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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game crashing when loading a plugin

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Hey guys, I got kind of an odd one here.

 

So currently installed are ScripthookV, scripthookv.net, ELS and RPH with LSPDFR and EUPMenu. (and some custom cruisers)

 

So I installed a fresh copy of GTA V for the new version and I can load up GTA V just fine and scripthookv and .net are working just fine.

The custom cars also dont cause any problems during regular gameplay. RPH is fine loading up, but as soon as I try loading a plugin, tried with LSPDFR and EUPMenu the just terminates immediately.

I actually got it to work once after a long session of regular gameplay but I havent had any luck after that

 

Heres the RPH Log 

 

Spoiler

[26.02.2019 22:18:33.404] Started new log on 26.02.2019 22:18:33.403
[26.02.2019 22:18:33.405] ====================================================================================================
[26.02.2019 22:18:33.389] Log path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[26.02.2019 22:18:33.406] Log verbosity: Trivial
[26.02.2019 22:18:33.407] Initializing input system
[26.02.2019 22:18:33.409] Initializing game console
[26.02.2019 22:18:33.415] Console key has been set to F4 (key code: 115)
[26.02.2019 22:18:33.480] Initializing console variable "ConsoleScrollAmount".
[26.02.2019 22:18:33.480] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[26.02.2019 22:18:33.484] Read value: <null>
[26.02.2019 22:18:33.484] Initializing console variable "DisableRenderVersionText".
[26.02.2019 22:18:33.484] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[26.02.2019 22:18:33.486] Read value: False
[26.02.2019 22:18:33.486] Setting value of console variable "DisableRenderVersionText" to stored value.
[26.02.2019 22:18:33.487] Initializing console variable "ConsoleKey".
[26.02.2019 22:18:33.487] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[26.02.2019 22:18:33.488] Read value: <null>
[26.02.2019 22:18:33.488] Initializing console variable "PluginTimeoutThreshold".
[26.02.2019 22:18:33.488] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[26.02.2019 22:18:33.488] Read value: 10000
[26.02.2019 22:18:33.488] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[26.02.2019 22:18:33.488] Initializing console variable "AlwaysShowConsoleOutput".
[26.02.2019 22:18:33.488] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[26.02.2019 22:18:33.489] Read value: <null>
[26.02.2019 22:18:33.489] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[26.02.2019 22:18:33.489] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[26.02.2019 22:18:33.489] Read value: <null>
[26.02.2019 22:18:33.489] Initializing console variable "ShowOnScreenWarnings".
[26.02.2019 22:18:33.489] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[26.02.2019 22:18:33.489] Read value: <null>
[26.02.2019 22:18:33.489] Console initialized
[26.02.2019 22:18:33.489] Initializing forms manager
[26.02.2019 22:18:33.490] Cleaning temp folder
[26.02.2019 22:18:33.492] Version: RAGE Plugin Hook v0.64.1234.15464 PUBLIC ALPHA for Grand Theft Auto V
[26.02.2019 22:18:33.498] ================ RAGE Plugin Hook ================
[26.02.2019 22:18:33.509] Detected Windows 10 Home (64-bit) (10.0.17134.0)!
[26.02.2019 22:18:33.511] Checking game support
[26.02.2019 22:18:33.685] Product name: Grand Theft Auto V
[26.02.2019 22:18:33.685] Product version: 1.0.1604.1
[26.02.2019 22:18:33.685] Is steam version: True
[26.02.2019 22:18:33.686] Initializing DirectX
[26.02.2019 22:18:33.688] Initializing Direct3D
[26.02.2019 22:18:33.688] Loading C:\Windows\system32\d3d11.dll
[26.02.2019 22:18:33.689] Loaded at 0x7FF8000E0000
[26.02.2019 22:18:33.689] D3D11CreateDeviceAndSwapChain at 0x7FF8000F5950
[26.02.2019 22:18:33.689] Creating Direct3D 11 device and swap chain
[26.02.2019 22:18:33.730] Swap Chain created: 0x2AA84DA8ED0
[26.02.2019 22:18:33.730] Swap Chain VTable: 0x2AA84DA8ED0
[26.02.2019 22:18:33.730] Swap Chain VTable_2: 0x7FF802DAEC80
[26.02.2019 22:18:33.730] 0x748948FFFEBF59E9;0x8D48564157552024;0x170EC814890246C
[26.02.2019 22:18:33.730] D3D11Present: 0x7FF802D45070
[26.02.2019 22:18:33.730] D3D11ResizeBuffers: 0x7FF802D59E60
[26.02.2019 22:18:33.730] D3D11ResizeTarget: 0x7FF802DA2600
[26.02.2019 22:18:33.730] D3D11SetFullscreenState: 0x7FF802D62460
[26.02.2019 22:18:33.731] Getting device
[26.02.2019 22:18:33.731] Retrieved device
[26.02.2019 22:18:33.731] Creating wrapper
[26.02.2019 22:18:33.753] Direct3D initialized
[26.02.2019 22:18:33.753] Initialized DirectX
[26.02.2019 22:18:33.753] Direct3D watcher thread spawned
[26.02.2019 22:18:33.798] Wrapper created
[26.02.2019 22:18:33.804] Effect created
[26.02.2019 22:18:33.804] Creating buffer
[26.02.2019 22:18:33.804] Created buffer
[26.02.2019 22:18:33.804] Creating blend state
[26.02.2019 22:18:33.804] Created blend state
[26.02.2019 22:18:33.804] Done with creation
[26.02.2019 22:18:33.861] Initializing texture system.
[26.02.2019 22:18:33.861] Initializing texture system; phase 1
[26.02.2019 22:18:33.861] Initializing texture system; phase 2
[26.02.2019 22:18:33.867] Initializing texture system; phase 3
[26.02.2019 22:18:33.867] Initializing texture system; phase 4
[26.02.2019 22:18:33.876] Initializing texture system; phase 5
[26.02.2019 22:18:33.878] Initializing texture system; phase 6
[26.02.2019 22:18:33.879] Initializing texture system; phase 7
[26.02.2019 22:18:33.881] Initializing texture system; phase 8
[26.02.2019 22:18:33.882] Initializing texture system; phase 9
[26.02.2019 22:18:33.883] Initializing texture system; phase 10
[26.02.2019 22:18:33.886] Initializing texture system; phase 11
[26.02.2019 22:18:33.887] Initializing texture system; phase 12
[26.02.2019 22:18:33.888] Initializing texture system; phase 13
[26.02.2019 22:18:33.888] Initializing texture system; phase 14
[26.02.2019 22:18:34.906] LoadingScreenMsg: Initializing game support
[26.02.2019 22:18:35.157] Initializing game support
[26.02.2019 22:18:35.786] LoadingScreenMsg: Velocity limit removed
[26.02.2019 22:18:36.105] Compatibility level: 0
[26.02.2019 22:18:36.105] Supported version detected
[26.02.2019 22:18:36.105] ==================================================
[26.02.2019 22:18:36.105] LoadingScreenMsg: Patching code
[26.02.2019 22:18:36.356] LoadingScreenMsg: Waiting for game initialization
[26.02.2019 22:18:36.607] Waiting for game initialization
[26.02.2019 22:18:36.708] LoadingScreenMsg: Initializing core
[26.02.2019 22:18:36.959] Initializing hook
[26.02.2019 22:18:38.754] Direct3D watcher thread ended
[26.02.2019 22:18:41.964] LoadingScreenMsg: Completing interoperability
[26.02.2019 22:18:42.215] Completing interoperability
[26.02.2019 22:18:42.215] Initialization code 1.
[26.02.2019 22:18:42.215] Initialization code 2.
[26.02.2019 22:18:42.215] Initialization code 3.
[26.02.2019 22:18:42.224] 1 Address: 0x00007FF79619D374
[26.02.2019 22:18:42.224] Calling func 1
[26.02.2019 22:18:42.241] 2 Address: 0x00007FF796CFD01A
[26.02.2019 22:18:42.241] 3 Address: 0x00007FF795795CC2
[26.02.2019 22:18:42.270] Address: 0x00007FF796CFCFC4
[26.02.2019 22:18:42.270] Unknown var: 0x00007FF797D14B80
[26.02.2019 22:18:42.270] Initialization code 4.
[26.02.2019 22:18:42.270] Initialization code 5.
[26.02.2019 22:18:42.270] Completing interoperability, phase 1
[26.02.2019 22:18:42.270] Completing interoperability, phase 2
[26.02.2019 22:18:42.270] Completing interoperability, phase 3
[26.02.2019 22:18:42.270] Completing interoperability, phase 4
[26.02.2019 22:18:42.270] Completing interoperability, phase 5
[26.02.2019 22:18:42.270] Completing interoperability, phase 6
[26.02.2019 22:18:42.270] Completing interoperability, phase 7
[26.02.2019 22:18:42.270] LoadingScreenMsg: 
[26.02.2019 22:18:42.522] LoadingScreenMsg: Loading Story Mode
[26.02.2019 22:18:48.560] Initializing console variable "IsDeveloperModeEnabled".
[26.02.2019 22:18:48.560] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[26.02.2019 22:18:48.561] Read value: <null>
[26.02.2019 22:18:48.561] Initializing console variable "TimeScale".
[26.02.2019 22:18:48.561] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[26.02.2019 22:18:48.561] Read value: <null>
[26.02.2019 22:19:08.559] Loading plugin from path: E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll

 

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