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(Another) ELS Question

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Hi, I trying to install BritishGamer88's BMW 330D Touring but I dislike having the yellow board in the back on at light stage 3 by default. This is toggled by the L key which I assumed is warning lights in the ELS VCF but I'm not sure how to disable it.

 

Any help is appreciated. https://www.gta5-mods.com/vehicles/2017-police-bmw-330d-touring-replace-els

 

Also sorry for all the questions, I really feel I should take an in depth look into the ELS documentation but unfortunately that amount of free time is yet to present itself.

Edited by SpickitySpock

11 hours ago, SpickitySpock said:

Hi, I trying to install BritishGamer88's BMW 330D Touring but I dislike having the yellow board in the back on at light stage 3 by default. This is toggled by the L key which I assumed is warning lights in the ELS VCF but I'm not sure how to disable it.

 

Any help is appreciated. https://www.gta5-mods.com/vehicles/2017-police-bmw-330d-touring-replace-els

 

Also sorry for all the questions, I really feel I should take an in depth look into the ELS documentation but unfortunately that amount of free time is yet to present itself.

 

The rear yellow "police" is the sectional lighting.  You should be able to disable this in the VCF.  Find the section for sectional lighting, and it has the option of disabled at light stage 3.

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  • Author
33 minutes ago, Giordano said:

 

The rear yellow "police" is the sectional lighting.  You should be able to disable this in the VCF.  Find the section for sectional lighting, and it has the option of disabled at light stage 3.

 

Not quite sure I understand what you mean by "sectional" lighting. I don't see a section for this. ELS provided in the download:

 

Spoiler

<?xml version="1.0" encoding="utf-8"?>
<!-- ELS VEHICLE CONFIGURATION FILE -->
<vcfroot Description="British VCF" Author="ObsidianGames" >
    <!-- INTERFACE -->
    <INTERFACE>
        <LstgActivationType>euro</LstgActivationType>
        <DefaultSirenMode>standby</DefaultSirenMode>
        <InfoPanelHeaderColor>grey</InfoPanelHeaderColor>
        <InfoPanelButtonLightColor>orange</InfoPanelButtonLightColor>
    </INTERFACE>
    <!-- EXTRAS OVERRIDE AND ENV LIGHTING-->
    <EOVERRIDE>    
        <Extra01 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra02 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="-0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra03 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra04 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra05 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra06 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra07 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="-0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra08 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="0.00" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra09 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra10 IsElsControlled="true" />
        <Extra11 IsElsControlled="true" />
        <Extra12 IsElsControlled="true" />
    </EOVERRIDE>
    <!-- MISC -->
    <MISC>
        <VehicleIsSlicktop>false</VehicleIsSlicktop>
        <ArrowboardType>off</ArrowboardType>
        <UseSteadyBurnLights>false</UseSteadyBurnLights>
        <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg>
        <Takedowns AllowUse="true" Mirrored="true" />
        <SceneLights AllowUse="true" IlluminateSidesOnly="true" />    
    </MISC>
    <!-- CRUISE -->
    <CRUISE>
        <DisableAtLstg3>true</DisableAtLstg3>
        <UseExtras Extra1="true" Extra2="false" Extra3="false" Extra4="true" />
    </CRUISE>
    <!-- AUX CORONAS -->
    <ACORONAS>
        <Headlights DfltPattern="0" ColorL="white" ColorR="white" />
        <TailLights DfltPattern="0" ColorL="red" ColorR="red" />
        <IndicatorsF DfltPattern="0" ColorL="white" ColorR="white" />
        <IndicatorsB DfltPattern="0" ColorL="red" ColorR="red" />
        <ReverseLights DfltPattern="0" ColorL="white" ColorR="white" />
    </ACORONAS>
    <!-- SOUNDS -->
    <SOUNDS>
        <MainHorn InterruptsSiren="true" AudioString="SIRENS_AIRHORN" />
        <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING" />
        <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
    </SOUNDS>
    <!-- WRNL -->
    <WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="true" Pattern="009" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>
    <!-- PRML -->
    <PRML LightingFormat="leds" ExtrasActiveAtLstg2="1and4" >
        <PresetPatterns>
            <Lstg2 Enabled="true" Pattern="002" />
            <Lstg3 Enabled="true" Pattern="002" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true">
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </PRML>
    <!-- SECL -->
    <SECL LightingFormat="leds" DisableAtLstg3="true" >
        <PresetPatterns>
            <Lstg1 Enabled="true" Pattern="006" />
            <Lstg2 Enabled="true" Pattern="006" />
            <Lstg3 Enabled="true" Pattern="006" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </SECL>
</vcfroot>

 

 

4 minutes ago, SpickitySpock said:

 

Not quite sure I understand what you mean by "sectional" lighting. I don't see a section for this. ELS provided in the download:

 

  Reveal hidden contents

<?xml version="1.0" encoding="utf-8"?>
<!-- ELS VEHICLE CONFIGURATION FILE -->
<vcfroot Description="British VCF" Author="ObsidianGames" >
    <!-- INTERFACE -->
    <INTERFACE>
        <LstgActivationType>euro</LstgActivationType>
        <DefaultSirenMode>standby</DefaultSirenMode>
        <InfoPanelHeaderColor>grey</InfoPanelHeaderColor>
        <InfoPanelButtonLightColor>orange</InfoPanelButtonLightColor>
    </INTERFACE>
    <!-- EXTRAS OVERRIDE AND ENV LIGHTING-->
    <EOVERRIDE>    
        <Extra01 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra02 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="-0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra03 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.25" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra04 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra05 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="-0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra06 IsElsControlled="true" AllowEnvLight="true" Color="blue" OffsetX="0.70" OffsetY="-0.20" OffsetZ="0.50" />
        <Extra07 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="-0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra08 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="0.00" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra09 IsElsControlled="true" AllowEnvLight="true" Color="red" OffsetX="0.40" OffsetY="-0.80" OffsetZ="0.40" />
        <Extra10 IsElsControlled="true" />
        <Extra11 IsElsControlled="true" />
        <Extra12 IsElsControlled="true" />
    </EOVERRIDE>
    <!-- MISC -->
    <MISC>
        <VehicleIsSlicktop>false</VehicleIsSlicktop>
        <ArrowboardType>off</ArrowboardType>
        <UseSteadyBurnLights>false</UseSteadyBurnLights>
        <DfltSirenLtsActivateAtLstg>3</DfltSirenLtsActivateAtLstg>
        <Takedowns AllowUse="true" Mirrored="true" />
        <SceneLights AllowUse="true" IlluminateSidesOnly="true" />    
    </MISC>
    <!-- CRUISE -->
    <CRUISE>
        <DisableAtLstg3>true</DisableAtLstg3>
        <UseExtras Extra1="true" Extra2="false" Extra3="false" Extra4="true" />
    </CRUISE>
    <!-- AUX CORONAS -->
    <ACORONAS>
        <Headlights DfltPattern="0" ColorL="white" ColorR="white" />
        <TailLights DfltPattern="0" ColorL="red" ColorR="red" />
        <IndicatorsF DfltPattern="0" ColorL="white" ColorR="white" />
        <IndicatorsB DfltPattern="0" ColorL="red" ColorR="red" />
        <ReverseLights DfltPattern="0" ColorL="white" ColorR="white" />
    </ACORONAS>
    <!-- SOUNDS -->
    <SOUNDS>
        <MainHorn InterruptsSiren="true" AudioString="SIRENS_AIRHORN" />
        <ManTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <ManTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone1 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <SrnTone2 AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_2" />
        <SrnTone3 AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
        <SrnTone4 AllowUse="true" AudioString="VEHICLES_HORNS_AMBULANCE_WARNING" />
        <AuxSiren AllowUse="true" AudioString="VEHICLES_HORNS_SIREN_1" />
        <PanicMde AllowUse="true" AudioString="VEHICLES_HORNS_POLICE_WARNING" />
    </SOUNDS>
    <!-- WRNL -->
    <WRNL LightingFormat="leds" >
        <PresetPatterns>
            <Lstg3 Enabled="true" Pattern="009" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </WRNL>
    <!-- PRML -->
    <PRML LightingFormat="leds" ExtrasActiveAtLstg2="1and4" >
        <PresetPatterns>
            <Lstg2 Enabled="true" Pattern="002" />
            <Lstg3 Enabled="true" Pattern="002" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true">
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </PRML>
    <!-- SECL -->
    <SECL LightingFormat="leds" DisableAtLstg3="true" >
        <PresetPatterns>
            <Lstg1 Enabled="true" Pattern="006" />
            <Lstg2 Enabled="true" Pattern="006" />
            <Lstg3 Enabled="true" Pattern="006" />
        </PresetPatterns>
        <ForcedPatterns>
            <MainHorn Enabled="false" Pattern="0" />
            <SrnTone1 Enabled="false" Pattern="0" />
            <SrnTone2 Enabled="false" Pattern="0" />
            <SrnTone3 Enabled="false" Pattern="0" />
            <SrnTone4 Enabled="false" Pattern="0" />
            <PanicMde Enabled="false" Pattern="0" />
            <OutOfVeh Enabled="false" Pattern="0" />
        </ForcedPatterns>
        <ScanPatternCustomPool Enabled="false" Sequential="true" >
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
            <Pattern>0</Pattern>
        </ScanPatternCustomPool>
    </SECL>
</vcfroot>

 

 

 

Here is what you're looking for.

 

 <SECL LightingFormat="leds" DisableAtLstg3="true" >
        <PresetPatterns>
            <Lstg1 Enabled="true" Pattern="006" />
            <Lstg2 Enabled="true" Pattern="006" />
            <Lstg3 Enabled="true" Pattern="006" /> 

 

Change lstg1,2 and 3 enabled to false.  Ignore "disableatlstg3".

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  • Author
2 minutes ago, Giordano said:

 

Here is what you're looking for.

 

 


 <SECL LightingFormat="leds" DisableAtLstg3="true" >
        <PresetPatterns>
            <Lstg1 Enabled="true" Pattern="006" />
            <Lstg2 Enabled="true" Pattern="006" />
            <Lstg3 Enabled="true" Pattern="006" /> 

 

 

Change lstg1,2 and 3 enabled to false.  Ignore "disableatlstg3".

 

Still the same.

	<SECL LightingFormat="leds" DisableAtLstg3="true" >
		<PresetPatterns>
			<Lstg1 Enabled="false" Pattern="006" />
			<Lstg2 Enabled="false" Pattern="006" />
			<Lstg3 Enabled="false" Pattern="006" />

 

Edited by SpickitySpock

1 minute ago, SpickitySpock said:

 

Still the same.


	<SECL LightingFormat="leds" DisableAtLstg3="true" >
		<PresetPatterns>
			<Lstg1 Enabled="false" Pattern="006" />
			<Lstg2 Enabled="false" Pattern="006" />
			<Lstg3 Enabled="false" Pattern="006" />

 

 

Go in game and look through the sectional lighting patterns.  There might be one that has the police board turned off.  When you find that one, switch the sectional patterns in the VCF to that one.

 

Also, press K in game.  If the police board turns on, it is in fact sectional lights.

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  • Author
4 minutes ago, Giordano said:

 

Go in game and look through the sectional lighting patterns.  There might be one that has the police board turned off.  When you find that one, switch the sectional patterns in the VCF to that one.

 

Also, press K in game.  If the police board turns on, it is in fact sectional lights.

 

It's definitely those lights since I can turn it off using K when I switch to light stage 3, however I'm not sure why it can't be disabled by without manual enabling by default.

2 minutes ago, SpickitySpock said:

 

It's definitely those lights since I can turn it off using K when I switch to light stage 3, however I'm not sure why it can't be disabled by without manual enabling by default.

 

Nevermind I was wrong, I can toggle it by pressing "L".

 

I have it disabled, though.

	<WRNL LightingFormat="leds" >
		<PresetPatterns>
			<Lstg3 Enabled="false" Pattern="009" />
		</PresetPatterns>

 

Edited by SpickitySpock

1 minute ago, SpickitySpock said:

 

It's definitely those lights since I can turn it off using K when I switch to light stage 3, however I'm not sure why it can't be disabled by without manual enabling by default.

 

I think some mod authors might prevent it from being disabled entirely.

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  • Author
1 minute ago, Giordano said:

 

I think some mod authors might prevent it from being disabled entirely.

 

I edited my previous reply as I was wrong.

 

Quote

Nevermind I was wrong, I can toggle it by pressing "L".

 

I have it disabled, though.


	<WRNL LightingFormat="leds" >
		<PresetPatterns>
			<Lstg3 Enabled="false" Pattern="009" />
		</PresetPatterns>

 

Managed to resolve the issue. Lighting pattern "2" turns it off, but I just removed the texture for the lightboard and now it no longer works.

 

Thanks for the support though, highly appreciated.

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