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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

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[1/2/2020 5:01:04 PM.203] Started new log on 1/2/2020 5:01:04 PM.203
[1/2/2020 5:01:04 PM.212] ====================================================================================================
[1/2/2020 5:01:04 PM.124] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/2/2020 5:01:04 PM.213] Log verbosity: Trivial
[1/2/2020 5:01:04 PM.218] Initializing input system
[1/2/2020 5:01:04 PM.242] Initializing game console
[1/2/2020 5:01:04 PM.340] Console key has been set to F4 (key code: 115)
[1/2/2020 5:01:04 PM.721] Initializing console variable "ConsoleScrollAmount".
[1/2/2020 5:01:04 PM.763] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[1/2/2020 5:01:04 PM.786] Read value: <null>
[1/2/2020 5:01:04 PM.786] Initializing console variable "ConsoleKey".
[1/2/2020 5:01:04 PM.786] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/2/2020 5:01:04 PM.790] Read value: F4
[1/2/2020 5:01:04 PM.790] Setting value of console variable "ConsoleKey" to stored value.
[1/2/2020 5:01:04 PM.790] Console key has been set to F4 (key code: 115)
[1/2/2020 5:01:04 PM.790] Initializing console variable "PluginTimeoutThreshold".
[1/2/2020 5:01:04 PM.790] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/2/2020 5:01:04 PM.799] Read value: 30000
[1/2/2020 5:01:04 PM.799] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/2/2020 5:01:04 PM.800] Initializing console variable "AlwaysShowConsoleOutput".
[1/2/2020 5:01:04 PM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/2/2020 5:01:04 PM.800] Read value: <null>
[1/2/2020 5:01:04 PM.800] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/2/2020 5:01:04 PM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/2/2020 5:01:04 PM.817] Read value: False
[1/2/2020 5:01:04 PM.817] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/2/2020 5:01:04 PM.817] Initializing console variable "ShowOnScreenWarnings".
[1/2/2020 5:01:04 PM.817] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/2/2020 5:01:04 PM.818] Read value: <null>
[1/2/2020 5:01:04 PM.818] Console initialized
[1/2/2020 5:01:04 PM.818] Initializing forms manager
[1/2/2020 5:01:04 PM.845] Cleaning temp folder
[1/2/2020 5:01:04 PM.857] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[1/2/2020 5:01:04 PM.989] ================ RAGE Plugin Hook ================
[1/2/2020 5:01:05 PM.004] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/2/2020 5:01:05 PM.012] Detected Windows 10 Professional (64-bit) (10.0.18363.0)!
[1/2/2020 5:01:05 PM.012] Checking game support
[1/2/2020 5:01:06 PM.086] Product name: Grand Theft Auto V
[1/2/2020 5:01:06 PM.086] Product version: 1.0.1868.0
[1/2/2020 5:01:06 PM.086] Is steam version: True
[1/2/2020 5:01:06 PM.089] Initializing DirectX
[1/2/2020 5:01:06 PM.116] Initializing Direct3D
[1/2/2020 5:01:06 PM.116] Getting game swap chain
[1/2/2020 5:01:06 PM.354] Swap Chain created: 0x7FF68BB224F8
[1/2/2020 5:01:06 PM.354] Swap Chain VTable: 0x152D1C80030
[1/2/2020 5:01:06 PM.354] 0x748948FFF9C745E9;0x8D48564157552024;0x170EC814890246C
[1/2/2020 5:01:06 PM.354] D3D11Present: 0x7FFEA44B4300
[1/2/2020 5:01:06 PM.354] D3D11ResizeBuffers: 0x7FFEA44C9A50
[1/2/2020 5:01:06 PM.354] D3D11ResizeTarget: 0x7FFEA4517C20
[1/2/2020 5:01:06 PM.354] D3D11SetFullscreenState: 0x7FFEA44D1580
[1/2/2020 5:01:06 PM.354] Getting device
[1/2/2020 5:01:06 PM.354] Retrieved device
[1/2/2020 5:01:06 PM.354] Creating wrapper
[1/2/2020 5:01:06 PM.356] Direct3D initialized
[1/2/2020 5:01:06 PM.357] Initialized DirectX
[1/2/2020 5:01:06 PM.420] Direct3D watcher thread spawned
[1/2/2020 5:01:06 PM.575] Wrapper created
[1/2/2020 5:01:06 PM.599] Effect created
[1/2/2020 5:01:06 PM.599] Creating buffer
[1/2/2020 5:01:06 PM.599] Created buffer
[1/2/2020 5:01:06 PM.599] Creating blend state
[1/2/2020 5:01:06 PM.599] Created blend state
[1/2/2020 5:01:06 PM.599] Done with creation
[1/2/2020 5:01:06 PM.838] Initializing texture system.
[1/2/2020 5:01:06 PM.838] Initializing texture system; phase 1
[1/2/2020 5:01:06 PM.838] Initializing texture system; phase 2
[1/2/2020 5:01:06 PM.879] Initializing texture system; phase 3
[1/2/2020 5:01:06 PM.881] Initializing texture system; phase 4
[1/2/2020 5:01:06 PM.912] Initializing texture system; phase 5
[1/2/2020 5:01:06 PM.919] Initializing texture system; phase 6
[1/2/2020 5:01:06 PM.921] Initializing texture system; phase 7
[1/2/2020 5:01:06 PM.926] Initializing texture system; phase 8
[1/2/2020 5:01:06 PM.929] Initializing texture system; phase 9
[1/2/2020 5:01:06 PM.932] Initializing texture system; phase 10
[1/2/2020 5:01:06 PM.938] Initializing texture system; phase 11
[1/2/2020 5:01:06 PM.939] Initializing texture system; phase 12
[1/2/2020 5:01:06 PM.942] Initializing texture system; phase 13
[1/2/2020 5:01:06 PM.942] Initializing texture system; phase 14
[1/2/2020 5:01:11 PM.441] Direct3D watcher thread ended
[1/2/2020 5:01:36 PM.893] LoadingScreenMsg: Initializing game support
[1/2/2020 5:01:37 PM.161] Initializing game support
[1/2/2020 5:01:45 PM.134] LoadingScreenMsg: Velocity limit removed
[1/2/2020 5:01:45 PM.732] Compatibility level: 0
[1/2/2020 5:01:45 PM.732] Supported version detected
[1/2/2020 5:01:45 PM.732] ==================================================
[1/2/2020 5:01:45 PM.732] LoadingScreenMsg: Patching code
[1/2/2020 5:01:45 PM.984] LoadingScreenMsg: Waiting for game initialization
[1/2/2020 5:01:46 PM.238] Waiting for game initialization
[1/2/2020 5:01:46 PM.341] LoadingScreenMsg: Initializing core
[1/2/2020 5:01:46 PM.594] Initializing hook
[1/2/2020 5:01:51 PM.649] LoadingScreenMsg: Completing interoperability
[1/2/2020 5:01:51 PM.901] Completing interoperability
[1/2/2020 5:01:51 PM.901] Initialization code 1.
[1/2/2020 5:01:51 PM.901] Initialization code 2.
[1/2/2020 5:01:51 PM.901] Initialization code 3.
[1/2/2020 5:01:51 PM.913] 1 Address: 0x00007FF689A2C654
[1/2/2020 5:01:51 PM.913] Calling func 1
[1/2/2020 5:01:51 PM.954] 2 Address: 0x00007FF68A5A029A
[1/2/2020 5:01:51 PM.954] 3 Address: 0x00007FF68901631A
[1/2/2020 5:01:52 PM.009] Address: 0x00007FF68A5A0244
[1/2/2020 5:01:52 PM.009] Unknown var: 0x00007FF68B5C1CA0
[1/2/2020 5:01:52 PM.009] Initialization code 4.
[1/2/2020 5:01:52 PM.009] Initialization code 5.
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 1
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 2
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 3
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 4
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 5
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 6
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 7
[1/2/2020 5:01:52 PM.009] LoadingScreenMsg: 
[1/2/2020 5:01:52 PM.260] LoadingScreenMsg: Loading Story Mode
[1/2/2020 5:02:03 PM.063] LoadingScreenMsg: Loading and Populating Game World
[1/2/2020 5:02:03 PM.314] LoadingScreenMsg: 
[1/2/2020 5:02:37 PM.319] Initializing console variable "IsDeveloperModeEnabled".
[1/2/2020 5:02:37 PM.319] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/2/2020 5:02:37 PM.320] Read value: <null>
[1/2/2020 5:02:37 PM.320] Initializing console variable "TimeScale".
[1/2/2020 5:02:37 PM.320] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/2/2020 5:02:37 PM.320] Read value: <null>
[1/2/2020 5:02:43 PM.066] <UNLOADED PLUGIN>: Initializing input system
[1/2/2020 5:02:43 PM.068] <UNLOADED PLUGIN>: Initializing game console
[1/2/2020 5:02:43 PM.070] <UNLOADED PLUGIN>: Initializing forms manager
[1/2/2020 5:02:43 PM.997] LSPD First Response: [TRACE] Started loading LSPDFR
[1/2/2020 5:02:43 PM.999] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[1/2/2020 5:02:44 PM.000] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[1/2/2020 5:02:44 PM.000] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[1/2/2020 5:02:44 PM.028] LSPD First Response: [WARN] Failed to find settings file at C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini. Only default values are available
[1/2/2020 5:02:53 PM.120] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[1/2/2020 5:03:19 PM.138] LSPD First Response: [TRACE] Game has stopped loading
[1/2/2020 5:03:22 PM.074] LSPD First Response: [FATAL] Error loading outfits System.IO.FileNotFoundException: Failed to find file:lspdfr/data/outfits.xml
[1/2/2020 5:03:22 PM.074] File name: 'path'
[1/2/2020 5:03:22 PM.074] at g:Oh2qgf()%pI\&etyD}}^Q>6.42)J2y[,L$rU}}{0mV#+{)|>!(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 87
[1/2/2020 5:03:22 PM.074] at gU-\*CTsy%'>0CEuhf-8^="\,\*". ~o#@!G/AD!3s}d-i2nC8?&*+[](String , String , String , Func`2 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\ExpandableFileParser.cs:line 12
[1/2/2020 5:03:22 PM.074] at SQqsp^'}"}:X'MV~^\\\,?c#p$%.|obsu+d'=rO7{z+u0dql1yO%$() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterOutfit.cs:line 23
[1/2/2020 5:03:22 PM.074] LSPD First Response: [FATAL] Failed to initialize PlayerCharacterManager
[1/2/2020 5:03:22 PM.102] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[1/2/2020 5:03:22 PM.102] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized

 

On 1/2/2020 at 11:20 PM, yjbjackboy said:
  Hide contents

[1/2/2020 5:01:04 PM.203] Started new log on 1/2/2020 5:01:04 PM.203
[1/2/2020 5:01:04 PM.212] ====================================================================================================
[1/2/2020 5:01:04 PM.124] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[1/2/2020 5:01:04 PM.213] Log verbosity: Trivial
[1/2/2020 5:01:04 PM.218] Initializing input system
[1/2/2020 5:01:04 PM.242] Initializing game console
[1/2/2020 5:01:04 PM.340] Console key has been set to F4 (key code: 115)
[1/2/2020 5:01:04 PM.721] Initializing console variable "ConsoleScrollAmount".
[1/2/2020 5:01:04 PM.763] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[1/2/2020 5:01:04 PM.786] Read value: <null>
[1/2/2020 5:01:04 PM.786] Initializing console variable "ConsoleKey".
[1/2/2020 5:01:04 PM.786] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[1/2/2020 5:01:04 PM.790] Read value: F4
[1/2/2020 5:01:04 PM.790] Setting value of console variable "ConsoleKey" to stored value.
[1/2/2020 5:01:04 PM.790] Console key has been set to F4 (key code: 115)
[1/2/2020 5:01:04 PM.790] Initializing console variable "PluginTimeoutThreshold".
[1/2/2020 5:01:04 PM.790] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[1/2/2020 5:01:04 PM.799] Read value: 30000
[1/2/2020 5:01:04 PM.799] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[1/2/2020 5:01:04 PM.800] Initializing console variable "AlwaysShowConsoleOutput".
[1/2/2020 5:01:04 PM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[1/2/2020 5:01:04 PM.800] Read value: <null>
[1/2/2020 5:01:04 PM.800] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[1/2/2020 5:01:04 PM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[1/2/2020 5:01:04 PM.817] Read value: False
[1/2/2020 5:01:04 PM.817] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[1/2/2020 5:01:04 PM.817] Initializing console variable "ShowOnScreenWarnings".
[1/2/2020 5:01:04 PM.817] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[1/2/2020 5:01:04 PM.818] Read value: <null>
[1/2/2020 5:01:04 PM.818] Console initialized
[1/2/2020 5:01:04 PM.818] Initializing forms manager
[1/2/2020 5:01:04 PM.845] Cleaning temp folder
[1/2/2020 5:01:04 PM.857] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[1/2/2020 5:01:04 PM.989] ================ RAGE Plugin Hook ================
[1/2/2020 5:01:05 PM.004] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[1/2/2020 5:01:05 PM.012] Detected Windows 10 Professional (64-bit) (10.0.18363.0)!
[1/2/2020 5:01:05 PM.012] Checking game support
[1/2/2020 5:01:06 PM.086] Product name: Grand Theft Auto V
[1/2/2020 5:01:06 PM.086] Product version: 1.0.1868.0
[1/2/2020 5:01:06 PM.086] Is steam version: True
[1/2/2020 5:01:06 PM.089] Initializing DirectX
[1/2/2020 5:01:06 PM.116] Initializing Direct3D
[1/2/2020 5:01:06 PM.116] Getting game swap chain
[1/2/2020 5:01:06 PM.354] Swap Chain created: 0x7FF68BB224F8
[1/2/2020 5:01:06 PM.354] Swap Chain VTable: 0x152D1C80030
[1/2/2020 5:01:06 PM.354] 0x748948FFF9C745E9;0x8D48564157552024;0x170EC814890246C
[1/2/2020 5:01:06 PM.354] D3D11Present: 0x7FFEA44B4300
[1/2/2020 5:01:06 PM.354] D3D11ResizeBuffers: 0x7FFEA44C9A50
[1/2/2020 5:01:06 PM.354] D3D11ResizeTarget: 0x7FFEA4517C20
[1/2/2020 5:01:06 PM.354] D3D11SetFullscreenState: 0x7FFEA44D1580
[1/2/2020 5:01:06 PM.354] Getting device
[1/2/2020 5:01:06 PM.354] Retrieved device
[1/2/2020 5:01:06 PM.354] Creating wrapper
[1/2/2020 5:01:06 PM.356] Direct3D initialized
[1/2/2020 5:01:06 PM.357] Initialized DirectX
[1/2/2020 5:01:06 PM.420] Direct3D watcher thread spawned
[1/2/2020 5:01:06 PM.575] Wrapper created
[1/2/2020 5:01:06 PM.599] Effect created
[1/2/2020 5:01:06 PM.599] Creating buffer
[1/2/2020 5:01:06 PM.599] Created buffer
[1/2/2020 5:01:06 PM.599] Creating blend state
[1/2/2020 5:01:06 PM.599] Created blend state
[1/2/2020 5:01:06 PM.599] Done with creation
[1/2/2020 5:01:06 PM.838] Initializing texture system.
[1/2/2020 5:01:06 PM.838] Initializing texture system; phase 1
[1/2/2020 5:01:06 PM.838] Initializing texture system; phase 2
[1/2/2020 5:01:06 PM.879] Initializing texture system; phase 3
[1/2/2020 5:01:06 PM.881] Initializing texture system; phase 4
[1/2/2020 5:01:06 PM.912] Initializing texture system; phase 5
[1/2/2020 5:01:06 PM.919] Initializing texture system; phase 6
[1/2/2020 5:01:06 PM.921] Initializing texture system; phase 7
[1/2/2020 5:01:06 PM.926] Initializing texture system; phase 8
[1/2/2020 5:01:06 PM.929] Initializing texture system; phase 9
[1/2/2020 5:01:06 PM.932] Initializing texture system; phase 10
[1/2/2020 5:01:06 PM.938] Initializing texture system; phase 11
[1/2/2020 5:01:06 PM.939] Initializing texture system; phase 12
[1/2/2020 5:01:06 PM.942] Initializing texture system; phase 13
[1/2/2020 5:01:06 PM.942] Initializing texture system; phase 14
[1/2/2020 5:01:11 PM.441] Direct3D watcher thread ended
[1/2/2020 5:01:36 PM.893] LoadingScreenMsg: Initializing game support
[1/2/2020 5:01:37 PM.161] Initializing game support
[1/2/2020 5:01:45 PM.134] LoadingScreenMsg: Velocity limit removed
[1/2/2020 5:01:45 PM.732] Compatibility level: 0
[1/2/2020 5:01:45 PM.732] Supported version detected
[1/2/2020 5:01:45 PM.732] ==================================================
[1/2/2020 5:01:45 PM.732] LoadingScreenMsg: Patching code
[1/2/2020 5:01:45 PM.984] LoadingScreenMsg: Waiting for game initialization
[1/2/2020 5:01:46 PM.238] Waiting for game initialization
[1/2/2020 5:01:46 PM.341] LoadingScreenMsg: Initializing core
[1/2/2020 5:01:46 PM.594] Initializing hook
[1/2/2020 5:01:51 PM.649] LoadingScreenMsg: Completing interoperability
[1/2/2020 5:01:51 PM.901] Completing interoperability
[1/2/2020 5:01:51 PM.901] Initialization code 1.
[1/2/2020 5:01:51 PM.901] Initialization code 2.
[1/2/2020 5:01:51 PM.901] Initialization code 3.
[1/2/2020 5:01:51 PM.913] 1 Address: 0x00007FF689A2C654
[1/2/2020 5:01:51 PM.913] Calling func 1
[1/2/2020 5:01:51 PM.954] 2 Address: 0x00007FF68A5A029A
[1/2/2020 5:01:51 PM.954] 3 Address: 0x00007FF68901631A
[1/2/2020 5:01:52 PM.009] Address: 0x00007FF68A5A0244
[1/2/2020 5:01:52 PM.009] Unknown var: 0x00007FF68B5C1CA0
[1/2/2020 5:01:52 PM.009] Initialization code 4.
[1/2/2020 5:01:52 PM.009] Initialization code 5.
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 1
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 2
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 3
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 4
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 5
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 6
[1/2/2020 5:01:52 PM.009] Completing interoperability, phase 7
[1/2/2020 5:01:52 PM.009] LoadingScreenMsg: 
[1/2/2020 5:01:52 PM.260] LoadingScreenMsg: Loading Story Mode
[1/2/2020 5:02:03 PM.063] LoadingScreenMsg: Loading and Populating Game World
[1/2/2020 5:02:03 PM.314] LoadingScreenMsg: 
[1/2/2020 5:02:37 PM.319] Initializing console variable "IsDeveloperModeEnabled".
[1/2/2020 5:02:37 PM.319] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[1/2/2020 5:02:37 PM.320] Read value: <null>
[1/2/2020 5:02:37 PM.320] Initializing console variable "TimeScale".
[1/2/2020 5:02:37 PM.320] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[1/2/2020 5:02:37 PM.320] Read value: <null>
[1/2/2020 5:02:43 PM.066] <UNLOADED PLUGIN>: Initializing input system
[1/2/2020 5:02:43 PM.068] <UNLOADED PLUGIN>: Initializing game console
[1/2/2020 5:02:43 PM.070] <UNLOADED PLUGIN>: Initializing forms manager
[1/2/2020 5:02:43 PM.997] LSPD First Response: [TRACE] Started loading LSPDFR
[1/2/2020 5:02:43 PM.999] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[1/2/2020 5:02:44 PM.000] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[1/2/2020 5:02:44 PM.000] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[1/2/2020 5:02:44 PM.028] LSPD First Response: [WARN] Failed to find settings file at C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini. Only default values are available
[1/2/2020 5:02:53 PM.120] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[1/2/2020 5:03:19 PM.138] LSPD First Response: [TRACE] Game has stopped loading
[1/2/2020 5:03:22 PM.074] LSPD First Response: [FATAL] Error loading outfits System.IO.FileNotFoundException: Failed to find file:lspdfr/data/outfits.xml
[1/2/2020 5:03:22 PM.074] File name: 'path'
[1/2/2020 5:03:22 PM.074] at g:Oh2qgf()%pI\&etyD}}^Q>6.42)J2y[,L$rU}}{0mV#+{)|>!(String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 87
[1/2/2020 5:03:22 PM.074] at gU-\*CTsy%'>0CEuhf-8^="\,\*". ~o#@!G/AD!3s}d-i2nC8?&*+[](String , String , String , Func`2 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\ExpandableFileParser.cs:line 12
[1/2/2020 5:03:22 PM.074] at SQqsp^'}"}:X'MV~^\\\,?c#p$%.|obsu+d'=rO7{z+u0dql1yO%$() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterOutfit.cs:line 23
[1/2/2020 5:03:22 PM.074] LSPD First Response: [FATAL] Failed to initialize PlayerCharacterManager
[1/2/2020 5:03:22 PM.102] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[1/2/2020 5:03:22 PM.102] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized

 


Install LSPDFR again manually.

You missing some files...

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