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[WIP] Pro Gard Partition CVPI

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Just getting back into GTA and 3D Modeling, been wanting to build my own police equipment for a long time

so decided to go for it and see what mad skills i got, i'll keep this thread updated on all my progress until this project is finished.

 

Progress.png

Police Partition Day 5.png

Edited by Riskyshot

  • Author

It's based off a Pro Gard Partition, i've always wanted a higher poly partition then the default and/or the other Dev partitions.

 

Progress 2 Day 6.png

Edited by Riskyshot

35 minutes ago, Riskyshot said:

It's based off a Pro Gard Partition, i've always wanted a higher poly partition then the default and/or the other Dev partitions.

its looking nice, how many polys is it at currently? and do you plan on modeling lods for it too?

13 hours ago, Riskyshot said:

At this time it has 9375 poly's, 12621 triangle's and yes i do plan on releasing a version with lods.

 

 

9k polys?  I don't know if it works the same for individual items such as partitions, but whenever a vehicle is high poly it's more likely to cause issues at some point, such as game memory errors.  With how many police cars will be used, is the high poly partition going to have the same affect?

I need donations to help fund my food addiction. DM for details 😂

2 hours ago, Riskyshot said:

Not sure yet testing the waters atm, today i worked on lowering the count abit, the nuts and bolts contributed roughly 6k polys.

 

 

I'm not sure either.  If it was absolutely necessary for the 9k, you could wait until someone is able to test the vehicle and see how it goes.  I don't know a lot about vehicle development, so I could be wrong about the polys for individual items.

I need donations to help fund my food addiction. DM for details 😂

  • Author

Update: Reworked the sliding window

Progress 4 Day 8.png

 

EDITED: February, 2, 2018

Police Partition Day 9.png

Progress 5 Day 9.png

Updates:      

     -     Reduces poly count to 5k.

     -     Reworked the window lock

     -     Putting in the finishing touches then i'm going to start testing.

Edited by Riskyshot

  • 2 weeks later...
  • 2 years later...
  • 1 year later...

Almost 3 years later, but that looks real good. I was wondering if you could tell if it was in a CVPI that I'm trying to make. Not really many good pictures of it. If you could get back to me and maybe figure out a way for me to contact you that would be great!

Brb

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