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Crashes on startup

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I will launch the rage plugin hook and it crashes I have tried launching GTA V then rage plugin hook it does not work.

 

It always crashes on this part: Skipping api-ms-win-crt-math-l1-1-0.dll

 

I have had this problem for about 3 months now. I have re-installed GTA V multiple times. The normal games works fine part from launching rage plugin please help me.

 

My log is:

New log started on 11/04/2018 19:36:13
19:36:13.625: Compatibility level: 0
19:36:13.625: Checking game support
19:36:13.625: Version is supported
19:36:14.657: Preparing settings dialog
19:36:14.657: Command line option: "forcesettings", value: "<null>"
19:36:14.657: Command line option: "log", value: "<null>"
19:36:14.657: Command line option: "forcesettings", value: "<null>"
19:36:14.657: Command line option "forcesettings" encountered again (Old value: "<null>", new value: "<null>"). Using most recent encountered value.
19:36:14.704: Ini path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.ini
19:36:14.704: Reading settings
19:36:14.704: Reading startup.rphs
19:36:14.704: Parsing plugins
19:36:14.704: Plugins: Parsing "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll"
19:36:14.782: Plugins: Added plugin LSPD First Response 0.3.38.5436 by G17 Media from "E:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll"
19:36:14.797: Settings dialog setup done
19:36:19.849: Saving settings
19:36:19.874: Updated startup.rphs
19:36:19.877: Settings saved
19:36:19.879: Settings dialog has finished
19:36:19.880: Application startup done
19:36:19.880: Checking for backups
19:36:20.060: Backup check done
19:36:20.061: Preparing launch view
19:36:20.103: Preparing
19:36:20.135: Validating hook
19:36:21.435: Validating system
19:36:21.488: Resolving from path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V
19:36:21.508: Checking dbghelp.dll
19:36:21.538: Resolved to C:\WINDOWS\system32\dbghelp.dll
19:36:21.565: Dependency OK
19:36:21.577: Checking KERNEL32.dll
19:36:21.607: Resolved to C:\WINDOWS\system32\KERNEL32.dll
19:36:21.635: Dependency OK
19:36:21.646: Checking USER32.dll
19:36:21.659: Resolved to C:\WINDOWS\system32\USER32.dll
19:36:21.681: Dependency OK
19:36:21.693: Checking MSVCP140.dll
19:36:21.723: Resolved to C:\WINDOWS\system32\MSVCP140.dll
19:36:21.735: Dependency OK
19:36:21.761: Checking mscoree.dll
19:36:21.774: Resolved to C:\WINDOWS\system32\mscoree.dll
19:36:21.804: Dependency OK
19:36:21.815: Checking ntdll.dll
19:36:21.827: Resolved to C:\WINDOWS\system32\ntdll.dll
19:36:21.838: Dependency OK
19:36:21.850: Checking d3d11.dll
19:36:21.877: Resolved to C:\WINDOWS\system32\d3d11.dll
19:36:21.889: Dependency OK
19:36:21.901: Checking FW1FontWrapper.dll
19:36:21.923: Resolved to E:\SteamLibrary\steamapps\common\Grand Theft Auto V\FW1FontWrapper.dll
19:36:21.935: Dependency OK
19:36:21.965: Checking d3dx11_43.dll
19:36:21.977: Resolved to C:\WINDOWS\system32\d3dx11_43.dll
19:36:22.004: Dependency OK
19:36:22.017: Checking VCRUNTIME140.dll
19:36:22.028: Resolved to C:\WINDOWS\system32\VCRUNTIME140.dll
19:36:22.058: Dependency OK
19:36:22.070: Checking api-ms-win-crt-convert-l1-1-0.dll
19:36:22.096: Skipping api-ms-win-crt-convert-l1-1-0.dll
19:36:22.108: Checking api-ms-win-crt-runtime-l1-1-0.dll
19:36:22.139: Skipping api-ms-win-crt-runtime-l1-1-0.dll
19:36:22.165: Checking api-ms-win-crt-string-l1-1-0.dll
19:36:22.177: Skipping api-ms-win-crt-string-l1-1-0.dll
19:36:22.189: Checking api-ms-win-crt-heap-l1-1-0.dll
19:36:22.211: Skipping api-ms-win-crt-heap-l1-1-0.dll
19:36:22.224: Checking api-ms-win-crt-utility-l1-1-0.dll
19:36:22.254: Skipping api-ms-win-crt-utility-l1-1-0.dll
19:36:22.267: Checking api-ms-win-crt-stdio-l1-1-0.dll
19:36:22.278: Skipping api-ms-win-crt-stdio-l1-1-0.dll
19:36:22.292: Checking XINPUT9_1_0.dll
19:36:22.303: Resolved to E:\SteamLibrary\steamapps\common\Grand Theft Auto V\XINPUT9_1_0.dll
19:36:22.316: Not a 64-bit image!
19:36:22.349: Checking d3dx9_43.dll
19:36:22.362: Resolved to C:\WINDOWS\system32\d3dx9_43.dll
19:36:22.396: Dependency OK
19:36:22.409: Checking api-ms-win-crt-math-l1-1-0.dll
19:36:22.427: Skipping api-ms-win-crt-math-l1-1-0.dll
19:36:22.440: An unhandled exception has occurred.
19:36:22.456: System.InvalidOperationException: The calling thread must be STA, because many UI components require this.
   at System.Windows.Input.InputManager..ctor()
   at System.Windows.Input.InputManager.GetCurrentInputManagerImpl()
   at System.Windows.Input.KeyboardNavigation..ctor()
   at System.Windows.FrameworkElement.FrameworkServices..ctor()
   at System.Windows.FrameworkElement.EnsureFrameworkServices()
   at System.Windows.FrameworkElement..ctor()
   at System.Windows.Controls.Control..ctor()
   at System.Windows.Window..ctor()
   at =bONVO6wsCj2H6VgxNdDD5oqO8s=..ctor()
   at =ACtZyZ9ZBPGmipps7XshsIMLy5=.=7POAV4Q55l4Ql79OWsIrS6VCpW=(String , String , String , Boolean )
   at =CPwhOetACZ6HtAHd1MBBNzquDvc=.=n1DbwFZAae0WFEKnR2cyzHYsGd=(Boolean )
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()
19:36:22.457: Is terminating: True

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