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Crashing when other units respond (EFLC)

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Hi, I have been having this problem for quite awhile now. Whenever I respond to a callout and other units come for backup it always crashes my game. I have tried uninstalling all my mods and tried reinstalling the whole game. Here is the log file. My game is legit and i'm on 1.1.2.0. I do have a couple custom vehicles aswell

Spoiler

LCPDFR LOG

------------------------
[INFO - 18:27:43] Gameversion - 1.1.2.0
[INFO - 18:27:43] XLiveLess present - skipping xlive changes
[INFO - 18:27:43] Improving ELS compatibility
[INFO - 18:27:43] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 18:27:43] E-Mail: lms@lcpdfr.com
[INFO - 18:27:43] Permission granted for LCPDFR & ELS only
[INFO - 18:27:43] Thanks to listener, aru, #iv-modding and cp702
[INFO - 18:27:43] Attaching exception handler...
[INFO - 18:27:43] Exception handler attached
[INFO - 18:27:43] Patching game functions...
[INFO - 18:32:14] An exception occured
[INFO - 18:32:15] Minidump saved
[INFO - 18:32:15] Process: EE0000
Address: 1332D96 (Faulting module: G:\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\EFLC.exe loaded into process space at 12E0000 - function offset without PE header is: 51D96)
Code: C0000005
Registerdump - EAX: 1 EBP: 9B9C840 EBX: 0 ECX: BEB7545F EDI: 28060BC EDX: 5503064F EIP: 1332D96 ESI: 4 ESP: 3EE860

 

SCRIPT HOOK LOG

[INFO - 22:56:26] Gameversion - 1.1.2.0
[INFO - 22:56:26] AdvancedHookInit 0.3 (C) 2013 LMS - Initialized
[INFO - 22:56:26] Attaching hooks...
[INFO - 22:56:26] CPools::InstallHooks: Hooking CPool__Initialize
[INFO - 22:56:26] CPools::InstallHooks: Hooking CPedFactory
[INFO - 22:56:26] XLiveLess present - skipping xlive changes
[INFO - 22:56:26] Disabling network connection check
[INFO - 22:56:26] Spawning patcher thread
[INFO - 22:56:26] Patching files
[INFO - 22:57:12] Increasing size of "PtrNode Single" pool from 8 to 10
[INFO - 22:57:12] Increasing size of "PtrNode Double" pool from 16 to 20
[INFO - 22:57:12] Increasing size of "Building" pool from 112 to 132
[INFO - 22:57:12] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000
[INFO - 22:57:21] Disabling loading screens
 

ADVANCED HOOK

Spoiler

------------------------
[INFO - 22:56:26] Gameversion - 1.1.2.0
[INFO - 22:56:26] XLiveLess present - skipping xlive changes
[INFO - 22:56:26] Improving ELS compatibility
[INFO - 22:56:26] AdvancedHook 0.38 (C) 2010-2015 LMS - Initialized
[INFO - 22:56:26] E-Mail: lms@lcpdfr.com
[INFO - 22:56:26] Permission granted for LCPDFR & ELS only
[INFO - 22:56:26] Thanks to listener, aru, #iv-modding and cp702
[INFO - 22:56:26] Attaching exception handler...
[INFO - 22:56:26] Exception handler attached
[INFO - 22:56:26] Patching game functions...
[INFO - 22:56:26] New instance created: ELS
[INFO - 22:58:40] An exception occured
[INFO - 22:58:41] Minidump saved
[INFO - 22:58:41] Process: FB0000
Address: 1BF7F0C (Faulting module: G:\Steam\steamapps\common\Grand Theft Auto IV Episodes from Liberty City\EFLC\EFLC.exe loaded into process space at 13B0000 - function offset without PE header is: 846F0C)
Code: C0000005
Registerdump - EAX: C22B750 EBP: 6FC4E520 EBX: CD84F70 ECX: 0 EDI: 94 EDX: 3E EIP: 1BF7F0C ESI: 980 ESP: 6FC4DF5C
[INFO - 22:58:41] Launching LCPDFR Diagnostics Tool
[INFO - 22:58:41] Launching LCPDFR error reporter

 

 

I know almost no one plays IV anymore but I really need help.

 

Edited by IStillPlayGtaIV
gaeness

Chazza

This is a support topic.
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