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LSPDFR: Officer handelt nach NPC schema

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Guten Tag, 

 

wenn ich "on duty" bin und einen Auftrag übernehme(passiert auch ohne auftrag) kann ich ab irgendeinem Zeitpunkt weder mein Fahrzeug kontrollieren noch meinen Officer. Dieser steigt bei stehendem Fahrzeug aus und macht eine typische NPC bewegung, wie als ob er den Spieler bei vorhandenem Fahndungslevel anvisiert ( verzeihung für die komische Ausdrucksweise).....nach ein paar sekunden darf ich dann wieder Eingreifen, bis es 5 sekunden später schon wieder passiert?! Kann mir einer weiterhelfen mit diesem Problem?

 

PS: im link sind 2 videomitschnitte ab dem moment, wo ich nicht mehr eingreifen kann

https://drive.google.com/drive/folders/1Qaqji7esKRWOaf-YHsnLoAUD3acjoD_k?usp=sharing

 

Ich verwende die mir bekannten, aktuellsten versionen vom RAGEPluginHook 0.62, LSPDFR 0.3.1, LSPDFR+ 1.6.7.2, dazu Traffic policer, RAGENativeUI, ScriptHook 1.0.1365.1, ComputerPlus 1.3.6.5, Albo1125.Common.dll 6.6.0.0, und noch 3 Fahrzeug Mods, im Video ist einer davon zu sehen

 

so, sollte noch irgendwas fehlen, bitte einfach schreiben, ich find mich noch nicht ganz zurecht

 

Spoiler

[19.07.2018 02:34:21.244] Started new log on 19.07.2018 02:34:21.244
[19.07.2018 02:34:21.245] ====================================================================================================
[19.07.2018 02:34:21.151] Log path: G:\Rockstar GAmes\RagePluginHook.log
[19.07.2018 02:34:21.245] Log verbosity: Trivial
[19.07.2018 02:34:21.247] Initializing input system
[19.07.2018 02:34:21.250] Initializing game console
[19.07.2018 02:34:21.260] Console key has been set to F4 (key code: 115)
[19.07.2018 02:34:21.360] Initializing console variable "ConsoleScrollAmount".
[19.07.2018 02:34:21.364] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[19.07.2018 02:34:21.367] Read value: <null>
[19.07.2018 02:34:21.368] Initializing console variable "DisableRenderVersionText".
[19.07.2018 02:34:21.369] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[19.07.2018 02:34:21.374] Read value: True
[19.07.2018 02:34:21.374] Setting value of console variable "DisableRenderVersionText" to stored value.
[19.07.2018 02:34:21.376] Initializing console variable "ConsoleKey".
[19.07.2018 02:34:21.377] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[19.07.2018 02:34:21.378] Read value: F4
[19.07.2018 02:34:21.378] Setting value of console variable "ConsoleKey" to stored value.
[19.07.2018 02:34:21.378] Console key has been set to F4 (key code: 115)
[19.07.2018 02:34:21.378] Initializing console variable "PluginTimeoutThreshold".
[19.07.2018 02:34:21.379] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[19.07.2018 02:34:21.380] Read value: 10000
[19.07.2018 02:34:21.380] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[19.07.2018 02:34:21.380] Initializing console variable "AlwaysShowConsoleOutput".
[19.07.2018 02:34:21.380] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[19.07.2018 02:34:21.381] Read value: <null>
[19.07.2018 02:34:21.381] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[19.07.2018 02:34:21.381] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[19.07.2018 02:34:21.382] Read value: False
[19.07.2018 02:34:21.382] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[19.07.2018 02:34:21.382] Initializing console variable "ShowOnScreenWarnings".
[19.07.2018 02:34:21.383] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[19.07.2018 02:34:21.383] Read value: <null>
[19.07.2018 02:34:21.384] Console initialized
[19.07.2018 02:34:21.384] Initializing forms manager
[19.07.2018 02:34:21.387] Version: RAGE Plugin Hook v0.62.1216.14731 PUBLIC ALPHA for Grand Theft Auto V
[19.07.2018 02:34:21.399] ================ RAGE Plugin Hook ================
[19.07.2018 02:34:21.414] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[19.07.2018 02:34:21.423] Detected Windows 10 Professional (64-bit) (10.0.17134.0)!
[19.07.2018 02:34:21.424] Checking game support
[19.07.2018 02:34:26.247] Product name: Grand Theft Auto V
[19.07.2018 02:34:26.247] Product version: 1.0.1365.1
[19.07.2018 02:34:26.247] Is steam version: False
[19.07.2018 02:34:26.248] Initializing DirectX
[19.07.2018 02:34:26.251] Initializing Direct3D
[19.07.2018 02:34:26.251] Loading C:\WINDOWS\system32\d3d11.dll
[19.07.2018 02:34:26.251] Loaded at 0x7FF817680000
[19.07.2018 02:34:26.251] D3D11CreateDeviceAndSwapChain at 0x7FF817695950
[19.07.2018 02:34:26.252] Creating Direct3D 11 device and swap chain
[19.07.2018 02:34:26.296] Attempting feature level 10_1
[19.07.2018 02:34:26.330] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[19.07.2018 02:34:26.356] Swap Chain created: 0x27ABE734050
[19.07.2018 02:34:26.356] Swap Chain VTable: 0x27ABE734050
[19.07.2018 02:34:26.357] Swap Chain VTable_2: 0x7FF81980EC80
[19.07.2018 02:34:26.357] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[19.07.2018 02:34:26.358] D3D11Present: 0x7FF8197A5070
[19.07.2018 02:34:26.358] D3D11ResizeBuffers: 0x7FF8197B9E60
[19.07.2018 02:34:26.358] D3D11ResizeTarget: 0x7FF819802600
[19.07.2018 02:34:26.361] Getting device
[19.07.2018 02:34:26.361] Retrieved device
[19.07.2018 02:34:26.361] Creating wrapper
[19.07.2018 02:34:26.361] D3D11SetFullscreenState: 0x7FF8197C2460
[19.07.2018 02:34:26.363] Direct3D initialized
[19.07.2018 02:34:26.363] Initialized DirectX
[19.07.2018 02:34:26.363] Direct3D watcher thread spawned
[19.07.2018 02:34:26.494] Wrapper created
[19.07.2018 02:34:26.502] Effect created
[19.07.2018 02:34:26.502] Creating buffer
[19.07.2018 02:34:26.503] Created buffer
[19.07.2018 02:34:26.503] Creating blend state
[19.07.2018 02:34:26.503] Created blend state
[19.07.2018 02:34:26.503] Done with creation
[19.07.2018 02:34:26.593] Initializing texture system.
[19.07.2018 02:34:26.594] Initializing texture system; phase 1
[19.07.2018 02:34:26.594] Initializing texture system; phase 2
[19.07.2018 02:34:26.605] Initializing texture system; phase 3
[19.07.2018 02:34:26.605] Initializing texture system; phase 4
[19.07.2018 02:34:26.619] Initializing texture system; phase 5
[19.07.2018 02:34:26.621] Initializing texture system; phase 6
[19.07.2018 02:34:26.623] Initializing texture system; phase 7
[19.07.2018 02:34:26.627] Initializing texture system; phase 8
[19.07.2018 02:34:26.628] Initializing texture system; phase 9
[19.07.2018 02:34:26.630] Initializing texture system; phase 10
[19.07.2018 02:34:26.639] Pixel Shader 5.0 not supported. Falling back to 4.0.
[19.07.2018 02:34:26.643] Initializing texture system; phase 11
[19.07.2018 02:34:26.644] Initializing texture system; phase 12
[19.07.2018 02:34:26.647] Initializing texture system; phase 13
[19.07.2018 02:34:26.647] Initializing texture system; phase 14
[19.07.2018 02:34:31.365] Direct3D watcher thread ended
[19.07.2018 02:34:56.994] LoadingScreenMsg: Initializing game support
[19.07.2018 02:34:57.246] Initializing game support
[19.07.2018 02:34:58.200] LoadingScreenMsg: Velocity limit removed
[19.07.2018 02:34:58.555] Compatibility level: 0
[19.07.2018 02:34:58.556] Supported version detected
[19.07.2018 02:34:58.556] ==================================================
[19.07.2018 02:34:58.557] LoadingScreenMsg: Patching code
[19.07.2018 02:34:58.808] LoadingScreenMsg: Waiting for game initialization
[19.07.2018 02:34:59.059] Waiting for game initialization
[19.07.2018 02:34:59.160] LoadingScreenMsg: Initializing core
[19.07.2018 02:34:59.411] Initializing hook
[19.07.2018 02:34:59.411] LoadingScreenMsg: Completing interoperability
[19.07.2018 02:34:59.663] Completing interoperability
[19.07.2018 02:34:59.663] Initialization code 1.
[19.07.2018 02:34:59.664] Initialization code 2.
[19.07.2018 02:34:59.664] Initialization code 3.
[19.07.2018 02:34:59.679] 1 Address: 0x00007FF77FDD10A4
[19.07.2018 02:34:59.680] Calling func 1
[19.07.2018 02:34:59.710] 2 Address: 0x00007FF7808F8AB6
[19.07.2018 02:34:59.711] 3 Address: 0x00007FF77F3C5C66
[19.07.2018 02:34:59.755] Address: 0x00007FF7808F8A60
[19.07.2018 02:34:59.756] Unknown var: 0x00007FF78189E700
[19.07.2018 02:34:59.757] Initialization code 4.
[19.07.2018 02:34:59.757] Initialization code 5.
[19.07.2018 02:34:59.757] Completing interoperability, phase 1
[19.07.2018 02:34:59.758] Completing interoperability, phase 2
[19.07.2018 02:34:59.758] Completing interoperability, phase 3
[19.07.2018 02:34:59.758] Completing interoperability, phase 4
[19.07.2018 02:34:59.759] Completing interoperability, phase 5
[19.07.2018 02:34:59.759] Completing interoperability, phase 6
[19.07.2018 02:34:59.759] Completing interoperability, phase 7
[19.07.2018 02:34:59.760] LoadingScreenMsg: 
[19.07.2018 02:35:00.011] LoadingScreenMsg: Loading Story Mode
[19.07.2018 02:35:22.590] LoadingScreenMsg: Loading and Populating Game World
[19.07.2018 02:35:22.841] LoadingScreenMsg: 
[19.07.2018 02:35:48.504] Initializing console variable "IsDeveloperModeEnabled".
[19.07.2018 02:35:48.504] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[19.07.2018 02:35:48.505] Read value: <null>
[19.07.2018 02:35:48.505] Initializing console variable "TimeScale".
[19.07.2018 02:35:48.506] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[19.07.2018 02:35:48.506] Read value: <null>
[19.07.2018 02:35:48.527] Loading plugin from path: G:\Rockstar GAmes\Plugins\LSPD First Response.dll
[19.07.2018 02:35:52.337] <UNLOADED PLUGIN>: Initializing input system
[19.07.2018 02:35:52.339] <UNLOADED PLUGIN>: Initializing game console
[19.07.2018 02:35:52.342] <UNLOADED PLUGIN>: Initializing forms manager
[19.07.2018 02:35:52.449] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[19.07.2018 02:35:52.940] ---------------------------------------------------------------------
[19.07.2018 02:35:52.940] LSPD FIRST RESPONSE
[19.07.2018 02:35:52.940] Version 0.3.1
[19.07.2018 02:35:52.941] A G17 Media Modification
[19.07.2018 02:35:52.941] - Developed by LMS & Sam
[19.07.2018 02:35:52.941] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[19.07.2018 02:35:52.941] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[19.07.2018 02:35:52.941] ---------------------------------------------------------------------
[19.07.2018 02:35:52.941] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[19.07.2018 02:35:52.941] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[19.07.2018 02:35:53.040] 
[19.07.2018 02:35:53.289] G:\Rockstar GAmes\lspdfr\lspdfr.ini
[19.07.2018 02:35:53.289] G:\Rockstar GAmes\lspdfr\lspdfr.ini
[19.07.2018 02:35:53.298] Callouts: 250
[19.07.2018 02:35:53.537] [TRACE] Thread CopManager #1 initialized
 

 

Edited by AnotherGermanFool

  • Author

EDIT am 19.07 2018: Topic is hinfällig, da ich jetzt nochmal neu anfange mit modden, da schon von anfang an fehler drin waren und da eine riesige unordnung herrschte, topic kann also gelöscht werden. Ich entschuldige mich für etwaige Unannehmlichkeiten

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