January 15, 20188 yr I'm gonna keep it short, i have the LCPD Valor Pack and the ALM script installed, but i don't think it is set up correctly, as i'm seeing Broker/Dukes police cars in Algonquin. How can i set up the ALM config? Right now, it's looking like this: // G17 Media // Area Livery Mod // GTAIV // --------------------------------------------------- // AREA LIVERY MOD CONFIGURATION SETTINGS // - V1.1 (January 2012) // - Developed by Sam Thomson // - (C) Copyright 2012, G17 Media // --------------------------------------------------- // --------------------------------------------------- // INSTRUCTIONS FOR LIVERY SETTINGS // - There are four available liveries for you to choose from, // - namely livery 0 to livery 3 which correspond to the number // - of the livery in the texture dictionary (.wtd) of the car, // - with *sign_1 being livery 0, and *sign_4 being livery 3. // - To restrict a certain livery to a certain borough of LC, // - you can use the following values which correspond to // - different parts of Liberty City. // - ADY (Alderney) // - BKR (Broker and Dukes) // - AQN (Algonquin) // - BHN (Bohan) // - PRT (Port Tudor) // - FIA (Francis International Airport) // - EXAMPLE: ADY=0 - Forces cars in Alderney to use livery 1 // - EXAMPLE: ADY=1 - Forces cars in Alderney to use livery 2 // - EXAMPLE: BKR=2 - Forces cars in Broker and Dukes to use livery 3 // - EXAMPLE: BHN=0;3 - Forces cars in Bohan to use livery 1 or livery 4 // - EXAMPLE: AQN=0;1;2;3 - Forces cars in Algonquin to use livery 1, livery 2, livery 3 or livery 4 // - EXAMPLE: FIA=0;1;3 - Forces cars in Francis International Airport to use livery 1, livery 2, or livery 4 // - The category names below correspond to the model names of each // - vehicle which you wish to define livery restrictions for. // - To add a vehicle to the list, simply create a new section for it // - below, using the same format as provided with the default vehicles. [SETTINGS] Threshold = 20.0 // This distance, in metres, is the distance from the player at which a vehicle must be further away // than in order for it to have it's livery changed. A higher value results in less accuracy, but // prevents livery switching in blatant view of the player. A lower value produces the opposite effect. Range = 100.0 // This distance, in metres, is the size of the radius in which the script will search for the defined // vehicles around the player. A higher value results in more accuracy, but decreases performance. // A lower value produces the opposite effect. [POLICE] ADY=0 BKR=2;3 AQN=2;3 BHN=2;3 PRT=0;1 FIA=2;3 [POLICE2] ADY=0 BKR=2;3 AQN=2;3 BHN=2;3 PRT=0;1 FIA=2;3
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