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AteszTG

Head- and Taillights are having too big and bright coronas.

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So! I have just re-installed VisualV, which means that I've lost all of my prev-configs, including the well setuped lights, leds and coronas. The problem is that, I've done that I've coronas on Led lights, which are working fine, but the halogen lights on the tail and the head are so fcking bright. There is a CVPI, on the reversing lights there is one flashing light on both sides, red and blue. Thoose 2 are so bright, and it's having so big coronas that it covers up the half of the car's back. On some cars, the wig-waging light on the back of the car (taillight, or reverselight) is having such a big corona.

 

I've tried the Corona begone! mod, doesn't helped. 

 

EDIT: Main problem is with the reverselights, and headlights. On them the wig-waging red and blue coronas are just way to big than the coronas on the leds.

Edited by AteszTG

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Some examples:

3AIylg2.png

9C2V9MV.png

 

 

Here is my visualsettings.dat:

Spoiler

##Custom Visuals v.3.4.0 by Techengage. BRIGHTER VERSION.
#Do not reupload/redistribute/edit without proper credits.
# Visual Configuration Table
# Platform tunnings:
# MyValue.x64 x64Value
# MyValue.xb1 xb1Value
# MyValue.ps4 ps4Value
#
# PC vs consoles setup
# MyValue.x64 BigValue
# MyValue SmallerValue
#
# XB1 vs others
# MyValue.xb1 smallValue
# MyValue goodValue

# stores intial values for configuration of in game elements
#Name    Value
#Values to use with height based reflection map
heightReflect.width    140.00
heightReflect.height    225.00
heightReflect.specularoffset    0.15
heightReflect.waterspeed    1.00

#Values to use with rain collision map
raincollision.specularoffset    1.00
raincollision.waterspeed    1.00


#Values for rain GPU particle effect
rain.NumberParticles    42826
rain.UseLitShader    1.00
# rain.gravity    0.00    0.00    -0.98
rain.gravity.x    0.00
rain.gravity.y    0.00
rain.gravity.z    -0.98
rain.fadeInScale    2.00
rain.diffuse    1.00
rain.ambient    0.40
rain.wrapScale    0.60
rain.wrapBias    0.40
# rain.defaultlight    1.00    1.00    1.00
rain.defaultlight.red    1.00
rain.defaultlight.green    1.00
rain.defaultlight.blue    1.00
rain.defaultlight.alpha    16.00

#General weather configuration
weather.CycleDuration 520
weather.ChangeCloudOnSameCloudTypeChance 0.5
weather.ChangeCloudOnSameWeatherTypeChance 0.5

#Config for static values for skyhat
sky.sun.centreStart    0.98
sky.sun.centreEnd    1.00
sky.cloudWarp    1.00
sky.cloudInscatteringRange    0.78
sky.cloudEdgeSmooth    0.99
sky.sunAxiasX    1.00
sky.sunAxiasY    0.00
sky.GameCloudSpeed    0.50

#config values for cloud shadows
shadows.cloudtexture.scale        1.00
shadows.cloudtexture.rangemin    0.00
shadows.cloudtexture.rangemax    2.00

#config values for vehicle settings

# car.interiorlight.color    1.00    1.00    0.70
car.interiorlight.color.red    1.00
car.interiorlight.color.green    1.00
car.interiorlight.color.blue    0.70
car.interiorlight.intensity    1.00
car.interiorlight.radius    3.00
car.interiorlight.innerConeAngle    0.00
car.interiorlight.outerConeAngle    90.00
car.interiorlight.day.emissive.on    0.00
car.interiorlight.night.emissive.on    0.00
car.interiorlight.day.emissive.off    0.00
car.interiorlight.night.emissive.off    0.00
car.interiorlight.coronaHDR 1.00
car.interiorlight.coronaSize 0.25

# car.fatinteriorlight.color    1.00    1.00    0.70
car.fatinteriorlight.color.red    1.00
car.fatinteriorlight.color.green    1.00
car.fatinteriorlight.color.blue    0.70
car.fatinteriorlight.intensity    1.0
car.fatinteriorlight.radius    3.14
car.fatinteriorlight.innerConeAngle    0.00
car.fatinteriorlight.outerConeAngle    90.00
car.fatinteriorlight.day.emissive.on    0.00
car.fatinteriorlight.night.emissive.on    0.00
car.fatinteriorlight.day.emissive.off    0.00
car.fatinteriorlight.night.emissive.off    0.00
car.fatinteriorlight.coronaHDR 1.00
car.fatinteriorlight.coronaSize 0.25

car.platelight.color.red            1.00
car.platelight.color.green            1.00
car.platelight.color.blue            1.00
car.platelight.intensity            1.00
car.platelight.radius                0.40
car.platelight.innerConeAngle        0.00
car.platelight.outerConeAngle        90.00
car.platelight.day.emissive.on        0.00
car.platelight.night.emissive.on    0.00
car.platelight.day.emissive.off        0.00
car.platelight.night.emissive.off    0.00
car.platelight.coronaHDR            1.00
car.platelight.coronaSize           1.00
car.platelight.falloffExp        64

car.dashlight.color.red                1.00
car.dashlight.color.green            0.85
car.dashlight.color.blue            0.60
car.dashlight.intensity                0.15
car.dashlight.radius                0.50
car.dashlight.innerConeAngle        0.00
car.dashlight.outerConeAngle        90.00
car.dashlight.day.emissive.on        0.00
car.dashlight.night.emissive.on        0.00
car.dashlight.day.emissive.off        0.00
car.dashlight.night.emissive.off    0.00
car.dashlight.coronaHDR             1.00
car.dashlight.coronaSize            0.30
car.dashlight.falloffExp        4

car.doorlight.color.red                1.00
car.doorlight.color.green            0.85
car.doorlight.color.blue            0.95
car.doorlight.intensity                0.05
car.doorlight.radius                1.10
car.doorlight.innerConeAngle        0.00
car.doorlight.outerConeAngle        90.00
car.doorlight.day.emissive.on        0.00
car.doorlight.night.emissive.on        0.00
car.doorlight.day.emissive.off        0.00
car.doorlight.night.emissive.off    0.00
car.doorlight.coronaHDR             1.00
car.doorlight.coronaSize            1.00
car.doorlight.falloffExp        4

# car.taxi.color    1.00    1.00    0.60
car.taxi.color.red    1.00
car.taxi.color.green    1.00
car.taxi.color.blue    0.60
car.taxi.intensity    1.00
car.taxi.radius    0.80
car.taxi.innerConeAngle    0.50
car.taxi.outerConeAngle    1.00
car.taxi.coronaHDR 1.00
car.taxi.coronaSize 1.00

car.neon.defaultcolor.red    1.00
car.neon.defaultcolor.green    0.00
car.neon.defaultcolor.blue    1.00
car.neon.intensity    16.0
car.neon.radius    1.5
car.neon.falloffexponent 128.0
car.neon.capsuleextent.sides 1.2
car.neon.capsuleextent.frontback 0.6
car.neon.clipplaneheight -0.014

car.headlights.angle    -0.7
car.headlights.split    0.0
car.headlights.global.HeadlightIntensityMult    3.55
car.headlights.global.HeadlightDistMult    3.8
car.headlights.global.ConeInnerAngleMod    1.0
car.headlights.global.ConeOuterAngleMod    1.0
car.headlights.global.OnlyOneLightMod    1.0
car.headlights.global.Fake2LightsAngleMod    0.95
car.headlights.global.Fake2LightsDisplacementMod    0.17
car.headlights.submarine.Fake2LightsAngleMod 0.830
car.headlights.submarine.Fake2LightsDisplacementMod    0.0
car.headlights.fullbeam.IntensityMult    1.1
car.headlights.fullbeam.DistMult    3.5
car.headlights.fullbeam.CoronaIntensityMult    1.9
car.headlights.fullbeam.CoronaSizeMult    1.8
car.headlights.aim.fullbeam.mod    0.0
car.headlights.aim.dippedbeam.mod    -0.2
car.headlights.aim.fullbeam.angle    0.0
car.headlights.aim.dipeedbeam.angle    0.0
car.headlights.player.intensitymult    1.1
car.headlights.player.distmult    0.45
car.headlights.player.exponentmult    3.0
car.headlights.useDynamicShadows        1.0

# car headlight volume lights data
car.headlights.volume.intensityscale    0.005
car.headlights.volume.sizescale        1.0
car.headlights.volume.outerintensity    0.0
car.headlights.volume.outerexponent    50.0
# car.headlights.volume.outerVolumeColor
car.headlights.volume.outerVolumeColor.red    0.00
car.headlights.volume.outerVolumeColor.green    0.00
car.headlights.volume.outerVolumeColor.blue    0.00

car.coronas.MainFadeRatio    0.25
car.coronas.BeginStart    50.0
car.coronas.BeginEnd    300.0
car.coronas.CutoffStart    280.0
car.coronas.CutoffEnd    300.0
car.coronas.underwaterFade        0.4

car.sirens.SpecularFade    15.0
car.sirens.ShadowFade 35.0
car.sirens.intensity     75.0
car.sirens.radius     50.0

# heli poslight
heli.poslight.nearStrength    20.0
heli.poslight.farStrength    80.0
heli.poslight.nearSize    0.25
heli.poslight.farSize    1.00
heli.poslight.intensity_typeA    12.0
heli.poslight.intensity_typeB    6.0
heli.poslight.radius    2.5
# heli.poslight.rightColor    0.00    1.00    0.00
heli.poslight.rightColor.red    0.00
heli.poslight.rightColor.green    1.00
heli.poslight.rightColor.blue    0.00
# heli.poslight.leftColor    1.00    0.00    0.00
heli.poslight.leftColor.red    1.00
heli.poslight.leftColor.green    0.00
heli.poslight.leftColor.blue    0.00

#heli white head lights
heli.whiteheadlight.nearStrength    15.0
heli.whiteheadlight.farStrength    60.0
heli.whiteheadlight.nearSize    0.25
heli.whiteheadlight.farSize    2.00
heli.whiteheadlight.intensity    4.0
heli.whiteheadlight.radius    2.5

# heli.whiteheadlight.color    1.00    0.00    0.00
heli.whiteheadlight.color.red    1.00
heli.whiteheadlight.color.green    1.00
heli.whiteheadlight.color.blue    0.80

#heli white tail lights
heli.whitetaillight.nearStrength    15.0
heli.whitetaillight.farStrength    60.0
heli.whitetaillight.nearSize    0.25
heli.whitetaillight.farSize    2.00
heli.whitetaillight.intensity    4.0
heli.whitetaillight.radius    2.5
# heli.whitetaillight.color    1.00    0.00    0.00
heli.whitetaillight.color.red    1.00
heli.whitetaillight.color.green    1.00
heli.whitetaillight.color.blue    0.80

#heli interior light
heli.interiorlight.color.red    1.00
heli.interiorlight.color.green    0.20
heli.interiorlight.color.blue    0.05
heli.interiorlight.intensity    1.50
heli.interiorlight.radius    2.10
heli.interiorlight.innerConeAngle    0.00
heli.interiorlight.outerConeAngle    90.00
heli.interiorlight.day.emissive.on    0.00
heli.interiorlight.night.emissive.on    0.00
heli.interiorlight.day.emissive.off    0.00
heli.interiorlight.night.emissive.off    0.00
heli.interiorlight.coronaHDR 1.00
# the corona size is actually used as the bone offset for this particular light
heli.interiorlight.coronaSize -0.25

# plane poslight
plane.poslight.nearStrength    1.0
plane.poslight.farStrength 10.0
plane.poslight.nearSize    1.0
plane.poslight.farSize    15.0
plane.poslight.intensity_typeA    12.0
plane.poslight.intensity_typeB    12.0
plane.poslight.radius    2.0

plane.poslight.rightColor.red    0.00
plane.poslight.rightColor.green    1.00
plane.poslight.rightColor.blue    0.00

plane.poslight.leftColor.red    1.00
plane.poslight.leftColor.green    0.00
plane.poslight.leftColor.blue    0.00

# plane whiteheadlight
plane.whiteheadlight.nearStrength    1.0
plane.whiteheadlight.farStrength    10.0
plane.whiteheadlight.nearSize    1.25
plane.whiteheadlight.farSize    15
plane.whiteheadlight.intensity    4.0
plane.whiteheadlight.radius    1.75

# plane.whiteheadlight.color    1.00    0.00    0.00
plane.whiteheadlight.color.red    1.00
plane.whiteheadlight.color.green    1.00
plane.whiteheadlight.color.blue    0.80

# plane whitetaillight
plane.whitetaillight.nearStrength    1.0
plane.whitetaillight.farStrength    10.0
plane.whitetaillight.nearSize    0.5
plane.whitetaillight.farSize    15.0
plane.whitetaillight.intensity    6.0
plane.whitetaillight.radius    1.75
# plane.whitetaillight.color    1.00    0.00    0.00
plane.whitetaillight.color.red    1.00
plane.whitetaillight.color.green    1.00
plane.whitetaillight.color.blue    0.80

# plane control-panel light
plane.controlpanel.light.color.red         0.00
plane.controlpanel.light.color.green     0.00
plane.controlpanel.light.color.blue     1.00
plane.controlpanel.light.intensity         3.00
plane.controlpanel.light.falloff         1.00
plane.controlpanel.light.falloff.exponent    32.00

# plane right emergency light
plane.emergency.right.light.color.red             1.00
plane.emergency.right.light.color.green            0.50
plane.emergency.right.light.color.blue            0.00
plane.emergency.right.light.intensity             0.00
plane.emergency.right.light.falloff             8.00
plane.emergency.right.light.falloff.exponent     32.00
plane.emergency.right.light.inner.angle         60.00
plane.emergency.right.light.outer.angle         65.00
plane.emergency.right.light.rotation            270.0f

# plane left emergency light
plane.emergency.left.light.color.red             1.00
plane.emergency.left.light.color.green            0.50
plane.emergency.left.light.color.blue            0.00
plane.emergency.left.light.intensity             32.00
plane.emergency.left.light.falloff                 10.00
plane.emergency.left.light.falloff.exponent     32.00
plane.emergency.left.light.inner.angle             60.00
plane.emergency.left.light.outer.angle             65.00
plane.emergency.left.light.rotation                270.0f


# plane inside hull light
plane.insidehull.light.color.red         1.00
plane.insidehull.light.color.green        1.00
plane.insidehull.light.color.blue        1.00
plane.insidehull.light.intensity         0.00
plane.insidehull.light.falloff             6.00
plane.insidehull.light.falloff.exponent    4.00
plane.insidehull.light.inner.angle         60.00
plane.insidehull.light.outer.angle         85.00

# luxe 2 cabin light
plane.luxe2.cabin.color.red                1.00
plane.luxe2.cabin.color.green            1.00
plane.luxe2.cabin.color.blue            1.00
plane.luxe2.cabin.intensity                5.0
plane.luxe2.cabin.radius                2.4
plane.luxe2.cabin.innerConeAngle        20.0
plane.luxe2.cabin.outerConeAngle        180.00
plane.luxe2.cabin.falloffExp            8.0
plane.luxe2.cabin.useDynamicShadows        1.0

# luxe 2 cabin strip light
plane.luxe2.cabin.strip.color.red            1.00
plane.luxe2.cabin.strip.color.green            1.00
plane.luxe2.cabin.strip.color.blue            1.00
plane.luxe2.cabin.strip.intensity            3.0
plane.luxe2.cabin.strip.radius                1.63
plane.luxe2.cabin.strip.falloffExp            128.0
plane.luxe2.cabin.strip.capsuleLength        4.7

# luxe 2 cabin tv light
plane.luxe2.cabin.tv.color.red            0.07
plane.luxe2.cabin.tv.color.green        0.22
plane.luxe2.cabin.tv.color.blue            0.97
plane.luxe2.cabin.tv.intensity            3.0
plane.luxe2.cabin.tv.radius                1.5
plane.luxe2.cabin.tv.innerConeAngle        20.0
plane.luxe2.cabin.tv.outerConeAngle        180.00
plane.luxe2.cabin.tv.falloffExp            8.0

# luxe 2 cabin lod light
plane.luxe2.cabin.lod.color.red            1.00
plane.luxe2.cabin.lod.color.green        1.00
plane.luxe2.cabin.lod.color.blue        1.00
plane.luxe2.cabin.lod.intensity            1.1
plane.luxe2.cabin.lod.radius            1.0
plane.luxe2.cabin.lod.falloffExp        1.0
plane.luxe2.cabin.lod.capsuleLength        6.5

# luxe 2 cabin window lights
plane.luxe2.cabin.window.color.red            1.0
plane.luxe2.cabin.window.color.green        1.0
plane.luxe2.cabin.window.color.blue            1.0
plane.luxe2.cabin.window.intensity            0.5
plane.luxe2.cabin.window.radius                1.3
plane.luxe2.cabin.window.innerConeAngle        0.0
plane.luxe2.cabin.window.outerConeAngle        90.0
plane.luxe2.cabin.window.falloffExp            32.0
plane.luxe2.cabin.window.useSun                1.0

# swift 2 cabin light
heli.swift2.cabin.color.red                1.00
heli.swift2.cabin.color.green            1.00
heli.swift2.cabin.color.blue            1.00
heli.swift2.cabin.intensity                5.0
heli.swift2.cabin.radius                1.5
heli.swift2.cabin.innerConeAngle        20.0
heli.swift2.cabin.outerConeAngle        180.00
heli.swift2.cabin.falloffExp            16.0
heli.swift2.cabin.useDynamicShadows        1.0

# boat lights
boat.intensity    10
boat.radius    0.7
# boat.color    1.00    1.00    0.70
boat.color.red    1.00
boat.color.green    1.00
boat.color.blue    0.70

boat.light.interiorshutdowndistance    100.0
boat.light.fadelength    10.0
boat.light.shutdowndistance    60.0
boat.corona.fadelength    20.0
boat.corona.size    4.0
boat.corona.intensity    1.0
boat.corona.zBias    0.02

sub.lightOne.color.red    1.00
sub.lightOne.color.green    1.00
sub.lightOne.color.blue    1.00
sub.lightOne.intensity    0.00
sub.lightOne.radius    1.00
sub.lightOne.falloffExp 8.0
sub.lightOne.innerConeAngle    0.00
sub.lightOne.outerConeAngle    45.00
sub.lightOne.coronaHDR 0.00
sub.lightOne.coronaSize 0.00

sub.lightTwo.color.red    1.00
sub.lightTwo.color.green    1.00
sub.lightTwo.color.blue    1.00
sub.lightTwo.intensity    0.00
sub.lightTwo.radius    1.00
sub.lightTwo.falloffExp 8.0
sub.lightTwo.innerConeAngle    0.00
sub.lightTwo.outerConeAngle    45.00
sub.lightTwo.coronaHDR 0.00
sub.lightTwo.coronaSize 0.00

# train settings
train.light.r                1.0
train.light.g                1.0
train.light.b                0.8
train.light.intensity            3
train.light.falloffmax            2.1
train.light.fadingdistance        100.0
train.light.fadelength            20.0
train.ambientvolume.intensityscaler    2.0

# emissive bits
car.headlight.day.emissive.on                208.00
car.headlight.night.emissive.on                109.00
car.headlight.day.emissive.off       0.001
car.headlight.night.emissive.off    0.001
car.taillight.day.emissive.on            65.0
car.taillight.night.emissive.on            65.0
car.taillight.day.emissive.off       0.001
car.taillight.night.emissive.off    0.001
car.indicator.day.emissive.on            135.00
car.indicator.night.emissive.on            116.00
car.indicator.day.emissive.off        0.001
car.indicator.night.emissive.off    0.001
car.reversinglight.day.emissive.on        19.00
car.reversinglight.night.emissive.on        9.00
car.reversinglight.day.emissive.off    0.001
car.reversinglight.night.emissive.off    0.001
car.defaultlight.day.emissive.on    6500.00
car.defaultlight.night.emissive.on        786.00
car.defaultlight.day.emissive.off    0.003
car.defaultlight.night.emissive.off    0.000
car.brakelight.day.emissive.on                150.00
car.brakelight.night.emissive.on        135.00
car.brakelight.day.emissive.off        0.001
car.brakelight.night.emissive.off    0.001
car.middlebrakelight.day.emissive.on        150.00
car.middlebrakelight.night.emissive.on        135.00
car.middlebrakelight.day.emissive.off    0.001
car.middlebrakelight.night.emissive.off    0.001
car.extralight.day.emissive.on           160.00
car.extralight.night.emissive.on        90.00
car.extralight.day.emissive.off     0.001
car.extralight.night.emissive.off    0.001
car.emissiveMultiplier                      2.021

# Lod distances for vehicles
car.lod.distance.high    55.00
car.lod.distance.low    210.00

# search lights...
defaultsearchlight.length    100.0
defaultsearchlight.offset    -0.13
defaultsearchlight.color.red    0.030
defaultsearchlight.color.green    0.030
defaultsearchlight.color.blue    0.030
defaultsearchlight.mainLightInfo.falloffScale    2.0
defaultsearchlight.mainLightInfo.falloffExp    8.0
defaultsearchlight.mainLightInfo.innerAngle    0.0
defaultsearchlight.mainLightInfo.outerAngle    5.0
defaultsearchlight.mainLightInfo.globalIntensity    4.0
defaultsearchlight.mainLightInfo.lightIntensityScale    10.0
defaultsearchlight.mainLightInfo.volumeIntensityScale    0.125
defaultsearchlight.mainLightInfo.volumeSizeScale    0.5
defaultsearchlight.mainLightInfo.outerVolumeColor.color.red    0.0
defaultsearchlight.mainLightInfo.outerVolumeColor.color.green    0.0
defaultsearchlight.mainLightInfo.outerVolumeColor.color.blue    0.0
defaultsearchlight.mainLightInfo.outerVolumeIntensity    0.0
defaultsearchlight.mainLightInfo.outerVolumeFallOffExponent    50.0
defaultsearchlight.mainLightInfo.enable    1.0
defaultsearchlight.mainLightInfo.specular    1.0
defaultsearchlight.mainLightInfo.shadow    1.0
defaultsearchlight.mainLightInfo.volume    1.0
defaultsearchlight.mainLightInfo.coronaIntensity    6.0
defaultsearchlight.mainLightInfo.coronaIntensityFar    12.0
defaultsearchlight.mainLightInfo.coronaSize    3.5
defaultsearchlight.mainLightInfo.coronaSizeFar    35.0
defaultsearchlight.mainLightInfo.coronaZBias    0.3
defaultsearchlight.mainLightInfo.coronaOffset    0.4
defaultsearchlight.mainLightInfo.lightFadeDist    40.0

helisearchlight.length    100.0
helisearchlight.offset    -0.13
helisearchlight.color.red    0.030
helisearchlight.color.green    0.030
helisearchlight.color.blue    0.030
helisearchlight.mainLightInfo.falloffScale    2.0
helisearchlight.mainLightInfo.falloffExp    8.0
helisearchlight.mainLightInfo.innerAngle    0.0
helisearchlight.mainLightInfo.outerAngle    5.0
helisearchlight.mainLightInfo.globalIntensity    4.0
helisearchlight.mainLightInfo.lightIntensityScale    10.0
helisearchlight.mainLightInfo.volumeIntensityScale    0.125
helisearchlight.mainLightInfo.volumeSizeScale    0.5
helisearchlight.mainLightInfo.outerVolumeColor.color.red    0.0
helisearchlight.mainLightInfo.outerVolumeColor.color.green    0.0
helisearchlight.mainLightInfo.outerVolumeColor.color.blue    0.0
helisearchlight.mainLightInfo.outerVolumeIntensity    0.0
helisearchlight.mainLightInfo.outerVolumeFallOffExponent    50.0
helisearchlight.mainLightInfo.enable    1.0
helisearchlight.mainLightInfo.specular    1.0
helisearchlight.mainLightInfo.shadow    1.0
helisearchlight.mainLightInfo.volume    1.0
helisearchlight.mainLightInfo.coronaIntensity    100.0
helisearchlight.mainLightInfo.coronaIntensityFar    50.0
helisearchlight.mainLightInfo.coronaSize    2.5
helisearchlight.mainLightInfo.coronaSizeFar    35.0
helisearchlight.mainLightInfo.coronaZBias    0.3
helisearchlight.mainLightInfo.coronaOffset    0.4
helisearchlight.mainLightInfo.lightFadeDist    40.0
    
boatsearchlight.length    100.0
boatsearchlight.offset    -0.110
boatsearchlight.color.red    0.030
boatsearchlight.color.green    0.030
boatsearchlight.color.blue    0.030
boatsearchlight.mainLightInfo.falloffScale    2.0
boatsearchlight.mainLightInfo.falloffExp    8.0
boatsearchlight.mainLightInfo.innerAngle    0.0
boatsearchlight.mainLightInfo.outerAngle    5.0
boatsearchlight.mainLightInfo.globalIntensity    4.0
boatsearchlight.mainLightInfo.lightIntensityScale    10.0
boatsearchlight.mainLightInfo.volumeIntensityScale    0.125
boatsearchlight.mainLightInfo.volumeSizeScale    0.5
boatsearchlight.mainLightInfo.outerVolumeColor.color.red    0.0
boatsearchlight.mainLightInfo.outerVolumeColor.color.green    0.0
boatsearchlight.mainLightInfo.outerVolumeColor.color.blue    0.0
boatsearchlight.mainLightInfo.outerVolumeIntensity    0.0
boatsearchlight.mainLightInfo.outerVolumeFallOffExponent    50.0
boatsearchlight.mainLightInfo.enable    1.0
boatsearchlight.mainLightInfo.specular    1.0
boatsearchlight.mainLightInfo.shadow    1.0
boatsearchlight.mainLightInfo.volume    1.0
boatsearchlight.mainLightInfo.coronaIntensity    6.0
boatsearchlight.mainLightInfo.coronaIntensityFar    12.0
boatsearchlight.mainLightInfo.coronaSize    1.5
boatsearchlight.mainLightInfo.coronaSizeFar    20.0
boatsearchlight.mainLightInfo.coronaZBias    0.3
boatsearchlight.mainLightInfo.coronaOffset    0.235
boatsearchlight.mainLightInfo.lightFadeDist    40.0

#Config values for traffic lights
# trafficLight.red.color    1.00    0.20    0.05
trafficLight.red.color.red    1.00
trafficLight.red.color.green    0.003
trafficLight.red.color.blue    0.0001
# trafficLight.amber.color    1.00    0.30    0.05
trafficLight.amber.color.red    1.00
trafficLight.amber.color.green    0.30
trafficLight.amber.color.blue    0.001
# trafficLight.green.color    0.10    1.00    0.50
trafficLight.green.color.red    0.01
trafficLight.green.color.green    1.00
trafficLight.green.color.blue    0.135
trafficLight.walk.color.red        1.0
trafficLight.walk.color.green    1.0
trafficLight.walk.color.blue    1.0
trafficLight.dontwalk.color.red        1.00
trafficLight.dontwalk.color.green    0.003
trafficLight.dontwalk.color.blue    0.0001

trafficLight.near.na.color.red        1.00
trafficLight.near.na.color.green    1.00
trafficLight.near.na.color.blue        1.00
trafficLight.near.intensity        0.0
trafficLight.near.radius        0.0
trafficlight.near.falloffExp         4.0
trafficLight.near.innerConeAngle    0.10
trafficLight.near.outerConeAngle    20.00
trafficLight.near.coronaHDR        10.0
trafficLight.near.coronaSize        1.5

trafficLight.farFadeStart    200.0
trafficLight.farFadeEnd        250.0
trafficLight.nearFadeStart    100.0
trafficLight.nearFadeEnd    130.0

#Config values for Tree Imposters
imposter.color.blendRange    54.00
imposter.color.blendBias    128.00
imposter.color.size1    128.00
imposter.color.amt1    12.00
imposter.color.size2    64.00
imposter.color.amt2    12.00
# imposter.backgroundColor    0.20    0.20    0.10
imposter.backgroundColor.red    0.20
imposter.backgroundColor.green    0.20
imposter.backgroundColor.blue    0.10
imposter.shadow.blendRange    12.00
imposter.shadow.blendBias    128.00
imposter.shadow.size1    256.00
imposter.shadow.amt1    12.00
imposter.shadow.size2    128.00
imposter.shadow.amt2    64.00

#Config values for peds
ped.ambientvolume.maxstrength    1.000
ped.ambientvolume.fadestart    16.000
ped.ambientvolume.fadeend    20.000
ped.ambientvolume.baseintensity 0.000
ped.incarAmbientScale 0.4

pedLight.color.red    1.000
pedLight.color.green    1.000
pedLight.color.blue    1.000
pedlight.intensity    6.000
pedlight.radius    6.000
pedlight.innerConeAngle    30.000
pedlight.outerConeAngle    45.000
pedlight.coronaHDR 1.000
pedlight.coronaSize 2.087
pedlight.falloffExp    32.000
pedlight.volumeIntensity 0.300
pedlight.volumeSize 0.400
pedlight.volumeExponent 70.000
pedLight.volumeColor.x 1.000
pedLight.volumeColor.y 1.000
pedLight.volumeColor.z 0.500
pedLight.volumeColor.w 1.000
pedlight.fade 20.000
pedlight.shadowFade 15.000
pedlight.specularFade 10.000

pedFpsLight.color.red    1.000
pedFpsLight.color.green    1.000
pedFpsLight.color.blue    1.000
pedFpslight.intensity    6.000
pedFpslight.radius    16.000
pedFpslight.innerConeAngle    30.000
pedFpslight.outerConeAngle    45.000
pedFpslight.coronaHDR 1.000
pedFpslight.coronaSize 2.087
pedFpslight.falloffExp    128.000
pedFpslight.volumeIntensity 0.0500
pedFpslight.volumeSize 0.400
pedFpslight.volumeExponent 70.000
pedFpsLight.volumeColor.x 1.000
pedFpsLight.volumeColor.y 1.000
pedFpsLight.volumeColor.z 0.500
pedFpsLight.volumeColor.w 1.000
pedFpslight.fade 20.000
pedFpslight.shadowFade 15.000
pedFpslight.specularFade 10.000

# Lod distances for peds
ped.lod.distance.high    25.00
ped.lod.distance.medium    50.00
ped.lod.distance.low    80.00
pedincar.lod.distance.high    7.00
pedincar.lod.distance.high.x64    15.00


#Config Values for Camera Events    Val start    Val End    MB start    MB End
# cam.followped.blur.zoom    0    0.10    0.00    0.025
cam.followped.blur.zoom.x    0
cam.followped.blur.zoom.y    0.10
cam.followped.blur.zoom.z    0.00
cam.followped.blur.zoom.w    0.025
# cam.followped.blur.damage    0    10.00    0.00    0.025
cam.followped.blur.damage.x    0
cam.followped.blur.damage.y    10.00
cam.followped.blur.damage.z    0.00
cam.followped.blur.damage.w    0.025
# cam.followped.blur.falling    3    10.00    0.00    0.1
cam.followped.blur.falling.x    3
cam.followped.blur.falling.y    10.00
cam.followped.blur.falling.z    0.00
cam.followped.blur.falling.w    0.1
# cam.followped.blur.beta    0.045    0.05    0.00    0.01
cam.followped.blur.beta.x    0.045
cam.followped.blur.beta.y    0.05
cam.followped.blur.beta.z    0.00
cam.followped.blur.beta.w    0.01
cam.followped.blur.damage.time    500
cam.followped.blur.damage.attacktime    0.1
cam.followped.blur.damage.decaytime    0.3
cam.followped.blur.cap    0.3
# cam.aimweapon.blur.zoom    0    0.10    0.00    0.1
cam.aimweapon.blur.zoom.x    0
cam.aimweapon.blur.zoom.y    0.10
cam.aimweapon.blur.zoom.z    0.00
cam.aimweapon.blur.zoom.w    0.1
# cam.aimweapon.blur.damage    0    10.00    0.00    0.1
cam.aimweapon.blur.damage.x    0
cam.aimweapon.blur.damage.y    10.00
cam.aimweapon.blur.damage.z    0.00
cam.aimweapon.blur.damage.w    0.1
cam.aimweapon.blur.damage.time    1000
cam.aimweapon.blur.interp    0.05
cam.aimweapon.blur.damage.attacktime    0.1
cam.aimweapon.blur.damage.decaytime    0.3
cam.aimweapon.blur.cap    1
# cam.followvehicle.blur.zoom    0    0.10    0.00    0.025
cam.followvehicle.blur.zoom.x    0
cam.followvehicle.blur.zoom.y    0.10
cam.followvehicle.blur.zoom.z    0.00
cam.followvehicle.blur.zoom.w    0.025
# cam.followvehicle.blur.speed    25    50.00    0.00    0.2
cam.followvehicle.blur.speed.x    25
cam.followvehicle.blur.speed.y    50.00
cam.followvehicle.blur.speed.z    0.00
cam.followvehicle.blur.speed.w    0.2
# cam.followvehicle.blur.damage    50    100.00    0.00    0.03
cam.followvehicle.blur.damage.x    50
cam.followvehicle.blur.damage.y    100.00
cam.followvehicle.blur.damage.z    0.00
cam.followvehicle.blur.damage.w    0.03
cam.followvehicle.blur.damage.time    500
cam.followvehicle.blur.cap    0.3
cam.game.blur.wasted    0.1
cam.game.blur.wasted.fadetime    1000
cam.game.blur.busted    0.1
cam.game.blur.busted.fadetime    1000
cam.game.blur.cap    1
cam.fpsweapon.blur    0.001
cam.fpsweapon.sniperinitime    300
cam.fpsweapon.blur.cap    1
cam.intermezzo.stuntju
mp.blur    0.02

# Containers LOD
lod.container.caploddist    750

# distant lights
distantlights.inlandHeight                0.0
distantlights.size                        0.6
distantlights.sizeReflections            0.5
distantlights.sizeMin                    0.8
distantlights.sizeUpscale                8.0
distantlights.sizeUpscaleReflections    8.0
distantlights.flicker                    0.2
distantlights.twinkleAmount                1.0
distantlights.twinkleSpeed                0.05
distantlights.carlightZOffset            2.0
distantlights.hourStart                    20.0
distantlights.hourEnd                    6.0
distantlights.streetLightHourStart        20.0
distantlights.streetLighthourEnd        6.0
distantlights.sizeDistStart                0.0001
distantlights.sizeDist                    0.0001

distantlights.speed0                0.2
distantlights.speed1                0.35
distantlights.speed2                0.4
distantlights.speed3                0.6

distantlights.density0Spacing            10.0
distantlights.density15Spacing            1.0
distantlights.speed0Speed                0.3
distantlights.speed3Speed                0.1
distantlights.randomizeSpeed.sp            0.5
distantlights.randomizeSpacing.sp        0.25
distantlights.randomizeSpeed.mp            0.5
distantlights.randomizeSpacing.mp        0.5
distantlights.carlight.HDRIntensity        7.0
distantlights.carlight.nearFade            375.0
distantlights.carlight.farFade            450.0

distantlights.carlight1.spacing.sp        2.0
distantlights.carlight1.speed.sp        40
distantlights.carlight1.spacing.mp        3.5
distantlights.carlight1.speed.mp        35
distantlights.carlight1.color.red        1.0
distantlights.carlight1.color.green        0.95
distantlights.carlight1.color.blue        0.91

distantlights.carlight2.spacing.sp        3.0
distantlights.carlight2.speed.sp        20.0
distantlights.carlight2.spacing.mp        3.0
distantlights.carlight2.speed.mp        20.0
distantlights.carlight2.color.red        1.0
distantlights.carlight2.color.green        0.01
distantlights.carlight2.color.blue        0.0

distantlights.streetlight.HDRIntensity    19.0
distantlights.streetlight.ZOffset        12.0
distantlights.streetlight.Spacing        25.0
distantlights.streetlight.color.red        1.0
distantlights.streetlight.color.green    0.43
distantlights.streetlight.color.blue    0.03

# Emissive night values
emissive.night.start.time        20
emissive.night.end.time            6

# Misc Values
misc.DOFBlurMultiplier.HD    0
misc.DOFBlurMultiplier.SD    0.0
misc.Multiplier.heightStart    100
misc.Multiplier.heightEnd    250.00
misc.Multiplier.farClipMultiplier    1
misc.Multiplier.nearFogMultiplier    1
misc.3dMarkers.FrontLightIntensity    10.00
misc.3dMarkers.frontLightExponent    32

# coronas
misc.coronas.sizeScaleGlobal                    1.25
misc.coronas.intensityScaleGlobal                1.10
misc.coronas.intensityScaleWater                0.5
misc.coronas.sizeScaleWater                    0.5
misc.coronas.sizeScaleParaboloid                1.0
misc.coronas.screenspaceExpansion                0.0
misc.coronas.screenspaceExpansionWater                0.0
misc.coronas.zBiasMultiplier                    25.0
misc.coronas.zBiasDistanceNear                    50.0
misc.coronas.zBiasDistanceFar                    500.0
misc.coronas.zBias.fromFinalSizeMultiplier             0.1
misc.coronas.occlusionSizeScale                    0.5
misc.coronas.occlusionSizeMax                    32.0
misc.coronas.flareCoronaSizeRatio                0.17
misc.coronas.flareMinAngleDegToFadeIn            30.0
misc.coronas.flareScreenCenterOffsetSizeMult    200.0
misc.coronas.flareColShiftR                        0.005
misc.coronas.flareColShiftG                        0.01
misc.coronas.flareColShiftB                        0.03
misc.coronas.baseValueR                            0.0
misc.coronas.baseValueG                            0.0
misc.coronas.baseValueB                            0.0
misc.coronas.zBias.min                0.0
misc.coronas.zBias.max                0.35
misc.coronas.zBias.additionalBias.WaterReflection    5.0
misc.coronas.zBias.additionalBias.EnvReflection        0.0
misc.coronas.zBias.additionalBias.MirrorReflection    2.0
misc.coronas.dir.mult.fadeoff.start                    30.0
misc.coronas.dir.mult.fadeoff.dist                    80.0
misc.coronas.flareScreenCenterOffsetVerticalSizeMult    120.0
misc.coronas.underwaterFadeDist                        14.0
misc.coronas.m_doNGCoronas                        1.0
misc.coronas.m_rotationSpeed                    0.05
misc.coronas.m_rotationSpeedRampedUp            0.15
misc.coronas.m_layer1Muliplier                    0.5
misc.coronas.m_layer2Muliplier                    0.5
misc.coronas.m_scaleRampUp                        1.5
misc.coronas.m_scaleRampUpAngle                    20.0
misc.coronas.flareScreenCenterOffsetVerticalSizeMult 0.95
misc.coronas.screenEdgeMinDistForFade    0.95
misc.BloomIntensityClamp.HD    10
misc.BloomIntensityClamp.SD    10.00
misc.CrossPMultiplier.RimLight    1.001
misc.CrossPMultiplier.GlobalEnvironmentReflection    2.25
misc.CrossPMultiplier.Gamma    1.00
misc.CrossPMultiplier.MidBlur    1.00
misc.CrossPMultiplier.Farblur    1.00
misc.CrossPMultiplier.SkyMultiplier    1.00
misc.CrossPMultiplier.Desaturation     1.20
misc.HiDof.nearBlur    0.50
misc.HiDof.midBlur    0.25
misc.HiDof.farBlur    0.75
misc.cutscene.nearBlurMin    0.2
misc.HiDof.nearBlur    0.50
misc.HiDof.midBlur    0.20
misc.HiDof.farBlur    0.70
misc.cutscene.nearBlurMin    0.2
misc.PedKillOverlay.duration 750.0f
    
misc.DamageOverlay.RampUpDuration             75
misc.DamageOverlay.HoldDuration                400
misc.DamageOverlay.RampDownDuration         200
misc.DamageOverlay.ColorBottom.red             0.80
misc.DamageOverlay.ColorBottom.green         0.15
misc.DamageOverlay.ColorBottom.blue         0.15
misc.DamageOverlay.ColorTop.red             0.60
misc.DamageOverlay.ColorTop.green             0.08
misc.DamageOverlay.ColorTop.blue             0.08
misc.DamageOverlay.GlobalAlphaBottom        0.20
misc.DamageOverlay.GlobalAlphaTop            0.40
misc.DamageOverlay.SpriteLength             0.30
misc.DamageOverlay.SpriteBaseWidth             0.20
misc.DamageOverlay.SpriteTipWidth             0.10
misc.DamageOverlay.HorizontalFadeSoftness     1.00
misc.DamageOverlay.VerticalFadeOffset        0.50
misc.DamageOverlay.AngleScalingMult         0.00

misc.DamageOverlay.FP.RampUpDuration             75
misc.DamageOverlay.FP.HoldDuration            400
misc.DamageOverlay.FP.RampDownDuration             200
misc.DamageOverlay.FP.ColorBottom.red             0.80
misc.DamageOverlay.FP.ColorBottom.green         0.15
misc.DamageOverlay.FP.ColorBottom.blue             0.15
misc.DamageOverlay.FP.ColorTop.red             0.60
misc.DamageOverlay.FP.ColorTop.green             0.08
misc.DamageOverlay.FP.ColorTop.blue             0.08
misc.DamageOverlay.FP.GlobalAlphaBottom            0.20
misc.DamageOverlay.FP.GlobalAlphaTop            0.45
misc.DamageOverlay.FP.SpriteLength             0.40
misc.DamageOverlay.FP.SpriteBaseWidth             0.27
misc.DamageOverlay.FP.SpriteTipWidth             0.10
misc.DamageOverlay.FP.HorizontalFadeSoftness     1.00
misc.DamageOverlay.FP.VerticalFadeOffset        0.50
misc.DamageOverlay.FP.AngleScalingMult             0.00

misc.DamageOverlay.ScreenSafeZoneLength        0.45

misc.SniperRifleDof.Enabled        0
misc.SniperRifleDof.NearStart     0.0
misc.SniperRifleDof.NearEnd     0.0
misc.SniperRifleDof.FarStart     5000.0
misc.SniperRifleDof.FarEnd         5000.0

misc.MoonDimMult                0.3

misc.NextGenModifier            1.0

# See Through
seeThrough.PedQuadSize    0.35
seeThrough.PedQuadStartDistance    0
seeThrough.PedQuadEndDistance    1500
seeThrough.PedQuadScale    12
seeThrough.FadeStartDistance    50
seeThrough.FadeEndDistance    1100
seeThrough.MaxThickness    10000
seeThrough.MinNoiseAmount    0.25
seeThrough.MaxNoiseAmount    1
seeThrough.HiLightIntensity    0.5
seeThrough.HiLightNoise    0.5
# seeThrough.ColorNear    0.06    0.02    0.14    1
seeThrough.ColorNear.red    0.06
seeThrough.ColorNear.green    0.02
seeThrough.ColorNear.blue    0.14
# seeThrough.ColorFar    0.03    0.05    0.16    1
seeThrough.ColorFar.red    0.03
seeThrough.ColorFar.green    0.05
seeThrough.ColorFar.blue    0.16
# seeThrough.ColorVisibleBase    0.78    0    0    1
seeThrough.ColorVisibleBase.red    0.78
seeThrough.ColorVisibleBase.green    0
seeThrough.ColorVisibleBase.blue    0
# seeThrough.ColorVisibleWarm    1    0    0    1
seeThrough.ColorVisibleWarm.red    0.85
seeThrough.ColorVisibleWarm.green    0.65
seeThrough.ColorVisibleWarm.blue    0
# seeThrough.ColorVisibleHot    0    1    1    0
seeThrough.ColorVisibleHot.red    0.95
seeThrough.ColorVisibleHot.green    0.99
seeThrough.ColorVisibleHot.blue    1

# Tonemapping                                
Tonemapping.bright.filmic.A            0.3        
Tonemapping.bright.filmic.B            0.23    
Tonemapping.bright.filmic.C            0.1        
Tonemapping.bright.filmic.D            0.2        
Tonemapping.bright.filmic.E            0.01    
Tonemapping.bright.filmic.F            0.3        
Tonemapping.bright.filmic.W            4.0        
Tonemapping.bright.filmic.exposure    -0.5

Tonemapping.dark.filmic.A            0.3
Tonemapping.dark.filmic.B            0.23
Tonemapping.dark.filmic.C            0.2
Tonemapping.dark.filmic.D            0.2
Tonemapping.dark.filmic.E            0.0
Tonemapping.dark.filmic.F            0.3
Tonemapping.dark.filmic.W            4.0
Tonemapping.dark.filmic.exposure    3.0

# Exposure
Exposure.curve.scale    -106.200    #    -116.178
Exposure.curve.power    0.007        #    0.0100
Exposure.curve.offset    104.800        #    115.299

# Adaptation
Adaptation.min.step.size     0.0
Adaptation.max.step.size     19.9
Adaptation.step.size.mult     0.55
Adaptation.threshold         0.0
Adaptation.sun.exposure.tweak    -3

# Cloud generation
cloudgen.frequency                 2.0
cloudgen.scale                    53.8
cloudgen.edge.detail.scale        26.0
cloudgen.overlay.detail.scale    4.0

# Cloud speeds
cloud.speed.large    5.0
cloud.speed.small    4.0
cloud.speed.overall    1.0
cloud.speed.edge    1.0
cloud.speed.hats    1.0

# lod fade distances
lod.fadedist.orphanhd    20.0
lod.fadedist.hd            20.0
lod.fadedist.lod        20.0
lod.fadedist.slod1        20.0
lod.fadedist.slod2        25.0
lod.fadedist.slod3        25.0
lod.fadedist.slod4        25.0

# sky plane
skyplane.offset        512.0
skyplane.fog.fade.start    64.0
skyplane.fog.fade.end    128.0

// Rim lighting
rim.lighting.width.start                    0.3
rim.lighting.width.end                        0.9
rim.lighting.transition.angle                0.0
rim.lighting.downmask.angle                    0.3
rim.lighting.main.colour.intensity            6.0
rim.lighting.offangle.colour.intensity        0.3

// Reflection tweaks
reflection.tweaks.interior.artificial.boost    3.0
reflection.tweaks.exterior.artificial.boost    3.0
reflection.tweaks.emissive.boost            5.0

// Light component cutoff
lights.cutoff.distance                    1000.0
lights.cutoff.shadow.distance            1001.0
lights.cutoff.specular.distance            1002.0
lights.cutoff.volumetric.distance        1003.0
lights.cutoff.nonGbuf.distance            75.0
lights.cutoff.map.distance                1004.0

// Bloom
bloom.threshold.min            0.4
bloom.threshold.expsoure.diff.min    0.0
bloom.threshold.expsoure.diff.max    0.0
bloom.threshold.power            1.0

bloom.blurblendmult.large        0.3
bloom.blurblendmult.med            1.2
bloom.blurblendmult.small        0.6


// Dynmaic bake paramaters
dynamic.bake.start.min            0.7
dynamic.bake.start.max            1.7

dynamic.bake.end.min            0.3
dynamic.bake.end.max            1.3

// Minimap alpha
UI.minimap.alpha                0.6

// Puddles
puddles.scale                     0.015
puddles.range                     0.15
puddles.depth                    0.9
puddles.depthtest                0.200
puddles.strength                0.5
puddles.animspeed                30.0
puddles.ripples.minsize            0.012    
puddles.ripples.maxsize            0.02
puddles.ripples.speed            10
puddles.ripples.minduration        4.0
puddles.ripples.maxduration        5.0
puddles.ripples.dropfactor        0.8
puddles.ripples.windstrength    0.03
puddles.ripples.ripplestrength    0.7
puddles.ripples.winddamping        0.05
puddles.ripples.playerspeed        10.0
puddles.ripples.playermapsize    8

// LOD lights - do not change these ranges without talking to code because it requires data changes
lodlight.small.range            250.0
lodlight.medium.range            750.0
lodlight.large.range            2500.0

lodlight.small.fade                50.0
lodlight.medium.fade            100.0
lodlight.large.fade                50.0

lodlight.small.corona.range        150.0
lodlight.medium.corona.range    180.0
lodlight.large.corona.range        1250.0

lodlight.corona.size            1.75

lodlight.sphere.expand.size.mult    2
lodlight.sphere.expand.start        50.0
lodlight.sphere.expand.end            500.0

// Bright Lights
misc.brightlight.distculled.FadeStart    200.0
misc.brightlight.distculled.FadeEnd    220.0
misc.brightlight.notdistculled.FadeStart    180.0
misc.brightlight.notdistculled.FadeEnd    235.0
misc.brightlight.globalIntensity    12.0
misc.brightlight.railwayItensity    2.5
misc.brightlight.coronaZBias    1.0

// Vehicle Light Night/Day Settings
vehicle.lights.sunrise            5.5
vehicle.lights.sunset            20.0

// Vehicle light fade distances
vehicle.lights.fadeDistance.main    250.0
vehicle.lights.fadeDistance.secondary    250.0
vehicle.lights.fadeDistance.sirens    400.0
vehicle.lights.fadeDistance.AO    250.0
vehicle.lights.fadeDistance.neon    220.0
vehicle.lights.fadeLength    20.0

//Particle Shadow intensity
particles.shadowintensity        1.15

// Dark Light
dark.light.color.red    0.60
dark.light.color.green    1.00
dark.light.color.blue    0.60
dark.light.intensity    0.1
dark.light.radius    50.0
dark.light.falloffExp 128.0
dark.light.innerConeAngle    0.00
dark.light.outerConeAngle    40.00
dark.light.coronaHDR 1.00
dark.light.coronaSize 1.00
dark.light.offset.x    0.20
dark.light.offset.y    0.00
dark.light.offset.z    0.10
dark.fpv.light.offset.x    0.20
dark.fpv.light.offset.y    0.00
dark.fpv.light.offset.z    0.10
dark.useSpec 1.0
dark.useNormal 1.0
dark.useShadows 1.0
dark.useVolumes 1.0
dark.shadowNearCLip 0.2
dark.shadowBlur 8.0
dark.volumeIntensity 0.1
dark.volumeSize 0.05
dark.volumeExponent 0.0
dark.volumeColor.x 0.6
dark.volumeColor.y 1.0
dark.volumeColor.z 0.6
dark.volumeColor.w 1.0
dark.lightDirBase 0.5

// Secondary Dark Light
dark.secLight.enable 1.00
dark.secLight.color.red    0.60
dark.secLight.color.green    1.00
dark.secLight.color.blue    0.60
dark.secLight.intensity    0.10
dark.secLight.radius    0.5
dark.secLight.falloffExp 32.0
dark.secLight.innerConeAngle    0.00
dark.secLight.outerConeAngle    90.00
dark.secLight.coronaHDR 1.00
dark.secLight.coronaSize 1.00
dark.secLight.offset.x    0.00
dark.secLight.offset.y    0.00
dark.secLight.offset.z    0.00
dark.secLight.useSpec 1.00
dark.secLight.lightDirBase 0.5

// Ped light
ped.light.direction.x            -0.825
ped.light.direction.y             0.565
ped.light.direction.z             0.000

ped.light.fade.day.start        5.99
ped.light.fade.day.end            6.1

ped.light.fade.night.start        19.99
ped.light.fade.night.end        20.1

//ped phone light properties
ped.phonelight.color.r            1.0
ped.phonelight.color.g            1.0
ped.phonelight.color.b            1.0
ped.phonelight.intensity        4.0
ped.phonelight.radius            0.9
ped.phonelight.falloffexp        15.0
ped.phonelight.cone.inner        0.0
ped.phonelight.cone.outer        90.0

//Adaptive DOF - PC/NG Only
adaptivedof.range.verynear            5
adaptivedof.range.near                20
adaptivedof.range.mid                    1000
adaptivedof.range.far                    3000
adaptivedof.range.veryfar                10000

adaptivedof.day.verynear.nearout        -0.5
adaptivedof.day.verynear.nearin        1.0
adaptivedof.day.verynear.farin        -10.0
adaptivedof.day.verynear.farout        300.0

adaptivedof.day.near.nearout            -1.0
adaptivedof.day.near.nearin            3.0
adaptivedof.day.near.farin            -800.0
adaptivedof.day.near.farout            8000.0

adaptivedof.day.mid.nearout            -2.0
adaptivedof.day.mid.nearin            2.5
adaptivedof.day.mid.farin                -1000.0
adaptivedof.day.mid.farout            25000.0

adaptivedof.day.far.nearout            0.0
adaptivedof.day.far.nearin            4.0
adaptivedof.day.far.farin                5000.0
adaptivedof.day.far.farout            25000.0

adaptivedof.day.veryfar.nearout        -6.0
adaptivedof.day.veryfar.nearin        15.5
adaptivedof.day.veryfar.farin        13000.0
adaptivedof.day.veryfar.farout        25000.0

adaptivedof.night.verynear.nearout    -0.5
adaptivedof.night.verynear.nearin        1.05
adaptivedof.night.verynear.farin        -25.0
adaptivedof.night.verynear.farout        300.0

adaptivedof.night.near.nearout        -1.0
adaptivedof.night.near.nearin            1.0
adaptivedof.night.near.farin            -200.0
adaptivedof.night.near.farout            2500.0

adaptivedof.night.mid.nearout            -0.5
adaptivedof.night.mid.nearin            2.0
adaptivedof.night.mid.farin            -1000.0
adaptivedof.night.mid.farout            15000.0

adaptivedof.night.far.nearout            0.0
adaptivedof.night.far.nearin            4.0
adaptivedof.night.far.farin            5000.0
adaptivedof.night.far.farout            25000.0

adaptivedof.night.veryfar.nearout        0.0
adaptivedof.night.veryfar.nearin        15.5
adaptivedof.night.veryfar.farin        10000.0
adaptivedof.night.veryfar.farout        25000.0

adaptivedof.missedrayvalue            10000
adaptivedof.gridsize                    15
adaptivedof.gridscalex                0.3
adaptivedof.gridscaley                0.5
adaptivedof.gridscalexincover                0.1

adaptivedof.gridscaleyincover                0.2
adaptivedof.gridscalexaiming            0.01
adaptivedof.gridscaleyaiming            0.01
adaptivedof.gridscalexrungun            0.02
adaptivedof.gridscaleyrungun            0.03
adaptivedof.smoothtime                0.75
adaptivedof.nearplayeradjust            4.5f

adaptivedof.meleefocal.nearout        1.0
adaptivedof.meleefocal.nearin            1.0
adaptivedof.meleefocal.farin            1.0
adaptivedof.meleefocal.farout            1.0

adaptivedof.aimingfocal.nearout        1.0
adaptivedof.aimingfocal.nearin        1.0
adaptivedof.aimingfocal.farin            1.0
adaptivedof.aimingfocal.farout        1.0

adaptivedof.rungunfocal.nearout        1.0
adaptivedof.rungunfocal.nearin        1.0
adaptivedof.rungunfocal.farin            1.0
adaptivedof.rungunfocal.farout        1.0

adaptivedof.incoverfocal.nearout            1.0
adaptivedof.incoverfocal.nearin                1.0
adaptivedof.incoverfocal.farin                1.0
adaptivedof.incoverfocal.farout                1.0

adaptivedof.exposureDay                -2.0
adaptivedof.exposureNight                1.0

adaptivedof.exposureMin                -2.5
adaptivedof.exposureMax                2.5

bokeh.brightnessThresholdMin            4.0
bokeh.brightnessThresholdMax            3.0
bokeh.brightnessExposureMin            -3.0
bokeh.brightnessExposureMax            1.0
bokeh.cocThreshold                0.1
bokeh.fadeRangeMin                1.320
bokeh.fadeRangeMax                0.06
bokeh.sizeMultiplier                1.3
bokeh.globalAlpha                    1.0
bokeh.alphaCutoff                    0.15
bokeh.shapeExposureRangeMin                -3.0
bokeh.shapeExposureRangeMax                1.0

defaultmotionblur.enabled                0
defaultmotionblur.strength            0.0

procObjects.minRadiusForHeightMap            0.4

// Multipliers over final shadow cascade.
fogray.fadestart    0.0
fogray.fadeend    1.0

//character lens flare
lensflare.switch.length    90
lensflare.hide.length    95
lensflare.show.length    64
lensflare.desaturation.boost 0.16

// First person motion blur
fpv.motionblur.weight0 0.1
fpv.motionblur.weight1 0.0
fpv.motionblur.weight2 0.08
fpv.motionblur.weight3 0.1
fpv.motionblur.max.velocity 35.0
 


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Still havent found nothing for it. Only think that I've noticed, that the siderunners on the CVPI is so much dimmer than the Camaro's. On the Camaro the coronas are much bigger, and on the back the coronas are much more smaller than on the CVPI. 

Edited by AteszTG

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