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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

GTA crashes, something in the mods folder.

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Okay so this is the thing, I have just updated GTA, LSPDFR, and RPH, and scripthook ofcourse. But I'm still experiencing crashes.

It appears to happen when populating the world, or atleast, thats constantly the last thing its doing.

 

I did the _mods thing so the mods folder would be unfunctional, and I can play just fine, but I'm having trouble finding the actual issue.

I think its in the dlcpacks folder, or in the x64a through x64w.
If you need to see anything just tell me.

 

Log:

Spoiler

[2-8-2019 12:50:15.164] Started new log on 2-8-2019 12:50:15.164
[2-8-2019 12:50:15.169] ====================================================================================================
[2-8-2019 12:50:15.135] Log path: D:\Games\RagePluginHook.log
[2-8-2019 12:50:15.169] Log verbosity: Trivial
[2-8-2019 12:50:15.170] Initializing input system
[2-8-2019 12:50:15.180] Failed to create culture for: 132105. Name returned: 00020409
[2-8-2019 12:50:15.180] Initializing game console
[2-8-2019 12:50:15.189] Console key has been set to F4 (key code: 115)
[2-8-2019 12:50:15.244] Initializing console variable "ConsoleScrollAmount".
[2-8-2019 12:50:15.244] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2-8-2019 12:50:15.268] Read value: <null>
[2-8-2019 12:50:15.268] Initializing console variable "ConsoleKey".
[2-8-2019 12:50:15.268] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2-8-2019 12:50:15.268] Read value: <null>
[2-8-2019 12:50:15.268] Initializing console variable "PluginTimeoutThreshold".
[2-8-2019 12:50:15.268] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2-8-2019 12:50:15.271] Read value: 60000
[2-8-2019 12:50:15.271] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2-8-2019 12:50:15.272] Initializing console variable "AlwaysShowConsoleOutput".
[2-8-2019 12:50:15.272] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2-8-2019 12:50:15.272] Read value: <null>
[2-8-2019 12:50:15.272] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2-8-2019 12:50:15.272] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2-8-2019 12:50:15.272] Read value: <null>
[2-8-2019 12:50:15.272] Initializing console variable "ShowOnScreenWarnings".
[2-8-2019 12:50:15.272] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2-8-2019 12:50:15.272] Read value: <null>
[2-8-2019 12:50:15.272] Console initialized
[2-8-2019 12:50:15.272] Initializing forms manager
[2-8-2019 12:50:15.276] Cleaning temp folder
[2-8-2019 12:50:15.280] Version: RAGE Plugin Hook v1.68.1248.15551 for Grand Theft Auto V
[2-8-2019 12:50:15.284] ================ RAGE Plugin Hook ================
[8/2/2019 12:50:15 PM.293] Detected Windows 10 Professional (64-bit) (10.0.18362.0)!
[8/2/2019 12:50:15 PM.293] Checking game support
[8/2/2019 12:50:15 PM.807] Product name: Grand Theft Auto V
[8/2/2019 12:50:15 PM.807] Product version: 1.0.1737.0
[8/2/2019 12:50:15 PM.807] Is steam version: False
[8/2/2019 12:50:15 PM.807] Initializing DirectX
[8/2/2019 12:50:15 PM.809] Initializing Direct3D
[8/2/2019 12:50:15 PM.809] Getting game swap chain
[8/2/2019 12:50:15 PM.834] Swap Chain created: 0x7FF6CF4E7078
[8/2/2019 12:50:15 PM.834] Swap Chain VTable: 0x150BBB925A0
[8/2/2019 12:50:15 PM.834] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[8/2/2019 12:50:15 PM.834] D3D11Present: 0x7FFE16094580
[8/2/2019 12:50:15 PM.834] D3D11ResizeBuffers: 0x7FFE1609C730
[8/2/2019 12:50:15 PM.834] D3D11ResizeTarget: 0x7FFE160F6540
[8/2/2019 12:50:15 PM.834] D3D11SetFullscreenState: 0x7FFE160B2C10
[8/2/2019 12:50:15 PM.834] Direct3D initialized
[8/2/2019 12:50:15 PM.834] Initialized DirectX
[8/2/2019 12:50:15 PM.835] Direct3D watcher thread spawned
[8/2/2019 12:50:15 PM.849] Getting device
[8/2/2019 12:50:15 PM.850] Retrieved device
[8/2/2019 12:50:15 PM.850] Creating wrapper
[8/2/2019 12:50:15 PM.941] Wrapper created
[8/2/2019 12:50:15 PM.948] Effect created
[8/2/2019 12:50:15 PM.948] Creating buffer
[8/2/2019 12:50:15 PM.948] Created buffer
[8/2/2019 12:50:15 PM.948] Creating blend state
[8/2/2019 12:50:15 PM.948] Created blend state
[8/2/2019 12:50:15 PM.948] Done with creation
[8/2/2019 12:50:16 PM.015] Initializing texture system.
[8/2/2019 12:50:16 PM.015] Initializing texture system; phase 1
[8/2/2019 12:50:16 PM.015] Initializing texture system; phase 2
[8/2/2019 12:50:16 PM.030] Initializing texture system; phase 3
[8/2/2019 12:50:16 PM.030] Initializing texture system; phase 4
[8/2/2019 12:50:16 PM.042] Initializing texture system; phase 5
[8/2/2019 12:50:16 PM.042] Initializing texture system; phase 6
[8/2/2019 12:50:16 PM.044] Initializing texture system; phase 7
[8/2/2019 12:50:16 PM.045] Initializing texture system; phase 8
[8/2/2019 12:50:16 PM.046] Initializing texture system; phase 9
[8/2/2019 12:50:16 PM.047] Initializing texture system; phase 10
[8/2/2019 12:50:16 PM.055] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/2/2019 12:50:16 PM.057] Initializing texture system; phase 11
[8/2/2019 12:50:16 PM.057] Initializing texture system; phase 12
[8/2/2019 12:50:16 PM.059] Initializing texture system; phase 13
[8/2/2019 12:50:16 PM.059] Initializing texture system; phase 14
[8/2/2019 12:50:20 PM.835] Direct3D watcher thread ended
[8/2/2019 12:50:46 PM.455] LoadingScreenMsg: Initializing game support
[8/2/2019 12:50:46 PM.705] Initializing game support
[8/2/2019 12:50:47 PM.285] LoadingScreenMsg: Velocity limit removed
[8/2/2019 12:50:47 PM.605] Compatibility level: 0
[8/2/2019 12:50:47 PM.605] Supported version detected
[8/2/2019 12:50:47 PM.605] ==================================================
[8/2/2019 12:50:47 PM.605] LoadingScreenMsg: Patching code
[8/2/2019 12:50:47 PM.857] LoadingScreenMsg: Waiting for game initialization
[8/2/2019 12:50:48 PM.108] Waiting for game initialization
[8/2/2019 12:50:48 PM.208] LoadingScreenMsg: Initializing core
[8/2/2019 12:50:48 PM.459] Initializing hook
[8/2/2019 12:50:53 PM.475] LoadingScreenMsg: Completing interoperability
[8/2/2019 12:50:53 PM.727] Completing interoperability
[8/2/2019 12:50:53 PM.727] Initialization code 1.
[8/2/2019 12:50:53 PM.727] Initialization code 2.
[8/2/2019 12:50:53 PM.727] Initialization code 3.
[8/2/2019 12:50:53 PM.737] 1 Address: 0x00007FF6CD4060B0
[8/2/2019 12:50:53 PM.737] Calling func 1
[8/2/2019 12:50:53 PM.758] 2 Address: 0x00007FF6CDF6CA7A
[8/2/2019 12:50:53 PM.758] 3 Address: 0x00007FF6CC9F5D52
[8/2/2019 12:50:53 PM.790] Address: 0x00007FF6CDF6CA24
[8/2/2019 12:50:53 PM.791] Unknown var: 0x00007FF6CEF88B80
[8/2/2019 12:50:53 PM.791] Initialization code 4.
[8/2/2019 12:50:53 PM.791] Initialization code 5.
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 1
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 2
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 3
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 4
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 5
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 6
[8/2/2019 12:50:53 PM.791] Completing interoperability, phase 7
[8/2/2019 12:50:53 PM.791] LoadingScreenMsg: 
[8/2/2019 12:50:54 PM.041] LoadingScreenMsg: Loading Story Mode
[8/2/2019 12:51:13 PM.843] LoadingScreenMsg: Loading and Populating Game World
[8/2/2019 12:51:14 PM.094] LoadingScreenMsg: 

 

Semper Preparatus

 

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