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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing on Loading Screen

Featured Replies

Hey guys,

 

Sorry I'm back here again but after the last GTA 5 update, my game has started crashing again. I tried updating everything and remove any mods I know are outdated but still can't seem to get the game to work. Can someone please help? Attached is the Ragehook log and the list of mods I use...

 

Thank you for your help!

 

[03/05/2018 5:39:08 PM.783] Started new log on 03/05/2018 5:39:08 PM.783
[03/05/2018 5:39:08 PM.784] ====================================================================================================
[03/05/2018 5:39:08 PM.739] Log path: D:\GTA V\RagePluginHook.log
[03/05/2018 5:39:08 PM.784] Log verbosity: Trivial
[03/05/2018 5:39:08 PM.785] Initializing input system
[03/05/2018 5:39:08 PM.788] Initializing game console
[03/05/2018 5:39:08 PM.796] Console key has been set to F4 (key code: 115)
[03/05/2018 5:39:08 PM.854] Initializing console variable "ConsoleScrollAmount".
[03/05/2018 5:39:08 PM.855] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[03/05/2018 5:39:08 PM.857] Read value: <null>
[03/05/2018 5:39:08 PM.858] Initializing console variable "DisableRenderVersionText".
[03/05/2018 5:39:08 PM.858] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[03/05/2018 5:39:08 PM.862] Read value: False
[03/05/2018 5:39:08 PM.862] Setting value of console variable "DisableRenderVersionText" to stored value.
[03/05/2018 5:39:08 PM.862] Initializing console variable "ConsoleKey".
[03/05/2018 5:39:08 PM.862] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[03/05/2018 5:39:08 PM.863] Read value: F4
[03/05/2018 5:39:08 PM.863] Setting value of console variable "ConsoleKey" to stored value.
[03/05/2018 5:39:08 PM.863] Console key has been set to F4 (key code: 115)
[03/05/2018 5:39:08 PM.863] Initializing console variable "PluginTimeoutThreshold".
[03/05/2018 5:39:08 PM.864] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[03/05/2018 5:39:08 PM.864] Read value: 10000
[03/05/2018 5:39:08 PM.865] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[03/05/2018 5:39:08 PM.866] Initializing console variable "AlwaysShowConsoleOutput".
[03/05/2018 5:39:08 PM.866] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[03/05/2018 5:39:08 PM.866] Read value: <null>
[03/05/2018 5:39:08 PM.866] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[03/05/2018 5:39:08 PM.867] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[03/05/2018 5:39:08 PM.867] Read value: <null>
[03/05/2018 5:39:08 PM.867] Initializing console variable "ShowOnScreenWarnings".
[03/05/2018 5:39:08 PM.868] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[03/05/2018 5:39:08 PM.868] Read value: <null>
[03/05/2018 5:39:08 PM.868] Console initialized
[03/05/2018 5:39:08 PM.868] Initializing forms manager
[03/05/2018 5:39:08 PM.871] Version: RAGE Plugin Hook v0.62.1216.14731 PUBLIC ALPHA for Grand Theft Auto V
[03/05/2018 5:39:08 PM.877] ================ RAGE Plugin Hook ================
[03/05/2018 5:39:08 PM.880] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[03/05/2018 5:39:08 PM.884] Detected Windows 7 Professional (64-bit) (6.1.7601.0)!
[03/05/2018 5:39:08 PM.886] Checking game support
[03/05/2018 5:39:09 PM.232] Product name: Grand Theft Auto V
[03/05/2018 5:39:09 PM.232] Product version: 1.0.1365.1
[03/05/2018 5:39:09 PM.232] Is steam version: False
[03/05/2018 5:39:09 PM.233] Initializing DirectX
[03/05/2018 5:39:09 PM.235] Initializing Direct3D
[03/05/2018 5:39:09 PM.235] Loading C:\Windows\system32\d3d11.dll
[03/05/2018 5:39:09 PM.236] Loaded at 0x7FEF4E80000
[03/05/2018 5:39:09 PM.237] D3D11CreateDeviceAndSwapChain at 0x7FEF4E9FEF0
[03/05/2018 5:39:09 PM.238] Creating Direct3D 11 device and swap chain
[03/05/2018 5:39:09 PM.331] Swap Chain created: 0x77616F10
[03/05/2018 5:39:09 PM.331] Swap Chain VTable: 0x77616F10
[03/05/2018 5:39:09 PM.332] Swap Chain VTable_2: 0x7FEF50A5AE0
[03/05/2018 5:39:09 PM.332] 0x4856415756535540;0xB0EC8148C9246C8D;0x8DEE058B48000000
[03/05/2018 5:39:09 PM.332] D3D11Present: 0x7FEF50CB2F8
[03/05/2018 5:39:09 PM.335] D3D11ResizeBuffers: 0x7FEF50CF97C
[03/05/2018 5:39:09 PM.360] D3D11ResizeTarget: 0x7FEF50D07D8
[03/05/2018 5:39:09 PM.363] Getting device
[03/05/2018 5:39:09 PM.367] D3D11SetFullscreenState: 0x7FEF50D0B64
[03/05/2018 5:39:09 PM.367] Retrieved device
[03/05/2018 5:39:09 PM.367] Creating wrapper
[03/05/2018 5:39:09 PM.368] Direct3D initialized
[03/05/2018 5:39:09 PM.369] Initialized DirectX
[03/05/2018 5:39:09 PM.369] Direct3D watcher thread spawned
[03/05/2018 5:39:09 PM.448] Wrapper created
[03/05/2018 5:39:09 PM.464] Effect created
[03/05/2018 5:39:09 PM.487] Creating buffer
[03/05/2018 5:39:09 PM.499] Created buffer
[03/05/2018 5:39:09 PM.501] Creating blend state
[03/05/2018 5:39:09 PM.501] Created blend state
[03/05/2018 5:39:09 PM.502] Done with creation
[03/05/2018 5:39:09 PM.556] Initializing texture system.
[03/05/2018 5:39:09 PM.557] Initializing texture system; phase 1
[03/05/2018 5:39:09 PM.557] Initializing texture system; phase 2
[03/05/2018 5:39:09 PM.569] Initializing texture system; phase 3
[03/05/2018 5:39:09 PM.569] Initializing texture system; phase 4
[03/05/2018 5:39:09 PM.580] Initializing texture system; phase 5
[03/05/2018 5:39:09 PM.583] Initializing texture system; phase 6
[03/05/2018 5:39:09 PM.585] Initializing texture system; phase 7
[03/05/2018 5:39:09 PM.587] Initializing texture system; phase 8
[03/05/2018 5:39:09 PM.589] Initializing texture system; phase 9
[03/05/2018 5:39:09 PM.590] Initializing texture system; phase 10
[03/05/2018 5:39:09 PM.594] Initializing texture system; phase 11
[03/05/2018 5:39:09 PM.594] Initializing texture system; phase 12
[03/05/2018 5:39:09 PM.596] Initializing texture system; phase 13
[03/05/2018 5:39:09 PM.597] Initializing texture system; phase 14
[03/05/2018 5:39:14 PM.371] Direct3D watcher thread ended
[03/05/2018 5:39:40 PM.091] LoadingScreenMsg: Initializing game support
[03/05/2018 5:39:40 PM.342] Initializing game support
[03/05/2018 5:39:41 PM.031] LoadingScreenMsg: Velocity limit removed
[03/05/2018 5:39:41 PM.361] Compatibility level: 0
[03/05/2018 5:39:41 PM.362] Supported version detected
[03/05/2018 5:39:41 PM.362] ==================================================
[03/05/2018 5:39:41 PM.362] LoadingScreenMsg: Patching code
[03/05/2018 5:39:41 PM.613] LoadingScreenMsg: Waiting for game initialization
[03/05/2018 5:39:41 PM.863] Waiting for game initialization
[03/05/2018 5:39:41 PM.963] LoadingScreenMsg: Initializing core
[03/05/2018 5:39:42 PM.213] Initializing hook
[03/05/2018 5:39:42 PM.213] LoadingScreenMsg: Completing interoperability
[03/05/2018 5:39:42 PM.463] Completing interoperability
[03/05/2018 5:39:42 PM.463] Initialization code 1.
[03/05/2018 5:39:42 PM.463] Initialization code 2.
[03/05/2018 5:39:42 PM.464] Initialization code 3.
[03/05/2018 5:39:42 PM.473] 1 Address: 0x00000001403C10A4
[03/05/2018 5:39:42 PM.474] Calling func 1
[03/05/2018 5:39:42 PM.495] 2 Address: 0x0000000140EE8AB6
[03/05/2018 5:39:42 PM.496] 3 Address: 0x000000013F9B5C66
[03/05/2018 5:39:42 PM.532] Address: 0x0000000140EE8A60
[03/05/2018 5:39:42 PM.532] Unknown var: 0x0000000141E8E700
[03/05/2018 5:39:42 PM.533] Initialization code 4.
[03/05/2018 5:39:42 PM.533] Initialization code 5.
[03/05/2018 5:39:42 PM.533] Completing interoperability, phase 1
[03/05/2018 5:39:42 PM.534] Completing interoperability, phase 2
[03/05/2018 5:39:42 PM.534] Completing interoperability, phase 3
[03/05/2018 5:39:42 PM.534] Completing interoperability, phase 4
[03/05/2018 5:39:42 PM.535] Completing interoperability, phase 5
[03/05/2018 5:39:42 PM.535] Completing interoperability, phase 6
[03/05/2018 5:39:42 PM.535] Completing interoperability, phase 7
[03/05/2018 5:39:42 PM.535] LoadingScreenMsg: 
[03/05/2018 5:39:42 PM.786] LoadingScreenMsg: Loading Story Mode
[03/05/2018 5:39:55 PM.698] LoadingScreenMsg: Loading and Populating Game World
[03/05/2018 5:39:55 PM.948] LoadingScreenMsg: 
[03/05/2018 5:40:10 PM.594] Initializing console variable "IsDeveloperModeEnabled".
[03/05/2018 5:40:10 PM.595] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[03/05/2018 5:40:10 PM.596] Read value: False
[03/05/2018 5:40:10 PM.597] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[03/05/2018 5:40:10 PM.598] Initializing console variable "TimeScale".
[03/05/2018 5:40:10 PM.598] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[03/05/2018 5:40:10 PM.599] Read value: <null>
[03/05/2018 5:40:10 PM.614] Loading plugin from path: D:\GTA V\Plugins\EUPMenu.dll
[03/05/2018 5:40:13 PM.885] <UNLOADED PLUGIN>: Initializing input system
[03/05/2018 5:40:13 PM.889] <UNLOADED PLUGIN>: Initializing game console
[03/05/2018 5:40:13 PM.904] <UNLOADED PLUGIN>: Initializing forms manager
[03/05/2018 5:40:14 PM.090] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[03/05/2018 5:40:14 PM.091] Loading plugin from path: D:\GTA V\Plugins\LSPD First Response.dll
[03/05/2018 5:40:17 PM.368] <UNLOADED PLUGIN>: Initializing input system
[03/05/2018 5:40:17 PM.369] <UNLOADED PLUGIN>: Initializing game console
[03/05/2018 5:40:17 PM.371] <UNLOADED PLUGIN>: Initializing forms manager
[03/05/2018 5:40:17 PM.423] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[03/05/2018 5:40:17 PM.424] Loading plugin from path: D:\GTA V\Plugins\TrafficControl.dll
[03/05/2018 5:40:20 PM.656] <UNLOADED PLUGIN>: Initializing input system
[03/05/2018 5:40:20 PM.657] <UNLOADED PLUGIN>: Initializing game console
[03/05/2018 5:40:20 PM.659] <UNLOADED PLUGIN>: Initializing forms manager
[03/05/2018 5:40:20 PM.760] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
[03/05/2018 5:40:20 PM.973] ---------------------------------------------------------------------
[03/05/2018 5:40:20 PM.973] LSPD FIRST RESPONSE
[03/05/2018 5:40:20 PM.973] Version 0.3.1
[03/05/2018 5:40:20 PM.973] A G17 Media Modification
[03/05/2018 5:40:20 PM.973] - Developed by LMS & Sam
[03/05/2018 5:40:20 PM.973] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[03/05/2018 5:40:20 PM.973] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[03/05/2018 5:40:20 PM.973] ---------------------------------------------------------------------
[03/05/2018 5:40:20 PM.973] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[03/05/2018 5:40:20 PM.973] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[03/05/2018 5:40:21 PM.012] LSPD First Response: 
[03/05/2018 5:40:21 PM.013] LSPD First Response: ==============================
[03/05/2018 5:40:21 PM.013] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[03/05/2018 5:40:21 PM.014] LSPD First Response: ------------------------------
[03/05/2018 5:40:21 PM.014] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[03/05/2018 5:40:21 PM.015] LSPD First Response: ------------------------------
[03/05/2018 5:40:21 PM.015] LSPD First Response: Exception type: System.TypeInitializationException
[03/05/2018 5:40:21 PM.015] LSPD First Response: Exception message: The type initializer for 'Rage.Model' threw an exception.
[03/05/2018 5:40:21 PM.015] LSPD First Response: ------------------------------
[03/05/2018 5:40:21 PM.016] LSPD First Response: Inner exceptions:
[03/05/2018 5:40:21 PM.016] LSPD First Response:     Exception type: System.AccessViolationException
[03/05/2018 5:40:21 PM.017] LSPD First Response:     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[03/05/2018 5:40:21 PM.017] LSPD First Response:         ------------------------------
[03/05/2018 5:40:21 PM.017] LSPD First Response:         Stack trace:
[03/05/2018 5:40:21 PM.018] LSPD First Response:         at InitializeModelInfoArrays()
[03/05/2018 5:40:21 PM.018] at Rage.Model..cctor()
[03/05/2018 5:40:21 PM.019] LSPD First Response:         ==============================
[03/05/2018 5:40:21 PM.019] LSPD First Response: 
[03/05/2018 5:40:21 PM.019] LSPD First Response: ------------------------------
[03/05/2018 5:40:21 PM.020] LSPD First Response: Stack trace:
[03/05/2018 5:40:21 PM.020] LSPD First Response: at Rage.Model.op_Implicit(String modelName)
[03/05/2018 5:40:21 PM.020] at LSPD_First_Response.Mod.LSPDFR.EntryPoint() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 124
[03/05/2018 5:40:21 PM.021] at Rage.GameFiber.Main()
[03/05/2018 5:40:21 PM.021] LSPD First Response: ==============================
[03/05/2018 5:40:21 PM.021] LSPD First Response: 
[03/05/2018 5:40:21 PM.129] Traffic Control: [Traffic Control] v1.0.2.0 Loaded

[/quote]
 

GTA 5 Mods.jpg

Edited by Giordano
Please use the spoiler tag. Don't post full logs.

17 hours ago, 06abrahb said:

Anybody have any ideas?

 

Rename your GTA folder to Grand Theft Auto V

 

The GTA folder that is in current use  has to be the full name, and nothing else.

I need donations to help fund my food addiction. DM for details 😂

  • Author
On 5/7/2018 at 3:49 PM, Giordano said:

 

Rename your GTA folder to Grand Theft Auto V

 

The GTA folder that is in current use  has to be the full name, and nothing else.

 

That did not work... every time I open Ragehook now, GTA 5 tries to download the whole game like it's an update and starts a new folder labelled GTA V...

Edited by 06abrahb

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