresting and holding at gunpoint     Fixed a few crashes thanks to your reports     Improved performance a little     The multiply key can now be used to (un)mute your siren     Fixed issues with NOOSE vehicles set as suspect transporter models in settings     Several small fixes  
        Diagnostics Tool now shows status of link (if present)     Error Reporter will show a help button now when no savegame has been found to address confusion     Attempt to detect previous crash during restore which will bring up an option to cancel restoring (Error Reporter)  
     

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