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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crashing to desktop on loading screen.

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So I've been having this issue when loading up RPH , it will go through the process correctly. It'll hook and say ''Enjoy.'' But once the 2nd blue ROCKSTAR logo appears, the game will suddenly crash. I've tested GTA V by itself without RPH, everything loads perfectly fine... no CTDs, nothing. I've tried a fresh install, still crashes. I've tried disabling my antivirus completely (I have McAFee, also Malware Bytes that I've added the folder to exceptions, even disabling EVERYTHING COMPLETELY) but it'll still crash. Under Command Switches I've ticked Force Windowed mode, Direct X 11, and Ignore Profile and for a little bit, oddly enough, the Ignore Profile option worked until the next day when trying to play it stopped working. Does anyone have ANY suggestions as to why it's crashing like this? Past versions have worked flawless for me, I stopped playing for awhile in anticipation for 0.4 and now I can't even play the thing. My only theory as to why it's not working is maybe the new Windows 10 update or a graphics driver update. I'd post a log in here but it doesn't prompt a crash log through RPH, the ''GTA V has closed unexpectedly'' prompt will just come up when it crashes.

rsz_hotlinemiami_ps3_release.jpg.e568d7d12aee1f11a18a2f3b2924494c.jpg

  • Author

Not sure if this is the right one but here it goes:

Spoiler
Spoiler

[3/3/2019 2:56:55 PM.341] Started new log on 3/3/2019 2:56:55 PM.341
[3/3/2019 2:56:55 PM.343] ====================================================================================================
[3/3/2019 2:56:55 PM.337] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[3/3/2019 2:56:55 PM.343] Log verbosity: Trivial
[3/3/2019 2:56:55 PM.343] Initializing input system
[3/3/2019 2:56:55 PM.345] Initializing game console
[3/3/2019 2:56:55 PM.349] Console key has been set to F4 (key code: 115)
[3/3/2019 2:56:55 PM.387] Initializing console variable "ConsoleScrollAmount".
[3/3/2019 2:56:55 PM.388] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[3/3/2019 2:56:55 PM.389] Read value: <null>
[3/3/2019 2:56:55 PM.389] Initializing console variable "DisableRenderVersionText".
[3/3/2019 2:56:55 PM.389] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[3/3/2019 2:56:55 PM.392] Read value: False
[3/3/2019 2:56:55 PM.392] Setting value of console variable "DisableRenderVersionText" to stored value.
[3/3/2019 2:56:55 PM.392] Initializing console variable "ConsoleKey".
[3/3/2019 2:56:55 PM.392] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[3/3/2019 2:56:55 PM.392] Read value: F4
[3/3/2019 2:56:55 PM.392] Setting value of console variable "ConsoleKey" to stored value.
[3/3/2019 2:56:55 PM.392] Console key has been set to F4 (key code: 115)
[3/3/2019 2:56:55 PM.392] Initializing console variable "PluginTimeoutThreshold".
[3/3/2019 2:56:55 PM.392] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[3/3/2019 2:56:55 PM.392] Read value: 10000
[3/3/2019 2:56:55 PM.392] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[3/3/2019 2:56:55 PM.392] Initializing console variable "AlwaysShowConsoleOutput".
[3/3/2019 2:56:55 PM.393] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[3/3/2019 2:56:55 PM.393] Read value: <null>
[3/3/2019 2:56:55 PM.393] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[3/3/2019 2:56:55 PM.393] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[3/3/2019 2:56:55 PM.393] Read value: False
[3/3/2019 2:56:55 PM.393] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[3/3/2019 2:56:55 PM.393] Initializing console variable "ShowOnScreenWarnings".
[3/3/2019 2:56:55 PM.393] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[3/3/2019 2:56:55 PM.393] Read value: <null>
[3/3/2019 2:56:55 PM.393] Console initialized
[3/3/2019 2:56:55 PM.393] Initializing forms manager
[3/3/2019 2:56:55 PM.394] Cleaning temp folder
[3/3/2019 2:56:55 PM.395] Version: RAGE Plugin Hook v0.64.1234.15464 PUBLIC ALPHA for Grand Theft Auto V
[3/3/2019 2:56:55 PM.400] ================ RAGE Plugin Hook ================
[3/3/2019 2:56:55 PM.403] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[3/3/2019 2:56:55 PM.407] Detected Windows 10 Home (64-bit) (10.0.17763.0)!
[3/3/2019 2:56:55 PM.408] Checking game support
[3/3/2019 2:56:55 PM.505] Product name: Grand Theft Auto V
[3/3/2019 2:56:55 PM.505] Product version: 1.0.1604.1
[3/3/2019 2:56:55 PM.505] Is steam version: True
[3/3/2019 2:56:55 PM.506] Initializing DirectX
[3/3/2019 2:56:55 PM.507] Initializing Direct3D
[3/3/2019 2:56:55 PM.507] Loading C:\WINDOWS\system32\d3d11.dll
[3/3/2019 2:56:55 PM.507] Loaded at 0x7FF9D5C50000
[3/3/2019 2:56:55 PM.507] D3D11CreateDeviceAndSwapChain at 0x7FF9D5C66B00
[3/3/2019 2:56:55 PM.507] Creating Direct3D 11 device and swap chain
[3/3/2019 2:56:55 PM.541] Swap Chain created: 0x21108AA3030
[3/3/2019 2:56:55 PM.541] Swap Chain VTable: 0x21108AA3030
[3/3/2019 2:56:55 PM.541] Swap Chain VTable_2: 0x7FF9D7804568
[3/3/2019 2:56:55 PM.541] 0x748948029FC6B5E9;0x8D48564157552024;0x170EC814890246C
[3/3/2019 2:56:55 PM.541] D3D11Present: 0x7FF9D7794910
[3/3/2019 2:56:55 PM.541] D3D11ResizeBuffers: 0x7FF9D77AEE40
[3/3/2019 2:56:55 PM.541] D3D11ResizeTarget: 0x7FF9D77F4B60
[3/3/2019 2:56:55 PM.541] D3D11SetFullscreenState: 0x7FF9D77AEB90
[3/3/2019 2:56:55 PM.541] Getting device
[3/3/2019 2:56:55 PM.541] Retrieved device
[3/3/2019 2:56:55 PM.541] Creating wrapper
[3/3/2019 2:56:55 PM.555] Direct3D initialized
[3/3/2019 2:56:55 PM.555] Initialized DirectX
[3/3/2019 2:56:55 PM.556] Direct3D watcher thread spawned
[3/3/2019 2:56:55 PM.592] Wrapper created
[3/3/2019 2:56:55 PM.596] Effect created
[3/3/2019 2:56:55 PM.596] Creating buffer
[3/3/2019 2:56:55 PM.596] Created buffer
[3/3/2019 2:56:55 PM.596] Creating blend state
[3/3/2019 2:56:55 PM.596] Created blend state
[3/3/2019 2:56:55 PM.596] Done with creation
[3/3/2019 2:56:55 PM.635] Initializing texture system.
[3/3/2019 2:56:55 PM.635] Initializing texture system; phase 1
[3/3/2019 2:56:55 PM.635] Initializing texture system; phase 2
[3/3/2019 2:56:55 PM.641] Initializing texture system; phase 3
[3/3/2019 2:56:55 PM.641] Initializing texture system; phase 4
[3/3/2019 2:56:55 PM.648] Initializing texture system; phase 5
[3/3/2019 2:56:55 PM.649] Initializing texture system; phase 6
[3/3/2019 2:56:55 PM.650] Initializing texture system; phase 7
[3/3/2019 2:56:55 PM.651] Initializing texture system; phase 8
[3/3/2019 2:56:55 PM.652] Initializing texture system; phase 9
[3/3/2019 2:56:55 PM.654] Initializing texture system; phase 10
[3/3/2019 2:56:55 PM.656] Initializing texture system; phase 11
[3/3/2019 2:56:55 PM.656] Initializing texture system; phase 12
[3/3/2019 2:56:55 PM.658] Initializing texture system; phase 13
[3/3/2019 2:56:55 PM.658] Initializing texture system; phase 14
[3/3/2019 2:57:00 PM.557] Direct3D watcher thread ended
[3/3/2019 2:57:08 PM.871] Hook on our Present hook detected
[3/3/2019 2:57:08 PM.871] Restoring untouched D3D11Present
[3/3/2019 2:57:08 PM.872] Could not open C:\WINDOWS\system32\dxgi.dll
[3/3/2019 2:57:08 PM.872] Restored

 

EDIT: I'm also not sure if this helps to anyone reading, but ticking ''Disable Direct X Hook'' always consistently works. When trying to launch RPH without the ''Disable Direct X Hook'' option, it'll load all the way through, going through the ''Loading Single Player with Rage'' sequence and load into the single player game. But when pressing anything, or clicking the windowed box the game will instantly crash.

Edited by Digital Dystopia

rsz_hotlinemiami_ps3_release.jpg.e568d7d12aee1f11a18a2f3b2924494c.jpg

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