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[RESOLVED] Random Clocks, Tug on Land, Missing Gates

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[Update] Fixed it with a file validation via Steam.

So... this is quite the problem. I'm not sure what I've managed to do this time, but my GTA is pretty messed up. There are tug boats trying to spawn on land, causing the game to freak out, there are clocks spawning in the subway system, and there are no gates like at police stations. I have NO idea what is wrong. It wasn't doing this before, and I can't imagine what mod I might have installed that would do it.

Examples:

I've never even heard of this happening before.

Any thoughts? I also got a random SMPA60 error, only once though, that I can't explain. And I on it!

Edited by Iconography

de816a4fa5.png

  • Author

I once had the snow mod installed, something got corrupted as I was trying to revert it and I got such model errors around the map myself. I also kept getting SMPA60.

That makes me wonder... I installed a new road texture pack from Fizzy (Darker roads), which modifies similar files as the snow mod. I wonder if the road textures corrupted something... Thanks for the insight, Olanov.

de816a4fa5.png

I know I had shit at the PD missing and random huge clocks around the city when I worked with added peds. Of course, I tested this on ELFC. Since I took out my added peds, I still have giant ass clocks around the map. I think I just need to reinstall EFLC, so this might be the same case with you.

[center][url="http://www.youtube.com/user/Runner335"][img]http://i.imgur.com/CBYih.png[/img][/url][/center]

  • Author

I know I had shit at the PD missing and random huge clocks around the city when I worked with added peds. Of course, I tested this on ELFC. Since I took out my added peds, I still have giant ass clocks around the map. I think I just need to reinstall EFLC, so this might be the same case with you.

Unfortunately, that's what it looks like. Luckily I have backups of everything.

I wonder why GTA acts up like this... I mean, clocks? Really?

de816a4fa5.png

I'd think when some files were moved the game thinks everything is moved and starts to load incorrect objects. Then again, the game was never setup to support such modding. So you know.

[center][url="http://www.youtube.com/user/Runner335"][img]http://i.imgur.com/CBYih.png[/img][/url][/center]

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