Hey all, I'm no modder, so If anyone wants to attempt something like this as a script, go ahead.
I was wondering- IV has a prison on the map that isn't used at all, so here's my thought- why not include this as an addon script to PDFR?
Here's my ideas that could be included;
Once PDFR has been started, there could be a corona outside the prison that teleports you inside and starts the script's callouts.
Callout ideas:
Prisoner inspection - a line of 6-7 new inmates could spawn outside the prison main building. Each one needs to be frisked and ID'd.
Prisoner transfer - A new inmate needs to be escorted to the prison from a variation of locations - The airport, a police station, docks etc. If used in EFLC, the prison bus could be used for this.
Yard fight- two inmates brawling in the yard. break up the fight and escort offenders to solitary (the inaccessible fenced-in yard in the prison)
Prison riot - this could be 8 or 9 inmates throwing molotovs and brawling in the prison (in rare cases guns can be used). break up the riot.
Escape callout - an inmate has jumped the fence and is escaping (variations- either on foot or in a stolen car)
Hostage situation- an inmate is holding a guard hostage demanding an escape car. either talk the inmate down (there could be a Y/N talk process, or a progress bar etc.) or snipe him before he snaps.
Mass escape - 8 or 9 inmates are running free in lower Alderney. recapture them.
So what do you think- can an idea like this be scripted to work with 1.0? it would definitely add more life to patrols in Alderney.