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bcc4123

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Everything posted by bcc4123

  1. I cannot say enough about your new savegame feature, absolutely brilliant idea and so effective. This is what this game in general has needed for so long. Thank You. I have one question and I apologize ahead of time if it is in the wrong place but perhaps the team has an idea. When my savegame loads back in, it comes in without the api scripts. I usually just do a reloadscripts but I was wondering if this is normal or do you have any ideas to load those automatically. Im sorry I know its the secondary add on scripts from other developers but perhaps the team knows of a shortcut for your savegame feature. Thanks so much
  2. I just have a couple of quick questions 1. where do you get the diagnostics log that people post, it says like" diagnostics _6.1.2015" ? 2. In the lcpdfr ini what is random IV on foot pursuits mean ? 3 in the lcpdfr.ini what is prefer keyboard input mean? 4 lastly a user question, if I call the helicopter out will it shoot at the suspects or is there a use of deadly force command ? I tried to find the answeres to these questions but im confused, Thanks
  3. i THINK YOU GUYS GOT THIS ONE BIG TIME WITH THE AUTOSAVE FEATURE, I LOVE IT i HAD ALWAYS THOUGHT IT WOULD BE NICE TO HAVE A CRASH FEATURE THAT WOULD SPAWN YOU BACK TO THE GAME SO YOU COULD JUST CONTINUE INSTEAD OF GOING THROUGH A 10 MINUTE PROCESS OF GETTING BACK WHERE YOU WERE iM THERE IN 20 SECONDS , AND i WRITE THIS IN CAPS LOCK BECAUSE I LOVE YOU MAN. THANK YOU SO MUCH!!!!!!!
  4. Oh Boy it appears that you need lcpdfr at least for advancehook. The mod said you needed latest scripthook but not advancehook. I just looked at my directory and didnt even have advancehook !!!! After reading Gangrenns last post he mentioned advancehook . This was very confusing as I had this in a secondary directory without lcpdfr to lighten the resource load as well as key mapping.
  5. Movin along here, I realized I have the same crash at the south station so I attempted to use the safe mode. Game loads and I press F and absolutely nothing happens. I have the latest version c and my scripthook is correct. I realize this is written into the script so I cant test a remap of the key. Does anyone know the solution to this one????
  6. Awesome everything is just about there, working perfect for me!! I am getting to call sites (blue squares) and sometimes I cant find the fire or victim, are they always there or is this buggin a little?? Gangrenn, its startin to come around beautifully thanks for your hard work.
  7. Installed the newest patch and now when I try to drop the equiptment it crashes to desktop with smnpa60. The other script did not do this at all. I remapped the keys just incase it was tied to another key and it still crashed. Occurs the second I hit x and then did it when I remapped to K . It has to be related to new patch because old patch this did not happen. SMPA60 is usually related to a mod issue but im using the vanilla firetruck and I did try another firetruck .
  8. Ok Im having way too many issues with this mod. I remapped all the keys . I have all the vanilla cars Ive also followed all the directions from gangrenn. Im constantly getting error in script fire.fire. Scripthook reports it to always be null reference exception .Ive tried all the fixes. It is very unstable and ive had lots of errors . This mod is great gangrenn and needs to be polished because you put a lot of hard work into this and people love it including myself. One more thing is it necessary to LCPDFR installed I wasnt clear on that ? 2014-08-20 18:12:06 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2014-08-20 18:12:55 - Direct3D device created! 2014-08-20 18:12:55 - SEARCHING FOR SCRIPTS... 2014-08-20 18:12:55 - Loading scripts in Assembly 'scriptsfire.net.dll' ... 2014-08-20 18:12:55 - ...found script 'fire.Fire'! 2014-08-20 18:12:55 - DONE! 1 valid scripts found! 2014-08-20 18:12:55 - STARTING SCRIPTS... 2014-08-20 18:12:55 - INFO: Phone number checks are not available! 2014-08-20 18:12:55 - ...successfully started script 'fire.Fire'! 2014-08-20 18:14:47 - Error during Tick in script 'fire.Fire': System.NullReferenceException: Object reference not set to an instance of an object. at GTA.value.Tasks.GoTo(Ped TargetPed, Single OffsetRight, Single OffsetFront, Int32 duration) at fire.Fire.MG(Object A, EventArgs B) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2014-08-20 18:15:42 - SEARCHING FOR SCRIPTS... 2014-08-20 18:15:42 - Loading scripts in Assembly 'scriptsfire.net.dll' ... 2014-08-20 18:15:42 - ...found script 'fire.Fire'! 2014-08-20 18:15:42 - DONE! 1 valid scripts found! 2014-08-20 18:15:42 - STARTING SCRIPTS... 2014-08-20 18:15:42 - ...successfully started script 'fire.Fire'! 2014-08-20 18:17:38 - Error during Tick in script 'fire.Fire': System.NullReferenceException: Object reference not set to an instance of an object. at GTA.value.Tasks.GoTo(Ped TargetPed, Single OffsetRight, Single OffsetFront, Int32 duration) at fire.Fire.MG(Object A, EventArgs B) at System.EventHandler.Invoke(Object sender, EventArgs e) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2014-08-20 18:18:14 - Direct3D device lost!
  9. yup im getting same error since going to 1.0c not mods or plug- ins already confirmed that !!!
  10. since i went to 1.0c im having problems with wouters and ive installed the latest wouters here is the log WARNING - 9:35:32 PM] [AudioDatabase] GetAudioFileForAction: No file found for: BURLESQUE [WARNING - 9:37:27 PM] [AudioDatabase] GetAudioFileForAction: No file found for: HEMATITE_ST [ERROR - 9:38:38 PM] [script.CalloutManager] Error while processing callout: CardiacArrest: Object reference not set to an instance of an object. at WoutersCallouts.Characters.MedicsHelper.Heal(Ped hurtperson) at WoutersCallouts.Callouts.CardiacArrest.Process() at h0.Process() [ERROR - 9:38:38 PM] [script.CardiacArrest] System.NullReferenceException: Object reference not set to an instance of an object. at WoutersCallouts.Characters.MedicsHelper.Heal(Ped hurtperson) at WoutersCallouts.Callouts.CardiacArrest.Process() at h0.Process() [ERROR - 9:38:38 PM] [ExceptionHandler] WoutersCallouts.Characters.MedicsHelper.Heal(Ped hurtperson) L_00cd WoutersCallouts.Callouts.CardiacArrest.Process() L_035c h0.Process() L_022e Error hash: CD566377DE23E49E0FA56C5B19BAD732C30405B5 thanks for any help
  11. Im getting these exact same crashes and just cant figure it out. I have spent months trying to figure out what is going on, but I do know one thing , it has to do with LCPDFR and not car mods or els or anything else. My 3 yr old plays for hours with the hulk mod or ironman mod without a crash with the same car mods and els. On my other copy which has only LCPDFR I crash all the time. They both have the exact same enb and car mods. The appcrash is always GTA 4 but it is LCPDFR. I wish I could figure it out . Some things I have noticed are that it is usually during a pursuit, or high speed driving. Its always logged in advancedhook like yours as an exception. Ive removed every mod to test each one and it doesnt make a difference. There needs to be an easy coding debugger mod that tells you where and what goes wrong so you dont have to be a programmer to identify the issue
  12. I love this mod but I cant change the key bindings and they are interfering with els7 I tried the above explanation but it is not working even if I can use a combo key for example shift and I,J,K or something anything??
  13. I see some people have been capable of getting criminal russia map to work with Lcpdfr 1.0 Can someone give me a breakdown on how to do this Ive tried everything? Thanks
  14. dingo, have you found a solution, ive tried everything I usually try with icenhancers and havent had any luck?
  15. Jamster, Im crashing after loading screen.
  16. This is an awesome script and idea. Please continue to develop this, I think it could go a long way

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