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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Backup Issues

Featured Replies

[30/07/2018 2:23:32 PM.183] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model AMBULANCE
[30/07/2018 2:23:34 PM.610] [TRACE] Instance cleaned ( #4)
[30/07/2018 2:23:34 PM.610] LSPD First Response: ANPR Hit (drugsrunners) callout has ended.
[30/07/2018 2:23:43 PM.675] LSPD First Response: Creating Broken Down Vehicle Event
[30/07/2018 2:23:44 PM.009] setting up new cop: null
[30/07/2018 2:23:44 PM.010] [TRACE] New ped recognized as cop
[30/07/2018 2:23:48 PM.512] [TRACE] It has been 13.9027259 seconds since the last callout
[30/07/2018 2:23:48 PM.514] LSPD First Response: Creating AssistAvoidDrifer_HIGH
[30/07/2018 2:23:48 PM.515] [TRACE] Callout created:  #5
[30/07/2018 2:23:48 PM.676] [TRACE] Thread ZoomThread #5 initialized
[30/07/2018 2:23:51 PM.779] setting up new cop: null
[30/07/2018 2:23:51 PM.780] [TRACE] New ped recognized as cop
[30/07/2018 2:23:51 PM.780] setting up new cop: null
[30/07/2018 2:23:51 PM.780] [TRACE] New ped recognized as cop
[30/07/2018 2:23:53 PM.382] setting up new cop: null
[30/07/2018 2:23:53 PM.383] [TRACE] New ped recognized as cop
[30/07/2018 2:23:53 PM.383] setting up new cop: null
[30/07/2018 2:23:53 PM.383] [TRACE] New ped recognized as cop
[30/07/2018 2:23:56 PM.172] LSPD First Response: [MoreRadioChatter] Playing radio chatter '8'
[30/07/2018 2:23:58 PM.542] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded
[30/07/2018 2:23:58 PM.542] [TRACE] Instance cleaned (ZoomThread #5)
[30/07/2018 2:23:58 PM.584] [TRACE] Thread ZoomThread #5 has been shut down
[30/07/2018 2:24:24 PM.110] LSPD First Response: Creating phone event
[30/07/2018 2:24:24 PM.207] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 2.
[30/07/2018 2:24:30 PM.026] LSPD First Response: [MoreRadioChatter] Playing radio chatter '7'
[30/07/2018 2:24:48 PM.991] LSPD First Response: C+: Pause
[30/07/2018 2:24:51 PM.934] LSPD First Response: [MoreRadioChatter] Playing radio chatter '14'
[30/07/2018 2:24:52 PM.290] LSPD First Response: C+: Pause
[30/07/2018 2:25:04 PM.361] LSPD First Response: Creating Street Race Event
[30/07/2018 2:25:21 PM.298] LSPD First Response: [MoreRadioChatter] Playing radio chatter '20'
[30/07/2018 2:25:37 PM.266] LSPD First Response: Added ambient event fibers to cleanup
[30/07/2018 2:25:47 PM.877] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[30/07/2018 2:25:47 PM.877] [TRACE] Thread TrafficStop #2 initialized
[30/07/2018 2:25:48 PM.260] LSPD First Response: Adding traffic stop count - LSPDFR+
[30/07/2018 2:25:48 PM.264] LSPD First Response: Initiating Street Race Pursuit
[30/07/2018 2:25:49 PM.303] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 1.
[30/07/2018 2:25:49 PM.306] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 1.
[30/07/2018 2:25:51 PM.472] [TRACE] Created new chase
[30/07/2018 2:25:51 PM.472] [TRACE] Suspect added to chase
[30/07/2018 2:25:51 PM.472] [TRACE] Suspect added to chase
[30/07/2018 2:25:51 PM.476] [TRACE] Asked thread TrafficStop #2 to abort: One or more required entities ceased to exist
[30/07/2018 2:25:51 PM.476] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory)
[30/07/2018 2:25:51 PM.476] [TRACE] TrafficStop #2 is aborting already
[30/07/2018 2:25:51 PM.476] [TRACE] Instance cleaned (TrafficStop #2)
[30/07/2018 2:25:51 PM.589] [TRACE] Thread TrafficStop #2 has been shut down
[30/07/2018 2:25:52 PM.088] LSPD First Response: [MoreRadioChatter] Playing radio chatter '14'
[30/07/2018 2:25:53 PM.099] LSPD First Response: Street race pursuit created.
[30/07/2018 2:26:00 PM.090] LSPD First Response: Default action for parkstools/pursuit_air
[30/07/2018 2:26:05 PM.464] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model POLICE
[30/07/2018 2:26:05 PM.467] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model AMBULANCE
[30/07/2018 2:26:05 PM.469] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model AMBULANCE
[30/07/2018 2:26:05 PM.471] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model AMBULANCE
[30/07/2018 2:26:05 PM.472] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model POLICE
[30/07/2018 2:26:05 PM.475] Emergency Strobes: Successfully disabled game's headlights and tail lights sequences for model AMBULANCE
[30/07/2018 2:26:06 PM.477] X:265.25 Y:-1296.75 Z:28.25
[30/07/2018 2:26:06 PM.529] [TRACE] Requested backup LocalAir in LosSantosCity
[30/07/2018 2:26:06 PM.529] [TRACE] Creating unit AirUnit
[30/07/2018 2:26:06 PM.545] [TRACE] Created polmav
[30/07/2018 2:26:07 PM.085] [TRACE] New cop created s_m_m_pilot_02
[30/07/2018 2:26:07 PM.087] 
[30/07/2018 2:26:07 PM.095] Heli voices
[30/07/2018 2:26:07 PM.098] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[30/07/2018 2:26:07 PM.098] [TRACE] Cop added to chase
[30/07/2018 2:26:07 PM.098] [TRACE] Added blip for cop
[30/07/2018 2:26:07 PM.098] [TRACE] Added cop to existing chase
[30/07/2018 2:26:07 PM.100] setting up new cop: null
[30/07/2018 2:26:07 PM.101] [TRACE] Creating cop chase task
[30/07/2018 2:26:07 PM.106] [TRACE] Cop chase task assigned
[30/07/2018 2:26:07 PM.600] [TRACE] New cop created s_m_y_pilot_01
[30/07/2018 2:26:07 PM.602] s_m_y_cop_01_white_full_02
[30/07/2018 2:26:07 PM.602] s_m_y_cop_01_white_full_01
[30/07/2018 2:26:07 PM.603] Heli voices
[30/07/2018 2:26:07 PM.603] [TRACE] Assigned ped to ChaseController #2 (GameplayMandatory)
[30/07/2018 2:26:07 PM.605] [TRACE] Cop added to chase
[30/07/2018 2:26:07 PM.605] [TRACE] Added blip for cop
[30/07/2018 2:26:07 PM.605] [TRACE] Added cop to existing chase
[30/07/2018 2:26:07 PM.609] setting up new cop: null
[30/07/2018 2:26:07 PM.609] [TRACE] Creating cop chase task
[30/07/2018 2:26:07 PM.610] [TRACE] Cop chase task assigned
[30/07/2018 2:26:08 PM.828] LSPD First Response: HeliOrbitPlugin - Found pursuit heli
[30/07/2018 2:26:08 PM.924] [TRACE] Creating cop chase task
[30/07/2018 2:26:08 PM.925] [TRACE] Cop chase task assigned
[30/07/2018 2:26:11 PM.346] setting up new cop: null
[30/07/2018 2:26:11 PM.347] [TRACE] New ped recognized as cop
[30/07/2018 2:26:12 PM.002] X:182 Y:-1370.25 Z:28.3125
[30/07/2018 2:26:12 PM.006] [TRACE] Requested backup StatePatrol in LosSantosCity
[30/07/2018 2:26:12 PM.006] [TRACE] Creating unit StateUnit
[30/07/2018 2:26:12 PM.007] [TRACE] Preloading POLICEB
[30/07/2018 2:26:13 PM.411] LSPD First Response: PlayAction: Failed to find HELI_APPROACHING_DISPATCH, reverted to random voice
[30/07/2018 2:26:14 PM.077] [TRACE] Created policeb
[30/07/2018 2:26:14 PM.196] LSPD First Response: 
[30/07/2018 2:26:14 PM.196] LSPD First Response: ==============================
[30/07/2018 2:26:14 PM.197] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[30/07/2018 2:26:14 PM.197] LSPD First Response: ------------------------------
[30/07/2018 2:26:14 PM.197] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
[30/07/2018 2:26:14 PM.198] LSPD First Response: ------------------------------
[30/07/2018 2:26:14 PM.198] LSPD First Response: Exception type: System.InvalidOperationException
[30/07/2018 2:26:14 PM.198] LSPD First Response: Exception message: Cannot load invalid model with hash 0x2632a176.
[30/07/2018 2:26:14 PM.198] LSPD First Response: ------------------------------
[30/07/2018 2:26:14 PM.199] LSPD First Response: Inner exceptions:
[30/07/2018 2:26:14 PM.199] LSPD First Response: ------------------------------
[30/07/2018 2:26:14 PM.199] LSPD First Response: Stack trace:
[30/07/2018 2:26:14 PM.200] LSPD First Response: at Rage.Model.LoadAndWait()
[30/07/2018 2:26:14 PM.201] at Rage.Ped..ctor(Model model, Vector3 position, Single heading)
[30/07/2018 2:26:14 PM.201] at ?????????????????????????????????????????.????????????????????????????????????????(????????????????????????????????????????? , Vector3 , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\CopManager.cs:line 65
[30/07/2018 2:26:14 PM.202] at ?????????????????????????????????????????.????????????????????????????????????????(????????????????????????????????????????? , Single[] , Vector3 , EBackupUnitType , Vector3 , Vector3 , EBackupResponseType , ????????????????????????????????????????? ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 491
[30/07/2018 2:26:14 PM.202] at ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????(Object[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 438
[30/07/2018 2:26:14 PM.202] at LMS.Common.Timers.DelayedCaller.Process()
[30/07/2018 2:26:14 PM.203] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 55
[30/07/2018 2:26:14 PM.203] at LSPD_First_Response.Mod.LSPDFR.MainLoop() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 607
[30/07/2018 2:26:14 PM.203] at Rage.GameFiber.Main()
[30/07/2018 2:26:14 PM.203] LSPD First Response: ==============================
[30/07/2018 2:26:14 PM.203] LSPD First Response: 
[30/07/2018 2:26:31 PM.586] LSPD First Response: [Traffic Control] Error encountered in process thread -- Thread was being aborted.
[30/07/2018 2:26:31 PM.588] LSPD First Response: [Traffic Control] System.Threading.ThreadAbortException: Thread was being aborted.
[30/07/2018 2:26:31 PM.589] at Rage.GameFiber.SleepThis(Int32 duration)
[30/07/2018 2:26:31 PM.590] at Rage.GameFiber.Yield()
[30/07/2018 2:26:31 PM.591] at ?????????????????????????????????????????.?????????????????????????????????????????()
[30/07/2018 2:26:31 PM.592] LSPD First Response: [Traffic Control] Stopping process thread...
[30/07/2018 2:26:31 PM.632] LSPD First Response: All signs removed
[30/07/2018 2:26:31 PM.951] LSPD First Response: Added ambient event fibers to cleanup
[30/07/2018 2:26:33 PM.163] Emergency Strobes: Failed to disabled game's headlights and tail lights sequences for model POLICEB
 

 

 

 

 

Here is a piece of RageHook log on crash. I cannot make heads or tails what mod is crashing it. Help, please. It crashes after calling for backup

Bm

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