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DefaultCompatibility in Zmodeler3 v3.2.0

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Looking to try and get some help with this.  I was watching BlackJesus' video on making non-ELS cars, and in it he selects a box mesh being used as a collision for glass in polygon mode, opens the properties tab at the top, and then under ExternalState there is another drop down for DefaultCompatibility with a list of flags.  I am unable to locate said tool on my Zmodeler (maybe due to the version?) and I wasn't sure if this is still necessary to do. If it's still necessary, because I know it has something to collision reactions, how do I enable it?

 

BlackJesus Video screencap:

Spoiler

c5c2fc475f8b43a405917d156ca8a589.png.55eccd8a10ed532fb06a7c48c0c8ad25.png

Spoiler

My project screencap:

717c9afe1816e93f847e2d86bf82a745.thumb.png.ea97a9af8b747055be051ebd45d1fabe.png

 

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