Everything posted by zyf
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VICPOL Fleet
Thats cool enough! where do you get all that from?
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LSPDFR crashes after arresting ped
Hi there, My LSPDFR crashes after arresting ped. no idea why. Please help. EasyHook.log RagePluginHook.log
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NSW Police Hyundai Iload
Help please. I get issues. It’s opening the the left sliding door from right side of van and when getting in through the right door while the door is still closed, also it opens the rear left door instead of right.
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- 7 reviews
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
WoutersCallouts,VIPPU,Callouts+,VDH helper with all events disable. No ELS, car and ped mod.
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
no idea why
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
ok, thank you anyway.'```Can anyone help?
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
yes, it contains 663 files. I have attached my GTA IV directory. The weird part is that the game only crashs when I use 'call in a pursuit' function, others are working perfectly.
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
Hi LMS, I reinstalled everything and keep getting same error.
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[WIP] [beta] WoutersCallouts - More callouts for LCPDFR
[ERROR - 1:12:43 PM] [script.CalloutManager] Error while processing callout: TrafficAccidentPedestrian: Object reference not set to an instance of an object. at LCPD_First_Response.LCPDFR.API.LPedBase.op_Implicit(LPedBase pedBase) at WoutersCallouts.Callouts.TrafficAccidentPedestrian.ProcessPlayerArrived() at WoutersCallouts.Callouts.TrafficAccidentPedestrian.Process() at freval_130.Process() when I arrive to the sicene and press 0 for interrogation (TrafficAccidentPedestrian callout), and it just showed traffi caccident resolved.
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
2014-03-17 22:35:16 - Unhandled Exception: System.ArgumentNullException: Value cannot be null. Parameter name: value at System.String.IndexOf(String value, Int32 startIndex, Int32 count, StringComparison comparisonType) at freval_320.eval_1.eval_fr0(eval_0 A_0) at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at freval_320.eval_fr0(String A_0, String A_1) at freval_118.eval_fr0(String A_0, Boolean A_1, String A_2) at freval_118.eval_fr9(Object A_0) at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2014-03-17 22:35:16 - CRASH! I wish I could. but I had uninstalled GTA and gonna reinstall it, hopfully it works. but do you think the error was related to audio files only?
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
which file? lcpdfr or gta iv?
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LCPDFR 1.0b CRASHS WHEN CALL IN A PURSUIT
LCPDFR 1.0b Crashs after I presss(Alt+E) to call in a pursuit. it happend after I installed 1.0b. Unhandled Exception: System.ArgumentNullException: Value cannot be null. Parameter name: value at System.String.IndexOf(String value, Int32 startIndex, Int32 count, StringComparison comparisonType) at freval_320.eval_1.eval_fr0(eval_0 A_0) at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at freval_320.eval_fr0(String A_0, String A_1) at freval_118.eval_fr0(String A_0, Boolean A_1, String A_2) at freval_118.eval_fr9(Object A_0) at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj)